Second Life GDP totals $500 million

Second Life websiteSecond Life’s economy has a GDP of around $500 million, CEO Ebbe Altberg told The Next Web.

According to Altberg, users cashed out a total in excess of $60 million last year. One user has sold around 300,000 virtual dresses at roughly $4 each.

Second Life GDP (in millions of US dollars).
Second Life GDP (in millions of US dollars).

By comparison, in 2009, Second Life reported a total GDP of $567 million and gross resident earnings of $55 million.

In addition, the service currently has 900,000 active monthly users, a drop of 18 percent from its peak of 1.1 active monthly users in the spring of 2010. Second Life stopped publishing most economic data in the fall of that year.

Second Life active monthly logins. (Image courtesy GridSurvey.com.)
Second Life active monthly logins. (Image courtesy GridSurvey.com.)

However, Second Life has continued to make available the concurrent login numbers, and GridSurvey.com has been collecting this data for the past six years.

Average daily concurrency. (Image courtesy GridSurvey.com.)
Average daily concurrency. (Image courtesy GridSurvey.com.)

The data shows a slight but steady decline in concurrency since its peak in early 2010, totalling a drop of about 20 percent — almost exactly matching the decline in monthly users cited by Altberg.

Click here for full article and audio recording of interview with Altberg.

 

Maria Korolov

Maria Korolov is a science fiction writer who covers cybersecurity, AI and extended reality as a tech journalist at her day job.
Check out her author page on Amazon or follow her on Twitter, Facebook, or LinkedIn. Her first virtual world novella, Krim Times, made the Amazon best-seller list in its category. Her second novella, The Lost King of Krim, is out now.

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