If you’re launching a new grid, your number one problem is lack of content. Whether your grid is a corporate office complex for your employees, a campus for your students, or a large social and roleplaying world for your residents, they all need clothes, skins, hair, shoes, furniture, productivity tools,Read More →

Back when 3rd Rock Grid first launched in the spring of 2008, it was one of the earliest OpenSim grids and the owners had to figure out everything on their own. The grid’s managers had to learn how to install the software and maintain it, manage upgrades, backups, modules, land,Read More →