Remember those mixed reality combat goggles that Microsoft was building for the Army that made soldiers nauseous? (See our previous story here.) Well, they’re back. Microsoft got its hands slapped and had to go back to the drawing board after reports came out last year that its new AR gogglesRead More →

After ChatGPT was released on Nov. 30, 2022, the world changed. Whatever you might personally think about AI, the events of last year showed that AI was capable of human-level creativity in art, music, writing, and coding. And, for the first time, AI demonstrated common sense. Or, at least, somethingRead More →

Microsoft showed off its new “holoportation” technology at its  Microsoft Ignite 2021 Keynote earlier this month. The technology combines avatars and augmented and virtual reality to allow people to virtually “teleport” themselves to meetings. For better immersion in digital worlds, holoportation allows a user to use a full digital 3D versionRead More →

One of the devices that generates the greatest interest among the tech community at the moment is Microsoft HoloLens. By revolutionizing the way we perceive reality-altering solutions, the technology that stands behind HoloLens is as fascinating as it is complex. In simple terms, it can be described as the mergingRead More →

Next year, all mainstream Windows 10 computers will be able to run augmented and virtual reality applications built for the  Windows Holographic platform, Intel CEO Brian Krzanich announced at the Intel Developer Forum earlier this month. Windows Holographic was originally developed for the HoloLens, Microsoft’s augmented reality headset. Watch demo video below:Read More →

Microsoft’s Windows Holographic  mixed reality operating system will be open to developers and manufacturers, the company announced last week during Computex 2016. Third parties will now be able to develop augmented and virtual reality devices, personal computers, displays and other accessories using Windows Holographic, a version of Windows 10 that can support both augmented realityRead More →

With around 2 million Google Cardboard devices already in user hands, and Taobao and AliBaba alone selling 300,000 additional units a month, mobile-based virtual reality is going gangbusters. The iOS app store and Google Play have hundreds of virtual reality apps. Microsoft’s app store has less than two dozen. So,Read More →

Plans to use Microsoft’s HoloLens augmented reality headset in space have been set back indefinitely, as the unmanned SpaceX rocket carrying the device exploded shortly after takeoff on Sunday. “Cause still unknown after several thousand engineering-hours of review,” said SpaceX CEO Elun Musk in a Tweet on Monday. “Now parsing data withRead More →

Press release: NASA, Microsoft Collaborate to Bring Science Fiction to Science Fact NASA and Microsoft are teaming up to develop Sidekick, a new project using commercial technology to empower astronauts aboard the International Space Station (ISS). Sidekick uses Microsoft HoloLens to provide virtual aid to astronauts working off the Earth,Read More →

This week, Oculus VR demonstrated the new consumer version of the Oculus Rift headset, due to hit the market in the first quarter of 2016, as well as a couple of controllers — a standard XBox controller and a spacial motion controller. The biggest design difference from the most recentRead More →

Sony is currently leading the virtual reality patent race, according to a new report from Houston-based patent consulting firm LexInnova, According to the firm’s analysis of nearly 12,000 patents or patent applications, Sony has 366 virtual reality patents or patent applications. Microsoft is close behind, with 365, followed by Samsung withRead More →

Microsoft has unveiled a prototype of HoloLens, its most intriguing product in years, as part of a pre-launch of Windows 10. HoloLens gives a new dimension to the ‘holographic method’ invented by Hungarian-British physicist Dennis Gabor, for which he was awarded the Nobel Prize in Physics in 1971. It is a head-mounted holographic displayRead More →

Update: VR Focus and TechRadar have both confirmed that Microsoft has actually released its prototype virtual reality headset to a group of early developers. Microsoft is rumored to be planning to mass produce a head-worn virtual gaming device in 2015 and is expected to showcase the product at the E3Read More →

Virtual reality isn’t just for Kickstarter start-ups anymore. Tonight, Sony unveiled their new “Project Morpheus” virtual reality headset for PlayStation 4 in San Francisco at the Game Developers Conference, the worlds largest game industry event for professionals. The headset will be available for conference attendees to try out tomorrow, theRead More →

Last week, ProtonMedia made a formal announcement about a project I first reported on in September  of this year that ProtoSphere, the 3D enterprise collaboration and learning tool, is  now fully integrated with Microsoft’s  Lync Server 2010. The Lync server is a software product that unifies enterprise voice, instant messagingRead More →

Press Release: Merck and ProtonMedia Win Microsoft Life Sciences Innovation Award 2010 Microsoft Recognizes Merck’s Industry-First Scientific Poster Session Held in ProtonMedia’s ProtoSphere 3-D Virtual Environment LANSDALE, Pa.–Microsoft Corp. has named Merck and Company, Inc. and ProtonMedia winners of the company’s Life Sciences Innovation Awards 2010. The awards, announced atRead More →

As OpenSim continues to enjoy a sky-high growth rate and alternatives lose ground, a new gold rush may be in the works — to patent as many key technologies as possible, before other companies do. That doesn’t make OpenSim core developers very happy. “Infrastructures must by owned by everyone andRead More →

The dawn of the 3D age is upon us. Over a dozen immersive virtual world platforms are competing for our attention — and that’s just in the business sector. Our kids and teenagers are already fully immersed in any of hundreds of different 3D gaming and social worlds. What willRead More →

OpenSim worlds will soon be able to have 1,000 avatar visitors to a single location, according to ReactionGrid CEO Kyle Gomboy. Gomboy, who was speaking Thursday in front of a live Second Life audience on the Train for Success program hosted by the Gronsted Group , said that Intel hasRead More →

It will take at least six months to get the Xenki OpenSim viewer ready for public use, according to the new lead developer on the open source project. Kevin Tweedy, founder and head of Philadelphia-based Extreme Reality, a virtual reality technology company, said he took the project over in March.Read More →

This week, ReactionGrid has released its $8,950 Banbury virtual world server, for those who want to physically own their own virtual universe. But for customers willing to let their virtual worlds be managed by someone else, there are also inexpensive hosted options. Today, ReactionGrid runs one public grid, and aRead More →