AviWorlds is back online after owner Alexsandro Pomposelli put aside his differences with SkyLife owner Josh Boam. The two had an acrimonious dispute last year after AviWorlds went down due to server issues and other problems. “I always found Josh to be a very smart person and never doubted his knowledge andRead More →

This year’s OpenSimulator Community Conference will be held on Dec. 9 and 10, and applications for volunteers and presenters are now open. Organized as a joint production by core developers of OpenSimulator and AvaCon, this year’s conference will focus on the latest software release, visions for the future, and technologies or contentRead More →

If you’ve been keeping up with media based content marketing — and hopefully you have — then you know the current trend is to publish and share immersive, 360-degree videos. While a 360-degree video is playing, you can pan the camera view to see the entire area, hence the “360-degree”Read More →

Virtual reality can breathe new life into old games, says video game expert Patrick Soulliere. And Soulliere knows about games — he’s organized more than 100 online e-sports tournaments for Micron Technology that feature many professional gamers and has managed a full time professional gaming team at Stellar Lotus forRead More →

[Editor’s note: In this opinion column, Kitely CEO Ilan Tochner is responding to High Fidelity’s content protection plan, which uses the same blockchain technology as that which powers Bitcoin. Tochner previously managed an identity rights protection company, IDChoice, and worked in Unit 8200, Israel’s equivalent of the NSA.] First, I’d likeRead More →

AltspaceVR, a social virtual reality platform, has come back from the dead. A couple of weeks ago, the company announced that it was shutting down because it ran out of funding. Today, it announced that it’s not closing down after all, thanks to overwhelming support from the public. “Thanks toRead More →

SineSpace — formerly known as just Space — will hold a summer festival this coming weekend, August 19 and 20. The festival will include contests, live music, carnival games, a roller-coaster, movies, fireworks, and tours of the platform. SineSpace is a browser-based virtual world created by Adam Frisby, one ofRead More →

Google’s Daydream virtual reality platform is currently my favorite. It’s built into the next generation of the Android operating system, and headsets cost under $100, making it widely accessible. And the platform’s motion controller is fun to use. Plus, the apps are a lot cheaper than those for higher-end platformsRead More →

It can be hard to keep up with all the new virtual reality apps coming out. But, if you’re just starting out, it can be equally hard to find good ones to start with. Here are my favorite resources. Best review website: WeArVR Every tech pub, including Hypergrid Business, willRead More →

Last night, I wanted to try out the  VR Spaceship VR app for Android on my Pixel phone with my Daydream View headset. Unfortunately, VR Spaceship is an older, Cardboard-compatible app, not a Daydream app, and I kept getting a warning message: I got the warning message as soon as I startedRead More →

AltspaceVR will close its doors next Thursday, August 3, because it ran out of money. “We can’t afford to keep the virtual lights on anymore,” the company said in a note posted last night. I’ve been writing about the company since it released its first closed beta in early 2015,Read More →

The first set of Daydream View clones have hit the market, and I just got one of them in the mail – the BoboVR Z5. Disclosure: I received the BoboVR Z5 free from GeekBuying, where it currently sells for $60. Bottom line: The big pluses are that the field of viewRead More →

The first meeting of the Hypergrid Chamber of Commerce will be at 11 a.m. Pacific time on Friday, July 21 and several major players in the OpenSim economy have officially joined as members, including Gloebit, Podex, and Kitely. Another early supporter is GamesCredit, which offers cryptocurrency-based in-game payments. The group plans to work on standards forRead More →

Amazon is going all out today with deals on virtual reality products, running the whole gamut of headset options, computers, and accessories. If you’ve been waiting to get into VR until you see a good deal, this is a good day for you. For extra bang for your buck, makeRead More →

WorldViz virtual reality solutions are being used in a variety of ways in learning institutions, from enhancing virtual learning and collaboration, boosting academic research, studying human and behavioral interactions, to enhancing student language and culture. The company provides motion tracking virtual reality systems and custom virtual reality application development forRead More →

It’s taken me a while to write this review, because I’ve been out of town and caught up with various other issues. So, my apologies to HelloPro, who sent me this headset more than two months ago. Sorry, guys! Now, I personally don’t like viewers with built-in headphones, and wasRead More →

Last week’s lawsuit against UploadVR is a reminder to the emerging virtual reality industry that it needs to pay more attention to being more inclusive and welcoming to women. This is an issue endemic to the entire tech industry, but is particularly critical in VR because this sector is inRead More →

AltspaceVR, a social virtual reality platform, has launched a talk show focused on women in virtual reality that is taped before a live audience — well, live virtual audience. The show was launched on March 8, in honor of International Women’s Day, to celebrate and capture some of the wonderful storiesRead More →

It seems unfair, but there are some people out there who seem to have the trust of their customers, no matter how many times they let them down. And other, completely decent, honorable grids can’t seem to get any respect. Part of the problem is that many honest, reliable, hard-workingRead More →

Google Cardboard-compatible viewers are a great choice for people who want to experience VR but don’t want to shell out the hundreds of dollars that the big-name headsets cost. In fact, these viewers can start at just $5, and are pretty good for watching VR videos and playing casual games.Read More →

Interested in virtual reality? Check out my first published short story, Krim Times. Read it free online here, or get the ebook on Amazon. (it’s free through January 19). Update: If your headset doesn’t come with a QR Code, and isn’t on this list, you can create your own withRead More →

Active user numbers on the OpenSim hypergrid  crossed the 80 percent share mark this month, reaching a new record high, while the hypergrid share of land area reached 95 percent, another new record high. The hypergrid gained 1,781 new active users to reach a new high of 30,655, or 81Read More →

The world seems to have hit a tipping point when it comes to immersive environments, and the pace of change is exploding. These changes have been dramatically reflected in the readership of this site over the past couple of months. My life is about to change dramatically as well. SoRead More →

It has often been the so-called vice industries that have driven forward new technologies. This will also be the case with virtual reality, where we are already seeing it shaking up the gambling sector. Sectors such as gambling were among the first business use cases for the internet, and tendRead More →

myVR, a social virtual reality platform from the folks at myWebRoom, has opened the platform to allow brands and marketers create and publish in-app branded experiences. For instance, companies can place branded videos and images on virtual televisions accessible by other users in the virtual rooms, game developers can availRead More →

One of the devices that generates the greatest interest among the tech community at the moment is Microsoft HoloLens. By revolutionizing the way we perceive reality-altering solutions, the technology that stands behind HoloLens is as fascinating as it is complex. In simple terms, it can be described as the mergingRead More →

My role in my school district, involves working directly with classroom teachers in kindergarten through 12th grade to help them create effective learning experiences with technology. Recently, I’ve become a fan of what virtual reality brings to the classroom. I came across CoSpaces through Twitter at the start of this school yearRead More →

Updated: January 19, 2018 Virtual reality is still in its very very very early stages. The headsets are bulky or uncomfortable, the interfaces aren’t really there yet, there isn’t that much content, and the experiences can sometimes give you motion sickness. But you need to try it anyway, and haveRead More →

Press release: vTime Now the Most Widely Available VR Social Network with Launch on Google Daydream Liverpool, UK –  vTime, the VR Sociable Network, today becomes the most widely-available VR social network in the world as it launches for Google Daydream. Used by people in 195 countries, vTime is theRead More →

More than 70 virtual and argumented reality companies will showcase their products, innovations and demos at CES 2017, starting this Thursday in Las Vegas. The full list of those exhibiting in the gaming and virtual reality category can be found here and include new virtual reality headsets, 3D cameras, motion and eyeRead More →

It seems that everyone has been getting virtual reality for Christmas — and posting the reaction videos on YouTube: And on Twitter… Holiday 2016 VR Reactions   Here at Hypergrid Business, we normally get between 3,000 and 4,000 people a day looking for Google Cardboard QR Codes — on Sunday, thatRead More →

I’ve been doing the stats report every month — without a break — since mid-2009. With nearly 300 active grids, many of which don’t have standard stats pages, the amount of work going into this has become unmanageable. It eats up parts of several days of my time, contacting everyone,Read More →

This past year has been a troubling one for OpenSim, with slowing growth rates and increasing concerns that OpenSim will be sidelined by advances in virtual reality platforms. Active users numbers went up, but at a slower rate than in any of the previous years, and a steep decline fromRead More →

An industry group and individual vendors are working to fix the problem of incompatibility across multiple virtual reality content hosting, distribution and advertising platforms. Currently, advertisers, publishers and brands often have to create native applications for each of the platforms to distribute and monetize content to as large audience asRead More →

If you missed the panels from last weekend’s OpenSim Community Conference, you can now catch up with some of them on YouTube. OpenSimulator Core Developer Panel A discussion of key issues facing OpenSim developers, with Avacon founder Joyce Bettencourt, OpenSimulator core developer Robert Adams, core developer Michael Cerquoni, OpenSim core developer andRead More →

It’s not too late to order virtual reality presents for the holidays — and they don’t have to cost a lot of money, either! Once you get your headset, click here for instructions on what to do next. Here are some of my favorites — and I’ve personally tried these,Read More →

According to a new survey by Parks Associates, nearly 50 percent of U.S. broadband households who try a virtual reality headset plan to buy one. In addition, 3.5 percent of broadband households, or about 3.4 million households, already own a virtual reality headset. Despite the recent media attention to virtual reality,Read More →

Press release: vTime Becomes The Most Widely Available Virtual Reality Social Network As It Launches on iPhone LIVERPOOL, U.K. — vTime, the VR Sociable Network, today brings its flagship mobile VR title to iPhone, making it the most widely-accessible social network in virtual reality. Available to download for free from the AppRead More →

Virtual reality pioneer Oculus will be releasing Quill, a free virtual reality drawing program when it launches its Touch controllers on December 6. Quill seems to be Oculus’ answer to Google’s award-winning Tilt Brush virtual reality drawing application, currently only available for the rival HTC Vive platform. Quill was first unveiled last January atRead More →

Updated: August 10, 2017 Do want to give a VR headset as a gift to someone with an iPhone — or buy one for yourself? You can. You won’t get the best possible mobile experience, however, since the two best headsets — the Samsung Gear VR and the Daydream ViewRead More →

Unlike Android VR games, which work reasonably well with standard, off-the-shelf Bluetooth controllers, iPhones are a bit more temperamental. Regular Bluetooth controllers don’t work. What you do get are some work-arounds, but they only work with a a tiny handful of the thousands of VR apps and games in the iPhoneRead More →

There are a lot of 360-degree videos out there and more arriving all the time. They seem to be a killer application for virtual reality. Even the lowest-cost mobile-based headsets — the kind you get for free in a cereal box — do a good job with 360-videos because they’reRead More →

Press release: Registration is now open for the 4th annual OpenSimulator Community Conference AvaCon is pleased to announce the third annual OpenSimulator Community Conference, to take place virtually on the OpenSimulator Conference Center grid on December 10 and 11, 2016. The OpenSimulator Community Conference is an annual conference that focuses on the developer and user community surroundingRead More →

Today, most virtual reality avatars are very basic, cartoony figures, with a limited range of motions and expressions. Vendors are working to change this, and make avatars more realistic, with facial expressions that reflect those of that actual users. The technology that makes it possible involves facial, body and eyeRead More →

Back in early October, I ran out and bought the new Google Pixel phone the day it came out, and immediately put through an order for my free Daydream View VR headset. Last week, as all the other tech journalists were writing their reviews, I had to sit and grindRead More →

Dacuda, a 3D scanning and room-scale virtual reality company is partnering with  brain technology company MindMaze on a new headset that will offer positional tracing and improve social interactions in virtual environments. The new MMI headset is due out later this year and will work with Android and iOS smartphones. It will useRead More →

SkyLifeGrid, launched after the most recent collapse of AviWorlds, has now merged with the Sinful Grid. However, SkyLife will continue offering hosting services, owner Josh Boam told Hypergrid Business, on the SkyLifeHosting.com website. SkyLifeGrid originally launched as Digitaleisure in late August with a controversial offer to migrate content from the AviWorldsRead More →

Press release: Space, a new virtual world, launched today with free regions LONDON — Space, a browser-based virtual world platform from Sine Wave Entertainment, opened to the public after two months of private beta and seven years of development with a free region offer. “Space is built for the creative community,” said Sine WaveRead More →

More big names names are jumping on the 360-degree video bandwagon. This fall, there were announcements from the NFL, the BBC, Sky, USA Today, Dwayne “The Rock” Johnson. National Football to launch new VR video program on Thanksgiving The National Football League, in partnership with Google and NextVR, announced last week that they are bringing NFLRead More →

Purdue University has received a patent for putting a picture of a nose at the bottom of a virtual reality display — and is selling the licenses to use this idea through partner Virtualis LLC. We normally all have the tip of our noses in our field of view, thoughRead More →

Disclosure: This camera was provided free by GeekBuying. After discovering that Chinese manufacturers were making some of the best Google Cardboard-compatible virtual reality headsets in the world, and at super low prices, I was curious if the same was true for 360-degree cameras, as well. So far, the answer seems toRead More →

AltspaceVR, a pioneering social virtual reality platform, announced today that it will be now offering virtual reality replays of live events. The full virtual reality environment is recorded, as well as the performances, so that future visitors will be able to experience the event as if they were there. “YouRead More →

Update: My daughter used the camera a couple of times, and then it stopped working. When she turns it on, the display window just says “Error” and it does not connect to WiFi or to its smartphone apps, and no combination of restarting or button pressing seems to make the messageRead More →

The US virtual reality market revenues will reach $38 billion in annual revenues by 2026, after an “inflection zone” over the next five years, according to Greenlight Insights, Inc. Of that, 62 percent, will be hardware revenues, and a third of total industry reviews will be in the enterprise marketing. On theRead More →

Thanks to the CoreVR option on the Matterport 3D application, real estate and hospitality companies who have Matterport Pro 3D cameras can now capture 3D models of their locations, upload them, and convert them into virtual reality for free until end of this year. Those spaces will then be ready forRead More →

Steve Jobs’ widow Laurene Powell Jobs has given $10 million for a virtual reality project to the Washington Leadership Academy, a public charter school in the heart of Washington, D.C. The prize was one of ten such XQ Super School prizes awarded this year. “The prize money will be used inRead More →

There’s a battle raging now for who will be the dominant platform of the coming virtual reality metaverse. Facebook, which has been getting a big chunk of the media attention with the Oculus Rift Kickstarter and its $2 billion acquisition, has suffered a few blows lately, even as rival GoogleRead More →

Three things that you might not think go together — riding a Harley through the main drag at this year’s Sturgis Motorcycle Rally, virtual reality, and the American Association of Retired Persons. But here’s the latest sign that virtual reality is rapidly becoming a new medium for all demographics and interest groups. WatchRead More →

Press release: University of Notre Dame and NextVR Deliver Football in Virtual Reality for the First Time Legendary collegiate football program teams with leading virtual reality content provider to present highlights from Oct. 15 Notre Dame vs. Stanford game NOTRE DAME, Ind. — University of Notre Dame football and NextVR,Read More →

Three 360 degree films — the Peal, Help and Real — demonstrated that immersive storytelling can pack a big emotional punch. The three films took the top prizes at the FIVARS 2016 Awards last month at the Virtual Reality Toronto event. The Festival of International Virtual and Augmented Reality Stories featured 30 titlesRead More →

Press release: IMAX and ODEON & UCI Cinemas to launch first IMAX VR center in Europe Groundbreaking Agreement Ushers in Next-Generation of Immersive Entertainment Experiences to ODEON’s Printworks Multiplex in England LONDON – IMAX Corporation today announced an agreement with leading European exhibitor, ODEON & UCI Cinemas Group, to installRead More →

It was a busy week for virtual reality announcements this week. Following on Google’s Pixel and Daydream presentation earlier in the week, Oculus showed off new hardware and software at their annual Oculus Connect conference in San Jose. The company showed off new controllers, Watch the official Oculus Connect presentationsRead More →

NBC is partnering with AltspaceVR to bring viewers virtual reality feel of the U.S. Presidential debates and will be streaming the second debate between Hillary Clinton and Donald Trump tonight at the AltSpace VR’s Democracy Plaza at 8.30 p.m eastern time. Users of AltSpaceVR will be able to join theRead More →

Fox gave away 25,000 virtual reality viewers to fans of The Simpsons to celebrate the show’s 600th episode this week. They went quick. They were Google Cardboard viewers, made of cardboard, and made by Knox Labs, one of the best-known of the companies making Google Cardboards. Fox Broadcasting Company andRead More →

Google officially announced its new Pixel phone and its Daydream View VR headset today. The live stream of the presentation was watched by more than a quarter million people. Watch the full presentation below. (The Daydream VR announcement starts at the 1:04 mark.) According to Clay Bavor, Google’s VP forRead More →

Udacity, an online platform for college courses, is now offering a VR development course — with no previous programming experience necessary. The class costs $199 per month, and runs for six months. Those who complete the program will receive a “nanodegree” certificate from Udacity — and get half of theirRead More →

Engage, a free multi-user virtual reality social platform that allows educators to create and share virtual environments and take students on virtual field trips is now available in preview edition and will launch early next year. The platform also supports business networking, worker training and collaboration, with private rooms that can accommodate upRead More →

MyWebRoom will launch a free new social virtual reality platform next month, myVR, which will allow users to create and customize private room, and hold events using mobile-based VR headsets. It could be the first virtual reality platform that allows user-created environments. Two of the big players in the space, AltSpace and vTime, onlyRead More →

More brands are likely to engage in using 360 degree video advertising, 2D digital billboards, 2D video, and even TV spots inside virtual reality environments over the next two years, the Interactive Advertising Bureau said in a report released Monday. At the same time, heat mapping analytics, emotional and story telling experiences willRead More →

Time Inc., the publisher of the iconic Life magazine that closed in 1972, is relaunching the title — in virtual reality. The new Life VR features immersive storytelling, the company said in its announcement last week, and is available as a free download in the Life VR app for iOS and AndroidRead More →

The first lecture of Harvard’s CS50 introductory programming class, can now be viewed as a 360-degree video. It was filmed using the professional-level Nokia OZO VR camera, which costs around $45,000. This is the first time that the class is available in a format that can be viewed immersively on a virtualRead More →

Google’s Daydream virtual reality platform is now open to the public. The Daydream software development kit came out of beta, the company announced Thursday. The kit, available here for Android, has native Unity integration and native integration with Unreal Engine 4. Daydream is coming this fall, and is part ofRead More →

People watching 360-degree videos recalled the brands mentioned 28 times more than in traditional ads, according to a new report by Nielsen. Recall of 360-degree content in general was eight times higher, and consumers were three times as likely to buy after seeing an ad in virtual reality. Nielsen’s researched was conductedRead More →

Virtual reality ad platforms continue to evolve, with vendors now offering analytics for advertisements placed inside 360-degree videos, virtual reality games, and other virtual experiences. Vendors are also trying to make the ads less annoying for users by experimenting with ad types and placements. VirtualSky Denver-based VirtualSky recently rolled out the ability toRead More →

This year’s presidential election will be conducted, in part, in virtual reality. A partnership between NBC News and AltspaceVR is transforming a virtual recreation of New York’s Rockefeller Center Plaza into Democracy Plaza, where AltspaceVR users can attend debate watch parties, live discussions with political experts and political comedy events.Read More →

IMAX will begin its virtual reality roll-out as early as the end of this year, IMAX Entertainment CEO Greg Foster said at a conference in Los Angeles this Wednesday. Moviegoers will be able to purchase bundled ticket that cover both the movie and access to a virtual reality experience located at the sameRead More →

If you spent the summer enjoying the doors and avoiding the news, then you’re one of the fortunate ones who was able to avoid the mess that is U.S. politics — but you might also have missed the flood of VR-related announcements. The amount of virtual reality news coming outRead More →

Unity Technologies is organizing series of events in US and Canada to talk to young women who are curious about careers in game development. The company behind the popular Unity game platform engine used to develop video games for PC, consoles, mobile devices and websites. Unity is also one of the most popularRead More →

Press release: Greenlight Insights’ Virtual Reality Strategy Conference 2016 to Address Growth and Monetization Challenges VRS 2016 takes place Nov. 1-2, in San Francisco, and will feature new research findings from Greenlight’s fall 2016 VR Industry Report SAN FRANCISCO — Greenlight Insights’ Virtual Reality Strategy Conference 2016, will take place Nov. 1-2,Read More →

The car industry has long been at the forefront in introducing new technology and has often developed new technologies from within, putting them quickly into production mostly with huge safety and ecology benefits. Sceptics might argue that much of this progress has been at the hard-fought insistence of regulators, toRead More →

Press release: The World Chess Championship Match 2016 to become the first of any sport to be broadcast in 360-degree Virtual Reality The World Chess Championship Match, to take place in New York in November of 2016, is to be broadcast live in 360-degree virtual reality, a global first for any sport.Read More →

The next OpenSim Treasure Hunt has been scheduled, and it will rum from October 3 to November 7. The hunt, the fourth so far this year, is an opportunity for grids and venues to promote their destinations to hypergrid travelers, and for designers and other content creators to promote theirRead More →

An OpenSim viewer that runs in a regular web browser has long been at the top of most-wanted lists for OpenSim users. And the U.S. Army is stepping up. This fall, the U.S. Army’s Simulation & Training Technology Center will release an HTML5 viewer for its MOSES project. “The first version ofRead More →

Adapting OpenSim to work on virtual reality headsets will require a substantial amount of work on both server and viewer code. Is this something that OpenSim users want to see happen? According to a survey conducted on this site this week, 79 percent of OpenSim users think that VR isRead More →

Press release: MyDream Announces LightVR, a Customizable and Interactive Virtual Reality Desktop Explore and Build Your Ideal Virtual Environment for Operating Your PC With LightVR’s Virtual Room Simulator SEATTLE, WA – Virtual Reality company and development studio MyDream Interactive Inc. today announced the early access release of LightVR, a multi-windowRead More →

Filming a 360-degree video of a model train set isn’t like filming life-sized events and requires special techniques and equipment, according to a team of Norwegian entrepreneurs. Special cameras are needed to film in extreme close-ups, and extra work is required to compensate for the parallax effect. The filmmakers — PointMediaRead More →

I got into writing about OpenSim back in 2009 because it seemed to be, at the time, the best path to an open-source, peer-to-peer metaverse. I want to see a future where anyone could put up a virtual environment, and have people teleport in and out from other people’s environments. ARead More →

The White House released a virtual reality video of President Barack Obama touring Yosemite National Park yesterday. Read the full announcement here. But the experience is only available on Facebook and on the Samsung Gear VR headset, with Oculus Rift support coming soon. Facebook owns Oculus VR which also provides contentRead More →

Sony Music Entertainment will launch its Littlstar Japan VR video services next month, the company announced Wednesday. New York-based Little Star Media Inc. will provide the VR delivery platform, Sony said in the announcement. Content will be delivered via the browser, and to a variety of virtual reality headsets including theRead More →

Press release: Penn State Athletics Launching Virtual Reality Channel Nittany Lions fans to have access to exclusive virtual reality content; will receive free VR headset to watch content from all 31 programs UNIVERSITY PARK, Pa.– Penn State Intercollegiate Athletics and EON Sports VR today announced a partnership to create aRead More →

Next year, all mainstream Windows 10 computers will be able to run augmented and virtual reality applications built for the  Windows Holographic platform, Intel CEO Brian Krzanich announced at the Intel Developer Forum earlier this month. Windows Holographic was originally developed for the HoloLens, Microsoft’s augmented reality headset. Watch demo video below:Read More →

Intel has announced a new all-in-one virtual reality headset, Project Alloy,  at the Intel Developer Forum 2016 earlier this month. The headset has its own brain, so not does not need to be connected to a computer or smartphone in order to work. There is no word yet on when the headsetRead More →