Second Life, the popular virtual world platform that has been around for over two decades, is finally releasing a mobile viewer. The new mobile viewer is currently a work in progress, but the Second Life development team has shared a sneak peek at what users can expect. Watch the previewRead More →
Hi, everyone. This is me, Maria, your friendly local technology reporter and blog editor. You might know me from such things as my annual OpenSim stats presentations at the OpenSimulator Community Conference, my various attempts to run an OpenSim grid on my home computer, or the fact that, since 2009,Read More →
Sushant Chandrasekar, a renowned gaming developer at Second Life, and Gaurav Gupta, a former high-profile consultant at Bain & Company, have completed a seed funding round of $1.5 million with InfoEdge Ventures to develop AvatarLife grid with skill-based play-to-earn games, community content building, marketplace, freebies, and in-world currency. ThatRead More →
The Metaverse Museum — founded in 2007 and one of the oldest and largest virtual museums in OpenSim and Second Life — has a new Sea-of-Blake-inspired art exhibition named Emerald in Water which opened on June 18 and runs through July 8 at the Summer Sailstice 2022 conference in SecondRead More →
The Virtual Worlds Education Consortium is launching a seven-region virtual education campus called Eduverse, comprising a group of education-focused virtual sims in Second Life. The event starts at 11 a.m. Pacific Time on Saturday, May 21 on VWEC’s VWEC Eduverse region, the group’s welcome sim. The other regions that areRead More →
Phillip Rosedale is returning as a strategic investor and advisor to Second Life, a company he founded 19 years ago, but it is unlikely that Second Life is going to change much given the tough company culture, closed nature of the platform, and the fact that High Fidelity is itselfRead More →
Littlefield will celebrate its eight year anniversary since it started as a standalone grid on Saturday, April 10 with music and an exhibition of in-world creations. The event starts at 3 p.m. Pacific time on the Anniversary region with a live performance by Terry Wildman, followed by a dance partyRead More →
Interested in seeing the evolution of metaverse art? The Craft World grid will be hosting an exhibition on Friday, March 19 on the Uqbar region, of photographs and 3D builds from Second Life created between 2006 and 2012. Voxel 1 is only the first event in the Retrospective Exhibition series, saidRead More →
Second Life saw a 60 percent increase in new registrations and a 10 percent increase in the number of returning users in the wake of the COVID-19 pandemic, Linden Lab CEO Ebbe Altberg said during an interview with Lab Gab. ”We are seeing a quite resurgent of returning as wellRead More →
I’ve been creating virtual world content since 2005, selling games like Greedy Greedy primarily in Second Life. I plan to stay in Second Life and continue supporting my games and developing new products there until the lights go out. I’ve also been on the look-out for a new virtual worldRead More →
This year’s Virtual World Best Practices in Education 2018 conference, which ended last week in Second Life, was shorter than last year — three days, instead of four — and attracted about 1,100 attendees, down from a high of around 4,500 in previous years. Attendance was up slightly over lastRead More →
OpenSim’s longest-running live music venue – Maritime Club Belfast — is celebrating its tenth anniversary this weekend. The party starts at the club location on OSgrid on Sunday, January 28, at 1 p.m. Pacific Time. The club is a virtual recreation of a blues club opened and run by Van Morrison in 1964 inRead More →
Second Life, with a much bigger economy than that of OpenSim, also has a much bigger problem with copyright infringement than OpenSim. For instance, copybotters have long been using specialized third party viewers to duplicate creators’ content and offer them for sale, lowering demand for the legitimate versions of theRead More →
Second Life is moving its architecture to the cloud, Linden Lab announced last week, and that might help them offer lower land prices. The reason? On-demand cloud-based regions would only be up and running if people are currently visiting them, similar to how the commercial Kitely grid works on theRead More →
OpenSim lost land area and active users this month — on paper, at least — as one large commercial grid did not report its stats this month, and another grid suffered an outage. The total OpenSim land area fell by 442 regions this month, to reach 72,978 standard region equivalents. ThisRead More →
The OpenSim Embassy has a grand opening tomorrow, January 11, on the Second Life grid. Performers at tomorrow’s event, which starts at 11 a.m. Pacific, include the ChangHigh Sisters Fireshow of Light, Life and Love, SingerGirl XOXOXO, Amazon Ballet, DJ Pilou, and TatianaCoin. It will be held in the OpenSim EmbassyRead More →
A number of grids are hosting Halloween themed events, destinations, parties and hunts this month. Halloween Dance at Littlefield Grid Littlefield Grid has dedicated the Halloween Themed region to host the event for the entire month of October. There will also be a costume party and Halloween Dance at 8Read More →
Press release: New platform enables user-created social VR experiences SAN FRANCISCO – Linden Lab, the creators of Second Life, today announced that applications have opened for an upcoming “Creator Preview†for Project Sansar, the new platform for user-created social virtual reality experiences. Interested 3D content creators can now apply at ProjectSansar.com and acceptedRead More →
The 2015 Terasem Annual Colloquium on the Law of Futuristic Persons, themed “Moral and Legal Imperatives for Sentient AI,†will take place in Second Life, on the Terasem region, on Thursday, December 10, 2015, with a stellar list of speakers. The four-hour event will start at 9 a.m., Pacific Time, noonRead More →
Second Life’s economy has a GDP of around $500 million, CEO Ebbe Altberg told The Next Web. According to Altberg, users cashed out a total in excess of $60 million last year. One user has sold around 300,000 virtual dresses at roughly $4 each. By comparison, in 2009, Second Life reported aRead More →
Storytelling is a valuable form of human expression that has been around since the very ancient times. Story itself is essential to so many art forms, and theater is one of them. We have written before about how virtual reality could be applied to journalism and immersive storytelling. Theatrical “storytellers†are yetRead More →
Press release: Linden Lab Invites First Virtual Experience Creators to Project Sansar Testing SAN FRANCISCO – Â Linden Lab, the creators of Second Life, today announced that a small number of creators have been exclusively invited to be the first to help test its new platform for virtual experiences, codenamed ProjectRead More →
In mid-June, Linden Lab announced that third-party exchanges must stop selling Linden dollars, which will effectively put all or most of these exchanges out of business by August 1. There is an English-language petition with around 300 signatures at SaveTheExchanges.com and a German-language petition at OpenPetition with more than 700 signatures. There is a smallRead More →
Update: Linden Lab has posted an official notice confirming the news. Linden Lab is shutting down third-party currency exchanges, CrossWorlds exchange owner Tony Bastianelli told Hypergrid Business today. According to Bastianelli, he received an email today telling him that his reseller account will be shut down on August 1, and he will noRead More →
The title of Ebbe Altberg’s talk at the Silicon Valley Virtual Reality Conference on Monday was “The Future of VR is User-Created.” While Altberg did describe examples of well-known user-created content in the current Second Life virtual world, there were no specifics about how users will generate content in LindenRead More →
Second Life’s content creators redeemed over $60 million last year, Linden Lab CEO Ebbe Altberg said Monday at the Silicon Valley Virtual Reality Conference in San Jose. Of that $60 million, “a lot of that is from the fashion industry,” he added. “Just like in the real world, people wantRead More →
According to a new survey of 267 Second Life residents, two-thirds found virtual sex to be less fun than real sex. However, despite being less fun, three quarters said that they still wished that their real-life sex was more like that in the virtual world. Some reasons could be thatRead More →
Virtual reality is finally starting to hit the prime time, with the Oculus Rift taking Best of Show at the Consumer Electronics Show and Sony unveiling its own headset, Project Morpheus, at the Game Developers Conference this week. This isn’t the same virtual reality that flopped big in the 90s.Read More →
Second Life is a killer app for Oculus Rift. Here are ten reasons why — and why OpenSim will get there first. 1. Quality, content and creativity Now, before you skip ahead to post a comment about how Second Life has been overrun by furries and 14-year-olds, take a moment toRead More →
First impressions of Oculus Rift: Architectural Visualization, Second Life, and beyond I wish I had more time to write out a more extensive review of the Rift, but here are my first impressions: You absolutely feel as if you are transported to another place, to the point where it’s almostRead More →
Linden Dollar: Another Virtual Currency Affected by FinCEN. Bitcoin has been in the news recently. But bitcoin is not the only virtual currency. Virtual currencies, in one form or another are here to stay. When U.S. Treasury Department’s enforcement arm, FinCEN, issued its interpretive statement, it recognized this much. TheRead More →
The top 40 OpenSim grids gained 1,458 regions this month, for a new total of 24,040 regions on these grids, the second highest total since we began tracking these numbers in the summer of 2009. These grids also reported a total of 18,061 active users. A total of 224 gridsRead More →
Because of its community and stability, Second Life is still the destination of choice for companies looking for a virtual world platform, said experts participating in a Second Life Community Conference panel about choosing the right virtual world. “Communities are amazing in Second Life,” said Chris Collins, CEO of Tipodean Technologies.Read More →
Over the last three years I’ve planned, designed, and orchestrated a dozen learning events in the virtual world of Second Life. I’ve been fortunate enough to work with extremely experienced and talented programmers, producers, content experts, scripters, and machinima artists from whom I have learned volumes about planning and stagingRead More →
SpotON3D will address the patent issue in a discussion on the first day of its Content Creators Expo in Second Life. Philippe Pascal, SpotON3D’s developer program manager, invited Hypergrid Business readers to attend the Expo, including those concerned about reports that SpotON3D has filed for five patents on OpenSim-related technology. ThoseRead More →
At the 2011 Second Life Community Convention (SLCC) in Oakland, California, Linden CEO Rod Humble announced that in the next few months Linden Lab will release a new version of Second Life for the web and tablets. This new software will be separate from the current Second Life, not justRead More →
The good folks at the Virtual Worlds Education Roundtable are training new people to host our meetings, and they’ve asked us veterans to share our ideas. The following  principles have worked fairly well for me over the past few years. 1. Open forums are not completely open When I host one ofRead More →
In recent months, the amount of innovation coming out of the OpenSim community has been staggering. Hypergrid travel is not only more secure, but now supports cross-grid friendships, messages, and landmarks. OpenSim providers are hosting their regions on-demand and in public (and private) clouds, offering full regions for under $10Read More →
There have been several attempts over the past year to create a viewer for Second Life and OpenSim based virtual environments that would run in a browser. I’ve tried to write about them all, from Linden Lab partnering with GaiKai to provide a server-side rendered and streamed experience of SecondLife to TipodeanRead More →
Virtual worlds gained 214 million new users in the second quarter of 2011, according to virtual worlds research firm KZero Worldwide. It was the largest quarterly increase since the company began tracking these numbers in 2008. Second Life, with 27 million registered users, continued to hold the top position inRead More →
If you’re launching a new grid, your number one problem is lack of content. Whether your grid is a corporate office complex for your employees, a campus for your students, or a large social and roleplaying world for your residents, they all need clothes, skins, hair, shoes, furniture, productivity tools,Read More →
Press Release: Virtual Library of Birmingham opens its doors for public exploration Birmingham, U.K. — The Virtual Library of Birmingham, built by Daden Limited, has opened its doors to the public allowing access two years before the real life building is ready for occupancy. The Virtual Library of Birmingham allowsRead More →
I subscribe to a lot of virtual world-related blogs in my RSS reader (click here for the bundle) , and follow a lot more on Twitter (click here for the list). Here are the five that I check in on daily. i live in science land Ener Hax posts daily (with a littleRead More →
Jibe is a new, Unity 3D-based virtual environment created by ReactionGrid, one of the leading OpenSim hosting vendors. Many people confuse the two platforms, but they are very different environments. In fact, Jibe has very little in common with OpenSim, and quite a bit in common with other browser-based virtualRead More →
Press release: New Learning System for Virtual World Educators Released The creators of Texas State Technical Colleges’ virtual presence in Second Life®, vTSTC, have released a new learning management system created specifically for educators using virtual worlds like Second Life® for teaching and learning. Abilene, TX – The creators of TexasRead More →
Kitely CEO Ilan Tochner told Hypergrid Business this week that the Second Life and OpenSim viewer can be ported to HTML 5 and Web GL in a matter of months — and he’s looking for people to help accomplish that. Tocher said that’s he’s received a commitment from Alon ZakaiRead More →
Hypergrid inventor Crista Lopes, professor of informatics at the University of California, Irvine called today on big public grids to begin a mass migration to lower regions. The reason is that Second Life-compatible viewers don’t handle jumps of more than 4,096 regions in any direction — causing problems both forRead More →
Press release: ACSM: Weight loss success in a 3-D virtual world Bloomington, Indiana — Participants in two weight-loss programs — one involving traditional health club sessions and the other delivered online in a 3D virtual world — lost similar amounts of weight and body fat, but the online contingent reportedRead More →
You cannot compare Second Life and OpenSim. One is a social world. The other is an open source piece of server software. You can’t even compare Second Life to individual grids using OpenSim as their backend software. Second Life has around a million users logging in each month, while theRead More →
Many people view virtual online currencies; the kind used in online websites such as Second Life for example, as being wholly different from their real life counterparts. Many online games have their own currencies with their own currency conversion rates but until now they have not been viewed in anyRead More →
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