According to OpenSim core developer Charles Krinke, there are 330 key functions in Second Life – and 300 of them have been fully implemented in OpenSim. Of the remaining 30, half have to do with vehicle physics, he said. These are the functions that allow virtual passengers to ride inRead More →

Many virtual worlds, including  Second Life, OpenLife Grid, ReactionGrid and many others, keep the entire grid behind a corporate firewall, and restrict access. OSGrid, however, is wide open. Anybody can install OpenSim on a server – or, like I did, on a home PC – and fire up a regionRead More →

Charles Krinke joined the OpenSim core development team a year and eight months ago. In that time, he saw the project go from being a collection of 600 messages – packets – used by Second Life browsers to communicate with their servers – to a fully-fledged platform for building hyperlinkedRead More →

The OpenSim project – while backed by big companies like IBM and Intel – is not beholden to them. In fact, it works more like a pick-up game of basketball. People show up at the same court, break into teams, play a few games, then go home when they’re tiredRead More →

Many people think that the OpenSim platform was reversed engineered from Second Life’s browser — but this is not actually true. It was actually built based on eavesdropping. No, not on company phone calls — on the communications between the Second Life browser and the Second Life servers. Servers areRead More →

The folks behind the OSGrid — a non-profit open grid focused on OpenSim development — answer questions about the grid, and about OpenSim, every Saturday at 10 a.m. PST, or 3 p.m. eastern time. The PST refers to the internal clock set in the Hippo browser, the recommended browser forRead More →

Gwyneth Llewelyn actually posted this article “OpenSimulator: The Choice for 2010 back in January, but it still remains one of the best overviews of what’s happening in the OpenSim worlds that I have read so far. She talks about how OpenSim was developed, and how its modular approach makes itRead More →

Everybody knows about the big three of virtual business: sex, gambling, and role-playing. But with the new OpenSim platform and hyperlinks between different virtual worlds, the three-dimension Internet is about to explode as a serious platform. Here are a few ways to take advantage of it.

Today I attempt to create my own virtual world. Second Life, World of Warcraft — prepare to meet your new competition. I’m not speaking facetiously. With the new OpenSim platform for creating and hosting virtual worlds — and linking them to other virtual worlds — any person, and any company,Read More →

According to Ralf Haifisch, a virtual worlds developer, what we’re seeing now is the emergence of a new Internet. And he knows what’s he’s talking about – he was the first one in his part of Germany to run an Internet host there – and sent me a document dating back to 1991 attesting this fact.

As a demonstration project, Mueller is now building his own grid, called NextReality, which will be home to Future City, a business destination.

If you want to see how the OpenSim platform works in practice – and who doesn’t want a glipse of the next generation of the Internet? – you might be tempted to come to the OSGrid, the largest public OpenSim deployment that’s out there right now. Don’t. If you want to see a nice, stable OpenSim project, go to the Folk Cafe at Grid4us.

If you’re looking to see what a good OpenSim deployment looks like, I strongly recommend the Folk Cafe and the surrounding German village region on the Grid4us OpenSim grid. How to get in: If you already have an OpenSim account, see below. If you are new to OpenSim: Step One:Read More →

[Update: You can browse all hypergrid-enabled public OpenSim grids with Hyperica, the directory of hypergrid destinations. Directory indexes more than 100 shopping and freebie store locations. Updated hypergrid travel directions here.] Today I stepped through a StarGate — several times — to travel between different grids in the OpenSim universe.Read More →

The three top businesses in Second Life are land sales, item sales, and (presumably — no hard data available) sex. For businesses looking to explore Second Life, however, these are the worst businesses to get into right now. First, land. It might seem a no-brainer on the surface: rent landRead More →

OpenSim has many of the same things you can get in SecondLife – land, buildings, furniture, clothes and avatar shapes.

I’ve been playing around with a beta account on Metaplace — a new 3D virtual world, something like Second Life. If you’re looking for a place to start, Metaplace is by far simpler. No download required — it works in a regular browser. It’s in beta, so it’s not fullyRead More →