Spellscape, Avination fix inventory bug

There is a new version of the OpenSimulator software,, which fixes an inventory permissions bug that appeared in 0.8 and

Justin Clark-Casey

Justin Clark-Casey

This change fixes a problem with the llGiveInventory and llGiveInventoryList scripting commands, said core developer Justin Clark-Casey in a post.

When these script commands are used to give items to an avatar, the next permissions weren’t set correctly.

“So even if no mod, copy, transfer was set on the prim inventory item, the user would wrongly be able to reset those flags on the received item,” he said.

Grids that can’t upgrade to that want to fix this problem will need to manually apply the patch, which is located here.

The welcome region of the Spellscape grid, recently hypergrid-enabled.

The welcome region of the Spellscape grid, recently hypergrid-enabled.

The problem was first discovered by Spellscape, a UK-based magic-themed grid. Spellscape also contributed the initial fix, Clark-Casey said.

OpenSim core developer Melanie Thielker, who is also the owner of the Avination grid, completed the work of adding it to OpenSim.

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Maria Korolov

Maria Korolov is editor and publisher of Hypergrid Business. She has been a journalist for more than twenty years and has worked for the Chicago Tribune, Reuters, and Computerworld and has reported from over a dozen countries, including Russia and China. Follow me on Twitter @MariaKorolov.

7 Responses

  1. Hi, Tim and I have been busy as most knows so I have not had a chance to test this yet. One thing i do have a question that i want to test is the ability to send items from a prim on sim A to a avatar on sim B. I know it was working before, it just never popped up the permission dialog box and the receiving avatar on the other sim had to relog to see the new items in they’re inventory.
    I am wondering if has fixed that yet so receiving avatars can see their new items without relogging.
    Thank you to all in advance who have tested this and letting me know in the comments below.

    • me@timothyfrancisrogers.me' hack13 says:

      Yes we are so excited for this fix, it was much needed for our Zetamex Tech products which we will be able to focus on in the coming months.

    • geir.noklebye@dayturn.com' Geir Nøklebye says:

      After the upgrade I can reliably send items from my avatar on my own grid to my avatar on Kitely when both are logged in and it will appear in the My Suitcase folder immediately. Before the upgrade that only worked reliably when both were on my grid (without relogging.)

      Sending to the avatar when he is offline is not very predictable. They only show up after the has teleported back to my grid even though every console message says the item was successfully transferred to the receiving grid. …and then only when the avatar returns to Kitely. I have not tested with other grids.

  2. laeming@exemail.com.au' LaeMing Ai says:

    This seems to be breaking ODE physics around meshes for me. 0.8 is working fine (didn’t move to as didn’t need the fix there) is not letting me enter a concave mesh that is my landform.

  3. geir.noklebye@dayturn.com' Geir Nøklebye says:

    I have not experienced any problems with ODE physics after the upgrade. Can enter any buildings or other mesh items that have openings.