On Monday, to celebrate the tenth anniversary of Firefox, the Mozilla foundation launched the MozVR project to help fosaster the emerging virtual reality Web.
In June, an Oculus-compatible version of Firefox was released. This is not a full virtual worldÂ platform like OpenSim, but more of an open source alternative to Unity 3D. Firefox already supports some 3D features, via WebGL and HTML 5, and the Oculus support allows 3D scenes to be viewed in the side-by-side stereoscopic format.
MozVR is an online community that will help developers share 3D experiences, tools, and tutorials, the organization said in its announcement.
The first demos highlighted on MozVR includeÂ Sechelt, a WebGL fly-through of coastal British Columbia built with Ricardo CabelloÂ ofÂ Three.js, andÂ The Polar Sea, a documentary byÂ DEEPÂ that takes users to the Arctic in 360Â° VR video, powered byÂ eleVRâ€™s WebGLÂ VR video player.
The platform currently supports only the Oculus Rift, but support for other devices is coming soon.
“We are using the Rift as our initial test and development device, but are committed to device-agnostic Web VR,”Â the organization said.
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