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5 Comments

  1. n.j.zwart@gmail.com'

    Thanks for the info Douglas, very interesting, also for education!

  2. services@farworldz.com'

    This is a very welcomed update on MOSES, team’s progress with their branch of Open Simulator. We had been discussing this briefly at G+ Opensim Virtual recently asking if anyone had heard news on the project. Some of the user community have been talking about how we might help and have our views considered. New Media Arts (NMA) are also interested in stimulating the development of OpenSimulator software and in an article at http://virtualoutworlding.blogspot.co.uk/2016/08/2016-people-hg-new-media-arts-plans-to.html there is more discussion.

    This article has also been linked to https://plus.google.com/106115943375300299121/posts/Tu46igyttGM

  3. selbyevans@gmail.com'

    New Media Arts is including this information in its discussion of ways to stimulate OpenSim Development.

  4. bagman1673@gmail.com'

    This is simply awesome and long overdue. Finally somebody is prepared to move this project past the working prototype level. Just in time to catch all the soon to be homeless second lifers.

  5. canucksis@yahoo.ca'

    Very interesting and a positive move in the right direction finally for OpenSim which has been hamstrung and held back. Virtual World tech + VR have always been headed towards convergence and in a manner that the average Jane & Joe Public would be able to use it with ease. The continued regressive holding onto what “was” rather than looking at what can be and what is to come has been the greatest failing with OpenSim.
    Sadly it appears that while Halcyon is stepping up, it may now be too late for the general OpenSim platform to breach the future market. It is ironic that so little has changed over the past couple of years given that neon writing on the walls went largely ignored by the clique’s in charge.

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