On Tuesday, David Kariuki’s article about a freebie store that distributed content that was “found and collected” on other grids — without any checks that the content was legal — drew some comments from people who defended the practice. Let’s put aside the main issue, that infringing content opens the
Second Life builders and designers coming over to OpenSim might think that it’s the same thing, except for the lack of support for some high-end vehicle physics scripting commands — and bigger prims. In fact, OpenSim actually offers some unique benefits that designers should be ready to take advantage of.
After ReactionGrid announced plans to patent a process for deploying and managing OpenSim earlier this month, the open source community responded with dismay. In comments on the initial announcement, and in ReactionGrid’s follow-upÂ clarification, and in the OpenSim discussion list, open source advocates worried that patenting processes might hurt the development
Over the past couple of weeks, we’ve been surveying the owners of all the public OpenSim grids about what their grids are all about. We asked about hypergrid, currencies, maturity levels — and intellectual property policies. What we found suprised us. A number of OpenSim grids now have very detailed
According to information presented at a recent U.S. International Trade Commission hearing, piracy may be hurting companies less than previously though. Fritz Foley, an associate professor at Harvard Business School, told the commission that content producers often assume that a pirated copy of a product blocks the sale of an