The 2018 OpenSim Community Conference. started off with a bang this morning with an announcement of a new virtual reality viewer for OpenSim. OpenSimulator core developer Melanie Thielker — also known as Melanie Milland in-world — announced that she is releasing her virtual reality OpenSim viewer to the open sourceRead More →

Back in January, I ordered a free Cardboard viewer from Raytheon. The offer is no longer available, but the headset finally came in my mail a week or so ago. If your company is considering giving away VR viewers made out of cardboard, this is what your customers will get:Read More →

If you’re in a gang, or want to be, you don’t want to be wearing a geeky virtual reality headset that covers your entire field of view. After all, you don’t want someone to be sneaking up on you and stabbing you in the side. And you certainly don’t wantRead More →

Metaverse security took a big step forward today as Avination donated OpenSim code implementing an “export” permission setting. The company also worked together with Singularity viewer developers to add support for this new permission to the viewer. Today, OpenSim has three permissions — copy, transfer, and modify — that determine whatRead More →

With PixieViewer, we’re closer to the dream of a Web-based viewer for OpenSim than we’ve ever been before. This particular viewer, which is built using HTML 5 technology, solves the biggest usability problem that OpenSim has. It requires no download — no plugins, no Java, no configuration, nothing. You goRead More →

PixieTec, a virtual worlds development company based in Germany, released the preview version of its browser-based PixieViewer today, which allows users to visit OpenSim grids without installing any software or plugins. PixieViewer is based on HTML 5 technology, and runs in Chrome, Firefox, Safari, and other modern browsers. It loadsRead More →

Even as OpenSim implementation continues to grow, a constant remains: there is no viewer tailored specifically for OpenSim as it comes direct from OpenSimulator.org. It’s discouraging, and it’s easy to cite the nearly million lines of code that are simply too complex to unravel as the culprit, yet the reasonsRead More →

All existing OpenSim viewers are based on the GPL-licensed open source version of the Second Life viewer. All derivative viewers also have to be open source — which makes it hard to build a business here. So it makes sense that we don’t have companies coming in and investing aRead More →

A lot of folks sit around complaining about not having a decent Web-based viewer for OpenSim and Second Life. (Okay, maybe just me.) The existing stand-alone viewers require that users download and install the software. There’s nothing wrong with installing software, but as more applications migrate to the Web, folksRead More →