Google Inc, has appointed Clay Bavor as the new boss of its virtual reality team, according to the company’s spokesman Joshua Cruz, in a move seen as the company’s further dive into virtual reality after huge successes with the Google Cardboard. “We can confirm Clay’s new role on the VRRead More →

The large number of smartphone users in Asia will spur sales of mobile-based virtual reality devices in the region this year, according to SuperData Research in a report released this month. Globally, three out of four early adopters will use smartphones to try virtual reality, according to the report. A totalRead More →

WakingApp‘s ENTiTi VR is a cloud-based design tool that allows even those without any coding skills to create 360-degree immersive content using a variety of content types. There is also a correspondent viewer for experiencing the content online either on a personal computers or on headsets.  The ENTiTi Creator application isRead More →

HTC will start taking pre-orders for Vive, its virtual reality headset, from February 29, its chief executive has confirmed. Cher Wang told the Telegraph the company had chosen to refocus on virtual reality and away from smartphones, saying the company was now “more realistic.” The price has not yet beenRead More →

If you can’t wait until February 7 to watch Animal Planet’s Puppy Bowl XII, you can get a virtual reality preview of it today. Watch the preview reel on Discovery VR or on Animal Planet’s YouTube page (below). You can also download the Discovery VR app for the iPhone and for Android smartphones.Read More →

So you want to play EVE: Valkyrie but don’t have the $1,500 for a new computer and Oculus Rift headset? Checkout these two cheap alternatives — both of which are available now. End Space VR on Google Cardboard Buy End Space VR for $0.99 for the iPhone or $1.09 for AndroidRead More →

The United States Copyright Office will, from next month, begin taking opinions from the tech industry and members of the public regarding Section 512 of the Digital Millennium Copyright Act that allows OpenSim grids and other content-sharing sites to take down infringing material and penalize repeat offenders.   The application of the infringementRead More →

A new Raytheon-built virtual reality app puts users on a New England hilltop, looking out onto the test range for the company’s new 360-degree Global Patriot Solutions radar. The app, available for both Android devices, and iOS devices, works with any Google Cardboard-compatible headset. Raytheon itself is giving away free Google Cardboard viewers, previously used the technologyRead More →

Oculus VR is now taking pre-orders for the Oculus Rift headset, but at $600 it’s about twice as expensive as many expected. The purchase page says the headset will start shipping in May to 20 different countries. By comparison, the developer kit cost about $350. The company says that the headsetRead More →

The Fibrum virtual reality headset, from Moscow-based Fibrum Ltd., is a lightweight in every sense of the word — except for price. It is certainly the smallest and lightest of the all-enclosed headsets that I’ve tried. The company says it weighs 4.2 ounces. I weighed it, with straps, and it cameRead More →

Improving virtual reality immersion by increasing the field of view and having more accurate positional tracking will be the battlefield this year, according to a recent report by Digi-Capital. At the moment, the best-in-class of view for virtual reality device screen resolution is 136 degrees diagonally per eye, which is promising given that usersRead More →

When it comes to investing in early-stage companies, you’re either “friends and family,” an angel investor accredited with the Securities and Exchange Commission, or a venture capitalist. In the past, average people have been shut out of the process because such investments, while potentially extremely lucrative, are also extremely risky.Read More →

The Adult Metaverse community was the fastest-growing this year, reaching 1,255 members by the end of 2015, followed by OpenSim Virtual, which reached 1,649 members and retained its spot as the top OpenSim-focused community on Google Plus. Four grids made the top-fifteen list growth list: Kitely, OSgrid, DigiWorldz, and the GreatRead More →

Hypergrid Business saw a dramatic increase in pageviews in 2015, hitting 1.59 million — up almost three-fold from 565,553 in 2014. This was a record high for the publication. The number of unique readers has also risen to a new record, nearing half a million, up from less than aRead More →

Special thanks to Dr. Jon Peddie and Jon Peddie Research for the fundamental sales data needed to make this analysis possible.  More than this, even though this article was originally only intended to be published in JPR’s Tech Watch publication, they agreed to allow this article to be public as everyoneRead More →

I just received the Baofeng Mojing 3 in the mail, and it’s the best alternative I’ve seen yet to the Samsung Gear VR. Plus, it works with all smartphones — not just the latest Samsung models. It has an excellent field of view of 98 degrees, weighs a reasonable 15 ounces,Read More →

The world’s smallest virtual reality headset has arrived. The Homido Mini weighs half an ounce, and fits into the palm of your hand. When you fold it out it looks like a tiny pair of glasses attached to a plastic clip. The clip goes over your smartphone, like this. ItRead More →

Roundme virtual tour application allows photographers and brands to create, upload and share 360 degrees immersive paranomic photos and multimedia content of real spaces, which users can then visit virtually using Google Cardboard on the web browser or on Android and iOS devices. The application, which already hosts a numberRead More →

Having tried more than a dozen virtual reality headsets over the past few months, there are a few features that I now consider to be must-haves — but which seem to be rare to find. If any manufacturers are paying attention, please considering including more of the following in yourRead More →

OpenSim gained a record-high 10,013 active users in 2015 — more than double the increase of any previous previous year. By comparison, last year, OpenSim’s public grids gained 2,189 active users last year, 3,652 in 2013, 2,652 in 2012, and 2,671 in 2011. OpenSim also gained 80,702 registered users thisRead More →

With winter in full swing, there are a lot of events coming up on the metaverse. Christmas parties, winter festivals, and New Year’s parties are all things to look forward to. So here is a list of some of the upcoming events for you to mark on your calendar. ChristmasRead More →

Dreamland Metaverse outscored the two other major providers in every category in this year’s OpenSim hosting providers survey, while CloudServe, the new kid on the block, scored a close second. Zetamex scored last in four out of five categories. Zetamex also had an ownership change this past year, and hadRead More →

Tokyo-based Colopl has announced the formation of a $50 million Colopl VR Fund to provide support for the virtual reality industry. The Colopl VR Fund is open to funding both Japanese and foreign companies in hardware and software, including headsets, games, video content, development tools, and distribution platforms. It also plans toRead More →

The White House has released a 360-degree virtual reality tour of its holiday decorations. On an Android smartphone, you can watch the tour in immersive virtual reality with a Google Cardboard set. On iPhones and standard desktop browsers, you can click-and-drag to look in different directions. It’s interesting because it’sRead More →

Mozilla, which helped pioneer WebVR last year, is making virtual reality development even easier with this month’s release of A-Frame, a tool that allows developers to create experiences for the desktop, the Oculus Rift, and smartphones with Google Cardboard headsets, Mozilla said in its announcement last week. “WebVR has shippedRead More →

My Samsung Gear VR arrived in the mail, and I’m super stoked. Now I get a chance to try all the cool virtual reality apps that aren’t available for Google Cardboard. And they are AWESOME. Okay, not as awesome as the HTC Vive was awesome — that was Star TrekRead More →

When investing in a new technology platform, whether that investment is in time or money, nobody wants to invest in a dead-end system. Businesses in particular that put all the eggs in the wrong basket aren’t just wasting their money. They’re also losing market opportunities to other companies which guessedRead More →

Just in time for the holidays, Exo-Life Virtual World has released a set of IAR inventory export files, to accompany its collection of ten free OAR region export files. The IAR files include three fully-functional in-world calendars featuring Exo–Life‘s staff and residents. There is also an IAR file of women’s dresses, andRead More →

A new study predicts “by 2016, half of doctors will be using online and virtual platforms to earn online continuing medical education credits. Such a radical increase — in 2008 numbers put online continuing medical education at 7 to 9 percent – can be easily explained looking at the incredible technological advancements of the recentRead More →

I got my Powis virtual reality headset in the mail this weekend. Although the main body is made out of cardboard, it’s a couple of steps up from a standard Google Cardboard headset. The cardboard itself is sturdier, there’s a comfortable rubber edge where the headset meets your face, and eachRead More →

The on-demand Kitely grid passed 10,000 regions this month for the first time, and the Great Canadian Grid hit the 1,000 region mark. They helped boost OpenSim to a new record high of 71,360 standard region equivalents, an increase of 326 regions since last month. Overall, OSgrid, Kitely, the Great Canadian GridRead More →

I just received the Dscvr virtual reality headset in the mail, from manufacturer I Am Cardboard. At $30, this headset is a reasonable-priced upgrade by I Am Cardboard standards, which sells a plain cardboard headset for $20. But compared to the other headsets on the market, the Dscvr is tooRead More →

The Kitely Market saw the first downturn in its listing numbers this month, a result of some housekeeping on the part of management. “We were forced to remove the listings of several merchants who repeatedly failed to follow our product listing guidelines despite our detailed instructions on what needs toRead More →

I’ve been reading a lot of military science fiction lately and space operas. They’re two of my all-time favorite genres, and have been ever since I was a teenager. But in the decades since I’ve been in high school I’ve spent a lot of time writing about finance, economics andRead More →

Presence Capital Launches With Close Of World’s First Virtual Reality And Augmented Reality Focused VC Fund The team of leading VC, games, VR and tech industry veterans announce their inaugural fund of $10 million SAN FRANCISCO – Presence Capital, an early-stage venture capital firm focused on virtual reality and augmented reality startups,Read More →

Flickr has released a new app for the Gear VR that allows users to browse through the platform’s 360-degree photographs. “Over the years, Flickr users have uploaded tens of thousands of 360-degree photos and today we’re offering a new way to explore and view these images,” the company said inRead More →

The consumer release of HTC’s Vive headset is delayed until April 2016, HTC announced last week. “We will be starting the new year by making an additional 7,000 units available to developers, with pre-orders from the end of February followed by commercial availability in April 2016,” the company said. InRead More →

Google has released the Cardboard Camera app, free for Android smartphones. With Cardboard Camera, users are able to record 360-degree panoramas for viewing with Cardboard VR headsets. The way it works is that it prompts the user to slowly turn around in a circle — I spun around in my office chair.Read More →

Virtual reality is set to transform future workplaces by becoming the preferred method of communication, training, socialization and collaboration due to its ability to deliver immersive experiences in these areas, London Business School professor Lynda Gratton said in a report released last month. Virtual reality enables “many-to-many communications,” in aRead More →

The number of OpenSim-related communities on Google Plus is growing, in part due to simple subscription options, easy calendar updates, and Google allowing pseudonymous accounts. Altogether, there are 20 new communities on our list. The five biggest, that are specifically focused on OpenSim are OpenSim, OpenSim Everything, OpenSim Standalone, Collaborative Hypergrid, andRead More →

Samsung launched a virtual reality web browser last week, Samsung Internet optimized for Gear VR, allowing users to surf the Internet without taking off their virtual reality headset. The app allows users to check email and social media news feeds and read online articles and also supports 360-degree and 3D video streaming, as wellRead More →

More than a third of consumers say they would shop for more products online if they were able to try them virtually using headsets, and 63 percent say they expect virtual reality to impact their shopping experiences in the future, says the Reinventing Retail 2015 Report. Virtual reality or augmentedRead More →

The 2015 Terasem Annual Colloquium on the Law of Futuristic Persons, themed “Moral and Legal Imperatives for Sentient AI,” will take place in Second Life, on the Terasem region, on Thursday, December 10, 2015, with a stellar list of speakers. The four-hour event will start at 9 a.m., Pacific Time, noonRead More →

Frame, a company that can run any software in a cloud-based browser window — for a fee — is taking over Texas-based Bright Canopy, which offers browser-based access for Second Life and OpenSim viewers. Bright Canopy founder Bill Glover has told Hypergrid Business that he has accepted a position fromRead More →

San Francisco-based Gameface Labs, the company behind the all-in-one Gameface virtual reality headset, will be part of the Valve ecosystem, CEO Ed Mason told Hypergrid Business. The headset will also support Google Cardboard applications, he said, and will have a virtual world browser that will be compatible with both SecondRead More →

Kitely, OpenSim’s largest commercial grid by land area, announced today that it will switch all multi-region islands to varregion mode. Currently, customers renting these larger islands on the Kitely grid can choose to have them arranged as a simple group of regions, or in Kitely’s version of the megaregion format, which doesRead More →

Press release: TrendForce Forecasts VR Market Value to Hit US$70 Billion in 2020 as Innovative Apps Enrich This Industry Consumers’ relentless pursuit for richer audiovisual experience has propelled the popularity of virtual reality devices and drawn in more companies to invest in this market. Furthermore, the competition among the increasingRead More →

A new Paris-based grid, Utherworldz, is holding its grand opening today —  the second commercial gaming grid in a row to be hypergrid-enabled. In October, Neon Evolution held its grand opening with a fund raiser for the Susan G. Komen Foundation to fight breast cancer, and a $7 special on region rentals. UnlikeRead More →

Press release: 360Fly to speak at first-ever 360-degree and virtual reality film school  360fly, the world’s only single-lens camera capturing stitchless 360-degree video with interactive and virtual reality viewing capabilities, will send team members to guest speak at the first-ever 360-degree film school at the University of Irvine in OrangeRead More →