Review: FiiT VR viewer is close to perfect

Update: In August, I bought a FiiT VR 2S, and that is now my new favorite. Another headset I’m recommending is the BoboVR Z4 headset, which has a 120-degree field of view, built-in headphones, and a built-in control button.

LeNest official wideIf you haven’t bought a virtual reality headset yet and are looking for a low-cost fully-enclosed alternative to a cardboard set, then this is the headset for you.

Disclosure: I bought this headset with my own money, and the purchase links at the bottom of this article are to all the major sites I know that carry it, with affiliate links where available.


It comes in a nice sturdy package with custom insets to keep everything in place. The outside faceplate and the lenses are covered with protective clear plastic.

At 10 ounces, or about 283 grams without its straps, it is lighter than the Samsung Gear VR.

And with a 102 field of view, it actually has a wider view than the Gear VR as well.

It fits over glasses. The distance between the lenses is adjustable. Plus, it is the only headset I’ve tried so far where the focal distance of each lens can be adjusted individually.

The outside cover is transparent, for augmented reality applications.

It opens easily, with a very simple but tight-closing latch. The smartphone sits on an adjustable shelf, making it extremely easy to take in and out. The smartphone positioning mechanism, in fact, ranks with the simplest and easiest on the market today and fits very easily over smartphone protective cases, as well.

The straps are the standard three-point system — around the sides and over the top of your head. I had trouble getting them just right, but then I have trouble with all the straps on all the headsets. Maybe my head is shaped weird? Or I have too much hair?

There are gaps on the sides between the outside cover and the headset itself, so you can easily plug in cords — for charging, or for an audio headset.

This is a Google Cardboard compatible headset, so it works with the thousands of Google Cardboard applications currently on the market, as well as all the virtual reality videos. It can also be used as a private movie theater to play traditional movies.


I have to stretch to find any cons with this headset. There are a couple, but neither is a deal-breaker.

First, the openings on the side that let it cords — and air — through may also let in a little light for some people. To address this problem, the headset comes with a couple of different glare shields. The built-in one is nice and wide, good for watching videos, but does let in a little light.

There’s a second glare shield that comes in the box with the headset. You’re supposed to pull out the little shelves that the smartphone sits on, snap the shield in place, and put the shelves back in.

LeNest glare shield.

The glare shield before I attacked it with scissors.

LeNest glare shield.

The glare shield after.

I couldn’t get the shelves out, so I took a pair of scissors and cut out the bottom openings and then it fit just fine. Update: the official site for the headset shows how to get the shelves out — you slide them apart as far as they go, then pull up on the outside edge and they come right out, then snap back in again. So I mutilated my glare shield for no good reason.

However, it actually narrowed the field of view a little bit with my phone, a Samsung Galaxy S6. If you have a smaller phone, you could try the shield. But if you have a phone as large as mine, or larger, you might want to skip it. I tried it both ways, and I prefer it without the second shield, and I didn’t see any light coming from the sides, just a little from the bottom, where my nose is. Adjusting the headset so it sits tighter on my face eliminated that light leakage as well.

The other issue with this headset, which is a problem I’ve found with every single Chinese headset I’ve tried so far, is that there’s no Google Cardboard QR Code.

I tried out a bunch of different QR Codes, and found that the Freefly VR one seems to work well.

Freefly VR QR code

If I get an official one, I’ll update this story.

Finally, my headset did not come with a controller, and there is no button on the headset itself. Fortunately, I have about a dozen controllers lying around, so this is not an issue for me. If you don’t have a controller, and come across an application that requires one, you will need to purchase one separately, or buy a version of this headset that comes with a controller — there are several.

Right now, however, most Google Cardboard apps have a look-to-activate interface because so many headsets are missing buttons. In my case, the only app that I actually use a controller with is End Space VR. This app also works without a controller, but I like the feel of holding something in my hand and clicking it to shoot.

Bottom line

Buy this headset for $26 on Amazon without a controller and $32 on Amazon with a controller.

This headset is also sold under the LeNest brand name $31 on Amazon without a controller and $27 on GearBest. It’s sold under several other brand names as well — look for the translucent cover, and the 102-degree field of view.

AliExpress has several of these headsets bundled with a variety of different controllers. You can get it for $23 with a tiny black controller, $25 with a slightly larger white controller, or $28 for a black-and-red two-handed gamepad.

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Maria Korolov

Maria Korolov is editor and publisher of Hypergrid Business. She has been a journalist for more than twenty years and has worked for the Chicago Tribune, Reuters, and Computerworld and has reported from over a dozen countries, including Russia and China. Follow me on Twitter @MariaKorolov.

95 Responses

  1.' Samuel Drake says:

    Is this the same viewer?

    It will ship tomorrow rather that waiting a month for it to get here from China.

    • Yup, same viewer. The fact that all these headsets are being distributed under all different brand names is giving me headaches trying to keep track of it all.

  2.' Linda Diva says:

    On ebay Germany are a few starting with 19 euro incl shipping and from Germany, takes 2 days to get here ( Germany). its the Riem 2 with controller but not branded, has the same features as discribed above. I have one, works fine for me with windows lumia Phone and chinese huge Phone. Would be nice if viewers had a choice to split the screen in side by side 3D rather than detecting the Occulus only. I dont get that…give people a choice….19 euro or 599 is a huge difference….is crazy. There are many 3D free video players that make any picture or movie in 3d SBS, Analglyph and all other 3D formats too.

  3.' Marko B. says:

    I can’t seem to find any reliable data on picture quality with this headset. I managed to get one these for 10$ on ebay and I want to know what type of lenses this headset uses. Similar to V2’s or something better? Is it easy to mod it and replace lenses for example fresnel ones. Some users on reddit tell me that SVR Glass is much better investment in terms of lens quality.

    •' i knit things says:

      I’m satisfied with the LeNest lenses, though a Tamron is my main camera lens so maybe don’t trust me.

      It’s very hard for me to tell if they produce distortion looking at different vr/360/3d content. If they do, it does not compromise the experience.

      There is some chromatic aberration. Axial chromatic aberration is not noticeable. But I do get transverse or lateral chromatic aberration. Now that I have all the settings dialed in it is just barely noticeable and only on bright white things. Also I’m not entirely convinced the effect is lens caused. I think the nature of the display is possibly to blame. I seem to get the same effect when I look really closely with my naked eye at a white thing against a black background on my phone. Maybe someone can explain this? It may be relevant that my phone has just 321 pixels per inch.

      Compared to shitty headsets I’ve used, there is surprisingly little spherical aberration. Even way out towards 102 you have a crisp picture.

      I notice barely any vignetting.

      I notice no coma.

      I’m certainly not wowed with these lenses but I’m satisfied with the $30 price tag (on Amazon) and I’m not sure they’re doing anything wrong.

      Also to your question about modding: you can unscrew the lenses and remove them from the headset.

    • I haven’t had any problems with the image quality of the Le Nest/FiiT VR. The company says the lenses are 40 mm “aspherical lens, without any distortion” from “Japanese Seiko Technology” — but I don’t know what that means.

  4.' Arturo Andrés Romero Carpi says:

    Hi i found this one looks the same but it has a magnet

    • You’re right! It is the same headset! The packaging, the anti-glare shield, etc… etc… they’re all the same — but with the button.

      Nice catch!

  5.' Mustafa A. says:

    im just worried about the movies. The only thing i wanna watching 3d or 2d movies. Can u tell me somethings about watch movies with this VR?

    • It actually depends on your smartphone more than anything else! If you have a large screen on your phone, with great resolution, and the latest processor, then movies will look fine on this headset, or any other headset with a large field of view.

      But if you have an older phone, with a smaller screen, and lower resolution, then when you stretch it out across a wide field of view, you’re going to get a bad image quality and see a lot of pixellation. For older, smaller phones, I recommend a headset with a narrower field of view, such as the Shinecon.

      •' Mustafa A. says:

        Ok, thank u very much, but have to ask some questions too, sorry about that.
        I have 1280x720p 312 ppi 4.7 inç smartphone and I heard about the mojing xd (60fov). They saying it’s for movies. Which one u suggest for 3d movies this one or fiit vr? Did u try any movie?
        Note : I try some 2k sbs movies with my phone it’s playing perfectly. Without any delay

        • My phone is 5.1 inches with a ppi of 577 — so your phone has a slightly smaller screen but a lot lower resolution. So I have no problems with movies on my phone with a wide FOV, but you might see some.

          I haven’t tried the Mojing XD because of its 60 degree FOV, but you’re right, it seems like it would make sense for you.

          Baofeng is the best-selling brand in China — they sold 1 million headsets in the first three months of this year alone — and this is one of their latest models. Other than the narrow FOV, this looks like a great set.

      •' Mustafa A. says:

        In my country, so many peoples waits me for this conversation. Im going to help them, with your answers. Thanks a lot

    •' Taosaur says:

      I just got one of these, and found the 3D effect very poor in 3D movies, on a 5″ 1080p phone. I’ve found 3D movies watchable on my View-Master headset, after improvising headstraps for it. Keep in mind with a split screen, you’re effectively cutting your resolution at least in half, so while the 3D effects come through, the image isn’t going to be as sharp as just watching a movie on your phone screen.

  6.' Cinder Biscuits says:

    Got the LeNest one. Had a magnet to hold it closed. Came with no glare shield. No translucent cover, it’s solid white; Otherwise, it is the same. Left a mark on the screen of my iPhone. Avoid.

  7.' wavedash says:

    Heads up, the link about the glare shield seems to be broken.

  8.' Taosaur says:

    This headset (LeNest brand) arrived today, and it’s junk. I’ve been using a View-Master for 2-3 months and wanted something more comfortable with maybe a large FOV. The LeNest ticks off those two boxes, but it’s not a Cardboard compliant viewer! Those lenses are not fresnels, and the 3D/VR effect is minimal. I tried them with a 3D film I’d watched the night before on the View-Master, and it was night and day. The image was clear enough on the LeNest, but 3D effect was, at best, “Maybe I see something, maybe…” 180 degree videos were worse yet, like watching a TV screen with ragged edges rather than being in the scene.

  9. Bizarre. Maybe they switched it out for a different headset on you? The solid white cover, in particular, disturbs me. Can you send me a photo of it? Maybe I can identify it. Or maybe its a knock-off made by someone else?

    Either way, I’m happy that they’re taking the name of a good headset in vain!

    I can’t see anything within the actual FiiTVR/LeNest that could potentially cause damage.

  10.' Sourav Mukhopadhyay says:

    Does a wider FOV decrease the 3D effects..??

    • I wider field of view increases the immersion — there’s less of a black border around the sides. The 3D effects are created by the apps.

      •' Sourav Mukhopadhyay says:

        Thanks. Which one do you think is the best between BoboVR Z3, Shinecon & Baofeng Mojing 3 Plus ?

        • I’m waiting for the BoboVR Z4 to come in the mail, haven’t tried the Z3. Definitely not a fan of the Shinecon.

          Mojing 3 and FiiT VR are close, but I like the FiiT VR better because of the individually adjustable lenses . I also like the FiiT VR smartphone holder better.

          •' Sourav Mukhopadhyay says:

            Great. So seems like the FiiT VR will make a good movie watching experience on a 5.5 inch 1080p or 2k resolution phones. What do you think ?
            I would be using mostly the OnePLus 2, Lenovo Vibe X3 and the LG G4.

          • I have a Samsung Galaxy S6, with a 5.1-inch screen and 577 pixels per inch. I just watched some Fail videos on YouTube in virtual reality theater mode and I could almost see individual pixels if I tried really hard. But then again, I don’t have the best eyesight. Putting on my glasses — which fit inside the FiiT — made the picture look even better, though.

            So if you have a comparable phone, I recommend the FiiT for video watching.

          •' Sourav Mukhopadhyay says:

            Thanks a lot Maria, for the advice as well as the comprehensive reviews. Waiting for you Bobovr Z4 review. Keep ’em coming. 😉

      •' Sourav Mukhopadhyay says:

        Also I meant the depth of field effects in a sbs movie ? I am more interested in movies rather than games.

  11.' Jetblakc says:

    Can anyone recommend a good movie viewing app for this headset?

    • I do not recommend this headset for movie watching. The Baofeng Mojing XD, which starts at $20 on GearBest, is the one you want for that.

      The FiiT VR has a wide field of view, which makes it good for immersive virtual reality games. But that wide field of view also means that if you’re just watching movies, you’re wasting a lot of pixels.

      However, putting that aside… YouTube has built-in Cardboard support if you have an Android phone. Just click on the little Cardboard outline on the bottom right of the screen, or under the settings — the three dots on the top right.

      The Chrome browser also has built-in video support — again, in full-screen view, look for the little Cardboard icon.

      Or search the app store for “vr cinema” — there are several apps in there, each one with a different style and interface, some will work better for you than others. I haven’t found a really easy to use one yet.

  12.' Joel says:

    Hello Maria, thanks for this review. I’ve been looking forward on this headset without finding any good information about it. I’ve found this one on ebay: and I bought it. My Question is: I have a Samsung Galaxy S6 (Same as you I believe) In this phone, are the movies going to look good? Should I bought the Baofeng Mojing XD Instead? How do this headset stand against the Samsung Gear VR? Thank you very much for your answer! Excuse my English.

  13.' Mike Cousins says:

    H Maria – I’ve been buying and testing several headsets and I have a couple of questions.. first, I bought the vr Box, VR Shinecon, Noon, Bobovr z3, FiiT VR, and I’m waiting on the U Noton, Bobovr z4, and Baofeng Mojing XD to come in the mail. So far, the best for me is the Bobovr z3. I love the Noon (got it for $35 on ebay cause it was slightly damaged..easily fixed) but I’m using a Note 4 with it and the noon cuts off the screen. So, I just got in the FiiT vr and I was really excited to try it, but after wearing it for 5 minutes, my eyes burned and hurt. plus the foam on it is horrible. However, the quality of the picture and the 3D effects were incredible. If I cant figure out how to adjust the lenses to stop hurting my eyes, I’m gonna have to get rid of it. Do you have any suggestions on how to fix the FiIT VR ? also, I’m using an app called Var’s VR, which is excellent, however, I dont quite understand the usage of the QR codes. You scan the code using cardboard, but does that get used by other apps for configuration ? I’m hoping that I might be able to fix the problem with the FiiT by using a QR code, but if other apps do not use the cardboard settings, then there’s no hope. I’d really appreciate your advice.

    • Yes. You need the right QR Code. The thing is, the regular QR Code might be off a little bit, because it’s designed to work for the average setting. If your focus or IPD are in the far range, then the QR Code might not work as well, and it will give you headaches.

      The ideal solution is for you to generate your own QR Code. It’s not that hard — it takes a few minutes.
      Here’s how I did it for one headset I had that I didn’t have a QR Code for:

      Attached below are the two QR Codes I’ve got for the FiiT/LeNest.

      The other thing I do when I have a headset with no QR Code is just randomly try other QR Codes until I find one that works for me, then adjust the focus and IPD to get it the rest of the way.

      Here’s the list of all the QR Codes I’ve found so far:

      To use the QR Code, open the Google Cardboard app, go to settings, click on “switch viewer” and point your phone’s camera at the QR Code image.

      Then pull up one of the experiences in the Cardboard app (or load up any other Cardboard-compatible VR app) and see whether you’ve got double vision, or one solid picture, and whether straight lines (and the sides of the image) are straight or curved. You don’t want to have double vision, and you don’t want to have curves — those are the things the QR Codes fix.

      •' Mike Cousins says:

        Hey Maria – thanks for the reply. I’m an engineer, so naturally i’m going to analyze the hell outta this. So, I did a little experiment… I completely wiped out a LG G3 phone – back to factory specs. I then (only) installed Var’s VR player and the Cmoar player. I did NOT install google cardboard. I then watched several movies on my bobovr z3. they played just fine. This was all without cardboard, or entering any QR code ! I thought that all other VR apps would use the cardboard QR settings in the app, but evidently they dont !!! So, maybe the QR codes are only for cardboard “related” apps ??? gotta do more research. Oh, by the way, I was using my old Note 3 – and i tried my Note 4, but I didn’t want to use up all the battery, so I bought an LG G3 off of ebay that had a “bad ESN” – pretty cheap actually – and now I’m using that as my main dedicated display. The LG G3 has the exact same resolution as the Note 4 – 12560×1440, but it has a higher PPI of 538 compared to the Note 4’s 515. Although the LG screen is 5.5 inches and the Note 4 screen is 5.7 inches, the picture on the LG is better than the Note 4. There’s a whole lot less “screen door” effect with the LG and I’m quite happy with it. However, I did just buy a samsung gear VR for Note 4 off of ebay, so I’ll try that out as well. Cheers

        • VERY interesting! I just heard from another VR headset manufacturer that their viewer works without a QR Code, as well. The lenses don’t add distortion, and the focal adjustment and IPV adjustment handles all other issues.

          You will still need a QR Code, of course, if you switch back and forth between multiple viewers… Maybe we need a “no distortion” QR Code that will work for all these kinds of sets?

          •' Orxan Huseynov says:

            Hello Maria! I really need your advice. I chose between BoboVr Z4 and Fiit Vr – the main thing for me is not to easy to get tired, to not hurt the eyes, etc. I want glasses mainly for games (roller coasters, etc.), but also of course for watching movies (but it is in the second row). So my friend said that all of these points for smartphones are not so developed for games, they say if you want to really immerse yourself in the game then take Sunglasses PC … so now I was in a silly position) shorter than I need to in the first game and then for film. Movies do not want to look because I am afraid to spoil the vision … I know that BoboVr Z4 for movies the most, but for the game if I’m not mistaken Fiit Vr. So which of these two is more suitable for me? Thank you

        •' Orxan Huseynov says:

          Hello! I need your advice, too. I chose between BoboVr Z4 and Fiit Vr – the main thing for me is not to easy to get tired, to not hurt the eyes, etc. I want glasses mainly for games (roller coasters, etc.), but also of course for watching movies (but it is in the second row). So my friend said that all of these points for smartphones are not so developed for games, they say if you want to really immerse yourself in the game then take Sunglasses PC … so now I was in a silly position) shorter than I need to in the first game and then for film. Movies do not want to look because I am afraid to spoil the vision … I know that BoboVr Z4 for movies the most, but for the game if I’m not mistaken Fiit Vr. So which of these two is more suitable for me? Thank you

          • Okay, here’s the story. If you have a phone with low resolution, and mostly watch movies, then you want a headset with a narrower field of view, so that you don’t see the pixels. I recommend the Baofeng Mojing D.

            If you wear glasses, I strongly recommend a headset that fits over glasses. The FiiT VR does.

            The BoboVR Z4 kind of does but it’s a tight fit — some people tell me that their glasses don’t fit. Mine do, but they’re small.

            If you watch 360-degree and VR videos and play VR games, then a bigger field of view means better immersion — you feel more like you’re there. The BoboVR is really good here, but the FiiT VR is pretty good as well.

          •' Orxan Huseynov says:

            in Baofeng many shortcomings with regard to convenience. I do not wear glasses. I have good eyesight. I’m not going to watch a movie. Maybe once a month or less. Home games … I want more reality in gaming. Phone my LG G Flex 2 (403ppi, 1080*1920).

          • 403 ppi isn’t the best, so you might see some “screen door” effect with both the FiiT VR and the BoboVR Z4.

            But don’t rush out to buy a new phone. Wait for the new Daydream-ready smartphones to come out.

  14.' Gogego DS says:

    Why experts are not replying for this issue. I am using fiit vr. The lenses are touching to my head also. What i done was, just to keep a finger thick sponge ( i do not know what Exactly it is, I hope it is polyurethane foam) in between phone screen and vr unit on the upper end and close the cover, the outer cover of vr is little difficult to close but I can now keep the lenses little down and not hitting my medial eye brow ridge and focus is also correct. Please suggest any other methods to overcome this issue. This set is not suitable for watching movies or videos because of heavy pixelization. Earlier I was using VR box v2 and it is far better to watch movies than this fiit vr. I may be wrong, this is my experience.. Can you suggest any methods to rectify those issues.

    • I haven’t found any problems with my eyes touching the lenses. I might suggest adjusting the QR Code so that the focus works better. Here is how I did it:

      I haven’t found any issues with pixellization, either, but I have a Galaxy S6 with a pixels-per-inch resolution of around 577, which is pretty high. If you have an older phone, or a lower resolution screen, once you stretch that out over your entire field of view, you will see the pixels.

      The solution to that is to stretch it out LESS. That means a smaller field of view. Normally, you want the highest field of view possible for maximum immersion, but for movies in particular, a smaller field of view is just fine.

      The FiiT VR has a nice, wide field of view — which is why I like it so much.

      But you might want to look for an older headset or one deliberately designed with a narrow field of view. The Shinecon, for example, has a field of view of just 80 degrees. You can get one really cheaply from a variety of vendors (often re-branded under different names). And Baofeng Mojing just released a new headset specifically designed for movie watching, with a narrow field of view, called the Baofeng Mojing D or Baofeng Mojing XD. (

      •' Gogego DS says:

        Thank you for your reply, I am using iPhone 6 plus. But feeling more pixelization on fiit vr. I do not know why? If you are not feeling that, It is my mistake. Can you explain how to reduce FOV. Can you suggest a better video player that automatically convert 2d movies by SBS.

        • The iPhone 6+ reportedly has a PPI of 401, so that might account for some of the pixelization. And you just might have better eyesight than me — my eyes are lousy!

          Unfortunately, you can’t reduce FOV except by getting a different headset. (That I know of.)

          YouTube just released an upgrade for its iOS app that allows VR support for its videos, so you can try that. Or you can try searching for “VR Cinema” or “VR video player” in the iPhone store. Here are reviews of three of them:

          •' Gogego DS says:

            Oh!! thank you very much.

          •' Gogego DS says:

            why QR code generator not asking PPI of my phone? and generate profile also not functioning.

          • It doesn’t need any of your phone’s specs because you use the QR Code on the smartphone, and the smartphone already knows all that stuff.

            The QR Code’s purpose is to collect all the info on the headset’s physical setup, then the Google Cardboard applications combine that with what it already knows about the smartphone itself to generate the images.

            That way, while every headset gets its own QR Code, the QR Code works on any smartphone.

            The “generate profile” button might not be functioning because you don’t have all the fields filled in. (That was my problem when I made mine!)

          •' Gogego DS says:

            I created QR code according to your suggestion. Measures the distances by a tape, 40, 64, and 40 is the value i got, then i added the value 0.15 and 0.08 for x and y coefficient. But that qr code is not good, it is worse than your QR code ( fiit vr qr code you mentioned in this site). Your QR code is fine biut only problem is i have to unscrew both lenses maximum and so it is hitting my eyes and forehead. How to adjust focus while keeping both lenses screwed completely in and so it will not hit my eyes. ( I created different qr codes with different settings but neither working for me). Can you provide some good setting values with completely screwed the lenses). Waiting for your valuable reply.

          • The Google QR Code generator lets you preview the QR Code and adjust the settings. I recommend adjusting the various values a little bit until you get one that works better.

            That is what I did when I created my QR Code for the Baofeng Mojing Small headset — with the headset on, and the phone in it, I used the up and down arrows to adjust the values while seeing what effect it had on the image.

  15.' Jeff says:

    Hi, I just received this VR but I am searching for a perfect QR code, the one posted here is good but I am sure we can do better, I am trying the Google viewer profile generatore but I have no idea what are the real ”Screen to lens distance”, ”Tray to lens-center distance” ”Distortion coefficients”…Do you have the numbers?

    • For the screen to lens distance, you measure the direct distance between one of the lenses, and the smartphone once it’s inside the headset. This can be pretty tricky! I just guesstimated by looking down at the top of the set, and kind of measuring between where it looked like the lenses were and the phone.

      The “Tray to lens-center distance” is the distance between the bottom of the tray to where the lenses would look if they looked directly out. You turn the headset so you’re looking at it from the side, and estimate where the center of the lenses are, then hold your ruler straight out and see where it hits the front of the headset, then measure the vertical distance down to the little shelves that hold the cell phone in place.

      For the distortion coefficients, I just put on the viewer and looked through it, and then randomly adjusted the coefficients on the screen up and down with the arrows until all the lines were straight.

      •' Jeff says:

        Thank you for the explanation, I have found a QR at Reddit, but I can see double vision at the borders of the lenses, dunno if it’s because of the QR code or the lenses themselves

        • Weird. Are you sure the phone is perfectly centered in the viewer?

          And have you tried these QR Codes?

          •' Jeff says:

            Thanks, yeah it looked like the phone was 1mm more on a side than another,the problem with Fiit VR 2N is that there are no accurate way to align the phone, this is the only disadvantage compared to cardboard versions

          • Hmm… I had no problems lining up the phone. When dropping it into the headset, just putting the phone in and leaning it out a little bit, making sure that the edges of the screen were equidistant from the sides of the headset… You could also line it up while looking through the viewer, just open up the front and move the phone right or left until the double image is gone.

            You can also see the center line on the viewer between the two openings that go to the lenses — just line them up with the center line on the VR app.

          •' Jeff says:

            I am enjoying the Fiit VR thanks to you, about the lens focus thingy, do they really work? I mean I have near sight problem with my left eye, while I don’t have real trouble watching movies with the Fiit VR I feel the left eye is slightly blurry and I should acheaive better results, my eyeglasses are too slim for the VR lenses and I tried to turn the left lens to adjust the focus but without any change! So should they really change the focus or not at all?

          • My glasses fit — maybe they’re smaller than yours. The lenses adjust by turning them, which is awkward when you have the headset on. I squeezed my finger, after sticking a post-it note over one eye, to see what difference it made. It seems to be pretty tiny, but it’s clear that the lenses do move and it’s doing something.

  16.' Andrew says:

    I think the headset has insufficient focal distance. Even with the lenses all the way out the image is not as sharp as it could be. If you flip open the lid while wearing it and move the phone away just a bit, you will see an improvement. No tweaking of QR codes can fix this; it’s all about the distance between the lenses and the phone.

    My solution was to place sticky felt pads (used to stop furniture scraping wooden floors) on the left and right side of the headset where you place the phone. This gave the extra millimeters needed to get the picture sharp. I still have the lenses all the way out. I also put a thin black strip of duct tapedown the centre line to prevent cross-talk.

  17.' Carlos Henriques says:

    Hi, my glasses are 14 cm width, can anyone say me please if will they fit inside this headset? thanks

    • I just measured the opening of mine, and it’s exact 5.5 inches, or 14 centimeters wide.

      •' Carlos Henriques says:

        well, maybe they will fit, but is a little bit risky :/

        According to your expertise in this field, which cheap VR headset do you recommend me to use over glasses?

        Focal distance adjustment is not enough to me since I have around -10.5 diopters (myopia) so I really need to use glasses :S

        Thank you, and congratulations for your review, it is really good and detailed

        • Hmm… definitely not the Leji! It totally does not fit over my glasses. Neither does the DeePoon… The Shinecon mini also has a 5.5 inch opening… as does the BoboVR Z4. I’d say get the FiiT, from a place that has a good return policy. It’s the cheapest, and has the most flexible padding, so there’s plenty of room for it to expand to fit over glasses if it needs to.

          •' Carlos Henriques says:

            thank you for your advisement, I will buy this Fiit.
            From all your reviews this one seems to be an excellent choice, I would prefer the BoboVR Z4, but it is narrower for glasses, I guess.

            Keep this good work 😉

          • The FiiT and the BoboVR have the same width, but the padding on the FiiT is softer. The BoboVR has leather-like padding, which is less amenable to being pushed to the side by glasses. At least, mine did.

          •' Carlos Henriques says:

            Yes, you are correct (I saw somewhere Bobo Z4 is too narrow for glasses, I didn’t remember you said they have the same width 5.5)
            I’m seeing some videos, and the padding in Fiit seems to be very flexible even on sides, moreover, the speaker of Bobo could difficult the use of glasses.
            Thank you again.

  18.' Jeff says:

    Hello Maria!
    It’s me again.
    So finally this Fiit VR are pretty good, certainly better than stock Cardboard 2.0, though with the filter the view is too narrow with my 5.2” 1440p screen (HTC 10) and without the filter it’s slightly too big. There is at last a Bobovr Z4 mini without the bulky headphones, do you think it’s a better choice? Or it’s a waste of money? (90% of time it’s for VR movies)

    • Right now, the headset that I reach for most often is the Leji VR Mini because it’s so light, and so easy to use, and so comfortable. And you can get it for around $10 or $11.

      I wouldn’t recommend that anyone spend too much money on VR headsets right now, and instead put it towards saving up for Daydream-compatible phones and viewers, which are due out later this year.

      •' Jeff says:

        VR experience is better than Fiit and Z4?

        • To me, the experience was about the same. Partly it’s because I don’t have the biggest phone — the Samsung Galaxy S6 is just 5.1 inches — so I don’t see the benefit of the widest field of view. And I’ve got lousy eyesight, so I might not be picking up on more subtle differences in image quality.

  19.' Jeff says:

    Dear Maria, I use reading glasses of +2.50 for newspapers and mobile phone when holding at reading distance, should I take a +2.50 too for VR (Fiit) or +2.00 as the image will be too much zoomed? And yes I have no prob watching videos without glasses but I feel my left eye which is not good for near sight can be a bit sharper with glasses. I tried my actual +2.50 but they are too narrow so are covering just half the picture.

    • Sorry, wish i could help… my best advice is to buy the headset from a place with a good return policy, and be ready to send it back if it doesn’t work well for you.

  20.' Leon Jose says:

    Hi Maria, which cardboard headset do you recommend for non VR pc games that require you to see the edges of the screen with small interface like Xcom2? I just bought the Bobo Z4 it nice but isn’t ideal for smaller interfaced games near the edge of the screen. I have the Shinecon 1, which has smaller FOV and can play Xcom2 not so magnified which is nice but the lenses are too small i wish it were bigger so its doesn’t feel like Binoculars…what headset it the middle sweet spot, any suggestions? Fiit VR ? Shinecon 2? (for full screen visible screen edges)

    btw love your VR reviews! videos would be nice. hehe

  21.' Etnerol says:

    Would you say a LG G Flex 2 will fit on the holder? because of its curved shape. Thanks!

  22.' Lindsay says:

    Will this fit iPhone 7

  23.' Lindsay says:

    Does the Fiit VR 2S fit iPhone 7? Thanks

  24.' Jade Grobler says:

    Thanks for this review, I just got given the Fiit VR head set with 1 remote, I see no one has mentioned anything about the remotes here? can any confirm if its comes with 2 or 1 remote?
    Also I cant find any VR games that actually work using my remote, I found a few games I can get some movement out of it but I cant turn around or anything and cant shoot or attack, I must be using games that are not compatible, I can find the Fiit VR Application which apperently has compatable games, do you perhaps know of any links you can send for this purpose?

    • Here’s the story on the remotes:

      They work with Android phones, but the only function that works is the activate button. So, for example, in the game Minos Starfighter VR, you can use the remote button to fire your cannons. No Cardboard-compatible games currently support using remotes for moving around. (But this is possible with the Gear VR and the Daydream headsets.)

      I have not found any remotes that work with iPhones. (And I have looked hard.) Apparently Apple lost their minds at some point and removed the functionality. (If someone has in fact found something that works, please let me know!)

      I have used a variety of cheap little remotes with a single button to press, as well as a nicer controller from iPega (which I also use with my Gear VR):

      If you have an iPhone, I recommend getting headsets with built-in buttons, or open-sided headsets. (I’m about to do a story on this.)

  25.' Jade Grobler says:

    Oh and apparently my phone is not compatible with the Google Cardboard…are there any other app I can use instead or am i now going to be forced to get a phone that is compatible?

    • In order to get VR on your phone, your phone must have a decent gyroscope on it. Otherwise, when you turn your head, there’s no way for the phone to know that you turned it, and VR won’t work.

      If you plan to buy a new phone, I very very very strongly recommend that you get a Daydream-compatible phone. Currently, that is the Pixel and Pixel XL and the Moto Z and Moto Z Force, but more phones are expected to hit the market soon. The Daydream platform is a VERY BIG step up from Cardboard, and the motion controller that comes with it is FANTASTIC:

  26.' amanieux says:

    do you have a trick to position the fiit vr 2s vertically at exactly the same position each time on your face (if i move the headset up or down by just a few mm the image get blurry, this is not the case of bobovr z4 or gearvr ? thanks

    • Sorry, I haven’t had that problem. But then again, I have a rubbery phone case on my phone, so maybe it doesn’t slide around as much.

      •' amanieux says:

        i meant position the headset vertically on your face not position the phone vertically on the headset.

        • Ah, I can’t be much help there. I wear tri-focals and pretty much every headset creates problems for me! What I do is try to position it just right, the tighten the straps as far as they will go in order to keep it place. Then keep adjusting! LOL

  27.' MacLean M. says:

    Hi, I purchased the Fiit vr and I’m having an issue I hope someone can help me with. I’m new to the VR world but fascinated at the same time and I would like to start by commenting that it is kind of frustrating how difficult it is to link your phone up to these viewers and get pleasing results from the get go. There seems to be a lot of hoops and trial and error to get them to work the way you expect. Anyway, back to my issue. I have downloaded several qr codes (including the ones that are stated to work for this device) and whenever I try to watch a VR video or game. The viewing area is only a small circle at the bottom of the screen, for each eye of course, I can’t seem to find anything that covers my entire area of vision through my headset. Do you have any suggestions? Maybe I’m better off because I can see myself having way too much fun in this alternate world. The possibilities are endless but it seems to be just beyond any consumers reach to “nail this out of the park” so to speak. Any feedback would be greatly appreciated. Thank you for your time.

  28.' MacLean M. says:

    I have an Android ZTE grand max 2 with a 6.5 inch screen if that helps with any answers. By the way, the Fiit vr is the only headset I have found so far that can fit my phone

  29.' Midix says:

    Baofeng Mojing S1 seems to be better currently.

  30.' Jean Robinson says:

    I gave my friend the Fiit VR headset as a gift and she is having problems getting it to work with her phone. Will it work with the iPhone 5C?

    • I’ve successfully used it on an iPhone 5S, which has the same specs for screen size, processor, and accelerometer. So it should work. Email me at [email protected] with more details and I can try to diagnose the problem. For example, if the QR Code doesn’t work — say, it’s out of focus or distorted — you can use the Sites in VR app to calibrate it more precisely for your phone. ( Or there might be a user issue — I once had my headset’s phone holder adjusted so that my phone was on a diagonal slope, and no amount of trying to fix the calibration helped! Finally, I noticed that one little peg was higher than the other, lowered it, and it worked.

  31.' Clifford says:

    New homepage link , details Also the Brand I found on Amazon was TXDUE, but looks the same.Came with no QR code.