Over the course of two years, we designed and ran a simulation for the University of Richmond based upon Edgar Allan Poe’s “The Fall of the House of Usher” in the virtual world of Second Life. I wanted to enable my classes to change the ending of Poe’s tale, ifRead More →

If you like building — or need to build for your work or school — and you find Second Life cramped and expensive, OpenSim is a great option. But where do you start? There are over a hundred active public grids, dozens of hosting providers… for someone new to OpenSim,Read More →

There’s been a lot written lately about how SOPA and PIPA would affect virtual worlds including Second Life. The legislation would allow copyright holders to shut down access to Internet domains where pirated content is published — or even where there are links to other sites that have pirated content.Read More →

A few days ago I saw a Tweet, that said something like, “I looked at OpenSim, but some guy said he would steal all my stuff. So, no thanks!” In fact, that attitude comes up a lot on discussion boards and in other forums. There’s a perception that OpenSim isRead More →

There are a lot of stargates floating around OpenSim. Most are copies of one of the gates that show up in the StarGate movies or television shows. Others are unrecognizable as gates — they’re disguised as teleport boards, spinning globes, and weird shapes. After all, a hypergate is just a script — it canRead More →

The premise: I believe that we’re about to see the massive growth of a metaverse in which people can easily travel from one public world to another. Over time, the technology will become increasingly easy to use and realistic — and we will see an explosion of companies offering productsRead More →

Freebies are plentiful throughout OpenSim grids, where uploads are free and land is cheap — anyone can put up a freebie store. But most freebie stores can’t guarantee the provenance of their content. Grid owners and content creators fight to remove infringing content, but that’s no comfort to a businessRead More →

Viewer developers are no longer restricted from working on OpenSim server code, OpenSim core developer and Overte Foundation president Justin Clark-Casey announced Friday. Previously, viewer developers had to wait six months after working on viewer code before they could work on OpenSim. The Overte Foundation — which oversees OpenSim developmentRead More →

The OpenSim hosting industry is still young, and, though it is developing quickly, still lacking in experience and maturity. But it doesn’t mean that customers have to settle for substandard service. I’ve tried out several vendors in the past, and will continue to do so for both public and privateRead More →

As John Rogate pointed out today, the 4096 bug — which limits hypergrid teleports to no more than 4,096 regions in any direction — is a significant impediment to hypergrid travel and to the growth of the metaverse as a whole. But, as several people commented, there is another impedimentRead More →

Kitely users will no longer be able to copy and export content that they don’t have copy or transfer permissions for, the company announced today. Previously, users could make full duplicates of entire regions, or save full regions as OAR files, with a simple click of a button. Now, KitelyRead More →

Second Life builders and designers coming over to OpenSim might think that it’s the same thing, except for the lack of support for some high-end vehicle physics scripting commands — and bigger prims. In fact, OpenSim actually offers some unique benefits that designers should be ready to take advantage of.Read More →

SpotON3D is a small commercial grid, with more money and programmers than customers. It has developed three innovative pieces of technology, two of which nobody cares anything about, and one, a browser-based viewer plugin, that got people all excited. Including me. It’s a great little piece of functionality, and anRead More →

SpotON3D will address the patent issue in a discussion on the first day of its Content Creators Expo in Second Life. Philippe Pascal, SpotON3D’s developer program manager, invited Hypergrid Business readers to attend the Expo, including those concerned about reports that SpotON3D has filed for five patents on OpenSim-related technology. ThoseRead More →

The recent furor over patents by SpotON3D is understandable. However, we may be overemphasizing that issue while staying naïve about other formidable developments. Let me begin with a specific illustration. Back in December of 2010, Hypergrid Business ran an article that indicated IBM had filed a patent on sim designRead More →

Competing OpenSim hosting companies are concerned that SpotON3D‘s viewer plugin patent isn’t original, will hinder innovation, and that the company isn’t playing fair with the broader open source community. Other developers, however, say that SpotON3D’s innovation can help energize OpenSim adoption — and the patent, if it is granted, mayRead More →

First of all, I’d like to thank all the creative folks who are creating original products and distributing them in freebie stores on OSGrid, JokaydiaGrid, GermanGrid, FrancoGrid, and many other locations. OpenSim has come a long way since I started writing about it two years ago and it’s now possibleRead More →

Japan’s 3Di Inc., the first vendor to release a business-friendly Web-based viewer for OpenSim, has cut back its development work on the platform in favor of Flash-based virtual environments. “Apart from our existing deployments, we’ve scaled back new development on OpenSim,” 3Di technical group manager Norman Lin told Hypergrid Business.Read More →

The recently-released OpenAvatar kit for open source avatars could help enterprise users of virtual worlds reduce vendor lock-in and, eventually, lead to significant improvements in the appearance of avatars, VastPark CEO Bruce Joy told Hypergrid Business. VastPark is an Australian immersive environment vendor that has both commercial and open sourceRead More →

OpenSim’s volunteer developers have launched a foundation, the non-profit Overte Foundation, which expected to solve the licensing problems that keep OpenSim server developers from talking to viewer developers. “One of the main reasons for creating such a foundation is so that we can drop the six month contribution barrier between OpenSimulatorRead More →

As the number of new grids proliferates, grid owners need to look beyond “cheaper than Second Life” as their key marketing ploy. Instead, why not try one of these time-tested strategies? 1. Limited time offer! You see these all the time — because they work. The limited offer could beRead More →

What’s the fun of teleporting to other grids and meeting new friends, if you can’t keep in touch with them afterwards? That’s not going to be a problem for long, hypergrid inventor Crista Lopes, professor of informatics at the University of California, Irvine in an announcement Friday. The new functionalityRead More →

I’ve been reading lately about how great mesh will be for Second Life. But I’m wondering whether it won’t actually be better for OpenSim, instead. Off-world content versus in-world content In Second Life, the most common imported content is textures. But it costs money to bring them in — anRead More →

Educators looking for OpenSim alternatives to Second Life are currently limited to ReactionGrid or Jokaydia Grid, which is operated by ReactionGrid — unless they want to set up their own grid or join a multi-purpose grid that’s about more than just education. That changed this week when Houston-based FireSabre Consulting,Read More →

Magne Metaverse Research LLC, the parent company behind the Meta7 grid, announced on Thursday that it will be shutting down by the end of the month as a result of trandmark-related legal issues. Today, the grid reports 7144 registered users and 300 total regions. Current users will be able toRead More →

Ten Kitely users lost 13 regions this week because of a bug in the company’s software. The bug has been fixed, users compensated for their losses, and a new automated backup system is in the works. Kitely is a new company with software that they’re still testing — and aRead More →

Enterprises rolling out new OpenSim grids are often concerned about security issues of running OpenSim, and justifiably so. OpenSim is alpha software and still poses some security challenges. However, the security level of a particular OpenSim deployment depends quite a bit on how it is configured. Here are the mostRead More →

Machinima, once banished to the realm of the basement dwelling geek, is now being let out of the closet and into the company of professional society. No longer relegated to fanboys, the cinematic art is finding a new life as a highly effective method of marketing. A few factors haveRead More →

Update: There are now two marketplaces, Cariama and HGExchange, that deliver items to multiple OpenSim grids. Read more here: Where to get content for OpenSim. As a business owner — and someone who is very concerned about inadvertently violating copyright, having recently done so to my great chagrin — I’ve beenRead More →

InWorldz has taken a further step way from mainline OpenSim Tuesday with the announcement of a proprietary scripting engine, called Phlox, which is expected to enter beta testing this week. The new scripting engine promises to support 99 percent of existing Second Life scripts, with increased speed and stability. ScriptsRead More →

Back when 3rd Rock Grid first launched in the spring of 2008, it was one of the earliest OpenSim grids and the owners had to figure out everything on their own. The grid’s managers had to learn how to install the software and maintain it, manage upgrades, backups, modules, land,Read More →

When aspiring freelance writers ask me for advice about how to get started, here’s what I always start out with: Don’t do anything that other people are willing to do for free. So if you love writing about politics, or the foibles of your pet cat, or how lousy SaturdayRead More →

OpenSim grid owners now have another option for their grid server software — Aurora-Sim. This branch of OpenSim, still in “pre-alpha” stage of development, promises more security features and better vehicle physics than mainline OpenSim, but it is still too early to tell whether it will be able to deliver.Read More →

The number of regions of the 40 largest OpenSim grids went down this month for the first time since July, from 15,623 to 13,069, a loss of over 2,300 regions, a result of a long-overdue housekeeping on OSGrid. But the big story was from Avination, which rocked to second place thisRead More →

There are hundreds of OpenSim grids, most of them running quietly on private servers, behind corporate, school and university firewalls. The following two tables cover just the publicly accessible grids. Some of the grids are run by individuals or school groups and may not be up and running at allRead More →

This list includes all grids that have been active this month. Please note that some grids may only be up part-time, especially the smaller ones. Click here for key info. Click here for more details. Last Update: 9/19/2022 • Total grids: 326 If your grid isn’t listed and you would likeRead More →

In early December, I wrote about the cease & desist order sent by lawyers representing the Frank Lloyd Wright Foundation to the Frank Lloyd Wright Virtual Museum in Second Life – which had recently been granted a licensing agreement by the same Foundation, and later attained official 501(c)3 non-profit statusRead More →

One of the things every grid owner should be concerned with is the possibility that one of the grid’s users will be using, selling or transferring content that infringes upon another’s copyright. While both technological measures and contractual limitations can be utilized, the fact remains that neither of them  canRead More →

I spent the last few days reading Virtual Justice by Greg Lastowka. Lastowka outlined some legal issues that arise in virtual environments. Who owns what? What rights — if any — do you have when buying or creating digital content? It is important reading for anyone involved in virtual digitalRead More →

OpenSim users overwhelmingly said that they would “absolutely” recommend the platform to others. Out of 114 people who responded to our survey this week and answered this question, 84 percent said they would “absolutely recommend” it, with only 1 percent saying they would “absolutely not recommend” the platform. Of theRead More →

UPDATE: TalentRaspel has lowered its price for exporting Second Life regions. It now starts at US $273 (200 Euros)  per region, and is based on the complexity of the build. Vendors are offering full-region migrations from Second Life to OpenSim at prices starting at as little as $80 a region.Read More →

Updated May 4, 2013 Yes, you can run OpenSim for free on your own computer -  you can even run it on a USB stick. But do you want to? Here’s a question — would you run your own Apache Web server for your website, or would you use aRead More →

Last week, InWorldz became the second-largest grid running on the OpenSim platform, after shooting up the charts over the course of just the past three months. Between April and September 15, the grid grew from 130 regions to 531 regions. In addition, the grid now has over 15,000 registered usersRead More →

Many virtual designers are wary of coming to OpenSim because of worries about content protections. One virtual worlds company is bending over backwards to alleviate these concerns and to create a safe and supportive social environment. But the security comes at a cost, that of heavy restrictions on enterprise users.Read More →

My company is a small, enterprise user of virtual worlds. Over the past year, we’ve used them for meetings with partners, new hires, internal collaboration, and external business networking. There were plenty of virtual worlds to choose from. But since we wanted to be able to customize our environment ourselvesRead More →

Update: “As Philip has mentioned, Linden Lab has discontinued the Second Life Enterprise development program,” Adam Nelson, Linden Lab’s Executive Director of Monetization, told Hypergrid Business. “We will continue to honor our beta customer commitments and contracts, but will not be accepting new customers for the beta product. Second LifeRead More →

According to information presented at a recent U.S. International Trade Commission hearing, piracy may be hurting companies less than previously though. Fritz Foley, an associate professor at Harvard Business School, told the commission that content producers often assume that a pirated copy of a product blocks the sale of anRead More →

Press Release: Enterprise Human Capital Management Goes 3-D RWD Technologies, LLC and ProtonMedia forge partnership to deliver world’s first 3-D immersive workplace for human capital management BALTIMORE & LANSDALE, Pa. — RWD Technologies, LLC , a global company that develops and implements human and organizational performance solutions, and ProtonMedia, theRead More →