Three virtual reality hardware products were the focus of attention at the Oculus Connect 2 conference in Hollywood last week. The products included the Gear VR headset, produced in partnership with Samsung, a new Touch control device, and the consumer version of the Oculus Rift headset itself, scheduled for 2016 product release. And,Read More →

The Global Conference on Gifted Education held its eleventh global virtual meeting in Second Life last week, taking advantage of the platform’s global reach. “Information can be accessed from anywhere in the world,”said Leslie Graves, member of the Executive Council for the World Council for Gifted and Talented Children, whoRead More →

Students show more interest in class and have better learning outcomes when 3D technology is used, according to the Boulder Valley School District. Focused and attentive Students focus on the content more and paid more attention in all the classrooms using 3D technology, reported Len Scrogan, director of instructional technologyRead More →

Simple curiosity and the pioneering spirit are driving the growth in hypergridding, despite technical challenges. According to data from The Hypergates, the total number of travelers using their teleport gate system has more than tripled from 133 a month in May of 2009 to 471 last month – and theseRead More →

The experiences people have in virtual worlds such as Second Life influence their behavior in real life, according to a new book. “There are consequences of spending 20 hours weekly using an avatar in a virtual reality,” said Jeremy Bailenson, co-author of Infinite Reality: Avatars, Eternal Life, New Worlds, andRead More →