This week, OpenSimulator released a security fix to protect content on public grids. All public grids should either install the fix, or configure an HTTP proxy to protect important ports, said OpenSim core developer Justin Clark-Casey in the announcement. But the danger goes beyond protecting the data on grid servers, ifRead More →

Metaverse security took a big step forward today as Avination donated OpenSim code implementing an “export” permission setting. The company also worked together with Singularity viewer developers to add support for this new permission to the viewer. Today, OpenSim has three permissions — copy, transfer, and modify — that determine whatRead More →

As John Rogate pointed out today, the 4096 bug — which limits hypergrid teleports to no more than 4,096 regions in any direction — is a significant impediment to hypergrid travel and to the growth of the metaverse as a whole. But, as several people commented, there is another impedimentRead More →

Enterprises rolling out new OpenSim grids are often concerned about security issues of running OpenSim, and justifiably so. OpenSim is alpha software and still poses some security challenges. However, the security level of a particular OpenSim deployment depends quite a bit on how it is configured. Here are the mostRead More →

Back in the early days of Internet technology it was feasible to have “security by obscurity” — putting up a document on the Internet, say, but making the address so complicated that nobody would be likely to stumble upon it by accident. That was in the days before decent searchRead More →

Enterprises rolling out new OpenSim grids are often concerned about security issues of running OpenSim, and justifiably so. OpenSim is alpha software and still poses some security challenges. However, the security level of a particular OpenSim deployment depends quite a bit on how it is configured. Here are the mostRead More →

Guess what, the below is not security! “If we want to put a life-size prototype of our super-secret product in Second Life, then there are many creative ways we implement extra layers of security such as making it invisible unless we’re in the room.” Really? Did you just say that?Read More →