Press Release: Blue Mars now easier to access with launch of application for iOS devices Blue Mars Mobile Now Available for Free on App Store HONOLULU, HI– Avatar Reality, developers of the premium 3D virtual world and social platform, Blue Mars, today announced the release of Blue Mars Mobile, itsRead More →

Last week, ProtonMedia made a formal announcement about a project I first reported on in September  of this year that ProtoSphere, the 3D enterprise collaboration and learning tool, is  now fully integrated with Microsoft’s  Lync Server 2010. The Lync server is a software product that unifies enterprise voice, instant messagingRead More →

Press Release: Second Life “gold” solution provider Snowcrash digital joins the SpotOn3D OpenSim grid Snowcrash Digital is a gold certified Second Life® solution provider, most known as the developers of Second Life’s leading audio solution “Hermes Audio Technology” and the “Hermes Engage” range of educational tools. Since 2006, Snowcrash Digital hasRead More →

The  OnLand business park opened today in the Blue Mars virtual world as a place for traditional companies to market their goods in high-fidelity three dimensional form to their clients. The OnLand park is targeting business-to-business sales in which 3D models are important, such as manufacturing. This is a departureRead More →

Blue Mars is currently testing a cloud-based streaming service, which will soon allow users to log into the high-end, graphics-rich immersive world via a simple browser interface. “We’re running it now, with cloud servers in LA,” said Jim Sink, CEO of Avatar Reality, the parent company of Blue Mars. TheRead More →

There are a lot of different kinds of OpenSim grids out there — it can get a little confusing. Well, a lot confusing. Here’s a quick primer. Social grids Social grids attempt to replicate the experience of Second Life. They don’t make up the majority of grids running on theRead More →

I’m ending it. Beset by criticism on all sides — okay, just one side — I am officially going cold turkey on “real life.” The phrase, that is, not the living itself. I’ve never been a big fan of the wording “in real life,” but haven’t noticed to what extentRead More →

Press release: INXPO Virtual Platform Hosts Meeting Industry’s Most Innovative Event, Cisco Global Sales Experience (GSX) 2010 Cisco Advances Their Next Generation Event Technologies with Global Sales Experience (GSX) 2010 on the INXPO Virtual Platform CHICAGO — This year, Cisco took the Global Sales Experience (GSX) to another level.  WorkingRead More →

The lack of mesh imports has long been a problem for enterprise users of OpenSim and Second Life. But Second Life is about to start open beta testing of mesh — and OpenSim won’t be far behind. According to OpenSim core developer Justin Clark-Casey, the OpenSim team will adapt theRead More →

Avination, a new OpenSim-based role playing virtual world focusing on combat play, has chosen the XR JEVN e-commerce platform from Extreme Reality, Inc., the companies announced today. Philadelphia-based Extreme Reality acquired the JEVN networked vendor system earlier this month. The platform is already widely used in Second Life, where itRead More →

Tokyo-based 3Di, a leader in developing commercial viewers for Opensim, today announced a viewer that will run on Android smartphones. The company is currently recruiting industry partners to develop practical applications of this technology, and will share its platform with them. The platform can be used to develop online games,Read More →

Press Release: Serious Games are Effective Learning Solutions for ‘Soft’ and ‘Hard’ Skills From leadership and program management, to emergency evacuation or electrical safety – games, simulations and virtual worlds provide an effective learning experience. Through interactive case studies, attendees at the 2010 Learning and Entertainment Evolution Forum at HarrisburgRead More →

Second Life, Openism, Blue Mars, 3D Explorer.  If these mean nothing to you today, they certainly will in future.  They are all example of Virtual Worlds and this evening in Manchester I had the job of Chairing a really interesting mixed reality debate called The Death of Distance.  Around 800MRead More →

Press Release: The Hypergrid Worlds directory of hypergrid-enabled destinations indexes 100th regions yesterday The Hypergrid Worlds directory of hypergrid-enabled destinations has indexed its 100th regions yesterday. The directory, a service of Hypergrid Business, is a hierarchical, categorized listing of sites accessible via hypergrid teleport in more than 30 worlds runningRead More →

Press Release: Open Wonderland Foundation Launch St. Paul, Minnesota, March 10, 2010 – Today Ken Miller, the CEO of Virtual Learning Labs, announced the formation of the Open Wonderland Foundation and the creation of the Open Wonderland virtual world platform. The Open Wonderland platform is a “fork” of the ProjectRead More →

Press Release: There.com is closing on March 9th, 2010 In 2003, There.com was launched as a 3D Immersive Virtual World for everyone. Unlike other products, There was designed from the beginning to be a welcoming and comfortable place for everyone – not just gamers, not just people over 18, notRead More →

I just got off the phone with a company building an educational grid for a company in China — in OpenSim. They picked the platform not for its cheapness, but it’s feature set. This too often gets missed in the hype surrounding the various virtual worlds, but OpenSim is actuallyRead More →

A Virtual Immersive Environment is Not a Parallel Universe, It is an Alternative Reality. While it is possible to make a 3D virtual immersive environment (VIE) look exactly (or pretty darn close) to your actual office building or training room or college campus…what’s the point? The real power of aRead More →

Virtual Worlds, Simulations, and Games for Education: A Unifying View I wrote this article for Innovate magazine a few months ago, to coincide with the release of Learning Online with Games, Simulations, and Virtual Worlds. While pieces have have been excerpted, many have asked for the complete article, which IRead More →

Manchester-based virtual world development firm Second Places helped two U.K. universities with an immersive art installation which ran through this past weekend. The installation, produced by the University and Salford and Liverpool’s John Moore University, was part of the ISEA2009, and international electronic art symposium in the U.K. and Ireland.Read More →

Manpower Inc., a world leader in the employment services industry, will host a provocative hourlong discussion, “The Evolution of the Virtual Workforce” on Tuesday, September 1 at 11am ET in the virtual world of Second Life.Read More →

Guess what, the below is not security! “If we want to put a life-size prototype of our super-secret product in Second Life, then there are many creative ways we implement extra layers of security such as making it invisible unless we’re in the room.” Really? Did you just say that?Read More →

Linden Lab has debuted a new portal for enterprise users, which features case studies of business uses of Second Life and offers a free tour of the Second Life environment. “For those of us working with enterprise clients, the new page is a welcome relief from what came before —Read More →

The battle for the future of the 3D Web is about to get hot… and steamy. Utherverse CEO tells us that he’s planning to launch an all-out attack against the other virtual world platforms out there, with free hosting and a set of free building tools designed to attract businessRead More →

ReactionGrid, headquartered in Fort Pierce, Florida has been working in virtual worlds for years. The founders – Robin and Kyle Gomboy – produced three-dimensional models of aircraft and chip parts for Florida manufacturers as part of their work on automating production facilities. “We thought that if we put it intoRead More →