New Voice’s Nova OpenSim hosting company has dropped region prices to a new low today — just $5.95 for a region with up to 80,000 prims. The catch? The region is designed for low-traffic residential builds, and can support only five to ten avatars at once. And the 80,000 primsRead More →

Because of its community and stability, Second Life is still the destination of choice for companies looking for a virtual world platform, said experts participating in a Second Life Community Conference panel about choosing the right virtual world. “Communities are amazing in Second Life,” said Chris Collins, CEO of Tipodean Technologies.Read More →

29 Euros (US $33) a month for up to 45,000 prims. Includes hypergrid, groups and voice. Free varregion upgrade.Read More →

The top 40 OpenSim grids now have a total of 18,498 regions — up by 1,539 regions from a month ago. Meanwhile, total registered users grew by almost 12,000 to 206,098. Avination, InWorldz lose ground Both of the top commercial grids — Avination and InWorldz — lost regions over the past month.Read More →

It’s been a record-breaking months for OpenSim, with the top 40 grids passing 16,000 regions and 200,000 users for the first time in history. The total number of regions on these 40 largest public grids was 16,959, an increase of 1,669 regions since mid June — the biggest single-month increaseRead More →

The recently-released OpenAvatar kit for open source avatars could help enterprise users of virtual worlds reduce vendor lock-in and, eventually, lead to significant improvements in the appearance of avatars, VastPark CEO Bruce Joy told Hypergrid Business. VastPark is an Australian immersive environment vendor that has both commercial and open sourceRead More →

Simple curiosity and the pioneering spirit are driving the growth in hypergridding, despite technical challenges. According to data from The Hypergates, the total number of travelers using their teleport gate system has more than tripled from 133 a month in May of 2009 to 471 last month – and theseRead More →

Latest update: April 8, 2013 This is a primer for folks considering moving into OpenSim who have never used OpenSim before and who don’t have much of a technical background. First look at OpenSim If you want to get into OpenSim in the quickest, easiest way possible, just follow thisRead More →

Today, we are seeing an explosion in virtual world platforms. We’ve got various — and incompatible — open source projects, including OpenSim, Open Wonderland, Open Cobalt, Sirikata, and Vastpark. We’ve got stand-alone proprietary software that runs behind corporate firewalls, and requires dedicated viewer software, including ProtoSphere, Teleplace, and SAIC’s Olive.Read More →

Press Release: Virtual Edge Institute Announces the Five Best and Worst Virtual Events Trends of 2010 Virtual Edge Institute released the organization’s inaugural “Five Best and Worst Virtual Events Trends of 2010” List Pleasanton, CA – In the spirit of end-of- year “best of” or “worst of” lists, the VirtualRead More →

Virtual environments are changing rapidly, and it’s sometimes hard to keep up with everything that’s going on. Here is a quick round up of the best options for the most common uses of virtual worlds for various types of enterprise needs. If you’re looking for a high-end, Fortune 500-caliber virtualRead More →

Business users choosing virtual environments usually focus on particular features — does it support mesh imports? Are there in-world editing tools? How good is the voice? Is the a web viewer? However, most of these features are time-dependent — eventually, every virtual world platform is going to have mesh importsRead More →

There are three ways in which a particular platform or service can be considered to be “open.” One is whether it runs on multiple systems, or is locked into a system from one particular vendor. For example, Apple’s Leonard operating system only runs on Apple computers. The Windows operating systems,Read More →

Press Release: Cisco Virtual and Hybrid Events Take Top Honors with Grand Ex Award Cisco Sweeps Global Event Awards Program With Virtual Events in Two Categories and Takes Top Honors Among All Global Brands with Grand Ex Award. Chicago, IL – May 5, 2010 – Virtual Events emerged as aRead More →

Early mainstream adoption of enterprise immersive software will most probably not take place in 2013 because of issues regarding the ease of use and the scalability of those immersive environments. That is what Erica Driver, a co-founder and principal at ThinkBalm, told me. I interviewed Erica about OpenSim and theRead More →

If you’re a business manager considering rolling out virtual workspaces, you may think that an avatar identity is nothing more than yet another user account, the login credentials for a particular piece of virtual world software. At second look, you might think that avatar identities are closer to email addresses.Read More →

Coca-Cola’s virtual presence in There.com is now history, but few other enterprises will be affected by the loss of this virtual world, experts say. “Unfortunately, There.com ceased operations,” Coca-Cola said in a statement. “As CCMetro is part of the larger There.com environment, CCMetro closed as well.” The company said itRead More →

When business users get together for a virtual meeting, they’re not interested in showing off the latest dance moves or hairstyles – they want to share PowerPoint presentations, work together on spreadsheets, and collaborate on documents. At least, that’s the experience of virtual world vendor Teleplace, which counts over 100Read More →

ProtonMedia’s ProtoSphere is a high-end virtual world platform for grownups — and has a price tag to match. Typical costs range from $250 to $1,000 per user, depending on the degree of customization and content creation that is required. The company currently counts less than 20 clients, all of themRead More →

Today, online events producer Caleb Booker debuts a new video series devoted to, and filmed entirely inside, virtual worlds. The program, “Virtual Worlds Keynote,” is filmed in Second Life in front of a live studio audience. Well, virtually live. The first guest is Jonena Relth, president of TBD Consulting Inc.,Read More →

When most people compare virtual worlds, they do so from a technical perspective — how many concurrent users, what kind of interface is being used, what data standards are supported. Too often, however, general business requirements are overlooked. This is a pity, because from a technical perspective there are fewRead More →

The dawn of the 3D age is upon us. Over a dozen immersive virtual world platforms are competing for our attention — and that’s just in the business sector. Our kids and teenagers are already fully immersed in any of hundreds of different 3D gaming and social worlds. What willRead More →

Here at Hypergrid Business, we write a lot about the Second Life-OpenSim-realXtend ecosystem. We love the low cost, the flexibility, and the massive amounts of content available for this platform. But it isn’t the only option for business users. Here are some alternatives: ProtoSphere ProtonMedia’s ProtoSphere is an enterprise-focused virtualRead More →

On Monday, Metaplace announced that the company was shutting down its virtual world. This virtual world wasn’t the first platform of choice for enterprise users. The game-like interface, the kid-friendly avatars, and the lack of true 3D graphics — not to mention the lack of business functionality — didn’t lendRead More →

InWorld Solutions has premiered the world’s first virtual behavioral therapy product, based on Forterra’s Olive virtual worlds platform, Forterra announced today. Olive — or On-Line Interactive Virtual Environment — is a proprietary platform that competes with Linden Lab’s yet-to-be-released Nebraska server and the OpenSim open source virtual world platform. TheRead More →

So you have decided that your company needs a virtual world platform. (Maybe you read our earlier article, “Do you need a virtual world?“) Here is how to select the rigtht platform. Do you expect to have more than 50 visitors at any one time? Most immersive virtual words haveRead More →