While most OpenSim hosting companies are cautiously optimistic about the new Gloebit currency, currently in beta testing on Hyperica and ZetaWorld grids, grid owners themselves are split on how they want to see payments evolve. Dreamland, Zetamex testing platform Dreamland Metaverse was one of the early testers of the GloebitRead More →

A fully-enclosed headset from China, available in both black and white, lightweight, but with a narrow field of view. It weighs 13.5 ounces, or 380 grams and the field of view is 80 degrees — narrower even than headsets made of cardboard. This is a decent low-priced headset, and could be a worthwhile trade-upRead More →

Gloebit needs your help. Getting as many people in to use the system will help the company catch and fix bugs and make the system easier for everyone to use. Plus, if you like it, you can ask your grid if they can add Gloebits to their supported currencies. InRead More →

By all indications, the hypergrid is hopping. As of mid-January, 68 percent of all active users, 75 percent of all public OpenSim grids, and 93 percent of all regions were on the hypergrid, and the number of hypergrid events and communities is exploding. The Kitely Market now delivers to moreRead More →

AltspaceVR, a virtual reality social platform previously only available for the Oculus Rift and HTC Vive, arrived in the Gear VR app store today. Users can choose from a handful of pre-built virtual scenes, where they can interact with other users, attend events, play multi-players games, or watching streaming videosRead More →

UK teens are ready to buy virtual reality technology, according to a new research report from Greenlight VR, with 71 percent saying that they’ll either buy it on their own or ask their parents to buy it for them. “Surprisingly, 25 percent will spend their own money,” the researchers said.Read More →

Sony Pictures has just released a Goosebumps virtual reality experience for Android and iOS devices, and is promoting it through a partnership with Merge VR. Merge VR, which makes an expensive, purple Google Cardboard-compatible headset, is promoting the app through its Merge Start platform and is also offering a $15Read More →

Press release: A small team of virtual reality enthusiasts create the first Pluto virtual reality experience allowing viewers a first-hand look at the dwarf planet and entire solar system utilizing real images Vancouver, BC — ConVRter Technologies Inc. announced today that it has made a virtual reality version of the PlutoRead More →

Last Sunday we reported that Kitely Market‘s top-selling merchant, Ozwell Wayfarer, has made all this content exportable to other grids and has seen no evidence of bootlegging. I have long been reminding content creators that closed grids don’t provide any additional security for content, except for scripted or rigged content, becauseRead More →

Island Oasis, a three-year-old closed commercial grid, is turning on hypergrid connectivity today. The transition will be discussed at a Town Hall Meeting today. As part of the transition, the grid will also be hiring a part-time events coordinator. Island Oasis’ transition brings the total number of active OpenSim gridsRead More →

A treasure hunt involving 16 different grids begins today and ends March 1, with prizes ranging from virtual content, to small cash awards, T-shirts and MP3 players, to a $130 Fibrum virtual reality headset. Sponsors include TanGLe Grid, TanGLe Builders , Fix Meister, Selby Evans, Sunbeam Magic, Tmac Entertainment and Hypergrid Business. Participating grids include 2Open, Craft World, Dreamscape Grid, GreatRead More →

Today in the mail a manufacturer sent me a free review copy of the ViarBox Google Cardboard headset. If you’re in Europe, you can buy these at around $17 each with a headstrap and $15, which is roughly about what any of the brand-name Google Cardboards cost, or a littleRead More →

Apple CEO Tim Cook faced a question about virtual reality at the company’s first quarter earnings call on Tuesday, and was not particularly forthcoming about Apple’s plans. “In terms of virtual reality, no, I don’t think it’s a niche,” he said. “I think … it’s really cool and has some interestingRead More →

On an earnings call yesterday, Facebook CEO Mark Zuckerberg said he was happy with the number of Oculus Rift pre-orders. “I don’t show much joy, but I am happy,” he told investors and analysts. Zuckerberg said that virtual reality has reached an important milestone with the shipping of the Samsung GearRead More →

Oculus was the most popular platform with video game developers, according to the latest GDC State of the Industry report. More than more than 2,000 attendees of the upcoming March Game Developers Conference were surveyed, and 19 percent said they were currently working on a game for the Oculus Rift, followedRead More →

Five million Google Cardboard-compatible headsets have been shipping, Google announced yesterday. The accompanying graphic shows a lot of headsets made out of cardboard, and two — the Mattel Viewmaster and the Goggle Tech C1-Glass — made out of plastic. Google didn’t provide any details about how they track these numbers, andRead More →

Following Lenovo’s bundling of its new K4 Note smartphone with an Ant VR virtual reality headset last week — a promotion that sold 10,000 sets in less than a second — iberry has launched its new Auxus Stunner smartphone as part of a bundle with the Auxus VR headset. The bundle isRead More →

Starbreeze will create a virtual reality arcade in Los Angeles later on this year to give the public access to premium  virtual reality experiences with their recently launched StarVR headset, the company announced in a press release. Called Project StarCade, it will feature OverKill‘s Walking Dead virtual reality experience, although the company isRead More →

This month’s Consumer Electronics Show in Las Vegas cemented virtual reality’s place as the up-and-coming consumer technology for 2016 – a movement further endorsed by the industry’s major players Oculus, HTC and Sony’s release dates of new headsets and hardware. 2016 will also be an important year for the virtual reality industryRead More →

Avi-Labs, the OpenSim hosting company affiliated with Alexandro Pomposelli’s AviWorlds grid, has been slowly but steadily expanding its suite of services. Customers now include 4addiktion Grid, Baller Nation Grid, Sinful Grid, and Loff Virtual Worlds. “We are growing and I think it is time you consider placing us on your list,” said Pomposelli,Read More →

The UnicornVR headset is an inexpensive, lightweight virtual reality headset with a wide field of view, but is limited in the smartphones it fits. I tried the headset with a Samsung Note 4, a Note 3, the iPhone 5s, the LG G3, and the Samsung Xperia Z1. The Samsung Note 4 wasRead More →

DigiWorldz has donated unfinished code for the Mumble voice system to the OpenSim community, the grid announced this week. Mumble is an alternative to the proprietary Vivox voice system. Boston-based Vivox Inc. provides high-quality spacial voice to Second Life, the Elder Scrolls, Eve Online, Everquest and many other large multiplayerRead More →

Jessica Lyon, the head of the Firestorm Viewer project, is now recommending the rival Alchemy viewer for OpenSim users. “Alchemy may be the most compatible viewer to OpenSim right now,” she said, thanks to the efforts of viewer developer Cinder Roxley. Lyon was speaking at a taping of the InWorldRead More →

Lenovo sold more than 10,000 virtual reality headsets as part of K4 Note bundles in 0.9 seconds in India this week. Unlike other similar promotions, which typically feature simple cardboard virtual reality sets, the K4 Note came bundled with a white Ant VR headset. From local media reports, it seems toRead More →

Samsung, the maker of the Gear VR virtual-reality headset, is opening a New York studio to produce new immersive experiences, CNET reported. Samsung announced the news at the Sundance film festival in Park City, Utah, where virtual reality is emerging as a prominent theme. “One of the biggest trends and themes forRead More →

Customers will be able to try out Oculus Rift headsets before buying them at retail stores in April, reports Road to VR. There’s no word on which retail partners Oculus will be working with just yet, but in the U.S. one suspect is Best Buy, the country’s largest consumer electronicsRead More →

Planner 5D, an application that allows home owners, builders, architects and real estate renovators to design homes in 3D, now has virtual reality support for Google Cardboard headsets. The app can be downloaded for free for iOS devices and Android smartphones, but some features require in-app purchases. The application already hasRead More →

Virtual reality equipment maker Virtuix hosted the first ever multiplayer virtual reality game tournament at CES in Las Vegas. Four gamers played on Omni multi-directional treadmills that formed the Omni Arena, with HTC Vive headsets strapped on and with each player armed with a replica gun. “We feel that active virtual reality is theRead More →

CNET founder Halsey Minor will launch a virtual reality network that will stream live 360-degree video to Samsung Gear VR and Oculus headsets within the next few months. Minor told Hypergrid Business that the new company, Reality Lab, was an opportunity for him to get back into the content industry and toRead More →

Press release: More than 200 Million Virtual Reality Head-Mounted Displays to be Sold by 2020, According to Tractica Fueled by Gaming, Virtual Reality Adoption Will Also Drive Sales of 52 Million Accessory Devices during the Next 5 Years BOULDER, Colo. — While virtual reality is not a new technology in conceptRead More →

The world’s leading virtual reality treadmill, the Virtuix Omni, has begun shipping the devices to its Kickstarter backers last month, saw around $15 million worth of interest from individual investors through SeedInvest, and won at Top Pick Award from Tom’s Hardware at the CES show in Las Vegas (see video below). The companyRead More →

The total land area of the public OpenSim grids rose slightly this month, and there were nearly 10,000 new registered users, but active user numbers dropped slightly over the holidays. OpenSim now has a record-high of 71,557 standard region equivalents, a record high of 503,152 registered users, and 32,200 activeRead More →

OpenSim is taking off. Active users grew more than twice as fast in 2015 than in any other previous year. Based on Kitely Market stats, exportable, hypergrid content grew faster last year — five times faster — than non-exportables. And virtual reality is set to explode. With more than 16 millionRead More →

Merchants continued to expand the number of exportable items listed on the Kitely Market this month, showing an increasing tolerance for selling to the broader metaverse. Meanwhile, the number of items limited to just being used on the Kitely grid shrank for the second month in a row. There areRead More →

Google Inc, has appointed Clay Bavor as the new boss of its virtual reality team, according to the company’s spokesman Joshua Cruz, in a move seen as the company’s further dive into virtual reality after huge successes with the Google Cardboard. “We can confirm Clay’s new role on the VRRead More →

The large number of smartphone users in Asia will spur sales of mobile-based virtual reality devices in the region this year, according to SuperData Research in a report released this month. Globally, three out of four early adopters will use smartphones to try virtual reality, according to the report. A totalRead More →

WakingApp‘s ENTiTi VR is a cloud-based design tool that allows even those without any coding skills to create 360-degree immersive content using a variety of content types. There is also a correspondent viewer for experiencing the content online either on a personal computers or on headsets.  The ENTiTi Creator application isRead More →

HTC will start taking pre-orders for Vive, its virtual reality headset, from February 29, its chief executive has confirmed. Cher Wang told the Telegraph the company had chosen to refocus on virtual reality and away from smartphones, saying the company was now “more realistic.” The price has not yet beenRead More →

If you can’t wait until February 7 to watch Animal Planet’s Puppy Bowl XII, you can get a virtual reality preview of it today. Watch the preview reel on Discovery VR or on Animal Planet’s YouTube page (below). You can also download the Discovery VR app for the iPhone and for Android smartphones.Read More →

So you want to play EVE: Valkyrie but don’t have the $1,500 for a new computer and Oculus Rift headset? Checkout these two cheap alternatives — both of which are available now. End Space VR on Google Cardboard Buy End Space VR for $0.99 for the iPhone or $1.09 for AndroidRead More →

The United States Copyright Office will, from next month, begin taking opinions from the tech industry and members of the public regarding Section 512 of the Digital Millennium Copyright Act that allows OpenSim grids and other content-sharing sites to take down infringing material and penalize repeat offenders.   The application of the infringementRead More →

A new Raytheon-built virtual reality app puts users on a New England hilltop, looking out onto the test range for the company’s new 360-degree Global Patriot Solutions radar. The app, available for both Android devices, and iOS devices, works with any Google Cardboard-compatible headset. Raytheon itself is giving away free Google Cardboard viewers, previously used the technologyRead More →

Oculus VR is now taking pre-orders for the Oculus Rift headset, but at $600 it’s about twice as expensive as many expected. The purchase page says the headset will start shipping in May to 20 different countries. By comparison, the developer kit cost about $350. The company says that the headsetRead More →

The Fibrum virtual reality headset, from Moscow-based Fibrum Ltd., is a lightweight in every sense of the word — except for price. It is certainly the smallest and lightest of the all-enclosed headsets that I’ve tried. The company says it weighs 4.2 ounces. I weighed it, with straps, and it cameRead More →

Improving virtual reality immersion by increasing the field of view and having more accurate positional tracking will be the battlefield this year, according to a recent report by Digi-Capital. At the moment, the best-in-class of view for virtual reality device screen resolution is 136 degrees diagonally per eye, which is promising given that usersRead More →

When it comes to investing in early-stage companies, you’re either “friends and family,” an angel investor accredited with the Securities and Exchange Commission, or a venture capitalist. In the past, average people have been shut out of the process because such investments, while potentially extremely lucrative, are also extremely risky.Read More →

The Adult Metaverse community was the fastest-growing this year, reaching 1,255 members by the end of 2015, followed by OpenSim Virtual, which reached 1,649 members and retained its spot as the top OpenSim-focused community on Google Plus. Four grids made the top-fifteen list growth list: Kitely, OSgrid, DigiWorldz, and the GreatRead More →

Hypergrid Business saw a dramatic increase in pageviews in 2015, hitting 1.59 million — up almost three-fold from 565,553 in 2014. This was a record high for the publication. The number of unique readers has also risen to a new record, nearing half a million, up from less than aRead More →

Special thanks to Dr. Jon Peddie and Jon Peddie Research for the fundamental sales data needed to make this analysis possible.  More than this, even though this article was originally only intended to be published in JPR’s Tech Watch publication, they agreed to allow this article to be public as everyoneRead More →

I just received the Baofeng Mojing 3 in the mail, and it’s the best alternative I’ve seen yet to the Samsung Gear VR. Plus, it works with all smartphones — not just the latest Samsung models. It has an excellent field of view of 98 degrees, weighs a reasonable 15 ounces,Read More →

The world’s smallest virtual reality headset has arrived. The Homido Mini weighs half an ounce, and fits into the palm of your hand. When you fold it out it looks like a tiny pair of glasses attached to a plastic clip. The clip goes over your smartphone, like this. ItRead More →

Roundme virtual tour application allows photographers and brands to create, upload and share 360 degrees immersive paranomic photos and multimedia content of real spaces, which users can then visit virtually using Google Cardboard on the web browser or on Android and iOS devices. The application, which already hosts a numberRead More →

Having tried more than a dozen virtual reality headsets over the past few months, there are a few features that I now consider to be must-haves — but which seem to be rare to find. If any manufacturers are paying attention, please considering including more of the following in yourRead More →

OpenSim gained a record-high 10,013 active users in 2015 — more than double the increase of any previous previous year. By comparison, last year, OpenSim’s public grids gained 2,189 active users last year, 3,652 in 2013, 2,652 in 2012, and 2,671 in 2011. OpenSim also gained 80,702 registered users thisRead More →

With winter in full swing, there are a lot of events coming up on the metaverse. Christmas parties, winter festivals, and New Year’s parties are all things to look forward to. So here is a list of some of the upcoming events for you to mark on your calendar. ChristmasRead More →

Dreamland Metaverse outscored the two other major providers in every category in this year’s OpenSim hosting providers survey, while CloudServe, the new kid on the block, scored a close second. Zetamex scored last in four out of five categories. Zetamex also had an ownership change this past year, and hadRead More →

Tokyo-based Colopl has announced the formation of a $50 million Colopl VR Fund to provide support for the virtual reality industry. The Colopl VR Fund is open to funding both Japanese and foreign companies in hardware and software, including headsets, games, video content, development tools, and distribution platforms. It also plans toRead More →

The White House has released a 360-degree virtual reality tour of its holiday decorations. On an Android smartphone, you can watch the tour in immersive virtual reality with a Google Cardboard set. On iPhones and standard desktop browsers, you can click-and-drag to look in different directions. It’s interesting because it’sRead More →

Mozilla, which helped pioneer WebVR last year, is making virtual reality development even easier with this month’s release of A-Frame, a tool that allows developers to create experiences for the desktop, the Oculus Rift, and smartphones with Google Cardboard headsets, Mozilla said in its announcement last week. “WebVR has shippedRead More →

My Samsung Gear VR arrived in the mail, and I’m super stoked. Now I get a chance to try all the cool virtual reality apps that aren’t available for Google Cardboard. And they are AWESOME. Okay, not as awesome as the HTC Vive was awesome — that was Star TrekRead More →

When investing in a new technology platform, whether that investment is in time or money, nobody wants to invest in a dead-end system. Businesses in particular that put all the eggs in the wrong basket aren’t just wasting their money. They’re also losing market opportunities to other companies which guessedRead More →

Just in time for the holidays, Exo-Life Virtual World has released a set of IAR inventory export files, to accompany its collection of ten free OAR region export files. The IAR files include three fully-functional in-world calendars featuring Exo–Life‘s staff and residents. There is also an IAR file of women’s dresses, andRead More →

A new study predicts “by 2016, half of doctors will be using online and virtual platforms to earn online continuing medical education credits. Such a radical increase — in 2008 numbers put online continuing medical education at 7 to 9 percent — can be easily explained looking at the incredible technological advancements of the recentRead More →

I got my Powis virtual reality headset in the mail this weekend. Although the main body is made out of cardboard, it’s a couple of steps up from a standard Google Cardboard headset. The cardboard itself is sturdier, there’s a comfortable rubber edge where the headset meets your face, and eachRead More →

The on-demand Kitely grid passed 10,000 regions this month for the first time, and the Great Canadian Grid hit the 1,000 region mark. They helped boost OpenSim to a new record high of 71,360 standard region equivalents, an increase of 326 regions since last month. Overall, OSgrid, Kitely, the Great Canadian GridRead More →

I just received the Dscvr virtual reality headset in the mail, from manufacturer I Am Cardboard. At $30, this headset is a reasonable-priced upgrade by I Am Cardboard standards, which sells a plain cardboard headset for $20. But compared to the other headsets on the market, the Dscvr is tooRead More →

The Kitely Market saw the first downturn in its listing numbers this month, a result of some housekeeping on the part of management. “We were forced to remove the listings of several merchants who repeatedly failed to follow our product listing guidelines despite our detailed instructions on what needs toRead More →

I’ve been reading a lot of military science fiction lately and space operas. They’re two of my all-time favorite genres, and have been ever since I was a teenager. But in the decades since I’ve been in high school I’ve spent a lot of time writing about finance, economics andRead More →

Presence Capital Launches With Close Of World’s First Virtual Reality And Augmented Reality Focused VC Fund The team of leading VC, games, VR and tech industry veterans announce their inaugural fund of $10 million SAN FRANCISCO — Presence Capital, an early-stage venture capital firm focused on virtual reality and augmented reality startups,Read More →

Flickr has released a new app for the Gear VR that allows users to browse through the platform’s 360-degree photographs. “Over the years, Flickr users have uploaded tens of thousands of 360-degree photos and today we’re offering a new way to explore and view these images,” the company said inRead More →

The consumer release of HTC’s Vive headset is delayed until April 2016, HTC announced last week. “We will be starting the new year by making an additional 7,000 units available to developers, with pre-orders from the end of February followed by commercial availability in April 2016,” the company said. InRead More →

Google has released the Cardboard Camera app, free for Android smartphones. With Cardboard Camera, users are able to record 360-degree panoramas for viewing with Cardboard VR headsets. The way it works is that it prompts the user to slowly turn around in a circle — I spun around in my office chair.Read More →

Virtual reality is set to transform future workplaces by becoming the preferred method of communication, training, socialization and collaboration due to its ability to deliver immersive experiences in these areas, London Business School professor Lynda Gratton said in a report released last month. Virtual reality enables “many-to-many communications,” in aRead More →

The number of OpenSim-related communities on Google Plus is growing, in part due to simple subscription options, easy calendar updates, and Google allowing pseudonymous accounts. Altogether, there are 20 new communities on our list. The five biggest, that are specifically focused on OpenSim are OpenSim, OpenSim Everything, OpenSim Standalone, Collaborative Hypergrid, andRead More →

Samsung launched a virtual reality web browser last week, Samsung Internet optimized for Gear VR, allowing users to surf the Internet without taking off their virtual reality headset. The app allows users to check email and social media news feeds and read online articles and also supports 360-degree and 3D video streaming, as wellRead More →

More than a third of consumers say they would shop for more products online if they were able to try them virtually using headsets, and 63 percent say they expect virtual reality to impact their shopping experiences in the future, says the Reinventing Retail 2015 Report. Virtual reality or augmentedRead More →

The 2015 Terasem Annual Colloquium on the Law of Futuristic Persons, themed “Moral and Legal Imperatives for Sentient AI,” will take place in Second Life, on the Terasem region, on Thursday, December 10, 2015, with a stellar list of speakers. The four-hour event will start at 9 a.m., Pacific Time, noonRead More →

Frame, a company that can run any software in a cloud-based browser window — for a fee — is taking over Texas-based Bright Canopy, which offers browser-based access for Second Life and OpenSim viewers. Bright Canopy founder Bill Glover has told Hypergrid Business that he has accepted a position fromRead More →

San Francisco-based Gameface Labs, the company behind the all-in-one Gameface virtual reality headset, will be part of the Valve ecosystem, CEO Ed Mason told Hypergrid Business. The headset will also support Google Cardboard applications, he said, and will have a virtual world browser that will be compatible with both SecondRead More →

Kitely, OpenSim’s largest commercial grid by land area, announced today that it will switch all multi-region islands to varregion mode. Currently, customers renting these larger islands on the Kitely grid can choose to have them arranged as a simple group of regions, or in Kitely’s version of the megaregion format, which doesRead More →

Press release: TrendForce Forecasts VR Market Value to Hit US$70 Billion in 2020 as Innovative Apps Enrich This Industry Consumers’ relentless pursuit for richer audiovisual experience has propelled the popularity of virtual reality devices and drawn in more companies to invest in this market. Furthermore, the competition among the increasingRead More →

A new Paris-based grid, Utherworldz, is holding its grand opening today —  the second commercial gaming grid in a row to be hypergrid-enabled. In October, Neon Evolution held its grand opening with a fund raiser for the Susan G. Komen Foundation to fight breast cancer, and a $7 special on region rentals. UnlikeRead More →

Press release: 360Fly to speak at first-ever 360-degree and virtual reality film school  360fly, the world’s only single-lens camera capturing stitchless 360-degree video with interactive and virtual reality viewing capabilities, will send team members to guest speak at the first-ever 360-degree film school at the University of Irvine in OrangeRead More →

The 2015 OpenSim Community Conference starts this Saturday, leaving just three days to register. Registration is free here, but you can also choose to make a tax-deductible donation to support OpenSim development and get some extra benefits. For example, the “Exclusive Access” ticket, at $35, includes an invitation to a VIP Q&ARead More →

Select Verizon wireless retail stores will give away a limited number of Google Cardboard viewers to Verizon customers, the company announced today. The giveaway starts tomorrow, December 2, with four different designs featuring BB-8, R2-D2, Kylo Ren, and the new First Order Stormtrooper. There are also companion apps for iOSRead More →

As the virtual- and augmented- reality wars heat up, Apple is making sure it stays competitive with occasional acquisitions such as AR pioneer Metaio and 3D sensor outfit PrimeSense. Now it’s adding another company to its quiver, Swiss-based Faceshift, whose motion capture tech allows animated avatars to double the facial movements ofRead More →

Crista Lopes has released a new update of the Diva Distro version of OpenSim, used by many individuals and small groups for private OpenSim deployments and hypergrid-enabled mini-grids, to accompany the recent general release of OpenSim 0.8.2.0. Lopes, also known as Diva Canto in-world, is one of the core developersRead More →

CtrlAltStudio viewer developer David Rowe said he plants to stop work on the viewer, which is the only OpenSim viewer that currently supports the Oculus Rift. Linden Lab has an experimental viewer for the Oculus Rift, but it does not currently work with OpenSim. “I developed CtrlAltStudio viewer as a stop-gapRead More →

WoofbertVR launched a Samsung Gear VR app this week that will allow users to take virtual tours to marque museums around the world. Powered by Oculus VR, the app is already available for download and first users will enjoy an offer to visit the Courtauld Gallery, which houses one of London’sRead More →

Quantum Bakery LLC has released an iPhone case that doubles as a virtual reality viewer for iPhone 6 Plus, iPhone 6S and iPhone 6S Plus, but most importantly, one that could turn out as very competitive since it  makes it possible to fit a virtual reality viewer into your pocket.Read More →

Realiteer, a virtual reality company with a unique control mechanism, has released its first educational game, Wizard Academy for iOS and Android devices. I’m mentioning it here because it has a couple of game play mechanics I haven’t seen before, that could be useful for other developers. Walk-in place locomotionRead More →

At AVATARFest 2015, a virtual festival celebrating life on the hypergrid, HYPEvents.net launched a website that lists events from all over the hypergrid so avatars can find out what is going on right now, and where. The website scrapes the web and parses event info from grid event calendars. The site provides a singleRead More →

OpenSim crossed the 70,000 region milestone this month, with a new land area total of 71,034 standard region equivalents. It also crossed the 34,000 active users mark for the first time. OSgrid, Metropolis and Kitely were the biggest gainers in land area, with 1,272, 305 and 297 regions added, respectively. There are nowRead More →

There are now 6,097 different products listed on the Kitely Market, in 11,847 product variations — 7,189 of which are exportable. Kitely groups items together, so that, say, a red version of a dress and a blue version of the same dress are listed as variations of the same product.Read More →

Greenlight VR and Touchstone Research released the results of their survey of over 2,000 respondents this past week about attitudes towards virtual reality. Here are some highlights. 1. Gen-Z Rules Despite a perception among some of our readers — or maybe just in my house — kids aren’t all that blase andRead More →

Press release: Vuzix Awarded Eight CES 2016 Innovation Awards, Including “Best of” in Gaming and Virtual Reality ROCHESTER, N.Y. —Vuzix Corp., a leading supplier of video eyewear and smart glasses products in the consumer, enterprise and entertainment markets, announced that the company has received eight International CES Innovation 2016 awards,Read More →

More than 100,000 students have participated in virtual reality field trips through Google’s Expeditions, and the program is now expanding to 15 additional cities, Google announced Monday. Benefiting from the new move are Alexandria, Baltimore, Cincinnati, Detroit, Indianapolis, Las Vegas, New Orleans, Orlando, Phoenix, Salt Lake City and Washington DC,Read More →