Oculus Connect 2, the second annual developer conference, will bring together engineers, designers, and creatives from around the world to learn about the future of the Oculus platform and push virtual reality forward. This year’s Connect will feature keynotes from Brendan Iribe, Michael Abrash, and John Carmack, plus everything developersRead More →

Second Life’s content creators redeemed over $60 million last year, Linden Lab CEO Ebbe Altberg said Monday at the Silicon Valley Virtual Reality Conference in San Jose. Of that $60 million, “a lot of that is from the fashion industry,” he added. “Just like in the real world, people wantRead More →

AltspaceVR’s social virtual reality platform is now open to all, the company announced at the Silicon Valley Virtual Reality Conference today. The company offers a proprietary cloud-based platform for holding virtual meetings in which users can meet, talk, wave their hands, and share videos and other Web-based content. There’s aRead More →

A stylus designed to be used as an input device in virtual environments reached its $100,000 Kickstarter funding goal in less than a day this week. The Phree stylus from Tel Aviv-based OTM Technologies Ltd. can be used as a virtual pen that writes on any surface and could potentially beRead More →

More than 300 entrants are competing for more than $1 million in prizes in the Oculus’ Mobile VR Jam 2015 — and voting for the Community Choice prizes began yesterday, and will continue through May 26. Submissions include 184 games and 124 apps or experiences. One of the more visually compellingRead More →

The second annual Silicon Valley Virtual Reality conference is next week, and I’ll be there, representing both Women in Virtual Reality and Hypergrid Business. If any other readers are coming, I’d love to meet up with you. I’m flying in on Saturday night, and have all of Sunday open. InRead More →

Oculus Rift virtual reality headsets will begins shipping in the first quarter of 2016, the company announced today. Pre-orders will begin later this year. “In the weeks ahead, we’ll be revealing the details around hardware, software, input, and many of our unannounced made-for-VR games and experiences coming to the Rift,”Read More →

Over the past few years, education—from the elementary to the post-secondary level—has started to put much greater emphasis on the STEM fields, that is, science, technology, engineering, and mathematics. The reason for this is the growing recognition of the importance of STEM in modern digital society, and the predicted increaseRead More →

I’m extremely sad that we don’t yet have a virtual reality OpenSim viewer for the iPhone. (If you’re new to this blog, check out What is OpenSim?) But that doesn’t mean that we iPhone users can’t explore virtual reality at all. I recently bought a Google Cardboard headset — one ofRead More →

I’ve gotten a little wary of trying new virtual reality applications because some of the best ones, graphically, do the nastiest job on my stomach. There was that one swimming-with-sharks simulations that made me seasick, that I still remember well. AltspaceVR has figured out how to put people in aRead More →

Useful OpenSim and hypergrid-related Google Plus communities. Last updated: 1/3/2018 3D Broadcasting Network on Google Plus Hyperlicious Events on Google Plus Opensim Veranstaltungen on Google Plus 3rd Rock Grid Facebook group HYPEvents on Google Plus OpenSim Virtual on Google Plus 3RD Rock Grid Foundation and Community on Google Plus ImmersionRead More →

Press Release: Explore thousands of years old sites with Oculus Rift AMSTERDAM — ArcheoScan has launched a 10,000 Euro (US $10,500) Kickstarter campaign to convert a scanned archeological site for virtual reality. “Imagine yourself exploring mysterious tombs and secret places built even before the Roman Empire started. Picture yourself walking around, jumpingRead More →

Mountain Dew has produced the Dew VR Snow Experience, a live-action snowboarding virtual reality experience that takes fans on a 360 degree adventure through the Utah backcountry. The on-site experience will debut at the Burton US Open of Snowboarding in Vail, Colorado and South by Southwest in Austin, Texas and willRead More →

Cirque du Soleil Media has partnered with Samsung to produce a live action virtual reality aerial show to be viewed on its flagship Galaxy S6 and S6 Edge smartphones in combination with the Gear VR headset. Read full article at The Hollywood Reporter.Read More →

Icelandic article Björk is making a music video for the Oculus Rift. “It’s easy to get really intimate [with virtual reality],” she said in a recent interview. “It’s almost more intimate than real life. It also has this crazy panoramic quality. I think it’s really exciting.” Read the full article atRead More →

Monthly pageviews for Hypergrid Business crossed the 100,000 milestone for the first time in its six-year history, according to today’s Google Analytics report. Visitors viewed 101,371 pages in February, up from 97,036 pages in January. Both of these numbers are a significant increase over last year, when monthly pageviews typicallyRead More →

Press release: 360Heros announces new technology for producing 4K virtual reality 360° videos Supports Oculus Rift, Samsung Gear VR, Google Cardboard headsets Offers super high-definition video Olean, NY — 360Heros Inc., a company specializing in virtual reality 360 video technology, creates camera systems that can capture 4K (4,000 x 2,000 pixels)Read More →

Ready Player One is a best-selling novel by Ernest Cline set in the year 2044, a time when nearly the entire human population is tapped into a metaverse called The Oasis. There’s also a movie currently in development. The book is a love letter to 1980’s culture, but it stillRead More →

Augmented and Virtual Reality Devices to Explode from 3 Million Units in 2015 to 55 Million in 2020 Scottsdale, Arizona — ​The augmented (AR) and virtual reality (VR) markets are seeing much action, from new devices and new content, to existing content adapting to make use of the new medium. HeadRead More →

WizDish‘s ROVR developer kit will cost £395, or about US $610, according to a report today in VRFocus. WizDish is an omni-directional treadmill similar to the $700 Virtuix Omni or the $600 Cyberith Virtualizer and is designed to allow users to walk or run while wearing virtual reality headsets. The device requires special shoes, andRead More →

Valve just announced that it will show off its own virtual reality hardware, SteamVR, at next month’s Game Developers Conference in San Francisco. Valve is the company behind Portal, Team Fortress 2 and the widely-used PC game distribution hub Steam. “At GDC 2015, we’ll be giving demos of the refined Steam Controller,Read More →

Press release: Immersive Technology Alliance Annual Meeting and Affiliated VR Mixer Offers Easy Access From GDC Event Features VR Design Education, Industry Predictions, and Open Standards Discussion TORONTO, ON — Non-profit and non-proprietary, the Immersive Technology Alliance (ITA) is the voice and standards body for technologies such as virtual reality, augmentedRead More →

With the renewed interest in consumer-grade virtual reality systems, it is inevitable that there will be a new sort of “format war” going on for the hearts and minds — and wallets — of the general public. How this will play out is anybody’s guess, but the current positioning of contendersRead More →

River Island, a UK-based fashion chain, has released the first-ever fashion app for Google Cardboard-compatible virtual reality headsets. The app was released to promote the launch of the company’s Design Forum x Jean-Pierre Braganza collection, which hits the stores on February 24, and was created in partnership with the British Fashion CouncilRead More →

Today, the US Patent Office awarded Apple a patent for a virtual reality headset that is, in effect, a case for an iPhone or iPod. The patent application does not mention the iPad — possibly because it was first filed seven years ago, in 2008, two years before the iPadRead More →

Immersis, a project from the French VR company Catopsys, has hit its $100,000 Kickstarter goal for a virtual reality projection system. The technology adapts the image, in real-time, to the shape and size of the room you’re in. Watch the video below.Read More →

Mattel has updated its View-Master toy, this time, for the smartphone-owning virtual reality generation. The headset, which is scheduled to hit the market in the fall, is made in bright primary colors and works the same way as any other Google Cardboard-compatible headset — it breaks up the cellphone screenRead More →

Press release: LG G3 AND GOOGLE CARDBOARD BRING MOBILE VIRTUAL REALITY TO EVERYDAY LIFE More Consumers Get Access to Affordable and Powerful VR Experience with LG’s VR for G3 Giveaway SEOUL & MOUNTAIN VIEW, Calif. — LG Electronics (LG) and Google are making virtual reality (VR) more accessible to mainstream consumers. LG todayRead More →

Its not just cars, movies, and hotels using virtual reality for marketing. Outdoor-apparel brand Merrell showed off an Oculus Rift experience at the Sundance Film Festival last month and said it will do more virtual reality promotions. Watch the video below. Read the full story at AdAge.Read More →

I Am Cardboard — known for their Google Cardboard virtual reality smartphone cases made out of cardboard or EVA foam — is moving up-scale. Its latest design, XG VR, has already raised $70,000 on Kickstarter, well past its $20,000 goal with 22 days left to go. It’s certainly one ofRead More →

The initial batch of companies in what could be the first virtual reality accelerator have been announced. Among the projects selected by Rothenberg Ventures’ River are a system that creates 360-degree VR imagery, a headset that uses eye-tracking to build immersive experiences, and an embedded-in-VR journalism project. Each company got $100,000, office space and regular adviceRead More →

Press release: NextVR Completes First Live Broadcast Quality Virtual Reality Patented Technology Ushers in a New Era for TV, Film, Events, and Communications  Laguna Beach, CA – NextVR, a technology company that captures and delivers live and on-demand virtual reality experiences, last Friday announced they have successfully conducted the first ever live, broadcastRead More →

The Silicon Valley VR group has just announced dates and venue for their second annual conference and expo, May 18 and 19 at the San Jose Convention Center. According to Road to VR, organizers Karl Krantz and Nana Usui are expecting 1,200 attendees and 100 of virtual reality’s top innovators on the expoRead More →

Platform offers synchronized videos, hand gestures AltspaceVR has opened up applications for a closed beta of what it claims to be the world’s first immersive social virtual reality platform. The Redwood City, CA-based company’s social and content sharing platform connects friends and enthusiasts in shared virtual spaces and lets them interact online. ItRead More →

Virtuix Omni, the leading omni-directional treadmill for the Oculus Rift and similar virtual reality devices, unveiled its sleek final design this week at the Consumer Electronics Show in Las Vegas. The Virtuix Omni raised over $1,000,000 in a Kickstarter campaign last July, and then raised another $2.7 million in fundingRead More →

Samsung has launched a new website, Milk VR, a dedicated portal for 360 degree virtual reality videos that people can view using the new Gear VR virtual reality headsets. For those without Gear VR headsets, they can still watch the videos on the website.Read More →

Someday soon, we will have a virtual reality metaverse. A fantastical place, limited only by our imaginations, where time and space mean nothing and experiences are shared as easily as bit and bytes are today. What technology will form the basis of this metaverse? Will it be created by Facebook?Read More →

I think, looking back, we’ll see 2014 as a pivotal year in the growth of the metaverse. This was the year that early adopters realized that virtual reality was on its way, the hypergrid came into its own, Google Plus became the social platform of choice for metaverse residents, theRead More →

Press release: Randi Zuckerberg To Keynote Next Galaxy’s Virtual Reality Focused Business Innovation And Growth Summit Next Galaxy Corp., a leading technology and content solutions company developing dynamic, innovative consumer virtual reality experiences and technology, is proud to announce that Randi Zuckerberg is scheduled to be the keynote speaker forRead More →

Press release: DIRTT Launches the ICE Virtual Reality Experience Using Oculus Rift Now the Construction Industry — Contractors, Facility Managers, Architects, Interior Designers, and Clients — Can Virtually Walk Through Their Space Before It Is Built CALGARY, AB and CHICAGO, IL– Today, DIRTT brings virtual reality (VR) to a newRead More →

Update: VR Focus and TechRadar have both confirmed that Microsoft has actually released its prototype virtual reality headset to a group of early developers. Microsoft is rumored to be planning to mass produce a head-worn virtual gaming device in 2015 and is expected to showcase the product at the E3Read More →

More than half a million Google Cardboard kits are in user hands, Google Cardboard product manager Andrew Nartker announced in a blog post yesterday. Google Cardboard is a smartphone headset, typically made out of yes, cardboard, that often ships as an assemble-it-yourself kit. It comes with lenses, an NFC chip to tell virtualRead More →

Toronto-based Cordon Media, Inc. has raised more than $21,000 Canadian dollars on a $50,000 Indiegogo campaign for a new virtual reality smartphone headset that works with both iPhones and Android devices, folds up into a slim 15mm phone case, and comes with an innovative multi-touch gesture interface. The Pinć– pronounced “pinch” —Read More →

Virtual reality artists can now paint in 3D, with a new painting app, Tilt Brush, released for the Oculus Rift. You can paint thick, three-dimensional brush strokes, smoke, stars, and even light, according to development studio Skillman & Hackett. Watch a preview video below. Read more about it on Wired.Read More →

Fidelity Labs, the R&D think-tank inside Fidelity Investments, created StockCity for Oculus Rift and the Web. Stock City is a 3D visualization tool that uses virtual reality to transform an investor’s stock portfolio into a city that conveys information about stocks without a single number or percentage. It is an immersiveRead More →

World’s largest simulation, modeling and virtual reality event to open in Orlando on December 1 ARLINGTON, VA. — More than 500 corporations, government and military organizations, academic institutions and research institutions from around the world will exhibit and demonstrate revolutionary breakthroughs in one of the world’s fastest growing technologies. TheRead More →

Immersed Conference and Exhibition Demonstrates How Virtual Reality Is the Real Deal Jaunt, New Deal Studios, iZugar Studio, and More Will Envelop the Senses TORONTO, ON – Organized by The Immersive Technology Alliance, Immersed features two days of sessions led by leaders in virtual reality (VR), augmented reality (AR), andRead More →

Samsung has just gone public with its Project Beyond 3D camera for virtual reality film-making. It’s not yet available for sale, and there’s no news yet about when it will hit the market. The device is about the size and shape of a frisbee, with 16 high-definition stereoscopic cameras positionedRead More →

Are you still holding off on getting a Google Cardboard kit and turning your smartphone into a super low-cost virtual reality device? Maybe Volvo will change your mind. On Tuesday, the company is giving away a limited number of Volvo-branded Google Cardboard kits. All you have to do is downloadRead More →

Virtual reality’s success or failure will depend on interface design, Oculus Rift chief scientist Steve LaValle told a packed virtual conference hall last weekend at the OpenSimulator Community Conference. “If we do fail, it’ll be because human comfort hasn’t been given the respect it needs,” he told the attendees onRead More →

Full immersion virtual reality might be here sooner than you think — for movies, at least. Palo Alto-based Jaunt VR is developing a suite of hardware and software tools for creating 360-degree virtual reality videos. The use of 16-camera contraptions and 3-D sound-field microphones, which capture the sounds coming from variousRead More →

On Monday, to celebrate the tenth anniversary of Firefox, the Mozilla foundation launched the MozVR project to help fosaster the emerging virtual reality Web. In June, an Oculus-compatible version of Firefox was released. This is not a full virtual world platform like OpenSim, but more of an open source alternative toRead More →

Nimble VR is less than $1,300 away from its $62,500 Kickstarter goal, with 39 days left to go. It’s a sign that this is a useful bit of technology — a camera-based motion sensor that attaches right to the front of an Oculus Rift headset. A sensor attached to the frontRead More →

There’s yet another smartphone-based virtual reality headset on the market, this time from Australia-based company Phenomec. The headset, called the VRSmartView Developer Kit, costs AU $49.99 or about US $43.48 and is available for order now from the company’s website. Delivery is currently scheduled for December 12 of this year.Read More →

There are plenty of headsets on the market today that are basically shells made out of plastic — or cardboard — that you slide your smartphone into. Higher-end devices such as the Oculus Rift, Sony’s Project Morpheus, GameFace, AntVR, Vrvana Totem, CastAR, and Immersion VRelia, haven’t yet hit the consumer market.Read More →

I just noticed that KZero has an excellent new design. Perfect timing, too — as interest in virtual reality is exploding, so is the need for virtual worlds consultants of all kind. Arch Virtual also has an excellent new site, as does Designing Digitally. Of course, lots of vendors in ourRead More →

Press Release: Archos VR Glasses: Jumping Into the Mobile Virtual Reality World Available in November, starting at $29.99, Archos VR Glasses create immersive experiences for smartphone users Denver – Archos, a pioneer in Android devices, announces the Archos VR Glasses. Immersing users in a virtual reality environment, the French company keeps on making cutting-edgeRead More →

Island Oasis, a closed commercial social grid, released a new viewer for its residents yesterday. The custom viewer — available for download here — is a version of Firestorm configured specifically to work with Island Oasis, including links to the grid’s online marketplace, currency purchases, and full search functionality, said theRead More →

Are you already preparing your smartphone to be your doorway to virtual reality? If no, it’s high time you did so. While virtual reality hardware keeps going three different paths, mobile platform is taking shape as the one with a huge potential to dominate eventually. So don’t wait for the consumerRead More →

Press Release: First Classes in U.S. to Use Oculus Rift Virtual Reality System at Charlotte Latin School CHARLOTTE, N.C. — The art, engineering and programming students at Charlotte Latin School are the first students in the U.S. to use the Oculus Rift virtual reality system in their classes, announced Arch N.Read More →

The total land area on OpenSim’s public grids rose by the equivalent of 1,616 standard regions to 52,180, the grids gained more than 6,000 new registered users, but the number of active users fell by 280 this month on the back of a continued outage at OSgrid. Metropolis was the biggestRead More →

Press Release:  OpenSimulator Community Conference 2014 Expected to Sell Out, Tickets Still Available October 16, 2014 – Conference organizers expect the OpenSimulator Community Conference 2014 to be a sell out event this year.  The conference will be held on November 8 and 9, 2014 on an OpenSimulator grid designed specifically forRead More →

It looks like a little gray box. But when you move it through the air, it sounds more as though you’re moving a whole orchestra around the room in the palm of your hand. Technology developed at the university makes it seem as though the music is coming from thisRead More →

Exo-Life, a small social world, has completed its move from Zetamex to Dreamland Metaverse hosting this week. Zetamex and Dreamland Metaverse are the two leading hosting companies for companies, organizations and individuals running private OpenSim grids. How they switched The migration process was very straightforward, Dreamland CEO Dierk Brunner told HypergridRead More →

Carl Zeiss, a company known for high-end lenses, is now in the virtual reality business. Their headset, the VR One, is currently available for pre-order, with shipping scheduled to begin before Christmas. The first version of the device will support iPhone 6 and Samsung Galaxy S5 smartphones, trays for otherRead More →

If you live in Houston, Los Angeles, or Washington DC, check out the Oculus Rift experience for the upcoming movie “Interstellar” by director Christopher Nolan. The virtual tour, which began in New York City this week, takes you on a three-minute trip through the spaceship “Endurance” featured in the movie.Read More →

I’ve been feeling left out because so many cool virtual reality accessories coming out are for Android phones. And I have an iPhone. So I was really excited about the $49 AirVR, which just pulled in $25,000 Canadian — of a goal of $20,000 — with 11 days still left to go inRead More →

Okay, so the field for motion control is wide open. Nobody knows what technology and user interface paradigm will actually take us into mainstream virtual reality. But this probably isn’t it. Watch the video below, where users wear thimbles on their fingers while pointing at computer screens. If you don’tRead More →

A prototype virtual reality system from Sightline VR‘s Tomáš “Frooxius” Mariančík combines an Oculus Rift, a Leap Motion controller, and an innovative user interface to allow people to use their actual hands as controllers, no gloves required. I really like the in-world touch-screen interface but wonder whether your arms would get reallyRead More →

The folks at Oculus VR have posted videos for all the keynotes and talks from their Oculus Connect conference two weeks ago, so if you weren’t able to get to San Francisco, here’s your change to catch up on what you missed. Watch the Oculus Connect introduction below. Then theRead More →

One of the downsides of PC peripheral headsets like the Oculus Rift is that they require high resolution screens and motion sensors, which are expensive. Case-based virtual reality displays that are simply holders for smartphones solve trade that problem for a different one — cell phones don’t have enough powerRead More →

The Fifth Annual OpenSim Grid Survey is closing tonight and many of the smaller but still worthwhile grids still haven’t received enough votes. So later on this year, I’m doing another survey — one of favorite hypergrid destinations. What is the best place to go shopping? To hang out withRead More →

Samsung and Oculus VR are expected to release their collaborative project, the Gear VR, sometime before the end of the year. The headset uses the Galaxy Note 4 to power a completely untethered virtual reality experience and will be Oculus VR’s first actual step into the consumer market, since their own headset isn’t expected outRead More →

The European Union is giving away more than 80 million Euro — US $103 million — as part of the FIWARE Accelerator Programme for tech startups using cutting-edge technologies such as realXtend, an early off-shoot of OpenSim. The funding is in the form of a direct grant — no equity or loan repayments required.Read More →

Motion capture device Perception Neuron, from Beijing-based Noitom Ltd., is nearing the end of its Kickstarter, with less than two days to go. More than 1,000 people have already pledged nearly half a million dollars to the project, far surpassing the company’s $250,000 goal. Perception Neuron promises to bring gestureRead More →

Until very recently, if you ever found yourself talking about virtual reality, it was probably because you were cornered by a wild-eyed science fiction enthusiast breathlessly describing the holodeck on the USS Enterprise, the light cycles in the Tron mainframe, or dodging bullets in the Matrix. You almost certainly weren’tRead More →

Press Release: Vortex VR Partners With 3D Systems to Launch Virtual Reality Mobile Phone Case and Head Mounted Display 3DS provides design and manufacturing support in 3D printing VRTX I headset, tailor-made for the LG G3 Quad HD smartphone Selective Laser Sintering used to make headset ultra lightweight, highly functionalRead More →

Press release: Homido virtual reality smartphone-HMD is bringing VR to the masses Paris, France – Moving in the footsteps of Oculus Rift (Facebook), Morpheus (Sony), Gear VR (Samsung), Cardboard (Google), Homido is proud to bring Virtual Reality to the mass market with the 1st multi-feature Iphone app dedicated to smartphone-HMD headsets (alsoRead More →

Press Release:  OpenSimulator Community Conference Announces High Fidelity CEO Philip Rosedale as Keynote Speaker The OpenSimulator Community Conference is pleased to announce Philip Rosedale, Founder and CEO of High Fidelity, Inc. will be a keynote speaker at the second annual OpenSimulator Community Conference, scheduled to take place virtually on NovemberRead More →

About 8,000 people are expected to attend this year’s virtual Utherverse community convention, Virtual Con, twice that of last year’s 4,000 attendees. This year’s convention also includes a job fair and keynotes by virtual reality headset manufacturers Gameface Labs, Metaio, Altergaze and other high-profile virtual reality-related companies. “This is theRead More →

The Virtual Reality Foundation will holds its first-ever virtual reality award show The Proto Awards in Los Angeles on September 19 — and the deadline for nominations is this coming Monday. The Foundation will give out awards in several virtual reality-related categories, including art direction and design, interactive and social experience, sound andRead More →

ImmersiON-VRelia PRO Blue Sky ushers in new world of commercial virtual reality entertainment IRVINE, Calif. — ImmersiON-VRelia announced this week the launch of the immersive industry’s first-ever virtual reality commercial entertainment division. The new division will be dedicated to providing head mounted displays and content to amusement parks, visitor attractions, immersiveRead More →

  As we’ve noted previously, the FCC opened a comment period, which ended on July 18, 2014. More than a million comments were received over a five-month period. In fact, comments that were sent by postal mail are still being added. Please note, however, that a second comment period is nowRead More →

Updated Jan. 2, 2016: This page is so out of date! Please go see our Virtual Headsets Buying Guide, which lists over 70 Google Cardboard-compatible headsets categorized by price, and our handy Mobile virtual reality headset comparison chart, which has all the key specs, prices, and buying links for all the headsetsRead More →

The Cyberinth Virtualizer, which launched its Kickstarter campaign a little more than a week ago, has reached its $250,000 goal with 26 days left in the campaign. The $700 device is designed to be used in combination with a virtual reality headset such as the Oculus Rift, and allows users to walk, run, crouch, jumpRead More →

A new social virtual world is coming, and it’s called CEEK. Not much information is available yet, other than this press release. Here’s what we know so far: EON Reality, best known for the EON Icube and similar holodeck-style systems, is providing the technical infrastructure, and Next Galaxy Corp., which makes consumer-orientedRead More →

Press release: TRINITYVR ADDS 360 DEGREE OPTICAL TRACKING TECHNOLOGY TO TRINITY MAGNUM, ITS VIRTUAL REALITY AND PC SHOOTING MOTION CONTROLLER Company Also Announces Additional Games and Compatible Technology for Trinity Magnum, Including Arcade-Style Racing and Dinosaur Hunting Games NEW YORK – TrinityVR, a start-up company focused on building a scalableRead More →

Update: The survey is now closed, but you can see all the raw results here.   The explosion of new virtual reality developments, the announcement that Linden Lab is working on a new version of Second Life, and a steady stream of updates from High Fidelity have combined to createRead More →

  According to a report today in TechRadar, Microsoft has just accepted FOVE into its Microsoft Ventures program. FOVE Inc. is a company that makes the world’s first virtual reality headset with eye-tracking. The eye-tracking feature seems to take this headset a bit farther along than where the Oculus Rift isRead More →

Two more Comic-Con virtual reality experiences have been announced — “The Wall” from the Game of Thrones is back, and the Pacific Rim will be in VR for the first time. This is in addition to the previously-announced virtual experiences for the X-Men, Sleep Hollow, and the tornado movie “IntoRead More →

Press Release:  OpenSimulator Community Conference Announces Principal Scientist at Oculus VR as Keynote Speaker July 22, 2014 – The OpenSimulator Community Conference is pleased to announce Dr. Steve LaValle, principal scientist at Oculus VR and professor of Computer Science at the University of Illinois, will be a keynote speaker at theRead More →

According to a new report by UK-based virtual worlds research firm KZero, 83 million head-mounted virtual reality display devices such as the Oculus Rift will have been sold by 2018. In addition, 18 million virtual reality input systems will have been sold by that year. Prices to drop from $350Read More →