Today, many virtual reality applications and experiences are distributed as stand-alone downloads, which makes sense for many types of content and particularly for mobile-based virtual reality headsets with slow connections. But as broadband speeds improve, cloud delivery offers a number of benefits to virtual reality projects, including scalability, monetization, reduced
Frame, a company that can run any software in a cloud-based browser window — for a fee — is taking over Texas-based Bright Canopy, which offers browser-based access for Second Life and OpenSim viewers. Bright Canopy founder Bill Glover has told Hypergrid Business that he has accepted a position from
Bright Canopy, the browser-based streaming access service for Second Life and OpenSim, is coming back on Wednesday after a three-week outage. The service launched at the end of August to great reviews but was hit by a sharp spike in the price of cloud computing services. It was offering users all-you-can-eat
Update 2: The community meeting transcript is here, and the Bright Canopy service will probably be coming back only for a limited number of users until the Amazon price fluctuations are dealt with. Update: The company will hold a community meeting Saturday morning in Second Life to answer user questions.
Bright Canopy will come out of invitation-only pre-release phase on August 29 and will make its Second Life cloud-based streaming service available globally for $17 a month. The Texas-based company allows users of the globally popular virtual world Second Life the means to enjoy it without the need to invest in high-end gaming
Bright Canopy‘s streaming service for the Second Life and Firestorm viewers is now in pre-launch beta, and everything seems to work — voice, image uploads and downloads, adding new grids to the grid manager, even saving viewer preferences and login details between sessions. The current cost is about 80 cents per
Bright Canopy, a cloud-based replacement to SLGo, will support OpenSim from day one, according to the founders. SLGo, operated by OnLive, was discontinued at the end of April when the company was acquired by Sony. It was the only service that allowed people to log into Second Life or OpenSim with a