One of the first questions every new grid owner must answer is whether to have in-world payment, so that users can buy stuff, or pay for services, or donate money while they’re on the grid. The easiest answer is “no.” You can put up some freebie stores, have residents buyRead More →
The Las Vegas-themed Neon Grid is having a grand-opening party tonight at 8 p.m. Pacific at the Landing Strip Club on its Welcome Center region.Â The grid is among the few — possibly, the only– commercial grid that uses PayPal for games and shopping via the PayPal money module. During theRead More →
In this articleÂ I want to address the application of the regulations of the Office of Foreign Assets Control (â€œOFACâ€) to businesses dealing with virtual currencies. This aspect of regulations is often overlooked or ignored, but the fines are very real. This spring, PayPal was finedÂ $7,658,300 because they allowedÂ transactions withÂ Iranian andRead More →
Press Release: PayPal Unveils New Payment Solution for Digital Goods Industry Leaders Facebook and FT.com Using PayPal to Simplify Micropayments for Digital Content SAN FRANCISCO–INNOVATE 2010 — PayPal today announced the upcoming availability of PayPal for digital goods, a new in-context, frictionless payment solution that lets consumers pay for digitalRead More →
Virtual worlds run by non-profit organizations focus on providing a low-cost platform for other non-profits and individuals. To many in the non-profit sector, in-world economies belong on for-profit grids like Second Life and Blue Mars. However, some non-profits running grids on the OpenSim platform are beginning to embrace in-grid paymentsRead More →
Germany’s Grid4Us and GermanGrid launched in-world money systems yesterday, using the VirWox virtual payment system. The virtual money — Open Metaverse Currency — is fully convertible with US Dollars, Euros and other real world currencies, as well as with Linden Dollars. Unlike previous attempts to set up currencies for in-worldRead More →
This week, ReactionGrid has released its $8,950 Banbury virtual world server, for those who want to physically own their own virtual universe. But for customers willing to let their virtual worlds be managed by someone else, there are also inexpensive hosted options. Today, ReactionGrid runs one public grid, and aRead More →
The company is in Singapore. The owners are in Thailand, Moscow, and Shanghai. What’s the most convenient location for the annual corporate meeting? Hint: it’s got dragons, a spaceport, and a red light district. You might think â€“ China. But the company actually picked a place much cheaper to travelRead More →
Unlike Second Life, the open source virtual world platform OpenSim does not have a built-in currency system. To users, this is a significant lack of functionality â€“ but developers see it as a feature. The reason? OpenSim is not a clone of the Second Life game â€“ that multi-user virtualRead More →
When it comes to virtual world real estate and design, DeepThink has been a big player, operating one of the largest continents in Second Life. But in recent months, the Shanghai-based company has been refocusing on OpenSim, the open-source platform that’s rapidly becoming the standard for enterprise virtual worlds. OpenSimRead More →
According to OpenSim core developer Charles Krinke, there are 330 key functions in Second Life â€“ and 300 of them have been fully implemented in OpenSim. Of the remaining 30, half have to do with vehicle physics, he said. These are the functions that allow virtual passengers to ride inRead More →
According to Ralf Haifisch, a virtual worlds developer, what we’re seeing now is the emergence of a new Internet. And he knows what’s he’s talking about â€“ he was the first one in his part of Germany to run an Internet host there â€“ and sent me a document dating back to 1991 attesting this fact.Read More →
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