I got into writing about OpenSim back in 2009 because it seemed to be, at the time, the best path to an open-source, peer-to-peer metaverse. I want to see a future where anyone could put up a virtual environment, and have people teleport in and out from other people’s environments. ARead More →

Google announced a new operating system for virtual reality that will run on new, compatible Android phones, the company announced at its annual developers conference today. The platform is called Daydream and seems to include some of the features of the Samsung Gear VR platform, including a virtual environment thatRead More →

Beloola, a browser-based social virtual world, plans to leverage new developments in Chrome and Firefox to support virtual reality headsets. It is a room-based world, where every user gets a free room to start with. Travel between rooms is via menu-based or portal-based teleports. This is different from Second LifeRead More →

It was the longest happy relationship of my life. We slept together every night, and she woke me up every morning. She caught me up on the news, and whenever we drove somewhere, she gave me directions. If I missed a turn, she didn’t complain, just recalculated the route. SheRead More →

Mozilla has given outside developers early access to their virtual reality test browser, according to a report last week in USA Today. Firefox Nightly is the preview version of Firefox, and is for testing purposes only. It is available for Windows, Linux and Mac on the desktop, and also forRead More →

Today, I was finally able to use my iPhone to walk around my little home region in OpenSim. Well, kind of… I used the CtrlAltStudio viewer to get the side-by-side 3D view. Then I used the Splashtop Streamer software to send my desktop display to the companion $2.99 Splashtop app on theRead More →

For iPhone owners who have the Google Cardboard or an equivalent headset, we had the 29 fun VR apps for the iPhone article. Now it’s Android’s turn. You can find out where to get the older version of the Google Cardboard headset here, and the new version, released last last month, here.Read More →

As anyone with experience in OpenSim knows perhaps the biggest barrier to having the general public view your work is the requirement to download a viewer and the complexity of using it once you have it downloaded. Google Cardboard is a device that turns smartphones into stereoscopic, 3D viewers. UsingRead More →

Press release: WebGL Momentum Creating the Industry’s Most Secure and Portable 3D Platform Multiple WebGL implementations now fully conformant on desktop and mobile; WebGL 1.0.2 being ratified for stricter behavior and functionality extensions SAN FRANCISCO — The Khronos Group today announces that multiple WebGL 1.0.1 implementations are now fully conformantRead More →

Tokyo-based 3Di, a leader in developing commercial viewers for Opensim, today announced a viewer that will run on Android smartphones. The company is currently recruiting industry partners to develop practical applications of this technology, and will share its platform with them. The platform can be used to develop online games,Read More →