Virtual reality ad platforms continue to evolve, with vendors now offering analytics for advertisements placed inside 360-degree videos, virtual reality games, and other virtual experiences. Vendors are also trying to make the ads less annoying for users by experimenting with ad types and placements.
Denver-basedÂ VirtualSkyÂ recently rolled outÂ the ability to tellÂ where users are lookingÂ inside the virtual environments.
It’s the first company to offer this feature,Â VirtualSky chief marketing officer Cameron Peebles told Hypergrid Business.
“Analytics are the cornerstone of virtual reality,â€ he said. â€œWe are able to add heat-map reports to what we send to advertisers.”
When it comes to placing ads, VirtualSky can insert them during natural breaks in a 360-degree video, or between game levels.
Watch an example of a virtual reality ad from VirtualSky below:
Immersv VR, another virtual reality ad platform, now tracks “view-through rates” — the virtual equivalent of the “click-through rates” of traditional online ads.
â€œPerformance of our virtual reality ads far surpasses the performance of mobile advertisements, with view-through rates as high as 80 percent and engagement rates as high as 30 percent,â€ said Christine Lee, Immersvâ€™s general manager and vice presidentÂ of global business development
The company current tracks how many people saw an ad and how many people took some action based on the ad, Lee told Hypergrid Business.
â€œWe are constantly listening to developers and advertisers on their asks for data or analytics,” she added. “Some of the future plans include supporting third-party tracking attribution.â€
Watch a sample 360-degreeÂ video from Immersv VR below:
Lee warned against simply trying to take a traditional ad and cutting-and-pasting it into a virtual experience.
â€œWe canâ€™t just put a banner ad in a 360 environment, and we canâ€™t just throw somebody into a 360 experience,” she said. “We have the responsibility of making a clean transition from content into an ad experience.â€
Virtual reality offers advertisers the opportunity to avoid some of the mistakes made by traditional online advertisers. Banner ads can interfere with the user experience, for example, and can cause users to install ad-blocking software.
Lee said her company is working on making the ads less annoying.
â€œWe are Â testing different ways users can experience ads, from having opt-in ad experiences, to having rewarded virtual reality ad experiences, to optimize the opening screen and the landing screen,â€ she said.
RetinadÂ alsoÂ tracks browsing, navigation and purchaseÂ behavior and reports the results to advertisers.
“Our next features are mostly around emotional tracking and behavioral metrics,” Retinad co-founder Samuel Poirier told Hypergrid Business.
In Retinad, virtual reality platform ads are placed such that they blend with the experience and are transparent to allow users to continue viewing the experience. Ads are in the form of banners, image pop-ups, 360 videos, flashing tabs and image carousel and can be operated through gaze mode.
Watch Retinadâ€™s explanation of emotional and behavior metric tracking below:
Vertebrae is planning on supporting more ad formats in addition to 360-degree video ad placements andÂ is also working with theÂ Interactive Advertising Bureau to establish virtual and augmented reality advertising standards.
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