As a developer of Cardboard virtual reality applications, I find that I am constantly looking for new headset solutions that I can easily carry with me anytime and anywhere to either demonstrate my latest virtual reality app or to view other virtual reality apps that I may have just heard about.Read More →

Virtual reality cameras cost hundreds — or thousands — of dollars. But Shot, a startup based in Spain, hopes to bring the price down to under $100 with a new Kickstarter campaign by combining fisheye lenses and some clever software. The way it works is that you clip the lenses toRead More →

The Scienceverse Kickstarter, originally scheduled to begin today, has been postponed until September 10. The company plans to build an open source virtual reality platform that supports social interactions and third-party app development. It is built on top of Unreal Engine 4 and promises to be compatible with all majorRead More →

Press release: Scienverse creates virtual reality world that combines VR apps and social network; Kickstarter campaign starts in 2 weeks THE HAGUE – Scienverse officially announces its project of creating a virtual reality world built with Unreal Engine 4 that provides a platform for third-party virtual reality applications combined with a nextRead More →

Sphericam, a mid-range 360-degree camera, completed its Kickstarter today with over $460,000 raised on a campaign target of $150,000. This means the project achieved its first two stretch goals — producing the camera in multiple colors, and making it dust-proof and water-resistant. The tennis-ball-sized camera was priced at between $1,300Read More →

San Francisco-based Fove Inc. concluded its Kickstarter campaign with $480,650 today, almost twice its initial goal of $250,000, and a couple of announcements about the headset. First, a new design was released, billed as lighter and smaller than the previous design, with new clasps. The company promises it will make for a moreRead More →

Miami-based NeuroDigital Technologies launched a Kickstarter last week for a new virtual reality input device, Gloveone, which allows users to touch a virtual object. “With Gloveone, you will be able to feel its shape or weight, sense all of its physical features, and even smash it,” said Luis Castillo, founder and CEO of NeuroDigital Technology.Read More →

A stylus designed to be used as an input device in virtual environments reached its $100,000 Kickstarter funding goal in less than a day this week. The Phree stylus from Tel Aviv-based OTM Technologies Ltd. can be used as a virtual pen that writes on any surface and could potentially beRead More →

Press Release: Explore thousands of years old sites with Oculus Rift AMSTERDAM — ArcheoScan has launched a 10,000 Euro (US $10,500) Kickstarter campaign to convert a scanned archeological site for virtual reality. “Imagine yourself exploring mysterious tombs and secret places built even before the Roman Empire started. Picture yourself walking around, jumpingRead More →

Virtual reality isn’t just for Kickstarter start-ups anymore. Tonight, Sony unveiled their new “Project Morpheus” virtual reality headset for PlayStation 4 in San Francisco at the Game Developers Conference, the worlds largest game industry event for professionals. The headset will be available for conference attendees to try out tomorrow, theRead More →