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3 Comments

  1. draco@spamcop.net'

    Look to the fitness band or smartwatch makers to get into positional VR. The 3D gyro/accelerometer hardware is part of the foundation needed for that task.

  2. rob@cyberadept.com'

    It’s hard for me to see Apple at the top of that info-graphic. I understand the justification, the purchase of Metaio & Faceshift, the number of related patents they are sitting on, and the handful of VR/AR job postings they have put out there. However Apple doesn’t just not have a VR/AR product out, they are silent on the issue. And that silence is is deafening, especially to the Apple heads that don’t fall far from the tree. I’d love to see them get involved but right now they are hurting the movement, not at the top of it.

  3. gwalters@chartertn.net'

    The final product of choice needs dual HD real-time cameras out the front of the enclosure at eye-width apart an then we can finally have a 3D interactive augmented vision that can account for depth of view and all other interactive possibilities, in my opinion. Until that is included I’ll hold off getting one.

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