copyright

5 tips for pro builders moving to OpenSim

Second Life builders and designers coming over to OpenSim might think that it’s the same thing, except for the lack of support for some high-end vehicle physics scripting commands — and bigger prims. In...

Where to get content for OpenSim

Updated April 12, 2017: Some of the sites I used to have on this list are now down and new ones have appeared. If I’m missing any, please email me at [email protected] One of...

Expert: Copyright bigger threat than patents to OpenSim

After ReactionGrid announced plans to patent a process for deploying and managing OpenSim earlier this month, the open source community responded with dismay. In comments on the initial announcement, and in ReactionGrid’s follow-up clarification, and...

OpenSim grids embrace copyright protection

Over the past couple of weeks, we’ve been surveying the owners of all the public OpenSim grids about what their grids are all about. We asked about hypergrid, currencies, maturity levels — and intellectual...

Copyright in virtual worlds

As the virtual worlds grow and develop — and evolve into the next 3D Web — the issue of copyright is being debated again. In some ways, virtual worlds copyrights may require changes in...