Where to get cheap regions now

Since last September, the lowest-price regions in the metaverse were on the Great Canadian Grid. But their $5 region pricing is coming to an end.

You can still get a 15,000-prim region, with no limit on visitors, for just CAD $5 — that’s around $4 in US dollars — but only through the end of the month.

(Image courtesy The Great Canadian Grid.)

(Image courtesy The Great Canadian Grid.)

But when one door closes, another door opens. Or, in this case, two doors.

SkyLife grid has just announced that they will be offering 15,000-prim regions for just $3 a month.

And, at the same time, Virtual Life announced 15,000-prim regions for $5 a month.

Both grids are about 60 regions in size.

SkyLife grid is on the hypergrid, allows residents to shop on the Kitely Market, and is $2 a month cheaper.

Virtual Life grid boasts working BulletSim vehicles. (Image courtesy Virtual Life.)

Virtual Life grid boasts working BulletSim vehicles. (Image courtesy Virtual Life.)

But Virtual Life grid has 20 times more active users, working BulletSim vehicles, and is a closed grid so more protection for content creators but no hypergrid travel and — for now — no shopping on the Kitely Market.

Jake Hunter

Jake Hunter

“Content creators feel more safe because it is a closed grid,” said Jake Hunter, co-founder and head of marketing for the grid. “I know I feel better, and I know many others that are in a lot of other grids who have started pulling out of hypergrid because they don’t want other people taking their content.”

In addition, residents benefit from having multiple creators offering their products inside Virtual Life, he told Hypergrid Business.

On the other hand, while SkyLife grid only has five active monthly users as of this writing, by having hypergrid enabled, residents can interact with the wider hypergrid community, which has 17,000 active users.

Shopping on Virtual Life grid. (Image courtesy Virtual Life.)

Shopping on Virtual Life grid. (Image courtesy Virtual Life.)

And, while some content creators might be hesitant to come to a hypergrid-enabled grid, Kitely Market merchants have been embracing it, with more than half of its 8,300 products now exportable to open grids — and exportables are growing at a significantly higher rate than non-exportable content.

SkyLife grid has not announced any limit on their $3 regions, but if you want to get a $5 region on Virtual Life, you will need to hurry — the offer only runs through the end of June, or 200 regions, whichever comes first. The $5 price will remain in place for the lifetime of the region, however.

(Image courtesy SkyLife grid.)

(Image courtesy SkyLife grid.)

You can order a $5 region from Virtual Life here.

You can order a $3 region from SkyLife here.

And, for the next few days, you can still order a CAD $5 region from Great Canadian Grid here.

maria@hypergridbusiness.com'

Maria Korolov

Maria Korolov is editor and publisher of Hypergrid Business. She has been a journalist for more than twenty years and has worked for the Chicago Tribune, Reuters, and Computerworld and has reported from over a dozen countries, including Russia and China.

  • And for the Europeans, Virtual Dream offers a 15,000-prim region for US $5.60 (5 Euro). Includes Bullet physics, hypergrid, Vivox voice, backups, starting OAR upload or choice of six Linda Kellie OARs.

    http://188.165.212.22/node/20#overlay-context=node/19

  • Roddie Macchi

    Its great to see others finally bringing their prices down so everyone can afford the luxery of having their own sim. That was my goal in the beginning and It will always be that goal. But as everyone knows, the more legit you are for licensing the more per sim you need to cover it. But it is great to see other grids not trying to fill their pockets and instead doing whats right for everyone.

    • which is why is people are so concerned about GCG’s increase – but know how great GCG is – should get their regions locked in now at the lower rate.

      • I agree with you. I’ve been arguing for a long time that social networks are “winner take all” systems because there are only so many avatars, inventories, and groups of friends, that one person can keep track of.

        If, say, you at first split your time equally between two avatars, then, over time, you start spending more and more time where most of your friends are, and you buy more stuff for that avatar, and that avatar starts to seem more and more like your “home” avatar… eventually, you’ll hardly be visiting that other avatar at all.

        Given how much bigger the hypergrid is than any one single grid (except for Second Life) this means that, over time, people will be spending more and more of their time on the hypergrid — unless a closed grid has something very VERY special to offer. Gaming-oriented grids with custom content will probably succeed, because you EXPECT to have a new character every time you start a new game — and you don’t want your medieval roleplayers to be bringing in tanks and other modern weapons from other grids!

        Sex and gambling grids might also succeed.

        And, of course, many school and company grids are closed in order to provide a secure environment for their students or employees.

      • hahahahahaha price increase. so glad i left opensim for good. just popping on here for a good laugh.
        I can see all of this tank soon. Josh will oversell his hardware causing major lag and issues, Virtual Life will probably start getting a greedy belly and increase their prices leaving GCG back at the cheapest grid for land.
        I’ll keep my SecondLife thanks. Least i know LL wont be flip flopping their prices.

        • Chris — You’re being sarcastic, right? To avoid a possible price increase from $5 to $10, you’ll pay $300 a month, instead?

          • skylifegrid

            Just Ordered my region for Virtual Life and I must say the customer service is by far some of the best I have had. Not only was I greeted on arrival but they are more than helpful in accommodating my needs .. Thank you for your amazing help guys at VL Looking forward to a good run… Jp Collections Region is Up and ready to visit in the Virtual Life Grid!

          • I’ll reply to you Maria because I know you are fairly logically minded (unlike the other individual, nor do I even know why I read that or received a response since that individual was BLOCKED by me ages ago – and I thought HGB too). I won’t even dignify an argument favouring LL and their $295 a month fees In 2017 when SL closes then what? I wish I had the money to waste on SL, but now I spend as much for FOUR FULL regions on GCG as I would for a 4096sqm on SL. I agree on Josh and Virtual, maybe not the greedy belly part but they will come to discover that if you want to be a seriously functioning business you can’t do it on $3 a month. A hobby sure, but a business no. And over 120 new regions have been purchased on GCG before the increase, regions that will be grandfathered in at the lower rate AND enough to buy a FIFTH server. Yes GCG will now have FIVE servers, up from TWO. Yeah I can see it failing real soon 😛 NOT. I think the added efficiency will also attract people and they will be willing to pay the $11.30 cdn a month – a pittance in comparison to a PLOT in SL. I foresee Josh and Virtual rising to $10/mo and this will be the low mark for OS grids by 2016. Oh, and if you favour SL you don’t belong in OS anyways and we are happy to see those people LEAVE. Thanks for improving the quality of life on OpenSim with your absence.

          • I’m with you. If you don’t like your $3 region, there’s no one stopping you from upgrading — if you WANT to pay $300 for 15,000 prims, I’m sure many hosting providers will be HAPPY to take your money, and give you a gold-plated server to run your region on. 🙂

            And I wouldn’t worry too much about grandfathering. Keep in mind that computing power and performance doubles every 18 months.

            If anything, region prices are going to keep dropping. We already have so many parcels being given away for free that it’s clear that the cost of a parcel has already dropped below the cost of acquiring customers — it’s cheaper to give away free homestead lots than to buy ads. And a certain percentage of homesteaders will upgrade, or buy in-world content, so that will cover the homestead costs.

            Soon enough, we’re going to see regions being given away the same way. It will be cheaper for hosting companies to give away individual regions in order to later upsell some of those customers to full grids (or sell them other stuff) than it is to advertise.

            Remember GeoCities? They have away a free (ad-supported) webpage to everyone and got really huge — before Blogger and other folks came in giving away entire websites, not just single pages.

          • I have 2 residential regions on GCG and I don’t charge rent. I just set up a nude beach region and I won’t be charging membership fees. I have a commercial region and I don’t charge rent. I agree. I think more people see OpenSim as a form of Entertainment than a money making venture (like SL used to be)

          • Did someone say “nude beach”?

            Tell us more.

          • Yup, the soft launch/opening of Eternity Isle (GCG) region will be in the next 24 hours with a (clothed) grand opening hopefully in early May. Eternity Isle, in Great Canadian Grid, is the first nude beach region for the grid. It features a main beach, a secluded couples beach, river wading area, privacy huts for couples, 2 bars, a stage and, for the more modest, a “clothing optional” area. Eternity Isle will be open to the public and offer patrons with a great and relaxed social environment. Owned by Silversmith Estates, Winter Silversmith (me) lives in a clifftop manor on the region and I will be keeping a protective eye out for any issues (though in 2 years in OS I’ve only met 3 griefers, I see that many in under one day on SL – guess that’s another ‘perk’ of SL eh). We tried to make it members only but the lag wasn’t worth the hassle and anyone who lives in GCG knows that drama and griefers have a short lifespan. So the region will be OPEN, the only requirement is that everyone must join and wear the Eternity Isle tag to use the facilities, a small effort to eliminate any advertising spam.

          • ears perk!!

        • skylifegrid

          I have Corporate Licence for SPLA keys and I have multiple servers in the datacenter. I doubt that I would oversell But I can see your point 3 dollar regions How can one pay for the server let alone make profit.. Its not about the money more of making an affordable place to build an call home. The server prices are extremely affordable and the Corporate Keys allow me to set-up with very little cost. Not to mention I have no other staff I need to pay As I am more than able to do this work myself. So this is why the prices can stay low!

          • markjohnwiseman

            Thanks for that addition. I was scratching my head how you were going to be able to pay for servers, rackspace, backups or a fail-over capacity for that money. But if its just a hobby grid, its understandable.

        • Justanotheravatar

          Price flipping isn’t as much of an issue as the endless drama and bullying of closed grids in Open Sim. I have left for that reason, and I know others went back to SL for the same reason.

          • Prodigal Avatar

            There’s plenty of bullying in the so-called free meta too. That’s why I gave up and went back to SL, personally.

      • Justanotheravatar

        Why would anyone begin to think Roddie can make a dime off $10 regions. I believe he wants to insure grid stability by having everything in order. $5 is a pittance.

        • Those of us in GCG are getting grandfathered in before the rates go up. Those who don’t make the cut I think will still buy in at $10 a region because of the added stability and quality of the grid with FIVE servers.

  • A closed grid might be favoured by SOME content creators (about 10%) who do it more for a hobby and don’t expect many sales (though these are usually the same ones who freak out weeks after joining when they discover the grid is HG enabled)… The rest, who understand that OpenSim is an open market system driven by sharing, low prices and a philosophy which challenges the old SL “gouge consumers to pay tiers” mentality, know you can’t make sales when you limit your customer base.

    But today, as a grid, if you are not HG enabled you might as well not bother opening because you won’t expand for long. Two things drive the OpenSim metaverse today – Hypergrid enabled and Transferrable currency (like Podex) – only hobby grids would do without them.

  • skylifegrid

    Due to the demand for Varr Regions I Have updated the website to add more options.

  • Susannah Avonside

    Virtual Life caught
    my attention until I saw the bit about no Hypergrid. For me, and
    seemingly increasing numbers of people using OpenSim this is a deal
    breaker. Once I started in Second Life I got to thinking as to
    whether there was an alternative, so when I discovered that there
    were OpenSim based grids, and that the OpenSim project was opensource
    I was made up. Discovering what Hypergrid was convinced me that, for
    all the potential pitfalls, it is the future for virtual worlds, or
    whatever people wish to call them. It’s understandable that schools
    would want to keep their girds closed, for obvious reasons, which,
    along with the sheer affordability of OpenSim as opposed to Second
    Life, gives OpenSim a huge advantage.

    The fact that the Kitely
    Market seems to be beginning to really take off as THE market for
    pay-for stuff is a very important endorsment of Hypergrid, and
    openness, and no doubt those behind the Kitely Market will be
    monitoring the levels of, for want of a better term, ‘copybotting’ so
    before too much longer I suspect there will be a way of soundly
    countering the semi-myth that OpenSim grids are hot beds of
    copybotting.

    It all seems a little ironic to me. To be sure,
    there is copied content in OpenSim, but I’ve always been of the
    opinion that this is largely because the content does not yet exist
    in OpenSim. As this changes, and there is less perceived ‘need’ to
    avail oneself of dodgy stuff, as it can be bought at reasonable price
    from the likes of the Kitely Market, then I suspect that less copied
    content will appear in OpenSim grids. At the very least, no-one in
    the OpenSim metaverse is making any money from copied content, and it
    seems to me that the Kitely Market is pretty much impervious to
    copied content, it’s perhaps true to say that the place where most
    copied content will be found is on the Second Life Marketplace, where
    it seems to be quite a bureaucratic process to have rogue items
    removed.

    Apart from the above, I’ve never understood the
    appeal of other closed grids than Second Life, but I guess there will
    always be those who prefer apparent security over freedom. Having
    said that, I think that many Hypergrid enabled grids could learn a
    huge amount from InWorldz about how important it is to build a sense
    of community, and that there are people dedicated to greeting people,
    to organising events and publicising them. I know there has been, and
    continues to be great progress within the OpenSim Metaverse (i.e.
    Hypergrid enabled grids and standalones), and though I’ve yet to try
    it, Maria’s destination thingy seems pretty much to be this month’s,
    if not this year’s must have item, especially if it can cope with
    events publicity. It will be installed on my Diva standalone soon!

    • I think, over time, more and more grids will switch to a filtered system.

      The problem right now is that filtering is very much experimental — only a handful of grids have it set up.

      A typical way to set it up is so that you can take your own creations with you to other grids, and full-perm content.

      If it’s not yours, or not full perm, it stays behind on its home grid.

      Creators that don’t mind the content traveling can sell it as full perm. (Maybe at a higher price.)

      Crooks typically don’t bother buying the content first — they’ll just go ahead and steal it! Much quicker and easier!

      Filtering means that customers have a choice when they buy content, and creators have a choice when selling content, and residents still get to travel the hypergrid — and not show up naked!

      Another filtering option is a fourth permission, “export” but that one is still in the very early stages. It needs a grid or two to really start using it, and put it through its paces, find the bugs, help the developers fix them, then, after that’s all done, it will get more widely adopted. Nobody wants to depend on a filtering system that hasn’t been fully tested yet, so it’s a chicken-and-egg problem. Someone — step up, please!

      The Kitely Market is a separate issue. Any grid, including closed grids, can have Kitely Market deliveries.

      Here’s how: https://kitely.atlassian.net/wiki/display/doc/How+To+Enable+Kitely+Market+in+Non-Hypergrid+Grids

      The only worry here is that some grids might not want the extra competition for their merchants. But then again, their merchants can sell on Kitely, too — and it does instantly provide a lot more content for users.

    • I know that the vendors on Kitely that I’ve spent over $80US on this year aren’t afraid of the Hypergrid.

    • My questions would be about cheap regions is… 1. Are these cheap regions all on 1 instance. 1 goes down they all go down? 2. What happens when all the grids that can’t afford to compete with these prices are all gone… do the prices skyrocket? I have seen and heard someone say… “When I bring the prices so low that I will take out anyone that can not compete and then I will push the prices way up, cause I will have control of the opensim market”. I can see how have a good price war will help keep things balanaced but there are some I am not so sure of their intentions. Buyer Beware. (Known ppl to place 50 regions on 1 server. Depends on the server of course). Reseach the grid you want to spend your money with. Ask if the region you are buying is shared with others. (same Instance) and how laggy is it on them cheap regions. (If they are shared then you can make that choice for yourself if you want to buy at that price). As a person spending money has the right to ask them questions. Don’t take stats and region counts as your main reason for buying. It should be because you love to be there and get the support you are paying for. Just my 2 cents.

      • I don’t think you can expect to be alone on the server instance unless you are willing to pay a steep price. Even the $295/mo SecondLife regions are running 4 per 4 core server and for homesteads 16.

        Otherwise I generally agree on your 2 cents.

        • I meant when they say $3.00 per region I am thinking they are placing (I’m not sure how many) for example 10 regions per instance. Yes you can have 10 regions per server or more but they are not linked together like an instance is.

          • I think that when you have low concurrency per instance sticking many regions in an instance makes it all run pretty good from a technical standpoint. Region crossings between regions in an instance is much smoother than crossing to another instance. Of course you need to plan a bit more when you do maintenance as you potentially impact more users once the instance is down.

            It also depends on how each instance is run. Some seem to run a virtual machine per instance, which is lot of overhead.

          • Maria I agree with what your saying. (You get what you pay for). My small concern is more ppl like (yoyo) you know who I mean, that says things like, “I will under cut all drive them out and then boost the prices”. Please understand I don’t mean all grids. But I think you know what I mean. lol

          • It’s not a bad plan, in theory but it only works if you’re selling a commodity that people buy solely on price. So, for example, you could corner the silver market that way or the oil market — any fungible, undifferentiated commodity.

            The minute you have the slightest differences in quality, performance, brand, support — and, in the case of grids,communities, friends, events, personal relationships — then that becomes impossible.

            The best you can do is corner the low-cost market — but then if you try to raise your prices, you’ve got the medium-priced market in the next tier up, which puts a cap on how much you can raise them.

      • Leslie —

        It’s easy to assume that the cheapest provider will always win a price war because people don’t like spending money.

        This is not true for several reasons:

        1. Many people do like spending money. If we had the funds, many of us would go to the pricier restaurants, buy the fancier clothes, the real diamonds instead of the knock-offs, go to the concert instead of listening to the song on Pandora. In the virtual worlds, where all prices are low, this means that we can afford the fancier things!

        2. When we pay a lot of money for something, we value it more. Expensive medicines work better, even when they’re exactly the same. Expensive wines taste better. I’d much rather wear an expensive new designer jacket to a meeting or a show taping than a freebie from four years ago.

        3. Many people deliberately look at the highest prices, the lowest prices, and then pick something in the middle.

        4. People might load up on the freebies and the cheapo stuff, on the off chance that it would be ‘good enough.” But they don’t necessarily expect it to be because “you get what you pay for.”

        5. Marketing and brand trumps everything. Apple’s iPods weren’t the cheapest, but they were the best marketed, and they ruled the market. In a blind test, I can’t taste the difference between Diet Coke and anything else — but if it’s a labeled bottle, everything else tastes awful to me and I can’t drink it.

        • “Many people do like spending money. If we had the funds, many of us would go to the pricier restaurants, buy the fancier clothes, the real diamonds instead of the knock-offs, go to the concert instead of listening to the song on Pandora.” NOT if you’re married to this guy……

          https://youtu.be/umS3XM3xAPk

  • Geo Falcone

    The Hypergrid needs at least a semblance of security for it to be viable, it is nothing more than a glorified Copybotter, maybe that is why so many people sing it’s praises. Anyone truly concerned about their own “true and honest” intllectual property knows to be wary of HG. And Podex, I wouldn’t trust them with any kind of an account involving my money

    • Geo — I’ve been watching the hypergrid evolve over the past five years, and the amount of copybotting — visible copybotting, at least — has been going down dramatically. Grids that used to allow their residents to set out piles of content without asking where the content has come from — that’s gone. It’s been replaced by curated freebie stores and commercial stores with content from Linda Kellie and other CC-licensed sources, and from their own designers.

      There are several reasons why I think copybotting is actually less prevalent in OpenSim than, say, in Second Life:

      * Small grids can’t afford lawyers to defend themselves against lawsuits. One claim can wipe out an entire grid.

      * Most grids are small enough that the owners and managers can see if there’s a lot of infringing activity going on, and can step in and shut it down. Crooks can’t hide among the masses of users because there are no large masses of users.

      * Many grids are run by schools and corporations and government agencies for internal use. They typically launch with Linda Kellie regions and hire custom builders for anything else they need, or buy from the Kitely Market — they’re not in the copybotting business.

      * In fact, there’s no market for stolen goods. The single biggest market for the hypergrid — the Kitely Market — bends over backwards to ensure that copybotters can’t profit from selling stolen content. Most grids don’t have enough of an internal economy to make copybotting profitable.

      * There isn’t that much content to steal. A crook can take a copybot viewer through a single mall in Second Life and get more stuff than they could in a year of traveling OpenSim grids.

      * People come to OpenSim to create. With region prices as low as $3 a pop (or free if self-hosted), people have unlimited land to play with. And they’re building amazing things. When I first started doing the Hyperica directory, traveling from grid to grid I typically found empty regions and construction zones. Today, the variety of builds out there is just astounding.

      * It is a common misconception that OpenSim is full of thieves because the OpenSim technology is powerful, and people can do a lot more things with it than they can in Second Life. Not all grids allow their users to do this, of course! But this technology can be used for good, as well as for evil. And no matter how hard content creators try to protect their content, the crooks figure out ways to steal it, anyway. The only real protection is to make legitimate content convenient, reasonably priced, and widely available — the iTunes and Netflix model.

      * Finally, security is not historically related to the growth of any particular technology. In fact, too much security can be burdensome and drive users away because it limits legitimate uses by honest, paying customers.

    • While this type of rumormongering is part and parcel of the remaining few closed commercial grids, and I am sure it works to scare them thusly, it is untrue, and if it matters, seriously rude to all the content creators out in the free Meta…people such as Lani Global, Selea Core, and many more.

      As well, painting such a broad brush of an entire and vibrant community is certainly misleading.

      It is well known there is less copybotting than is done in such as SL than in the hypergated Meta. Since I don’t find going on witch hunts to be very fun, I would not know, but since the Kitely market has opened one item ppl often cite, that of Heart Botanicals, has been squashed by ppl in the know, since she sells it all exportable from there.

      As well, what I personally see is the collaborate and artistic visions by many people who are enjoying the hypergrid aspects. Few closed commercial grids, if any, can touch all the cool things we get to see, appreciate, and enjoy throughout the Metaversum.

      See this link that was recently blogged by Leighton which highlights 85 places on the HG; http://virtual-memoirs.co.uk/85-opensim-grid-visit-and-images/

      As well, it is not “hypergating” that is the real issue, and of course closed commercial grid supporters paint it so as it makes them look good to those who do not know better…the fact is that due to filtering of content perms available now, and several grids using them, it is a simple matter for those people with vision to enable them to be completely safe for hypergridding. Several previously closed commercial grids use various types of filtering already.

      So the issue is not hypergating, the real issue is with those less and less closed commercial grids not fully understanding the tech and using copybotting as their excuse to keep their people confined.

      Consider how forward thinking and plain fun it would be to have HG travelers attend some of those events I keep seeing posted by virtual highway people on g+.

      And having been around when 2 previously closed commercial grids enabled hypergating, all I saw was people really, really enjoying the freedom to use it. In fact, in Kitely folks formed a touring group to explore it-)

      As well, your grid owners do use the hypergated Meta, I have seen them out and about.

      So this;

      “What about Content how safe is it?

      We have purposely not enabled Hypergrid. Our decision to not have Hyper Grid was reached after considering the problem of people buying your content, taking it to other grids and changing the permissions. We at Virtual Highway are passionate about your creations, and just as passionate about protecting them. We have unique security systems in place as well as a dedicated team ready to respond quickly to help insure your content remains yours. Please get permission prior to bringing in any textures, sculpts, xml or dae files from other creators.” from this page;

      http://virtualhighway.us/vhweb/incentives/

      Is nothing, really, ALL the currently closed commercial grids use similar wording as their mantra…and it is not true at all anymore.

      However, while it will hinder growth in those types of grids, and eventually they will serve only as niche grids, I think it is better that people who can’t understand what is really going on in the hypergated Meta, to stay there.

      From what I see of their stats this is already happening. Be well…..

      • Justanotheravatar

        Filtering is not going to stop someone from taking the filtered item to their region using god powers to change the perms. Granted, I think the vast majority of open sim users would not do this, but as the saying goes, there’s one in every bunch. I would think the issue with the grid is region pricing, because that particular grid is very nice, but when one can have regions for $5/10, or less, I think that makes a difference.

        • Right on the region pricing, that, also, is a good reason to be on the hypergrid.

          Yes, of course, some ppl who can access their console or have been given godmode “could” change perms, but that is not the issue to my eyes.

          All I have seen in the Meta is people having fun doing their their own way rather than being limited by closed commercial grid owners for their own self-interests.

          For me, though, I never paint a broad brush on any community, and that is what Geo is doing…it is wrong to paint the whole as a thing when it is only a few aberrants who “might be to blame”.

          I think Geo just does not know is all, and it is not his fault other than finding out the truth on his own could be.

          I will say this, I have never heard of any content creator in the open HG Meta file a lawsuit, and until I do, it is all just talk by people with agendas. I have also never had the actual creator of anything I have obtained complain to me personally. I have had people with agendas who are NOT the creator complain to me…and those I try to be polite to as best I can.

        • Justan —

          Actually, that is EXACTLY what filtering does.

          When you have filtering enabled on a grid, it means that certain types of content CANNOT leave the grid, either through OAR or IAR exports or through hypergrid teleports.

          So when content creators sell content on filtered grids, they can mark that content “no export” and be relatively assured (again, no system is perfect) that people can’t take the content to places where they can change the permissions settings.

          Again, this doesn’t protect against copybot, but nothing protects against copybot.

          The bigger question is why someone would bother to pay for content at all, if they’re planning to steal it, when they can steal it for free.

          Here is my standard advice for content creators about distribution of their content:

          * Sell scripted content and rigged mesh content on closed and filtered grids if you think there is something unique or special about your rigging or your scripting and you don’t want your competitors — or content thieves — to get their hands on it.

          * Sell non-scripted content everywhere. Thieves can steal it no matter how much you try to protect it, and all you’re doing is keeping your honest customers from being able to buy it.

          I recommend that creators start out slowly, with their older, out-of-season content that they know has already been copybotted by the bad guys, so there is no additional risk of selling it on the hypergrid. If they find that they are comfortable with this approach, and there are in fact customers willing to pay them money, then expand to more types of content.

          Creators might decide to, say, keep all of their hot, new content on closed grids, and only release older materials to the hypergrid — the same way that movies are released first in movie theaters and only later on DVD.

          • Justanotheravatar

            The reference was to items that are allowed to leave the grid via export.

      • Geo Falcone

        If there were any comments worth replying to I would. I am only here to say I made no personal remarks about an individual, I mentioned no Grids or associations. Me thinks thou doth protest to much in making a personal attack and making statements without warrant or merit. I however can say I have never been ejected from or asked to leave a grid.

  • Ghostgabby

    Whatever you do don’t go to avination. Almost every resident there had there account balances reduced to zero and its sound like a lot never received cash outs. Cutting and running? They claim no and that money will be restored but a lot are doubting it. We’ll see.

    • lmpierce

      I’m going to allow this comment for now as an opinion; it also suggests that any problems may yet be resolved, so it is not a final indictment. However, this is a borderline comment and may be removed if it is shown to be more inflammatory than factual.

      • Ghostgabby

        I’d say it’s pretty factual. They acted and removed money before explaining anything to anyone. So of course people are doubtful that they will get anything back.

        • lmpierce

          Hi Ghostgabby,

          My comment is not a reflection on the issue, so if it came across that way, my clarification now is that it was in response to the nature of the comment itself. Whether Avination acted properly or improperly is a separate consideration; posts may be removed whether the object of their critique is involved in questionable activities or not. How issues are discussed and the consequences of that discussion is the focus of moderation.