Immersive technology means you are able to place yourself inside a world, not just to peer inside it. Like all of the tech industry, extended reality features a diversity imbalance — is this burgeoning XR sector a chance for us to finally build a diverse corner of technology? And isRead More →

Press release: 23 million America adults already experimenting with virtual reality according to new study NEW YORK — As the technology world braces for major virtual reality product releases, many millions of Americans have already experienced the technology, according to a new study released today. According to YouVisit’s Virtual RealityRead More →

This past week’s Game Developers Conference in San Francisco featured more female speakers than ever before, according to new analysis from Vocativ. According to the report, the number of women speakers at the conference has doubled, from 10 percent in 2011, to 20 percent this year. Read full report here.

Ever more frequently, companies looking to save money are moving meetings and training into virtual environments such as Second Life, OpenSim, Forterra, and Qwac. In some cases, the company fully controls the environment, creating avatars and user names for their employees. In other environments, it’s all up to the employees. Read More →

In recent years, companies have begun using virtual worlds such as Second Life, OpenSim, Forterra and Qwaq to hold virtual meetings — and employees have begun using avatars, or cartoonish animated online characters, to represent themselves in these meetings. Some companies and employees pick avatars that reflect their real identitiesRead More →

Whenever I interview a Wall Street executive, or a technology expert, I have to ask for a photograph.  I often joke that we already have a lot of headshots of guys in suits — what I really want to see is some variety. Maybe a photograph of them on aRead More →