Press release: 23 million America adults already experimenting with virtual reality according to new study NEW YORK — As the technology world braces for major virtual reality product releases, many millions of Americans have already experienced the technology, according to a new study released today. According to YouVisit’s Virtual Reality
This past week’s Game Developers Conference in San Francisco featured more female speakers than ever before, according to new analysis from Vocativ. According to the report, the number of women speakers at the conference has doubled, from 10 percent in 2011, to 20 percent this year. Read full report here.
Ever more frequently, companies looking to save money are moving meetings and training into virtual environments such as Second Life, OpenSim, Forterra, and Qwac. In some cases, the company fully controls the environment, creating avatars and user names for their employees. In other environments, it’s all up to the employees.
In recent years, companies have begun using virtual worlds such as Second Life, OpenSim, Forterra and Qwaq to hold virtual meetings — and employees have begun using avatars, or cartoonish animated online characters, to represent themselves in these meetings. Some companies and employees pick avatars that reflect their real identities