Press release: Results of Virtual Reality-based Psychotherapy Research at BBU, Romania Using EON Icube are Released Virtual reality therapy as effective, or more effective, than traditional therapy Is less risky for patients Will, in the future, become standard practice IRVINE, Calif. – EON Reality, the world’s leading interactive 3D visualRead More →

Press release: EON Creator 4.8 Sets a New Benchmark in Virtual 3D Learning The new features of EON Creator 4.8 offer expanded support for more stereo devices, expanded file support, new exploration interaction and improved Quiz creation IRVINE, Calif. – EON Reality, the world’s leading interactive 3D software provider, todayRead More →

Metaversum, the developers of the 3D mirror world Twinity, today announced their acquisition by 3D Internet company ExitReality. Twinity has been having some problems recently. It hasn’t had any news announcements since May 2011, and only two blog posts this year — in one of which, the CEO attempted to dispelRead More →

“Inspire the Future” was the 2012 theme of The Federal Consortium for Virtual Worlds conference that convened this past week in Washington, D.C. at the National Defense University’s iCollege, and it drew about about 300 physical world and an estimated 3,000 virtual world attendees. Several virtual worlds were demonstrated at the conference,Read More →

Press release: Broad/MSU launches Virtual Broad Art Museum with original digital artworks on view in multi-user online environment East Lansing, MI – The Virtual Broad Art Museum, a multi-user online environment developed in anticipation of the fall 2012 opening of the Eli and Edythe Broad Art Museum at Michigan StateRead More →

Stanford’s newly renovated Virtual Human Interaction Lab is now open for public tours. If you want to see what your living room is likely to look like four years from now, come and take a tour of Stanford’s new Virtual Human Interaction Lab, says Jeremy Bailenson, an associate professor ofRead More →

Press release: ITE and EON Reality to Set-Up Centre for Virtual 3D Learning in Singapore IRVINE, CA — EON Reality, Inc., the world’s leading interactive 3D software provider, today announced that ITE — Institute of Technical Education, Singapore, has signed a MOU — Memorandum of Understanding — to collaborate inRead More →

Press Release: Ten-Day “Be Fearless!” Online Festival Combines Art and Music with Education and Awareness-Raising for Post Traumatic Stress Disorder Wiscasset, Maine — Fearless Nation PTSD Support, the world’s only nonprofit using virtual reality to help people with post traumatic stress disorder (PTSD), will hold its third annual PTSD educationRead More →

Press release: EON Reality Releases EON Mycube, a Surround Immersive Desktop 3D System IRVINE, CA — EON Reality, the world’s leading interactive 3D solutions provider, today announced the release of EON Mycube, a 3 screen immersive desktop system. The EON Mycube will complement the successful EON Icube as a smallerRead More →

People pay the same amount of attention at virtual and physical events, says a  new report from the Professional Convention Management Association, UBM Studios, and the Virtual Edge Institute, detailing the behaviours of people in regards to virtual events that will be released Monday. “Too often the argument centers onRead More →

Press Release: Cubic Delivers COMBATREDI Virtual Training System to the Florida National Guard ORLANDO, FL — Cubic Simulations Systems, the virtual training systems business of Cubic Corporation CUB +0.62% , has delivered a cutting-edge virtual training solution to the Florida National Guard (FLNG) that will provide the most advanced virtualRead More →

Press release: ACSM: Weight loss success in a 3-D virtual world Bloomington, Indiana — Participants in two weight-loss programs — one involving traditional health club sessions and the other delivered online in a 3D virtual world — lost similar amounts of weight and body fat, but the online contingent reportedRead More →

The experiences people have in virtual worlds such as Second Life influence their behavior in real life, according to a new book. “There are consequences of spending 20 hours weekly using an avatar in a virtual reality,” said Jeremy Bailenson, co-author of Infinite Reality: Avatars, Eternal Life, New Worlds, andRead More →

Press Release: UtherAcademy Now Recruiting Instructors & Students for 3D Web Classes Revolutionary Virtual Learning Center Lets World Be Your Classroom Vancouver, BC –  Imagine being in your kitchen with your laptop, learning how to cook tonight’s dinner from an acclaimed chef via live video feed. Your instructor is inRead More →

Today, we are seeing an explosion in virtual world platforms. We’ve got various — and incompatible — open source projects, including OpenSim, Open Wonderland, Open Cobalt, Sirikata, and Vastpark. We’ve got stand-alone proprietary software that runs behind corporate firewalls, and requires dedicated viewer software, including ProtoSphere, Teleplace, and SAIC’s Olive.Read More →

Leading virtual architect Jon Brouchoud has created Virtual Architecture 101, a 3D exhibit on Architecture Island in Second Life — and there are some nice lessons there for anyone looking to build a virtual environment for their school or company. While the exhibit is plagued by the text-on-board syndrome commonRead More →

It seems like more and more marketers are looking into virtual and hybrid events. With tight event budgets and opportunity to scale reach online, virtual events can look attractive. Craig Rosenberg from the Focus Expert Network posted a question last week, “What are/will be the biggest impediments to the VirtualRead More →

On a recent trip to London, I found myself sitting in a Yo! Sushi. As I watched the colored plates winding their way around the room, I noticed a poster on the wall advertising “Blue Plate Mondays” (any sushi plate for £2 as opposed to the usual £3-5). Since gameRead More →

Press Release: Build Your Own Interactive 3D Virtual Environment in Minutes with EON Creator IRVINE, Calif. – EON Reality, the world’s leading interactive 3D software provider, announces EON Creator, a new 3D creation tool used to simplify the implementation of engaging Interactive Virtual Learning Environments (IVLE) for training and educational purposes.  The software in itsRead More →

Press Release: Advanced 3D Heralds New Teaching Dimension ‘Virtual world’ technology has the potential to transform education and learning, an international conference at the University of Ulster’s Magee campus heard today. It is a young but rapidly evolving sector but already every university in the UK uses it in someRead More →

Founders of teleXLR8, a discussion program conducted in the Teleplace virtual environment, are hoping that the project becomes the next TED for virtual worlds. Teleplace, Inc. is one of the leading providers of enterprise-grade, behind-the-firewall, fully immersive virtual collaborative environments. According to teleXLR8 organizer Giulio Prisco, Teleplace’s built-in multi-user videoconferencing,Read More →

Press Release: Gartner’s 2010 Hype Cycle Special Report Evaluates Maturity of 1,800 Technologies Hype Cycle Research Provides a Cross-Industry Perspective on Potentially Transformative Technologies STAMFORD, Conn. —  Media tablets, private cloud computing, and 3D flat-panel TVs and displays are some of the technologies that have moved into the PeakRead More →

How do you keep up with industry trends?  You hear from the people setting the trends.  On September 24th, FountainBlue held its annual virtual worlds conference on Cisco’s campus in Milpitas, CA.  The event featured a session titled “Trends in the Virtual Worlds Industry: An Update on What’s New andRead More →

How do you keep up with industry trends?  You hear from the people setting the trends. On September 24th, FountainBlue held its annual virtual worlds conference on Cisco’s campus in Milpitas, CA. The event featured a session titled “Trends in the Virtual Worlds Industry: An Update on What’s New andRead More →

The way we work has changed dramatically over the past few years.  I’m relatively young…turning 27 in a few weeks – yet even I can recall working for previous employers where there was just no way of getting things done without being present in the same location as my teamRead More →

Wagner Au and Gwyneth Llewelyn have recently posted thought-provoking pieces about how to make virtual worlds more engaging. Au proposed an achievement system to encourage new users to make friends and visit new locations. “Turning social networking more competitive resulted in people getting more engaged with it,” added Llewelyn, explainingRead More →

Ever since Second Life made virtual world a common reality, people have been trying to find ways to utilize this new-found platform for unimaginable reasons. Soon enough other companies cropped providing quick similar features. These include Active Worlds and Entropia Universe. They all mainly started as a virtual social gameRead More →

Virtual events platform provider InXpo rolled out a suite of social networking features last week – including built-in support for Twitter, Facebook and LinkedIn – as well as a social gaming platform. InXpo is a “pseudo 3D” virtual meeting platform. InXpo’s Web-based virtual meeting platform combines multimedia – video, presentationsRead More →

Press Release: Immersive Education 2010 Summit Attendees to Receive $2,500 in Permanent Virtual World Land BOSTON, Mass. – The Immersive Education Initiative today revealed that it will provide permanent virtual world land for one year to every school and non-profit organization that has at least one teacher, administrator, or studentRead More →

If you think that the virtual worlds are over hyped, and the metaverse of hyperlinked OpenSim grids will never amount to anything, you don’t have to think up an original blog post — just take a look at this prescient Newsweek article from 1995: The Internet? Bah! Here’s what CliffordRead More →

Press Release: Virtual Reality Collides with Real-world Law in Forthcoming Book by Rutgers–Camden Law Professor CAMDEN —  In the new James Cameron movie “Avatar,” characters “inhabit” other bodies to fight oppression.  Sounds like science fiction, but thousands engage in similar activity every day through online communities and gaming.  And theRead More →

Press Release: ExpatFinder.com & 3D Mirror World Twinity create First Expat Virtual Relocation Service ExpatFinder.com and Twinity.com offer the first virtual relocation service with pre-arrival tours of virtual Berlin and expatriate meetings to help relocating individuals, expatriates and their families. Singapore/Berlin, November 2009 – ExpatFinder.com, the Singapore-headquartered worldwide website todayRead More →

[Update: You can browse all hypergrid-enabled public OpenSim grids with Hyperica, the directory of hypergrid destinations. Directory indexes more than 100 shopping and freebie store locations. Updated hypergrid travel directions here.] According to a recent Piper Jaffray report, US virtual good sales will total $621 million in 2009 — upRead More →

Boston students may be able to attend a virtual high school in September 2010, if Roxbury Institute of Technology‘s plans for a charter high school are approved by the Massachusetts Department of Education. The school will combine a virtual environment, based on the Sun Wonderland virtual platform, and a real-worldRead More →

As the virtual worlds grow and develop — and evolve into the next 3D Web — the issue of copyright is being debated again. In some ways, virtual worlds copyrights may require changes in the way we think of and use copyrights. But, in most respects, virtual worlds copyrights areRead More →

South Carolina’s Appalachian St. University has been delivering an instructional technology degree almost completely inside virtual worlds for eight years, professor Sean Williams told Hypergrid Business. But recently the university ran a program designed to integrate virtual world technology into middle schools. The reason? As virtual reality branches into newRead More →

The company is in Singapore. The owners are in Thailand, Moscow, and Shanghai. What’s the most convenient location for the annual corporate meeting? Hint: it’s got dragons, a spaceport, and a red light district. You might think – China. But the company actually picked a place much cheaper to travelRead More →

Sinespace, a virtual world platform from OpenSim co-founder Adam Frisby, launched its virtual reality beta last week for Oculus Rift, HTC Vive, and Windows Mixed Reality headsets.Read More →

Starship, the UK-based innovation studio, unveiled a first glimpse of mobile social virtual reality network, vTime, with the release of a new video and screenshots. Set for launch in November, vTime offers friends and family a compelling new way to spend quality time together in virtual reality.Read More →

Virtual reality design firm specializing in custom design and development for medical training games and simulations.Read More →

It is four times faster to train employees soft skills when using virtual reality than when using traditional in-person classroom or online training, according to a new study by PricewaterhouseCoopers. And it’s cheaper, too — organizations spend about $195 per trainee when using virtual reality, compared to the $207 to $265Read More →

The number of active users on OpenSim increased by more than 3,000 this past month, and land area grew by over 2,000 regions as people continue to wait out the pandemic. Meanwhile, if OpenSim users are wary of attending real-world Fourth of July events, OpenSim grids, including Tag Grid and Littlefield,Read More →

A sonic art exhibit title “Synapse” will have its grand opening at the Nuna Art Gallery on 3rd Rock Grid  This Sunday, June 14, at 11 a.m. Pacific Time. This exhibition is an interactive sound installation where viewers are part of the work. Created as a collaboration between Lorin Tone,Read More →

For the past few years, virtual reality meetings, events, and classrooms haven’t taken off the way that proponents expected, due to inconvenience, usability issues, bandwidth requirements, the need for high-end computers, and expensive headsets, new software, and more. Nothing works right — it’s easier to have a phone call orRead More →

The multi-grid Gloebit payment system has recovered from a major outage it suffered earlier this month, company CEO Christopher Colosi told Hypergrid Business. The platform is based on Amazon’s Web Services cloud hosting platform. “It seems like our AWS servers got into a really bad state and wouldn’t recover onRead More →

The Oculus Quest headset has been sold out almost everywhere since the start of the epidemic, but it’s available now from the company itself., for $400 for the 64GB version and $500 for the 128GB version. Once it runs out, however, there are still second-hand versions available on Amazon startingRead More →

Yesterday afternoon, I got a preview of the new HCT Vive Sync virtual meeting platform from HTC Vive, and it’s the best one I’ve seen yet — and I have seen a lot of these platforms. But I’m still not sure that it’s worth spending several hundred dollars, or more,Read More →

Vive Pro Eye Office

With businesses, schools and other organizations sending many employees to work from home during the COVID-19 pandemic, this could be a good time for organizations to take another look at virtual reality. And VR manufacturers have just released some nice new high-end headsets. Earlier this month, HTC announced two business-orientedRead More →

The COVID-19 pandemic seems to be turning a corner in China, with no new cases reported today, but the virus is still spreading aggressively around much of the world, including the U.S. and Europe. For a glimpse of what it was like on the ground in China, check out thisRead More →

The German-language Dorena’s World grid turned ten years old this month. Dorena’s World is one of the oldest grids in OpenSim. Founder Dorena Verne first came to OpenSim because “curiosity killed the cat,” she told Hypergrid Business. While Verne was still in Second Life, she started the grid as aRead More →

Press release: VIRTUAL REALITY START-UP IMMERSIONN OPENS FOR BUSINESS New Discovery Engine for Immersive VR Content Launches with ‘Immersive Journalism’ Partnerships with Dagens Nyheter and Euronews 6 January 2019, London: Immersionn, a content discovery engine for virtual reality, today announced that it had officially launched its platform for subscribers and VRRead More →

This past year has been full of questions for the OpenSim community. Who are we? Where are we going? Is the platform even worth it? The OpenSimulator software dates back to January 2007, according to the official history of the project. The open source virtual world software was meant toRead More →

High Fidelity is shutting down its apps, marketplace and virtual currency, shutting down its open source project, and laying off about half its staff, founder Philip Rosedale announced in a post rather misleadingly titled “Updates, and a New Beginning.” Rosedale is best known as the founder of Second Life. HighRead More →

Big things grow from small things. Sometimes a couple of small things collide and merge and grow into a really big thing. I recall first stepping into virtual reality some years ago, into Second Life, and thinking “What the…?” From that very first exposure, looking through the eyes of anRead More →

The December issue of HyperGrid Zone magazine is out, and packed with profiles of OpenSim artists and creators, as well as Christmas events and destinations. The cover story is about the Nuna Gallery, which is located on 3rd Rock Grid and is having its grand opening on Dec. 15. To visitRead More →

When you think of university level English education, an AR game might not be the first thing that comes to mind. However, with the current availability of powerful cellphones and inexpensive standalone VR headsets, augmented and virtual reality could be regularly used in college humanities courses sooner rather than later.Read More →

The United States Air Force had a problem. They needed to train hundreds of airmen, but there weren’t enough real aircraft to go around. Virtual reality offered the next best thing. Vinci VR, a two year old virtual reality startup founded by a 22 year old college undergrad, was recently awardedRead More →

Looking to learn a new language, or to have some fun brushing up on a language you’re already familiar with? With so many apps available nowadays, how do you know which one to pick? Mondly’s an app I recently tried, and if you’re looking for an immersive language learning experience,Read More →

Analysts at the International Data Corporation are predicting smartphone sales to resume growth in 2020, driven by 5G and emerging markets. Sales declined for the past three years straight, as a result of consumers holding on to their phones longer. “To be clear, we don’t think 5G will be the saviorRead More →

Looking for a VR headset but not sure where to start?  Here’s a short but sweet list featuring five of the most popular VR headsets available on Amazon this fall.  There’s a choice for any budget, from under $20 to over $1,000.  With many satisfied customer reviews and answered questions, each of these units has something good to offer.Read More →

  If you are in the UK this fall, and are interested in seeing some virtual reality and augmented reality art for free, check out the Alternate Realities touring exhibition that is part of the Sheffield Doc/Fest and will be coming to Brighton in October, Manchester in November and willRead More →

We asked the best and brightest in virtual reality to share their thoughts on what we can expect from VR in 2020. We’re more than halfway through 2019, so let’s get real about what’s happening in virtual reality. Across the globe, VR is a trend that is rapidly exploding andRead More →

In case you’re thinking that fully immersive virtual reality will require full-body suits of some kind to replicate all the senses, there’s promising research coming out of the medical prosthetics field that shows that we’re well on our way to brain-computer interfaces that will make all that irrelevant. Scientists atRead More →

This Friday, New York City-based multimedia startup Walk In My Shoes Media is launching a VR platform that uses immersive storytelling to make a social impact and promote inclusivity. Company employees, or members of academic communities, will be able to experience the consequences of prejudices first-hand. The idea for theRead More →

One of the founding missions of Hypergrid Business is to promote OpenSim, so we are happy to provide lots and lots of opportunities for inbound links on pages that readers actually visit when they’re looking for new places to try. All of these are completely free to all OpenSim gridsRead More →

You know the scene. You’re walking down the street in a town, maybe your hometown, on a quiet Tuesday afternoon. The sun is shining, people are sitting outside a coffee shop chatting and browsing, and you can hear birds chirping and the drone of distant traffic. You turn the cornerRead More →

Metropolis, one of the oldest non-profit OpenSim grids, and the second most popular grid (after OSgrid) announced that it will be upgrading to the latest version of OpenSim at the end of the month. Read the full information document here. Users will need to pay 5 Euros to transfer theirRead More →

Sony Pictures announced that it’s making a sequel to the hit Bill Murray movie Groundhog Day. But it’s animated. And it’s in virtual reality. Groundhog Day: Life Father Like Son takes place in the same setting, but this time the hero is Phil Connors, Jr., the son of Phil Connors,Read More →

If you got an Oculus headset this Christmas — or didn’t, and are planning to buy one — this guide can help you learn about the most important features.Read More →

The 2018 OpenSim Community Conference. started off with a bang this morning with an announcement of a new virtual reality viewer for OpenSim. OpenSimulator core developer Melanie Thielker — also known as Melanie Milland in-world — announced that she is releasing her virtual reality OpenSim viewer to the open sourceRead More →

“We estimate that on average 1.5 new VR studios open for business somewhere in the world every day.” “Regardless of what you or I may think about it the big brands are the ones sitting on the money to pay for top notch VR. And they are very much incentivizedRead More →

In case you’re wondering what I’ve been doing with myself now that I’m not blogging about OpenSim as much, here’s an update. First, I’m super busy at my day job. I’m covering artificial intelligence for IDG’s CIO magazine and cybersecurity for CSO. I’ve also been getting my new blog, Upsider,Read More →

Survey: Enterprise Companies Seeing Strong Return on Investment in VR & AR LONDON – Businesses working in areas such as automotive, construction, manufacturing and retail are seeing a good return on their investment in virtual and augmented reality, according to an industry survey by VR Intelligence. The survey targeted senior-levelRead More →

Pornhub Awards Show to bring Virtual Reality to the Masses Combining live VR streaming and a massively multiuser VR virtual world will deliver two breakthroughs for the premier of the Pornhub Awards Show on September 6, 2018 Vancouver, B.C. – In the latest example of the power of porn to launchRead More →

One of the more novel shows of this summer has been NBC’s “Reverie,” which grapples with the potentials and risks of realistic virtual reality. The show stars Sarah Sashi (Person of Interest) as Mara Kint, a former negotiator for the police who left after she failed to prevent her brother-in-lawRead More →

OpenSim grids are welcoming former InWorldz residents with open arms, offering technical support to get their OARs uploaded, discounts on region rentals, and even free homes and stores. Scroll down for details about special offers. Where to go For people looking for a closed, commercial grid — no hypergrid travelRead More →

My new Oculus Go headset arrived today ($199 on Amazon) and I wasn’t originally planning to get it because I’m not a big fan of standalone headsets. That’s a headset that has the computer and screen built right in, so you don’t need to plug in a phone, computer orRead More →

Twice as many grids now use Gloebit-powered payments compared to an older service, Podex, due to Gloebit’s easier set up and overall lower costs. Gloebits reports that it now has close to 2,000 account users and is on more than 50 grids, and the cumulative value of transactions reached more thanRead More →

With sexism still strong in the gaming industry, a Europe-based 3D model marketplace is looking to create a welcoming place for women developers in the surging virtual reality industry. With almost as many women using virtual reality as men — 14 percent versus 20 percent, according to a study byRead More →

Blockchain — the technology powering Bitcoin and other cryptocurrencies — is coming to virtual reality. Today, High Fidelity, the new VR platform from Second Life founder Philip Rosedale, announced the launch of the Virtual Reality Blockchain Alliance, which is dedicated to using the blockchain to create an independent identity systemRead More →

The results of the 2018 OpenSim sentiment survey are in, and the responses are, in general more optimistic than pessimistic about OpenSim’s future, and in general planned to more active this year. Readers were nearly twice as optimistic as pessimistic about OpenSim — 48 percent said that they were optimisticRead More →

Update: The Chamber of Commerce group mentioned in this article has been shut down, according to a source. Merchants on the closed, commercial InWorldz grid are concerned about perceived drop in users and commercial activity, and worry that the grid owners are no longer committed to the success of theRead More →

Apple has lagged behind in the virtual and augmented reality race so far. Their phones can be used for some low-end VR, via the Cardboard platform from Google, but they haven’t had anything of their own to match the higher-end Samsung Gear VR and Google Daydream View headsets. Its latestRead More →

Phantom limb pain can be debilitating but is often treatable with mirror therapy, which tricks the brain into thinking the amputated limb is still there. Now the same treatment is available as a virtual reality app, which offers a more efficient, effective, and engaging way to get the therapy, accordingRead More →

Millions of people have already played Sea Hero Quest on the mobile phones — and helped scientists learn how people find their way around in order to better treat dementia patients. Now the game is also available in virtual reality, for Samsung Gear VR users. Sea Hero Quest VR wasRead More →

Oncomfort, a startup based in Houston, Texas is helping patients diagnosed with cancer manage their anxiety through virtual reality. Oncomfort helps patients deal not only with their anxiety, pain management and stress but also provide information about their medical journey. To pursue its goal, the company has already launched fiveRead More →

Although many creators do not speak up, theft and illegal distribution of their content is hurting their morale and creativity, and may even be driving some out of OpenSim altogether. One creator of mesh avatars, who did not want to be named, saw her products distributed full perms across multipleRead More →

With all the latest news headlines about sexual harassment, Los Angeles based startup Vantage Point thinks it can make a difference with virtual reality. The company has developed a training program aimed at universities and corporations, and is now looking for funding to build a virtual reality experience around it. The crowdfundingRead More →

As anyone with an innovative idea has probably discovered, a great idea can only go so far without support, and when it comes to creating music content in the virtual reality space two key questions often arise: How to convince the music industry to support productions and how to keepRead More →