Meta CEO Mark Zuckerberg showed off four new headset prototypes a few days ago that, he said, make virtual reality feel almost real. The goal is to invent displays “that are as vivid and realistic as the physical world and much more advanced than traditional computer screens we use today,”Read More →

The coronavirus pandemic is accelerating the use of virtual reality and augmented reality, experts say, especially in retail, education and health. “The trajectory is clear that this technology is set to become the next ubiquitous computing platform, much like we saw with mobile devices and personal computers,” Taylor Freeman, founderRead More →

Virtual reality pioneer Oculus will be releasing Quill, a free virtual reality drawing program when it launches its Touch controllers on December 6. Quill seems to be Oculus’ answer to Google’s award-winning Tilt Brush virtual reality drawing application, currently only available for the rival HTC Vive platform. Quill was first unveiled last January atRead More →

There’s a battle raging now for who will be the dominant platform of the coming virtual reality metaverse. Facebook, which has been getting a big chunk of the media attention with the Oculus Rift Kickstarter and its $2 billion acquisition, has suffered a few blows lately, even as rival GoogleRead More →

It was a busy week for virtual reality announcements this week. Following on Google’s Pixel and Daydream presentation earlier in the week, Oculus showed off new hardware and software at their annual Oculus Connect conference in San Jose. The company showed off new controllers, Watch the official Oculus Connect presentationsRead More →

Beloola, a browser-based social virtual world, plans to leverage new developments in Chrome and Firefox to support virtual reality headsets. It is a room-based world, where every user gets a free room to start with. Travel between rooms is via menu-based or portal-based teleports. This is different from Second LifeRead More →