Press Release: Open Wonderland Foundation Launch St. Paul, Minnesota, March 10, 2010 – Today Ken Miller, the CEO of Virtual Learning Labs, announced the formation of the Open Wonderland Foundation and the creation of the Open Wonderland virtual world platform. The Open Wonderland platform is a “fork” of the ProjectRead More →

PRESS RELEASE: 3DXplorer Cloud-Based Full 3D Immersive Platform For Virtual Events Powers CloudSlam’s Virtual Expo Hall and The C-Level Networking Lounge Irvine, California & Toronto, Canada – CloudSlam’10, a virtual conference produced by Cloudcor Inc March 23 – March 25 2010 developed to promote collaborative analysis of the latest trendsRead More →

PRESS RELEASE: Introducing the New COMDEX, the Next Generation in Virtual Events Creating a Global Connection for the Technology Sales Community Framingham, MA, March 4, 2010 – Everything Channel, a UBM company and the leader in technology sales channel media and services, today announced the re-launch of COMDEX as aRead More →

OpenSim moved one step closer to full support for Second Life Viewer 2 media on in-world surfaces this week, with the completion of an extensive project to rearchitect the way the open-source software works. Last week, Linden Lab released a new viewer for Second Life — and compatible worlds likeRead More →

Press Release: There.com is closing on March 9th, 2010 In 2003, There.com was launched as a 3D Immersive Virtual World for everyone. Unlike other products, There was designed from the beginning to be a welcoming and comfortable place for everyone – not just gamers, not just people over 18, notRead More →

Anders Gronstedt, president of the Gronstedt Group, presents a case study about how high-level executives make some of their biggest decisions in Second Life today at 2 p.m. Pacific, 5 p.m. Eastern time at a live taping of the Virtual Worlds Keynote program. Anders Gronstedt, someone with tremendous experience bothRead More →

Press Release: ThinkBalm’s “The Distillery” — an immersive technology selection experience Source: ThinkBalm What do whiskey and enterprise immersive software have in common? Not much, unless you’re on ThinkBalm Island in Second Life (or, shortly, the ThinkBalm region of ReactionGrid). We are excited to announce that construction on The DistilleryRead More →

OpenSim users will have to wait before they are able to use the new Second Life viewer on their grids because the core OpenSim software is currently being rebuilt, developers say. The are compatibility issues between Second Life Viewer 2 (Beta) and the current OpenSim virtual world server software, butRead More →

Press Release: New Report Signals Fundamental Shift in Marketing Industry as Virtual Events Further Integrate into Traditional Marketing Mix The newly released 2010 Virtual Market Outlook report from the Virtual Edge Institute and George P. Johnson Experience Marketing indicates that major brand marketers, top agencies and software companies are shapingRead More →

Hélène Zuili, CEO of MakeMyWorlds presents a case study titled “Real World Expos in Virtual Spaces” in Second Life today at 2 p.m. Pacific, 5 p.m. Eastern time at a live taping of the Virtual Worlds Keynote program. “If you’ve ever wondered about a true marriage of real and virtualRead More →

Virtual world users continued to show their love of OpenSim this month, with a record-breaking increase in total regions counts on the biggest public grids. The top 40 OpenSim grids reached a total of 8,561 regions — up almost 8% from 7,942 in January. However, these numbers are distorted slightlyRead More →

Press Release: New release extends ProtoSphere’s lead as the enterprise-ready 3-D virtual world for collaboration, meetings, and learning LANSDALE, Pa.–Today ProtonMedia released ProtoSphere v.1.4, a milestone update of the company’s market-leading 3-D virtual world for business. The new release boasts the seven major features most requested by global life sciencesRead More →

Project Wonderland developers say they will continue working on the virtual world platform, despite being laid off after Oracle’s takeover of Sun Microsystems. “I was laid off along with most of the rest of the team,” said Project Wonderland leader Nicole Yankelovich. “Most of us are working on the projectRead More →

Sun’s open source virtual world platform — Project Wonderland — will not be receiving any support from Oracle, which is currently in the process of acquiring Sun, according to the developers. “We found out on Friday that development resources are no longer being applied to Project Wonderland,” said Nicole Yankelovich,Read More →

As OpenSim continues to enjoy a sky-high growth rate and alternatives lose ground, a new gold rush may be in the works — to patent as many key technologies as possible, before other companies do. That doesn’t make OpenSim core developers very happy. “Infrastructures must by owned by everyone andRead More →

PRESS RELEASE: SAIC Purchases Simulation & Collaboration Product Line From Forterra Systems Inc. Company Adds On-Line Interactive Virtual Environment (OLIVE(TM)) to its Simulation Portfolio MCLEAN, Va. and SAN DIEGO — Science Applications International Corporation (SAIC) ) today announced it has purchased Forterra Systems Inc.’s On-Line Interactive Virtual Environment (OLIVE(TM)) productRead More →

The top 40 OpenSim grids gained approximately 500 regions this month, maintaining the growth rate set in the last quarter of 2009. OSGrid gained almost 600 regions, for a growth rate of 17%. But OSGrid — which normally leads the rankings every month as the largest grid on the OpenSimRead More →

Total regions on the public OpenSim grids increased from 5,613 in September to 7,246 in December — a growth rate of 29% for three months, or an annualized growth rate of 177%. By comparison, resident-owned regions in Second Life reached 23,900 in December 2009, up 6% over December 2008. AtRead More →

Press Release: AI Learning Center Being Built in Second Life The IEEE Computer Society is developing an Artificial Intelligence Learning Center (AILC) on IEEE’s island on Second Life and is looking for participation from those interested in showcasing the use of AI technologies in virtual worlds, robotics, Web, and smartRead More →

Press Release: 3Di, Inc. LAUNCHES FREE “3Di IMMERSIVE SEMINAR ” PUBLIC BETA SERVICE 3Di, Inc. Opens Online Seminar Service Using Avatars And 3D Virtual Worlds Free For Beta Testers 3Di, Inc., which offers 3D Internet solutions, announces the public beta release of “3Di Immersive Seminar,” a next-generation online seminar serviceRead More →

Press Release: ThinkBalm Publishes Enterprise Immersive Software Selection Guide Today, industry analyst firm ThinkBalm published “The Enterprise Immersive Software Decision-Making Guide.” This report is a use case-based guide designed to aid business decision makers in the enterprise immersive software selection process. The report covers nineteen vendors and presents “if/then” scenarios,Read More →

At a time when hundreds of new hypergrid-enabled worlds are coming online, it may seem surprising that some are turning off hypergrid access. The Intel-backed ScienceSim has  recently backed away from hypergrid teleports, citing security concerns. According to Shenlei Winkler, the CEO of the Fashion Research Institute, hypergrid teleports haveRead More →

[Update: You can browse all hypergrid-enabled public OpenSim grids with Hyperica, the directory of hypergrid destinations. Directory indexes more than 100 shopping and freebie store locations. Updated hypergrid travel directions here.] The following is a list of currently active hypergrid destinations. It’s not an inclusive list — there are hundredsRead More →

While most virtual worlds are limited to “thousands” of objects in a single location, OpenSim can support hundreds of thousands, according to a white paper published by Intel this month. As a result, OpenSim-based virtual worlds — like the Intel-backed ScienceSim grid — can be used to simulate complex environmentsRead More →

Sparkle IM — an iPhone app that allows users to send and receive instant messages from inside Second Life — now supports access from OpenSim grids. “It’s been awhile since the last update of Sparkle IM,” the company announced today. “We apologize for the silence.” In addition to support forRead More →

PRESS RELEASE: New Virtual World Enables Companies To Utilize Paid Online Assistants, Next-Generation Avatar United Nations Citizens Features Lifelike Stores With Digital Signage, Paid Employees EW YORK, NY. —  Making use of the core graphics engine used in the smash hit AVATAR, Cisco Systems and Equifax have partnered with HeadsRead More →

This list was researched in late December… then we forgot to post it because of the holidays. In November, we counted up over 6,500 regions, so we’re continuing to see around 500 regions gained a month. This list still has unconfirmed numbers for two grids — OpenLife Grid, and LegendCity.Read More →

Germany’s Talentraspel virtual worlds Ltd.  announced they reached a record number of prims this week, with half a million separate objects in a single OpenSim region. According to the company, the objects were mathematically-generated  “Menger sponges,” or fractal shapes. And the region wasn’t killed by the load, said company directorRead More →

Press Release These days, City Tech faculty and students are happy to oblige if anyone tells them to “get a life.” That’s because several classes are involved with developing the College’s presence in Second Life (SL), a virtual digital world created by its more than nine million “residents,” where alterRead More →

Press Release: Virtual Reality Collides with Real-world Law in Forthcoming Book by Rutgers–Camden Law Professor CAMDEN –  In the new James Cameron movie “Avatar,” characters “inhabit” other bodies to fight oppression.  Sounds like science fiction, but thousands engage in similar activity every day through online communities and gaming.  And theRead More →

The largest social OpenSim-based grids have gained over 1,000 regions since our last count in early September, bringing the total regions on these grids to over 6,500. These are grids that allow anyone to register for free. In addition, social interaction is a significant aspect of the grid’s activity.  InRead More →

Press Release: ExpatFinder.com & 3D Mirror World Twinity create First Expat Virtual Relocation Service ExpatFinder.com and Twinity.com offer the first virtual relocation service with pre-arrival tours of virtual Berlin and expatriate meetings to help relocating individuals, expatriates and their families. Singapore/Berlin, November 2009 – ExpatFinder.com, the Singapore-headquartered worldwide website todayRead More →

The U.S. virtual goods market doubled in size from 2008, to  reach $1 billion this year, according to a new report from Inside Network. “While virtual goods have been driving revenues in Asia and Europe for years, 2009 will be remembered as the year virtual goods-based businesses began to scaleRead More →

Press Release: Duke Center to Participate in White House Science-Education Effort DURHAM, N.C. — Duke University is playing a major role in the new White House campaign to encourage students — especially in middle and high school — to pursue science, technology, engineering and math (STEM). The third-annual Digital MediaRead More →

Press Release: President Obama Launches “Educate to Innovate” Campaign for Excellence in Science, Technology, Engineering & Math (Stem) Education Nationwide effort includes over $260 million in public-private investments to move American students to the top of the pack in science and math achievement over the next decade President Obama todayRead More →

Press Release: Beta Business Park Hosts Green Business Expo Business Park will give entrepreneurs a chance to show their environmentally friendly wares in Second Life when it hosts the green business portion of the Copenhagen Expo, which runs in conjunction with the United Nations Conference on Climate Change in Copenhagen,Read More →

Press Release Dragonfish signs major e-Payments processing agreement with Linden Lab®, the creator of the virtual world Second Life®, diversifying its business beyond the gaming industry Dragonfish, 888’s independent B2B division, announces an agreement with the world’s leading virtual world technology company, Linden Lab to provide e-Payments, fraud and customer supportRead More →

Press Release: Study of 2,000 women regarding social media gaming and “app’ing”: loyal, thirsty for virtual currency and engaged with brands Social Media Behavior Points to Brands As Welcomed, Appreciated Partner A new study from Q Interactive and Social Media World Forum of more than 2,000 women finds them activelyRead More →

Press Release Gartner Identifies Six Ways to Make Best Use of Avatars in the Business Environment Avatars are creeping into business environments and will have far reaching implications for enterprises, from policy to dress code, behavior and computing platform requirements, according to Gartner, Inc. Gartner predicts that by year-end 2013,Read More →

Offered Under Developer-Oriented BSD License and Aimed at Driving Industry Adoption of 3D Internet TOKYO — 3Di, Inc., which develops and offers 3D Internet solutions, has today launched an open source project, named 3Di Viewer “Rei”, for viewing and interacting with OpenSim-based(*1) 3D virtual worlds in web browsers. With thisRead More →

Press Release: 1 Billion Hours, 1 Billion Dollars Served: Second Life Celebrates Major Milestones for Virtual Worlds Linden Lab Shares Statistics Revealing Tremendous User Engagement and the Largest User-Generated Virtual Goods Economy in the World SAN FRANCISCO — May 27, 2009 — Linden Lab®, creator of the virtual world SecondRead More →

Press Release: NEOVIA Financial Selected by VirWoX for Second Life Currency Exchange NEOVIA Financial, the independent global online payments business, has been selected to securely process online payments for VirWoX, the Austrian based Virtual World Exchange. VirWoX is using NEOVIA’s NETELLER e-wallet to enable users of the Second Life virtualRead More →

Australia’s DeepThink Pty Ltd. has launched an OpenSim hosting company, founder Adam Frisby announced today. Adam Frisby is DeepThink’s co-director and the company’s head of research and technology, and he is also a core developer of the open source OpenSim virtual world server software The new hosting company — SimHostRead More →

Japan’s 3Di, Inc. announced a cloud-based offering for enterprises looking to deploy OpenSim virtual worlds. 3Di currently offers a server-based software solution, as well as a Web-based browser for its enterprise customers. “Cloud computing services would allow enterprises to deploy 3D virtual worlds without needing to invest In their ownRead More →

Immersive collaborative environments may be the perfect solution to a company’s training or collaboration needs — but may be a hard sell if the senior management still thinks of 3D environments as video games. According to a new report from analyst firm ThinkBalm, proponents of virtual worlds technology need toRead More →

According to a new report by analyst firm ThinkBalm, immersiveness is not an all-or-nothing proposition but a continuum. On the low-immersion extreme are virtual worlds with cartoony graphics, static camera angles, no spacial voice, and limited gestures. High-immersive worlds, by comparison, have realistic graphics, customizable avatars, spacial audio and aRead More →

Press Release: UC Irvine establishes Center for Computer Games & Virtual Worlds Will join forces with Institute for Software Research and Game Culture & Technology Laboratory UC Irvine’s Donald Bren School of Information & Computer Sciences has established the Center for Computer Games & Virtual Worlds, led by ICS AssociateRead More →