SpotON3D has two other patents, for the use of augmented reality in a 3D environment, the company revealed on Friday. The information was presented by SpotON3D CEO Stevan Lieberman, who was speaking at a discussion in Second Life hosted by SpotON3D and titled, “SpotON3D’s patent pending plugin: Is it a threat orRead More →

SpotON3D is a small commercial grid, with more money and programmers than customers. It has developed three innovative pieces of technology, two of which nobody cares anything about, and one, a browser-based viewer plugin, that got people all excited. Including me. It’s a great little piece of functionality, and anRead More →

SpotON3D will address the patent issue in a discussion on the first day of its Content Creators Expo in Second Life. Philippe Pascal, SpotON3D’s developer program manager, invited Hypergrid Business readers to attend the Expo, including those concerned about reports that SpotON3D has filed for five patents on OpenSim-related technology. ThoseRead More →

The recent furor over patents by SpotON3D is understandable. However, we may be overemphasizing that issue while staying naïve about other formidable developments. Let me begin with a specific illustration. Back in December of 2010, Hypergrid Business ran an article that indicated IBM had filed a patent on sim designRead More →

SpotON3D attempted to address the controversy over its plans to patent technology for putting an OpenSim viewer on a webpage in an outreach event this morning, but some of the company’s toughest critics failed to show up, the company failed to answer key questions about its technology, and the meetingRead More →

Competing OpenSim hosting companies are concerned that SpotON3D‘s viewer plugin patent isn’t original, will hinder innovation, and that the company isn’t playing fair with the broader open source community. Other developers, however, say that SpotON3D’s innovation can help energize OpenSim adoption — and the patent, if it is granted, mayRead More →

A lot of folks sit around complaining about not having a decent Web-based viewer for OpenSim and Second Life. (Okay, maybe just me.) The existing stand-alone viewers require that users download and install the software. There’s nothing wrong with installing software, but as more applications migrate to the Web, folksRead More →

There have been several attempts over the past year to create a viewer for Second Life and OpenSim based virtual environments that would run in a browser. I’ve tried to write about them all, from Linden Lab partnering with GaiKai to provide a server-side rendered and streamed experience of SecondLife to TipodeanRead More →

Washington, D.C.-based grid SpotOn3D is looking for developers to work on gambling-related projects, now that online gambling has been legalized in the nation’s capital. “This opens up many opportunities for metaverse developers,” Philippe Pascal, the company’s developer program manager, said in an announcement today. “SpotON3D is currently on the look-outRead More →

Over the past couple of weeks, we’ve been surveying the owners of all the public OpenSim grids about what their grids are all about. We asked about hypergrid, currencies, maturity levels — and intellectual property policies. What we found suprised us. A number of OpenSim grids now have very detailedRead More →

OpenSim grid developers Powersynch, LLC — the folks behind the SpotOn3D group of grids — launched a certified developer program today. The program is “somewhat comparable” to the Second Life solution providers program, Philippe Pascal, the company’s developer program manager, told Hypergrid Business. “We plan to offer a certification processRead More →

SpotOn3D will hold a benchmark test on Wednesday, December 15 to determine the difference in performance of OpenSim version 0.7.1 and OpenSim 0.6.9 when they run in the cloud. According to SpotOn3D co-founder and COO Tessa Kinney-Johnson, the test will be conducted from 2 to 3 p.m. SLT (Pacific time)Read More →

Press release: SpotOn3D announces collaborative partnership with Purdue University The Virtual Collaboration Laboratory within the Purdue University Department of Organizational Leadership and Supervision (College of Technology) announces the beginning of a collaborative partnership with SpotOn3D — a software firm whose main objective is to bridge the gap between the 2DRead More →

Many virtual designers are wary of coming to OpenSim because of worries about content protections. One virtual worlds company is bending over backwards to alleviate these concerns and to create a safe and supportive social environment. But the security comes at a cost, that of heavy restrictions on enterprise users.Read More →