[Update: You can browse all hypergrid-enabled public OpenSim grids with Hyperica, the directory of hypergrid destinations. Directory indexes more than 100 shopping and freebie store locations.] Is it too early to start doing business in OpenSim? We are certainly not in an age of v-commerce, though we can see itRead More →

One of the common complaints enterprises have about OpenSim is that if they set up a private grid, they’ll have to create all the content from scratch. Employees will have to create their own hair, fashionistas will have to make their own shoes, teachers will have to create their ownRead More →

Enterprises rolling out new OpenSim grids are often concerned about security issues of running OpenSim, and justifiably so. OpenSim is alpha software and still poses some security challenges. However, the security level of a particular OpenSim deployment depends quite a bit on how it is configured. Here are the mostRead More →

Can’t wait for Oscar night? I know I can’t. So here at Hypergrid Business we’re doling out our own awards. First, a little video introduction. This is a little sailboat trip that OpenSim’s own Bri Hasp took across a few virtual worlds. Yes, it is now possible to sail aRead More →

Two major things happened before the World Wide Web took off in a big way. One was the fact that individuals were able to create Web sites and link them to other Web sites. Once individuals did it — individual researchers, individual teachers, individual hobbists, individual company employees — theyRead More →

As OpenSim continues to enjoy a sky-high growth rate and alternatives lose ground, a new gold rush may be in the works — to patent as many key technologies as possible, before other companies do. That doesn’t make OpenSim core developers very happy. “Infrastructures must by owned by everyone andRead More →

[Update: You can browse all hypergrid-enabled public OpenSim grids with Hyperica, the directory of hypergrid destinations. Directory indexes more than 100 shopping and freebie store locations.] The number of Web-based distribution channels for OpenSim goods is growing steadily. Rexxed: Complete regions available, as well as tools, skins, terrains, and evenRead More →

I just got off the phone with a company building an educational grid for a company in China — in OpenSim. They picked the platform not for its cheapness, but it’s feature set. This too often gets missed in the hype surrounding the various virtual worlds, but OpenSim is actuallyRead More →

[Update: You can browse all hypergrid-enabled public OpenSim grids with Hyperica, the directory of hypergrid destinations. Directory indexes more than 100 shopping and freebie store locations. Updated hypergrid travel directions here.] We’ve covered this topic before, but OpenSim is constantly evolving, so we need to bring our instructions up toRead More →

Second Life is being held back by an “elite group” of users, according to Forrester Research, Inc. analyst Tom Grant. There is an ” Iron Law of Oligarchy,” Grant wrote this week. “Over time, a subset of customers emerge who participate regularly in user group meetings, discussion forums, the commentsRead More →

As OpenSim-based social grids continue to grow, Second Life content designers are understandably worried about the free content floating around these grids — content which may have been ripped off from Second Life. Part of this is accidental. Users copy their bought-and-paid-for inventories from Second Life to their OpenSim regions,Read More →

Virtual Worlds, Simulations, and Games for Education: A Unifying View I wrote this article for Innovate magazine a few months ago, to coincide with the release of Learning Online with Games, Simulations, and Virtual Worlds. While pieces have have been excerpted, many have asked for the complete article, which IRead More →

Imagine a place full of literate adults, 100 percent broadband penetration – and people willing to work for pennies an hour. There’s no minimum wage, no unemployment insurance, and no labor laws. Sounds better than China, doesn’t it? The place is Second Life — and other social virtual worlds alsoRead More →

Press Release: Virtual Reality Collides with Real-world Law in Forthcoming Book by Rutgers–Camden Law Professor CAMDEN –  In the new James Cameron movie “Avatar,” characters “inhabit” other bodies to fight oppression.  Sounds like science fiction, but thousands engage in similar activity every day through online communities and gaming.  And theRead More →

One of the joys of exploring virtual worlds grids is finding new fantastic new regions and builds. Then comes the pain of virtual worlds — you bring your friends back to visit, and the builds are no longer there. Maybe it cost too much to keep the region up andRead More →

OpenSim worlds will soon be able to have 1,000 avatar visitors to a single location, according to ReactionGrid CEO Kyle Gomboy. Gomboy, who was speaking Thursday in front of a live Second Life audience on the Train for Success program hosted by the Gronsted Group , said that Intel hasRead More →

As the number of virtual worlds proliferates, Second Life is beset on all sides — niche worlds, big social worlds, high-end worlds, inexpensive worlds, browser-based worlds, kid worlds, business worlds and many more. Today, Second Life has the clear first-mover advantage when it comes to mixed-use social worlds, but consumerRead More →

Offered Under Developer-Oriented BSD License and Aimed at Driving Industry Adoption of 3D Internet TOKYO — 3Di, Inc., which develops and offers 3D Internet solutions, has today launched an open source project, named 3Di Viewer “Rei”, for viewing and interacting with OpenSim-based(*1) 3D virtual worlds in web browsers. With thisRead More →

[Update: You can browse all hypergrid-enabled public OpenSim grids with Hyperica, the directory of hypergrid destinations. Directory indexes more than 100 shopping and freebie store locations. Updated hypergrid travel directions here.] According to a recent Piper Jaffray report, US virtual good sales will total $621 million in 2009 — upRead More →

Now that you have your own virtual world (go back and read Virtuation 101 if you don’t), you might be finding yourself standing in a barren landscape — or on a little pimple of an island in the middle of an empty ocean. What’s next? DO IT YOURSELF The basicRead More →

Virtual worlds can be difficult to access, with most of the popular ones — such as Second Life and games like World of Warcraft — requiring the installation of special software. The new OpenSim-based virtual worlds are no exception, requiring that users install software and then struggle to  figure outRead More →