After ReactionGrid announced plans to patent a process for deploying and managing OpenSim earlier this month, the open source community responded with dismay. In comments on the initial announcement, and in ReactionGrid’s follow-up clarification, and in the OpenSim discussion list, open source advocates worried that patenting processes might hurt the developmentRead More →

Over the past couple of weeks, we’ve been surveying the owners of all the public OpenSim grids about what their grids are all about. We asked about hypergrid, currencies, maturity levels — and intellectual property policies. What we found suprised us. A number of OpenSim grids now have very detailedRead More →

As the virtual worlds grow and develop — and evolve into the next 3D Web — the issue of copyright is being debated again. In some ways, virtual worlds copyrights may require changes in the way we think of and use copyrights. But, in most respects, virtual worlds copyrights areRead More →