I think, looking back, we’ll see 2014 as a pivotal year in the growth of the metaverse. This was the year that early adopters realized that virtual reality was on its way, the hypergrid came into its own, Google Plus became the social platform of choice for metaverse residents, theRead More →

Press release: Randi Zuckerberg To Keynote Next Galaxy’s Virtual Reality Focused Business Innovation And Growth Summit Next Galaxy Corp., a leading technology and content solutions company developing dynamic, innovative consumer virtual reality experiences and technology, is proud to announce that Randi Zuckerberg is scheduled to be the keynote speaker forRead More →

Press release: DIRTT Launches the ICE Virtual Reality Experience Using Oculus Rift Now the Construction Industry — Contractors, Facility Managers, Architects, Interior Designers, and Clients — Can Virtually Walk Through Their Space Before It Is Built CALGARY, AB and CHICAGO, IL– Today, DIRTT brings virtual reality (VR) to a newRead More →

Update: VR Focus and TechRadar have both confirmed that Microsoft has actually released its prototype virtual reality headset to a group of early developers. Microsoft is rumored to be planning to mass produce a head-worn virtual gaming device in 2015 and is expected to showcase the product at the E3Read More →

More than half a million Google Cardboard kits are in user hands, Google Cardboard product manager Andrew Nartker announced in a blog post yesterday. Google Cardboard is a smartphone headset, typically made out of yes, cardboard, that often ships as an assemble-it-yourself kit. It comes with lenses, an NFC chip to tell virtualRead More →

Toronto-based Cordon Media, Inc. has raised more than $21,000 Canadian dollars on a $50,000 Indiegogo campaign for a new virtual reality smartphone headset that works with both iPhones and Android devices, folds up into a slim 15mm phone case, and comes with an innovative multi-touch gesture interface. The Pinć– pronounced “pinch” —Read More →

Virtual reality artists can now paint in 3D, with a new painting app, Tilt Brush, released for the Oculus Rift. You can paint thick, three-dimensional brush strokes, smoke, stars, and even light, according to development studio Skillman & Hackett. Watch a preview video below. Read more about it on Wired.Read More →

Fidelity Labs, the R&D think-tank inside Fidelity Investments, created StockCity for Oculus Rift and the Web. Stock City is a 3D visualization tool that uses virtual reality to transform an investor’s stock portfolio into a city that conveys information about stocks without a single number or percentage. It is an immersiveRead More →

World’s largest simulation, modeling and virtual reality event to open in Orlando on December 1 ARLINGTON, VA. — More than 500 corporations, government and military organizations, academic institutions and research institutions from around the world will exhibit and demonstrate revolutionary breakthroughs in one of the world’s fastest growing technologies. TheRead More →

Immersed Conference and Exhibition Demonstrates How Virtual Reality Is the Real Deal Jaunt, New Deal Studios, iZugar Studio, and More Will Envelop the Senses TORONTO, ON – Organized by The Immersive Technology Alliance, Immersed features two days of sessions led by leaders in virtual reality (VR), augmented reality (AR), andRead More →

Samsung has just gone public with its Project Beyond 3D camera for virtual reality film-making. It’s not yet available for sale, and there’s no news yet about when it will hit the market. The device is about the size and shape of a frisbee, with 16 high-definition stereoscopic cameras positionedRead More →

Are you still holding off on getting a Google Cardboard kit and turning your smartphone into a super low-cost virtual reality device? Maybe Volvo will change your mind. On Tuesday, the company is giving away a limited number of Volvo-branded Google Cardboard kits. All you have to do is downloadRead More →

Virtual reality’s success or failure will depend on interface design, Oculus Rift chief scientist Steve LaValle told a packed virtual conference hall last weekend at the OpenSimulator Community Conference. “If we do fail, it’ll be because human comfort hasn’t been given the respect it needs,” he told the attendees onRead More →

Full immersion virtual reality might be here sooner than you think — for movies, at least. Palo Alto-based Jaunt VR is developing a suite of hardware and software tools for creating 360-degree virtual reality videos. The use of 16-camera contraptions and 3-D sound-field microphones, which capture the sounds coming from variousRead More →

On Monday, to celebrate the tenth anniversary of Firefox, the Mozilla foundation launched the MozVR project to help fosaster the emerging virtual reality Web. In June, an Oculus-compatible version of Firefox was released. This is not a full virtual world platform like OpenSim, but more of an open source alternative toRead More →

Nimble VR is less than $1,300 away from its $62,500 Kickstarter goal, with 39 days left to go. It’s a sign that this is a useful bit of technology — a camera-based motion sensor that attaches right to the front of an Oculus Rift headset. A sensor attached to the frontRead More →

There’s yet another smartphone-based virtual reality headset on the market, this time from Australia-based company Phenomec. The headset, called the VRSmartView Developer Kit, costs AU $49.99 or about US $43.48 and is available for order now from the company’s website. Delivery is currently scheduled for December 12 of this year.Read More →

There are plenty of headsets on the market today that are basically shells made out of plastic — or cardboard — that you slide your smartphone into. Higher-end devices such as the Oculus Rift, Sony’s Project Morpheus, GameFace, AntVR, Vrvana Totem, CastAR, and Immersion VRelia, haven’t yet hit the consumer market.Read More →

I just noticed that KZero has an excellent new design. Perfect timing, too — as interest in virtual reality is exploding, so is the need for virtual worlds consultants of all kind. Arch Virtual also has an excellent new site, as does Designing Digitally. Of course, lots of vendors in ourRead More →

Press Release: Archos VR Glasses: Jumping Into the Mobile Virtual Reality World Available in November, starting at $29.99, Archos VR Glasses create immersive experiences for smartphone users Denver – Archos, a pioneer in Android devices, announces the Archos VR Glasses. Immersing users in a virtual reality environment, the French company keeps on making cutting-edgeRead More →

Island Oasis, a closed commercial social grid, released a new viewer for its residents yesterday. The custom viewer — available for download here — is a version of Firestorm configured specifically to work with Island Oasis, including links to the grid’s online marketplace, currency purchases, and full search functionality, said theRead More →

Are you already preparing your smartphone to be your doorway to virtual reality? If no, it’s high time you did so. While virtual reality hardware keeps going three different paths, mobile platform is taking shape as the one with a huge potential to dominate eventually. So don’t wait for the consumerRead More →

Press Release: First Classes in U.S. to Use Oculus Rift Virtual Reality System at Charlotte Latin School CHARLOTTE, N.C. — The art, engineering and programming students at Charlotte Latin School are the first students in the U.S. to use the Oculus Rift virtual reality system in their classes, announced Arch N.Read More →

The total land area on OpenSim’s public grids rose by the equivalent of 1,616 standard regions to 52,180, the grids gained more than 6,000 new registered users, but the number of active users fell by 280 this month on the back of a continued outage at OSgrid. Metropolis was the biggestRead More →

Press Release:  OpenSimulator Community Conference 2014 Expected to Sell Out, Tickets Still Available October 16, 2014 – Conference organizers expect the OpenSimulator Community Conference 2014 to be a sell out event this year.  The conference will be held on November 8 and 9, 2014 on an OpenSimulator grid designed specifically forRead More →

It looks like a little gray box. But when you move it through the air, it sounds more as though you’re moving a whole orchestra around the room in the palm of your hand. Technology developed at the university makes it seem as though the music is coming from thisRead More →

Exo-Life, a small social world, has completed its move from Zetamex to Dreamland Metaverse hosting this week. Zetamex and Dreamland Metaverse are the two leading hosting companies for companies, organizations and individuals running private OpenSim grids. How they switched The migration process was very straightforward, Dreamland CEO Dierk Brunner told HypergridRead More →

Carl Zeiss, a company known for high-end lenses, is now in the virtual reality business. Their headset, the VR One, is currently available for pre-order, with shipping scheduled to begin before Christmas. The first version of the device will support iPhone 6 and Samsung Galaxy S5 smartphones, trays for otherRead More →

If you live in Houston, Los Angeles, or Washington DC, check out the Oculus Rift experience for the upcoming movie “Interstellar” by director Christopher Nolan. The virtual tour, which began in New York City this week, takes you on a three-minute trip through the spaceship “Endurance” featured in the movie.Read More →

I’ve been feeling left out because so many cool virtual reality accessories coming out are for Android phones. And I have an iPhone. So I was really excited about the $49 AirVR, which just pulled in $25,000 Canadian — of a goal of $20,000 — with 11 days still left to go inRead More →

Okay, so the field for motion control is wide open. Nobody knows what technology and user interface paradigm will actually take us into mainstream virtual reality. But this probably isn’t it. Watch the video below, where users wear thimbles on their fingers while pointing at computer screens. If you don’tRead More →

A prototype virtual reality system from Sightline VR‘s Tomáš “Frooxius” Mariančík combines an Oculus Rift, a Leap Motion controller, and an innovative user interface to allow people to use their actual hands as controllers, no gloves required. I really like the in-world touch-screen interface but wonder whether your arms would get reallyRead More →

The folks at Oculus VR have posted videos for all the keynotes and talks from their Oculus Connect conference two weeks ago, so if you weren’t able to get to San Francisco, here’s your change to catch up on what you missed. Watch the Oculus Connect introduction below. Then theRead More →

One of the downsides of PC peripheral headsets like the Oculus Rift is that they require high resolution screens and motion sensors, which are expensive. Case-based virtual reality displays that are simply holders for smartphones solve trade that problem for a different one — cell phones don’t have enough powerRead More →

The Fifth Annual OpenSim Grid Survey is closing tonight and many of the smaller but still worthwhile grids still haven’t received enough votes. So later on this year, I’m doing another survey — one of favorite hypergrid destinations. What is the best place to go shopping? To hang out withRead More →

Samsung and Oculus VR are expected to release their collaborative project, the Gear VR, sometime before the end of the year. The headset uses the Galaxy Note 4 to power a completely untethered virtual reality experience and will be Oculus VR’s first actual step into the consumer market, since their own headset isn’t expected outRead More →

The European Union is giving away more than 80 million Euro — US $103 million — as part of the FIWARE Accelerator Programme for tech startups using cutting-edge technologies such as realXtend, an early off-shoot of OpenSim. The funding is in the form of a direct grant — no equity or loan repayments required.Read More →

Motion capture device Perception Neuron, from Beijing-based Noitom Ltd., is nearing the end of its Kickstarter, with less than two days to go. More than 1,000 people have already pledged nearly half a million dollars to the project, far surpassing the company’s $250,000 goal. Perception Neuron promises to bring gestureRead More →

Until very recently, if you ever found yourself talking about virtual reality, it was probably because you were cornered by a wild-eyed science fiction enthusiast breathlessly describing the holodeck on the USS Enterprise, the light cycles in the Tron mainframe, or dodging bullets in the Matrix. You almost certainly weren’tRead More →

Press Release: Vortex VR Partners With 3D Systems to Launch Virtual Reality Mobile Phone Case and Head Mounted Display 3DS provides design and manufacturing support in 3D printing VRTX I headset, tailor-made for the LG G3 Quad HD smartphone Selective Laser Sintering used to make headset ultra lightweight, highly functionalRead More →

Press release: Homido virtual reality smartphone-HMD is bringing VR to the masses Paris, France – Moving in the footsteps of Oculus Rift (Facebook), Morpheus (Sony), Gear VR (Samsung), Cardboard (Google), Homido is proud to bring Virtual Reality to the mass market with the 1st multi-feature Iphone app dedicated to smartphone-HMD headsets (alsoRead More →

Press Release:  OpenSimulator Community Conference Announces High Fidelity CEO Philip Rosedale as Keynote Speaker The OpenSimulator Community Conference is pleased to announce Philip Rosedale, Founder and CEO of High Fidelity, Inc. will be a keynote speaker at the second annual OpenSimulator Community Conference, scheduled to take place virtually on NovemberRead More →

About 8,000 people are expected to attend this year’s virtual Utherverse community convention, Virtual Con, twice that of last year’s 4,000 attendees. This year’s convention also includes a job fair and keynotes by virtual reality headset manufacturers Gameface Labs, Metaio, Altergaze and other high-profile virtual reality-related companies. “This is theRead More →

The Virtual Reality Foundation will holds its first-ever virtual reality award show The Proto Awards in Los Angeles on September 19 — and the deadline for nominations is this coming Monday. The Foundation will give out awards in several virtual reality-related categories, including art direction and design, interactive and social experience, sound andRead More →

ImmersiON-VRelia PRO Blue Sky ushers in new world of commercial virtual reality entertainment IRVINE, Calif. — ImmersiON-VRelia announced this week the launch of the immersive industry’s first-ever virtual reality commercial entertainment division. The new division will be dedicated to providing head mounted displays and content to amusement parks, visitor attractions, immersiveRead More →

  As we’ve noted previously, the FCC opened a comment period, which ended on July 18, 2014. More than a million comments were received over a five-month period. In fact, comments that were sent by postal mail are still being added. Please note, however, that a second comment period is nowRead More →

Updated Jan. 2, 2016: This page is so out of date! Please go see our Virtual Headsets Buying Guide, which lists over 70 Google Cardboard-compatible headsets categorized by price, and our handy Mobile virtual reality headset comparison chart, which has all the key specs, prices, and buying links for all the headsetsRead More →

The Cyberinth Virtualizer, which launched its Kickstarter campaign a little more than a week ago, has reached its $250,000 goal with 26 days left in the campaign. The $700 device is designed to be used in combination with a virtual reality headset such as the Oculus Rift, and allows users to walk, run, crouch, jumpRead More →

A new social virtual world is coming, and it’s called CEEK. Not much information is available yet, other than this press release. Here’s what we know so far: EON Reality, best known for the EON Icube and similar holodeck-style systems, is providing the technical infrastructure, and Next Galaxy Corp., which makes consumer-orientedRead More →

Press release: TRINITYVR ADDS 360 DEGREE OPTICAL TRACKING TECHNOLOGY TO TRINITY MAGNUM, ITS VIRTUAL REALITY AND PC SHOOTING MOTION CONTROLLER Company Also Announces Additional Games and Compatible Technology for Trinity Magnum, Including Arcade-Style Racing and Dinosaur Hunting Games NEW YORK – TrinityVR, a start-up company focused on building a scalableRead More →

Update: The survey is now closed, but you can see all the raw results here.   The explosion of new virtual reality developments, the announcement that Linden Lab is working on a new version of Second Life, and a steady stream of updates from High Fidelity have combined to createRead More →

  According to a report today in TechRadar, Microsoft has just accepted FOVE into its Microsoft Ventures program. FOVE Inc. is a company that makes the world’s first virtual reality headset with eye-tracking. The eye-tracking feature seems to take this headset a bit farther along than where the Oculus Rift isRead More →

Two more Comic-Con virtual reality experiences have been announced — “The Wall” from the Game of Thrones is back, and the Pacific Rim will be in VR for the first time. This is in addition to the previously-announced virtual experiences for the X-Men, Sleep Hollow, and the tornado movie “IntoRead More →

Press Release:  OpenSimulator Community Conference Announces Principal Scientist at Oculus VR as Keynote Speaker July 22, 2014 – The OpenSimulator Community Conference is pleased to announce Dr. Steve LaValle, principal scientist at Oculus VR and professor of Computer Science at the University of Illinois, will be a keynote speaker at theRead More →

According to a new report by UK-based virtual worlds research firm KZero, 83 million head-mounted virtual reality display devices such as the Oculus Rift will have been sold by 2018. In addition, 18 million virtual reality input systems will have been sold by that year. Prices to drop from $350Read More →

In a recent comment thread, some readers have asked questions about OpenSim’s long-term goals and road map. I’m going to offer some suggestions now, and ask you, my readers, to contribute others in the comments. Then I will do a survey of our readership to find out which long-term featuresRead More →

The first image of Samsung’s new virtual reality headset, the Gear VR, have been leaked online. Gear VR is basically a more comfortable and durable version of Google Cardboard, though with one significant difference. Both headsets work by putting two lenses in front of a customer’s own smartphone. In theRead More →

OculusVR, the company behind the Oculus Rift virtual reality headset that was acquired by Facebook for $2 billion this year, will hold a virtual reality conference in September. Oculus Connect will be held on September 19 and 20 in Hollywood, California and is aimed at virtual reality developers, engineers andRead More →

The Kickstarter crowd-funding campaign for Control VR, a globe-based virtual reality motion control system ended successfully Saturday with $442,227 raised. The company had asked for $250,000. Delivery of the devices is scheduled to begin in December. A rig that includes both hands, arms, fingers and body cost $600 through theRead More →

Now that Facebook has bought OculusVR for $2 billion dollars, the pressure is on Google to do something in this space. This week, Google has released its own headset — and it’s made of cardboard.   Cnet calls Google Cardboard “perhaps one of the most important, quirky, and ingenious advances inRead More →

Press release: Metaio R&D Lab Releases 6D Augmented Reality Holodeck Technology to Developers MUNICH — Metaio, the world leader in Augmented Reality (AR) software and solutions today revealed its 6D Holodeck technology that places virtual environments directly in the real world allowing smartphone users to explore them with their on-board cameras.Read More →

ANTVR — a Beijing-based, open source alternative to the Oculus Rift, completed a successful Kickstarter campaign this week. ANTVR is a wireless virtual reality headset that comes with a clever transformable controller. Kickstarter prices started at $270, and delivery is scheduled for this September. Some critics are worried that theRead More →

There are only four days left to get your proposal in for this fall’s OpenSimulator Community Conference. Last year, around 350 people attended the conference, and more than 3,000 watched the 40-plus videos posted online. The conference was also a great opportunity to network with potential business partners and technology experts.Read More →

Press release: Red Dot Square announces ground breaking Virtual Reality software to help organisations make better, faster, retail and shopper decisions A new development in Virtual Reality technology is changing the way businesses plan, visualise and improve the retail and shopper experience thanks to the creation of the industry’s leadingRead More →

Framestore, the company behind the “Game of Thrones” virtual reality simulations at SXSWi 2014, has opened what it says is the world’s first virtual reality and immersive content studio. “We’re already building a state-of-the-art space in our New York office to accommodate a variety of cutting-edge equipment that will guideRead More →

Linden Lab founder Philip Rosedale offered insights into his new company’s business model and technical architecture yesterday in a talk and question-and-answer session about High Fidelity on the MOSES OpenSim grid yesterday. Of particular interest from a business perspective is that the High Fidelity software will be open source, similar toRead More →

London-based Cmoar Ltd. unveiled a new smartphone-based virtual reality headset at the Electronic Entertainment Expo in Los Angeles this week. The company is planning a Kickstarter for the project, but no date has yet been set. The headset is designed for watching traditional movies on a virtual movie screen, for watching 3DRead More →

Control VR, the glove-based controller system that got half-way to its $250,000 Kickstarter goal after just one day, has now passed that goal with 23 days left to go. The Los Angles-based company is promising delivery by Christmas of this year, with a two-glove development kit priced at the $600 pledge level.Read More →

Quality reasons have caused Ohio-based YEI Corporation to delay shipping on its Kickstarter-funded PrioVR virtual reality full body controller system. “You deserve a quality product and we don’t believe the product we can ship next month will meet that level of quality,” said Mike Sutherland, VP of YEI Technology, in an announcement. “The shortRead More →

Loading Human, a first-person adventure from Untold Games that ended a successful Kickstarter this past Tuesday, will have a natural, “invisible interface” approach to interactivity. Hand-held controllers allow the player to interact with any object in the game. Of particular interest is the fact that the in-world hands change gesturesRead More →

Press release: Announcing the 2nd Annual OpenSimulator Community Conference 2014 June 3, 2014 – AvaCon and the Overte Foundation are pleased to announce the second annual OpenSimulator Community Conference 2014, to take place virtually on the OpenSimulator Conference Center grid on November 8-9, 2014. The OpenSimulator Community Conference is anRead More →

Oculus VR is teaming up with Samsung on a new virtual reality headset, Engadget reported today. Oculus will provide the software, Samsung will handle the hardware. Samsung will also give Oculus early access to its next-generation OLED display screens. The site also reported that Samsung’s new headset will not beRead More →

BOSTON — The Immersive Education Initiative today announced that all official Immersive Education events will now accept Bitcoin starting with Immersion 2014 in Los Angeles next week, followed by the European Immersive Education Summit in Vienna this fall and the Immersive Researcher’s Summit in New York City next spring. To encourageRead More →

Since I last checked out grid-worthy WordPress themes, many more gorgeous, free, responsive themes have hit the market. Here’s a roundup of a few I’ve collected, thinking, “Wow, this would make a great grid website!” because they have a strong focus on images. These themes illustrate some of the other things IRead More →

The virtual reality hardware landscape is changing so quickly, it’s hard to keep up. But one trend is already clear, with devices falling into one of three categories — PC and console peripherals, self-contained systems, and smartphone-powered headsets. Here’s an overview of what’s going on with the all the majorRead More →

Quick round up of three stories that I had missed, in case you get all your virtual reality news from Hypergrid Business. Virtual reality comes to Chuck E. Cheese’s A $350 virtual reality headset might seem a little pricey, so until prices come down you can get your virtual reality fixRead More →

In February, I ran an overview piece about the Best metaverse communities, which has since become one of the most-read articles on this site. Yesterday, I updated that article with some new communities, and just got word of a few more communities that I’m missing, which might be of particular interest toRead More →

Press release: SMI and WorldViz Bring Eye Tracking to Virtual Reality BERLIN and TELTOW, Germany — VSS 2014 inFlorida: SensoMotoric Instruments and WorldViz show responsive 3D scenarios incorporating gaze and motion tracking  for realistic analysis and interaction in VR environments. SensoMotoric Instruments (SMI), a leader in eye tracking technology, andRead More →

A Beijing-based company, ANTVR Technology Co., Ltd., has created an open source version of the Oculus Rift and has reached $145,000 of its $200,000 Kickstarter goal after just four days.   This particular device falls into the same category as the Oculus Rift and Sony’s Project Morpheus, offering fully immersive virtual reality,Read More →

On Thursday, the Federal Communications Commission voted 3-2 to begin a four-month public comment period about new rules billed as meant to protect and promote an open Internet. For example, under the new rules, “priority service offered exclusively by a broadband provider to an affiliate should be considered illegal until proven otherwise.” However, accordingRead More →

We all know about the downsides of bubbles — the investment of time and money in hopeless projects, the over-inflated expectations, the fact that hype is all you see everywhere you go. But whether you call a bubble, a boom, or, per the Gartner hype cycle, the “peak of inflatedRead More →

I’ve written before about a few low-cost Oculus Rift alternatives, which basically put a cellphone inside some kind of frame. They include the Altergaze, which just concluded a successful Kickstarter with headset prices at around $140. And the vRase, which had its successful Kickstarter last fall with Kickstarter prices for the preorders starting at around $80.Read More →

Press release: Next3D Streams Live 360-Degree Stereoscopic Video to Virtual Reality Displays Such as the Oculus Rift ATLANTA — Next3D, a pioneer and leader in stereoscopic video compression and transmission solutions, announced today deployment of its proprietary NextStream360 system to capture sports, concerts, films, and other experiences for broadcast inRead More →