I belong to a business group in my area that recently expressed interest in setting up a virtual space for its members. The idea is that they could have meetings there, and individual members could get office space to use for their own projects and collaboration. I was pleasantly surprisedRead More →

Today’s OpenSim grids all have a static idea of a world map. So does Second Life. There’s nothing wrong with that — I love having a virtual environment that I can navigate, that makes geometric sense. Room-based environments, where any room can connect to any other room, and all theRead More →

The premise: I believe that we’re about to see the massive growth of a metaverse in which people can easily travel from one public world to another. Over time, the technology will become increasingly easy to use and realistic — and we will see an explosion of companies offering productsRead More →

The premise: I believe that we’re about to see the massive growth of a metaverse in which people can easily travel from one public world to another. Over time, the technology will become increasingly easy to use and realistic — and we will see an explosion of companies offering productsRead More →

Back when I incorporated my first company a few years ago, I tried to learn as much as I could about the entrepreneurial process and mind set. I joined entrepreneurial organizations and attended events and seminars. One tool that stuck with me after all this time — and which IRead More →

The premise: I believe that we’re about to see the massive growth of a metaverse in which people can easily travel from one public world to another. Over time, the technology will become increasingly easy to use and realistic — and we will see an explosion of companies offering productsRead More →

The premise: I believe that we’re about to see the massive growth of a metaverse in which people can easily travel from one public world to another. Over time, the technology will become increasingly easy to use and realistic — and we will see an explosion of companies offering productsRead More →

The premise: I believe that we’re about to see the massive growth of a metaverse in which people can easily travel from one public world to another. Over time, the technology will become increasingly easy to use and realistic — and we will see an explosion of companies offering productsRead More →

The premise: I believe that we’re about to see the massive growth of a metaverse in which people can easily travel from one public world to another. Over time, the technology will become increasingly easy to use and realistic — and we will see an explosion of companies offering productsRead More →

The premise: I believe that we’re about to see the massive growth of a metaverse in which people can easily travel from one public world to another. Over time, the technology will become increasingly easy to use and realistic — and we will see an explosion of companies offering products andRead More →

We are going to have a metaverse of interconnected virtual worlds. Whether it evolves out from the current OpenSim and the hypergrid, or from the new crop of Web-based virtual platforms, or some combination, but we’re going to get there. Folks who got their hopes up with the VRML standards,Read More →

Back before I became a business journalist, I was a war correspondent. And I accumulated a few psychological scars as a result. In the past, I deal with some of my ghosts by lighting candles in church — I’m baptized Russian Orthodox — but multiple relocations and other changes inRead More →

As the number of Unity-based virtual platforms proliferates, and a decent viewer for OpenSim and Second Life still remains a pipe dream, we’re getting close to the point where the center of gravity will shift over. And the future of the metaverse — or, at least, the first few yearsRead More →

The OpenSim hosting industry is still young, and, though it is developing quickly, still lacking in experience and maturity. But it doesn’t mean that customers have to settle for substandard service. I’ve tried out several vendors in the past, and will continue to do so for both public and privateRead More →

I am a big fan of the hypergrid. I love logging into my personal grid. Then teleporting to my company grid, or visit friends on OSGrid, or go shopping on GermanGrid. But I don’t have any illusion that the hypergrid will replace the Internet. Instead, I believe that the hypergridRead More →

All existing OpenSim viewers are based on the GPL-licensed open source version of the Second Life viewer. All derivative viewers also have to be open source — which makes it hard to build a business here. So it makes sense that we don’t have companies coming in and investing aRead More →

Will free land destroy grids? There will probably a winnowing out of grids that continue to charge for residential land without offering enough additional perceived value. But the end result will, I believe, a net benefit for OpenSim. More money for content creators Retail consumers have only so much moneyRead More →

A few days ago, I heard a brief talk by marketing expert Steve Harrison in which he talked about how to get attention for your message. It turns out he was speaking about how to get the attention of journalists and news producers, so, being a journalist, I was curiousRead More →

As John Rogate pointed out today, the 4096 bug — which limits hypergrid teleports to no more than 4,096 regions in any direction — is a significant impediment to hypergrid travel and to the growth of the metaverse as a whole. But, as several people commented, there is another impedimentRead More →

OpenSim development — like that of any open source project — is very much focused on what developers want to do. They are, after all, volunteers, they don’t take orders. That leaves business users in a quandary — especially those without the technical skills or budgets to do their ownRead More →

I’m regularly asked why I give more coverage to one company or another, or why I’m biased against particular grids or platforms. And, it’s true. I do have a bias. You see, in my day job — I’m not actually running Hypergrid Business for the money — in my dayRead More →

Any grid owner that makes a living by renting out premium residential regions should start planning ahead — for a future in which the effective of residential regions drops down to zero. Free is already here Of course, there is nothing new about free regions. OSGrid and other open gridsRead More →

Second Life builders and designers coming over to OpenSim might think that it’s the same thing, except for the lack of support for some high-end vehicle physics scripting commands — and bigger prims. In fact, OpenSim actually offers some unique benefits that designers should be ready to take advantage of.Read More →

SpotON3D is a small commercial grid, with more money and programmers than customers. It has developed three innovative pieces of technology, two of which nobody cares anything about, and one, a browser-based viewer plugin, that got people all excited. Including me. It’s a great little piece of functionality, and anRead More →

Despite the patent controversy, and public relations problems that ensued from it, SpotON3D has a good product. It’s viewer plugin wrapper might not be a technological breakthrough, but it feels like a big technological breakthrough. No other browser-based solution — neither Tipodean’s www.BuiltBuy.me, nor 3Di’s Rei, nor Rezzable’s Unity-based viewer —Read More →

At a public forum today, an OpenSim grid executive told the audience that creators could lose their intellectual property rights if their work is copied. This is a common — and harmful — myth that may keep creators from sharing their work. In fact, you cannot lose your copyright ifRead More →

Image: maple / FreeDigitalPhotos.net

In recent months, the amount of innovation coming out of the OpenSim community has been staggering. Hypergrid travel is not only more secure, but now supports cross-grid friendships, messages, and landmarks. OpenSim providers are hosting their regions on-demand and in public (and private) clouds, offering full regions for under $10Read More →

A lot of folks sit around complaining about not having a decent Web-based viewer for OpenSim and Second Life. (Okay, maybe just me.) The existing stand-alone viewers require that users download and install the software. There’s nothing wrong with installing software, but as more applications migrate to the Web, folksRead More →

Until yesterday, I’ve been keeping up with — but haven’t been particularly concerned about — the Google Plus real names controversy. After all, I already used my real name in all my social networking and the only complaint I have with virtual worlds is when I can’t use my realRead More →

First of all, I’d like to thank all the creative folks who are creating original products and distributing them in freebie stores on OSGrid, JokaydiaGrid, GermanGrid, FrancoGrid, and many other locations. OpenSim has come a long way since I started writing about it two years ago and it’s now possibleRead More →

I’ve been traveling around the hypergrid a lot lately enjoying the new hypergrid landmarks, friends, and messages — and updating the Hyperica directory. And I’ve been amazed at how far the grids have come. Areas which were bare or under construction when I last visited are now looking finished andRead More →

Update: Please people, stop linking to this post! Unless you are actually an OpenSim user this is not relevant to you at all! This article is about a very, very, narrow niche use of Unity that’s only relevant to a small handful of people. I understand that Unity is not aRead More →

Two major players in the OpenSim community have recently joined ReactionGrid in promoting the Unity 3D platform. In addition to ReactionGrid’s Jibe environment, we now also have Second Learning’s Unifier environment, and a product from Tipodean to convert OpenSim regions to Unity scenes. Jibe starts at $50 a month, Unifier atRead More →

Educators and companies looking for free, Creative Commons-licensed starting regions for their corporate or school campuses should take a look at Universal Campus. These four regions were originally created by OSGrid president Michael Emory Cerquoni — also known as Nebadon Izumi in-world — for the Institute of Genomics and Bioinformatics atRead More →

I subscribe to a lot of virtual world-related blogs in my RSS reader (click here for the bundle) , and follow a lot more on Twitter (click here for the list). Here are the five that I check in on daily. i live in science land Ener Hax posts daily (with a littleRead More →

Jibe is a new, Unity 3D-based virtual environment created by ReactionGrid, one of the leading OpenSim hosting vendors. Many people confuse the two platforms, but they are very different environments. In fact, Jibe has very little in common with OpenSim, and quite a bit in common with other browser-based virtualRead More →

As the number of new grids proliferates, grid owners need to look beyond “cheaper than Second Life” as their key marketing ploy. Instead, why not try one of these time-tested strategies? 1. Limited time offer! You see these all the time — because they work. The limited offer could beRead More →

We all remember the Microsoft-Netscape battle. Okay, maybe some people don’t, so here’s the summary: Netscape was a company that made a free Internet browser and and a not-free commercial Web server. (The latter has since been bought by Sun, and open sourced.) Microsoft built their own version of aRead More →

You cannot compare Second Life and OpenSim. One is a social world. The other is an open source piece of server software. You can’t even compare Second Life to individual grids using OpenSim as their backend software. Second Life has around a million users logging in each month, while theRead More →

There might be a role for new kinds of exchanges in our virtual future, just as the Internet spurred the growth of online trading and alternative trading networks. But there aren’t going to be any happy endings for investors in todays in-game virtual stock markets. Virtual shares on the CapExRead More →

With OpenSim hosting prices dropping fast and features and stability improving, it surprises to me that people still ask why anyone should pay for OpenSim. Yes, OpenSim is free. You can go to OpenSimulator.org and download the software and run your own world, at zero cost. But, like much openRead More →

Netflix now accounts for the largest share of Internet traffic. According to a new report from Sandvine, Netflix movies and television episodes are now more than 22 percent of the stuff traveling through the Intertubes — finally knocking peer-to-peer filesharing networks out of first place. The reason isn’t that peopleRead More →

I’ve been reading lately about how great mesh will be for Second Life. But I’m wondering whether it won’t actually be better for OpenSim, instead. Off-world content versus in-world content In Second Life, the most common imported content is textures. But it costs money to bring them in — anRead More →

A reader asked me today about the OpenSim business case — are there enough users on any of the grids to make it worthwhile for a business to set up a presence there instead of in Second Life? The short answer is: no. Second Life’s average concurrency is around 50,000.Read More →

I know the iPad is supposed to be magical. But, to me, it doesn’t come close to the magic I feel inside Second Life and OpenSim worlds. When I’m on a grid, I can wave my virtual arms and have things appear out of thin (virtual) air. I can changeRead More →

Second Life is a tipping point, and has been precariously balanced there for months. Average daily concurrency has been slipping since the start of 2010, according to data from Metaverse Business. In fact, according to Tateru Nino, concurrency in Second Life is at its lowest level in two years. TheRead More →

Update: There are now two marketplaces, Cariama and HGExchange, that deliver items to multiple OpenSim grids. Read more here: Where to get content for OpenSim. As a business owner — and someone who is very concerned about inadvertently violating copyright, having recently done so to my great chagrin — I’ve beenRead More →

Today, we are seeing an explosion in virtual world platforms. We’ve got various — and incompatible — open source projects, including OpenSim, Open Wonderland, Open Cobalt, Sirikata, and Vastpark. We’ve got stand-alone proprietary software that runs behind corporate firewalls, and requires dedicated viewer software, including ProtoSphere, Teleplace, and SAIC’s Olive.Read More →

Kitely offers OpenSim hosting in the cloud — ridiculously easy to use and ridiculously cheap for low-traffic regions. Now, anyone can have their own sim up and running in less than two minutes, at a cost of $0.10 per region per month — yup, ten cents — with an extraRead More →