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	<title>Comments on: The 3D future</title>
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	<link>http://www.hypergridbusiness.com/2010/01/the-3d-future/</link>
	<description>THE MAGAZINE FOR ENTERPRISE USERS OF VIRTUAL WORLDS</description>
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		<title>By: Building a 3D workspace - Hypergrid Business</title>
		<link>http://www.hypergridbusiness.com/2010/01/the-3d-future/comment-page-1/#comment-3537</link>
		<dc:creator>Building a 3D workspace - Hypergrid Business</dc:creator>
		<pubDate>Sat, 23 Jan 2010 03:15:15 +0000</pubDate>
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		<description>[...] my last column (&#8221;The 3D future&#8220;) I briefly touched on the idea of a 3D desktop to replace the current Windows interface. [...]</description>
		<content:encoded><![CDATA[<p>[...] my last column (&#8221;The 3D future&#8220;) I briefly touched on the idea of a 3D desktop to replace the current Windows interface. [...]</p>
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		<title>By: Alan Tupper</title>
		<link>http://www.hypergridbusiness.com/2010/01/the-3d-future/comment-page-1/#comment-3526</link>
		<dc:creator>Alan Tupper</dc:creator>
		<pubDate>Wed, 20 Jan 2010 11:59:23 +0000</pubDate>
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		<description>I agree with Pam, a completely integrated metaverse UI for desktop computing is the natural next step.  There have been a few attempts to make &quot;3D&quot; desktops, but so far they just come across as just the same old 2D desktop with a little bit of eye candy.  The move to a 3D computing environment should not be about eye candy, but instead the potential functionality that a 3D environment can provide.   I don&#039;t think that this will mean window-based application interfaces will be disappearing any time soon, but we are now reaching a point where they can be fluidly integrated into a 3D workflow.    
 
I&#039;d love to see a group of intrepid open source hackers take a whack at creating something like it.  As a initial direction I think I would suggest making a Opensim shell for linux, and handling window based UI with something like Moblin&#039;s Clutter Library. </description>
		<content:encoded><![CDATA[<p>I agree with Pam, a completely integrated metaverse UI for desktop computing is the natural next step.  There have been a few attempts to make &quot;3D&quot; desktops, but so far they just come across as just the same old 2D desktop with a little bit of eye candy.  The move to a 3D computing environment should not be about eye candy, but instead the potential functionality that a 3D environment can provide.   I don&#039;t think that this will mean window-based application interfaces will be disappearing any time soon, but we are now reaching a point where they can be fluidly integrated into a 3D workflow.   </p>
<p>I&#039;d love to see a group of intrepid open source hackers take a whack at creating something like it.  As a initial direction I think I would suggest making a Opensim shell for linux, and handling window based UI with something like Moblin&#039;s Clutter Library.</p>
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		<title>By: Skyfire Mobile App [Best Quality] &#187; The Mobile Apps Site</title>
		<link>http://www.hypergridbusiness.com/2010/01/the-3d-future/comment-page-1/#comment-3521</link>
		<dc:creator>Skyfire Mobile App [Best Quality] &#187; The Mobile Apps Site</dc:creator>
		<pubDate>Wed, 20 Jan 2010 01:46:48 +0000</pubDate>
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		<description>[...] The 3D future &#8211; Hypergrid Business [...]</description>
		<content:encoded><![CDATA[<p>[...] The 3D future &#8211; Hypergrid Business [...]</p>
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		<title>By: uberVU - social comments</title>
		<link>http://www.hypergridbusiness.com/2010/01/the-3d-future/comment-page-1/#comment-3518</link>
		<dc:creator>uberVU - social comments</dc:creator>
		<pubDate>Tue, 19 Jan 2010 20:29:41 +0000</pubDate>
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		<description>&lt;strong&gt;Social comments and analytics for this post...&lt;/strong&gt;

This post was mentioned on Twitter by XStreetTwt: The 3D future - Hypergrid Business http://bit.ly/6Wu9k7...

[WORDPRESS HASHCASH] The comment&#039;s server IP (174.129.78.58) doesn&#039;t match the comment&#039;s URL host IP (174.129.41.174) and so is spam.</description>
		<content:encoded><![CDATA[<p><strong>Social comments and analytics for this post&#8230;</strong></p>
<p>This post was mentioned on Twitter by XStreetTwt: The 3D future &#8211; Hypergrid Business <a href="http://bit.ly/6Wu9k7.." rel="nofollow">http://bit.ly/6Wu9k7..</a>.</p>
<p>[WORDPRESS HASHCASH] The comment&#8217;s server IP (174.129.78.58) doesn&#8217;t match the comment&#8217;s URL host IP (174.129.41.174) and so is spam.</p>
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		<title>By: Pam Broviak</title>
		<link>http://www.hypergridbusiness.com/2010/01/the-3d-future/comment-page-1/#comment-3520</link>
		<dc:creator>Pam Broviak</dc:creator>
		<pubDate>Tue, 19 Jan 2010 16:27:59 +0000</pubDate>
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		<description>Maria 
I have been reading your blog for a little while now and continue to thoroughly enjoy the insight and information you provide. I totally agree with your assessment of the path to virtual world ubiquity. Up until now, I don&#039;t think I have seen anyone summarize it as well as you did in this post.  
 
One key to adoption does indeed seem to be the bundling of virtual world software in a manner similar to how Microsoft has distributed their packages and suites.  I have wondered myself if Microsoft would be willing to devote the resources necessary to develop the software we need. Perhaps creating some spin-off of open sim. They certainly are positioned well to push it out as pre-installed software. But as you point out there is a very real chance some unknown company can come out of nowhere and take over the industry. 
 
I also love your idea about the virtual desktop because I think anyone using VWs for some time starts to realize the experience needs to evolve into an immersion style UI - we, as users, are ready to go to this next step. But because so many people are still focusing on improving today&#039;s interface, I am not sure enough resources are being applied to creating a total 3D experience.  Anyway, thanks again for an incredibly awesome post!!! </description>
		<content:encoded><![CDATA[<p>Maria</p>
<p>I have been reading your blog for a little while now and continue to thoroughly enjoy the insight and information you provide. I totally agree with your assessment of the path to virtual world ubiquity. Up until now, I don&#039;t think I have seen anyone summarize it as well as you did in this post. </p>
<p>One key to adoption does indeed seem to be the bundling of virtual world software in a manner similar to how Microsoft has distributed their packages and suites.  I have wondered myself if Microsoft would be willing to devote the resources necessary to develop the software we need. Perhaps creating some spin-off of open sim. They certainly are positioned well to push it out as pre-installed software. But as you point out there is a very real chance some unknown company can come out of nowhere and take over the industry.</p>
<p>I also love your idea about the virtual desktop because I think anyone using VWs for some time starts to realize the experience needs to evolve into an immersion style UI &#8211; we, as users, are ready to go to this next step. But because so many people are still focusing on improving today&#039;s interface, I am not sure enough resources are being applied to creating a total 3D experience.  Anyway, thanks again for an incredibly awesome post!!!</p>
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