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Andrew Hughes
Andrew Hughes is president of Designing Digitally, Inc., a full service graphics, web and interactive design firm.. When Andrew is not working at Designing Digitally, you will find him at the University of Cincinnati teaching in the Business and Interactive Media departments.
Because we’re so passionate and committed to the arena of E-Learning in its many forms – virtual worlds development, 3D training scenarios, serious games, learning management systems and more – we wanted to revisit a subject we blogged about back in June of this year – The Gamification of LearningRead More →
At Designing Digitally, Inc., we’ve seen every type of virtual campus tour imaginable and have identified some common problems that can hinder their success. Here are the top four problems we see and how you can avoid them: 1. Navigation Many virtual campus tours today simply lead people through the tour and dictateRead More →
Healthcare and the pharmaceutical industries can benefit from using training simulations and serious games in everything from sales and customer relations to helping medical professionals work with upset patients. Since replicating these types of experiences in traditional training programs is difficult and costly, finding a much more effective, learner centeredRead More →
There are several different components to consider in designing and developing interactive 3D software that will ensure that your training simulation will get the results you want. These components aren’t random in design and structure. They are developed within each serious game to allow management and training coordinators to haveRead More →
Linden Lab has begun open beta testing of what is to be their most substantial feature, mesh imports. They are using collada format for the import, which is a format supported by just about every 3D modeling package on the market. Along with vertex and UV, data skin weights areRead More →
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