EBay has launched the world’s first virtual reality store, in partnership with Australian retailer Myer. It works with all Google Cardboard devices, and the company is also giving away Shopticals, a branded headset made out of Cardboard. You can download the app for iPhones and for Android devices — but onlyRead More →

In a survey of more than 2,000 tech-savvy US consumers conducted late last month, 40 percent said that they planned to buy virtual reality headsets in the next two years — but that price was an issue. In addition, 61 percent of the respondents, who were mostly young and male,Read More →

Google announced a new operating system for virtual reality that will run on new, compatible Android phones, the company announced at its annual developers conference today. The platform is called Daydream and seems to include some of the features of the Samsung Gear VR platform, including a virtual environment thatRead More →

If there was any doubt, two new reports out this week confirm that we have the first killer app for virtual reality, and it’s watching videos. That might come as a surprise to people who expected immersive, first-person games to be more attractive, or virtual meetings and socializing. However, watching videosRead More →

Virtual reality trailblazer Oculus VR has launched its VR for Good program, offering support to students, filmmakers, and nonprofit organizations looking to create immersive films. The first part, aimed at high school students in the San Francisco area, is a six-week program designed to help students explore careers in the sciencesRead More →

Google added support for virtual reality headsets to its Android YouTube app late last year, enabling any video to be seen in side-by-side immersive view simply by clicking on a cardboard icon at the top right or bottom right of the video screen. Traditional videos were shown as if theyRead More →

I love virtual reality rollercoaster apps because they’re an easy way to show off the technology to people who’ve never tried it before. You don’t have to teach people how to interact with the app, or how to navigate. All you do is pull it up and hand over theRead More →

The Void, a Utah-based virtual reality theme park, is coming to Times Square in July with a Ghostbusters-themed experience. Customers put on virtual reality headsets and backpacks holding computers, and walk around inside a virtual world, Star Trek Holodeck-style. Read more about the Ghostbusters experience at The Verge. Watch aRead More →

Home interior design firm Decorilla recently launched an Android and iOS application that allows users to do virtual walthroughs of interior designs using Google Cardboard-compatible virtual reality headsets. The company is also planning to extend coverage to Oculus and Samsung Gear VR headsets. The company started with Google Cardboard because Cardboard-compatible headsets areRead More →

Daden Limited, a U.K Based firm that creates immersive learning and visualization systems, is planning to add a dozen new virtual locations to its recently released Fieldscapes VR, an educational virtual tour app for Android devices. Fieldscapes VR also allows users to create their own virtual learning environments, no coding required. In addition,Read More →

When I first heard about all-in-one virtual reality headsets, the idea seemed totally impractical. Who would want to spend several hundred dollars on technology that would become quickly obsolete? With mobile-based headsets, you’re still spending hundreds of dollars on technology — but you’re spending it on the phone, which youRead More →

AltspaceVR, a social world with support for virtual reality headsets such as the Oculus Rift, Vive, and Samsung Gear VR, is adding support for its business users with Slack integration. Slack is a hot new messaging and collaboration platform and is free for small teams. Team members who do notRead More →

Samsung, Sony, HTC, and Oculus will lead other brands in shipping about 9.6 million units of virtual reality hardware in the global market this year, to surpass previous estimates of $2 billion in sales and reach around $2.3 billion, International Data Corp. predicted in a new research report, not counting salesRead More →

Disclosure: The folks at EverBuying just sent me a free review copy of the VRToto headset. Thanks, guys! The purchase links at the bottom of this article are to all the major sites I know that carry it, with affiliate links where available. Bottom line: This headset does not make my best-buy list. ItRead More →

Despite acceptability and huge interest among investors to adopt virtual reality, the technology is still in its learning phases and lack of technological standards across the industry and bandwidth issues will certainly derail its tipping point, according to a research report released by Greenlight VR last week. At the same time,Read More →

I’ve been noticing a disturbing trend in much of the news media and analyst research reports covering virtual reality hardware — a complete and utter dismissal of the virtual reality headsets made in China. Instead, all the attention goes to the super-pricey and super-niche tethered headsets like the Oculus Rift,Read More →

SAN FRANCISCO — High Fidelity has launched the beta of Sandbox, a platform for shared virtual reality. The free, open source software is available now for content and software developers to begin creating and connecting virtual worlds that are accessible using the Oculus Rift, HTC Vive, or desktop PCs. Sandbox makesRead More →

SEATTLE – HTC Corp., a pioneer in innovative, smart technologies, today announced it is launching Vive X, a global accelerator program targeted at start-ups operating in the virtual reality space. With a $100 million investment fund led by HTC, the program is designed to help cultivate, foster and grow the global virtual realityRead More →

Press release: SpaceVR Raises $1.25 Million to Launch Virtual Reality Camera Satellites into Space SAN JOSE, CALIFORNIA – SpaceVR, the world’s first platform for creating cinematic, live, virtual space tourism, announced today it has raised a $1.25 million seed financing round. The funding is led by Shanda Group with participation from SkywoodRead More →

Press release: Distribution to Coincide with Release of VR Film, “Seeking Pluto’s Frigid Heart” NEW YORK–In partnership with Google, The New York Times will distribute 300,000 Google Cardboard viewers to its most loyal digital subscribers next month in conjunction with the publication of “Seeking Pluto’s Frigid Heart,” a stereoscopic virtual realityRead More →

Press release: New platform enables user-created social VR experiences SAN FRANCISCO – Linden Lab, the creators of Second Life, today announced that applications have opened for an upcoming “Creator Preview” for Project Sansar, the new platform for user-created social virtual reality experiences. Interested 3D content creators can now apply at ProjectSansar.com and acceptedRead More →

The Dutch VR development studio Verum Visum LP has launched a Kickstarter for an interactive documentary, Chornobyl360, that will allow users to experience the Chernobyl nuclear power plant disaster in an immersive way and interact with living witnesses from 1986. The Kickstarter was launched on April 26 on the 30th anniversary ofRead More →

Four Norwegian experts recently proved that virtual reality live streaming systems can practically be employed to control vehicles, when they helped drive a real battle tank — a German Leopard 1 — with the driver immersed in a virtual environment. The driver had complete awareness of the actual environment all aroundRead More →

Fifty more schools will get free Nearpod virtual reality headsets, lesson plans, professional development and one-on-one support, the company announced this week. And Google Expeditions, the biggest virtual reality education program, rolled its education program to Irish schools and will be heading to Dublin and Belfast next in the coming two weeks, according to theRead More →

I recently saw Hardcore Henry at the local mall, a movie funded via a crowdfunding campaign and filmed completely in a video game-style first-person point of view. This was not a great movie. It did not have a great plot, or great character development. It felt more watching someone playRead More →

Alkonost Development, a London-based independent research and development start-up mostly focused on virtual reality and augmented reality, has launched the beta version of Extended Workspace, a virtual reality interface that allows users to use hand-tracking systems to interact with virtual environments with the entire hand — including fingers and fingertips – suchRead More →

Rochester Institute of Technology‘s Magic Spell Studios which recently announced that it will partner with Crytek, a Germany-based video game developer, to bring virtual reality laboratories in universities around the world is also exploring other technologies such as 3D printing and laser cutting to make kits that offer a rangeRead More →

Nvidia, which recently announced its Iray VR and Iray VR Lite to enable  photorealistic panoramas and light-rich visuals, walkthroughs and scenes in 3D virtual spaces on personal computers and mobile devices, will start to support Iray VR Lite as a standard feature set on its Maya, Cinema4D, Rhino, and 3DsRead More →

Updated: May 1, 2017 Several readers have complained that there are too many headsets on my list of virtual reality headsets and that it’s hard to choose. The following is a list of the ten best, based on what’s readily available on the market today. (And yes, I’ll be updating thisRead More →

Voxelus, a Los Angeles-based virtual reality firm, has launched its “app store for virtual reality content,” the Voxelus Marketplace, that allows users to sell virtual reality content for the platform’s Voxels in-game crypto-currency. All content is free of charge until April 20 when the platform leaves beta, CEO and founder Martin Repetto told HypergridRead More →

Developers love the Oculus, Vive, and PlayStation VR because they offer the most cutting edge technology and the highest degree of immersion. But developers are ACTUALLY working on content for the Google Cardboard ecosystem. Don’t confuse the platform for the little cardboard give-away sets, please! There are some VERY niceRead More →

Press release: Mayo Clinic and vMocion Introduce Technology Which Creates the Sensation of Motion, Transforming Virtual Reality Featuring Mayo Clinic’s Patented Galvanic Vestibular Stimulation (GVS) Technology, vMocion’s 3v(TM) Platform Now Available for Licensing LOS ANGELES, CA and SCOTTSDALE, AZ —  Mayo Clinic and vMocion, LLC, an entertainment technology company, today announced itRead More →

Press release: Digital Media Wire Announces Agenda, Speakers and Virtual Reality Innovation & Networking Lounge for LA Games Conference April 19th Annual Industry Confab Brings Together Top Leaders from EA, Sony PlayStation, Twitch, Google, CAA, SGN, Nexon, Tencent, Gamevil, Seriously, Kabam, Ubisoft, Glu, Endemol, Lionsgate, Perfect World, OGA and manyRead More →

The folks at GearBest just sent me a free review copy of the PlayGlass headset. While this headset is one of the pricier ones I’ve reviewed recently, I was not particularly impressed with its field of view, usability, and opaque cover. However, it does have decent lens adjustment options andRead More →

The second multi-grid OpenSim Treasure Hunt begins in two weeks, and there is still time for grids and region owners to participate. Promote your destination by picking up a stand from Hyperica at hg.hyperica.com:8022, Tangle Grid at tanglegrid.net:8002:HG Station 1, or WestWorld grid at westworldgrid.com:8102, or download an IAR fileRead More →

Beijing-based Baofeng Technology Co. Ltd. has sold more than one million of its mobile-based virtual reality headsets since the beginning of this year, the company told the official China Daily newspaper. That compares to reported sales of half a million headsets last year, making Baofeng the industry leader. White theRead More →

Update: I was doing a demo yesterday and the Cardboard Enabler app I reviewed below mysteriously stopped working. I could no longer switch to the Gear VR view. Deleting the app forced me to reinstall the Gear VR applications and reboot my phone several times. Then my phone died forRead More →

Hulu had originally planned to have its virtual reality app for the Samsung Gear VR last fall, but finally released it yesterday. It is a free download on the Gear VR’s Oculus store, and supports both virtual reality films and Hulu’s entire library of traditional 2D videos. There was noRead More →

Pornhub has launched a dedicated virtual reality porn channel and gave away 10,000 free virtual reality headsets to get people to try it. Totally not safe for work link: http://www.pornhub.com/vr Pornhub says it has over three million videos and attracts over 60 million visitors per day, and, at four million members, theRead More →

Today, many virtual reality applications and experiences are distributed as stand-alone downloads, which makes sense for many types of content and particularly for mobile-based virtual reality headsets with slow connections. But as broadband speeds improve, cloud delivery offers a number of benefits to virtual reality projects, including scalability, monetization, reducedRead More →

ScanSpace, in collaboration with Paracosm, launched a Kickstarter campaign for an online service that lets users scan and upload real-world environments, turn them into game levels, and share with other players. The company is hoping to raise $125,000, and will add virtual reality support as an $800,000 “stretch goal.” Multiplayer supportRead More →

Trick 3D has released Floorplan Revolution, software which converts traditional floorplans to virtual reality environment. The tool, first announced in September, supports both mobile virtual reality headsets, including Google Cardboard and Gear VR, and traditional views such as personal computers, tablets, and smartphones. The Atlanta-based company is also planning to create a virtual homeRead More →

GearBest is holding a “flash sale” on its virtual reality headsets over the next few days, with free shipping. Some of the headsets on sale are older models, heavy and with a narrow field of view. But there are three worth checking out, that are newer releases, with wide fieldRead More →

Update: In August, I bought a FiiT VR 2S, and that is now my new favorite. Another headset I’m recommending is the BoboVR Z4 headset, which has a 120-degree field of view, built-in headphones, and a built-in control button. If you haven’t bought a virtual reality headset yet and are looking for aRead More →

Back in January, I ordered a free Cardboard viewer from Raytheon. The offer is no longer available, but the headset finally came in my mail a week or so ago. If your company is considering giving away VR viewers made out of cardboard, this is what your customers will get:Read More →

If you’re in a gang, or want to be, you don’t want to be wearing a geeky virtual reality headset that covers your entire field of view. After all, you don’t want someone to be sneaking up on you and stabbing you in the side. And you certainly don’t wantRead More →

In mid-December, we were tracking 117 active Google Plus communities related to OpenSim and the hypergrid. As of today, that number has hit 166, of which 53 are new to our list. The largest new communities, with more than 100 members each, are Blender for OpenSim, Opensim Technical, ARiELSIG, Immersive World LearningRead More →

Press release: VR Sociable Network vTime is Now Available for Google Cardboard in Early Access Liverpool, UK – vTime, the first virtual reality sociable network on mobile, today opens its network to millions more users as it launches for Google Cardboard. The app launches in early access for a limitedRead More →

Press release: Virtual Reality in a refugee camp: The hopelessness is visible and tangible Next week, the war in Syria will enter it’s sixth year. The conditions in which most refugees find themselves are inhumane and degrading. VR Gorilla and Stichting Vluchteling, a Dutch refugee foundation, show this with four portraits, in virtualRead More →