When it comes to virtual world real estate and design, DeepThink has been a big player, operating one of the largest continents in Second Life. But in recent months, the Shanghai-based company has been refocusing on OpenSim, the open-source platform that’s rapidly becoming the standard for enterprise virtual worlds. OpenSim
Remember Compuserve? You had a dial-up modem and you could log into this bulletin board and send messages to other members. You had to stay inside Compuserve though – there was no place else to go. Well, there was America Online – but you had to get for a new
Charles Krinke joined the OpenSim core development team a year and eight months ago. In that time, he saw the project go from being a collection of 600 messages – packets – used by Second Life browsers to communicate with their servers – to a fully-fledged platform for building hyperlinked
The OpenSim project – while backed by big companies like IBM and Intel – is not beholden to them. In fact, it works more like a pick-up game of basketball. People show up at the same court, break into teams, play a few games, then go home when they’re tired
Many people think that the OpenSim platform was reversed engineered from Second Life’s browser — but this is not actually true. It was actually built based on eavesdropping. No, not on company phone calls — on the communications between the Second Life browser and the Second Life servers. Servers are
Gwyneth Llewelyn actually posted this article “OpenSimulator: The Choice for 2010 back in January, but it still remains one of the best overviews of what’s happening in the OpenSim worlds that I have read so far. She talks about how OpenSim was developed, and how its modular approach makes it
Everybody knows about the big three of virtual business: sex, gambling, and role-playing. But with the new OpenSim platform and hyperlinks between different virtual worlds, the three-dimension Internet is about to explode as a serious platform. Here are a few ways to take advantage of it.
Today I attempt to create my own virtual world. Second Life, World of Warcraft — prepare to meet your new competition. I’m not speaking facetiously. With the new OpenSim platform for creating and hosting virtual worlds — and linking them to other virtual worlds — any person, and any company,
Here is a summary of what I did to get my virtual universe — all sixteen acres of it — up and running.
According to Ralf Haifisch, a virtual worlds developer, what we’re seeing now is the emergence of a new Internet. And he knows what’s he’s talking about – he was the first one in his part of Germany to run an Internet host there – and sent me a document dating back to 1991 attesting this fact.
If you want to see how the OpenSim platform works in practice – and who doesn’t want a glipse of the next generation of the Internet? – you might be tempted to come to the OSGrid, the largest public OpenSim deployment that’s out there right now. Don’t. If you want to see a nice, stable OpenSim project, go to the Folk Cafe at Grid4us.
If you’re looking to see what a good OpenSim deployment looks like, I strongly recommend the Folk Cafe and the surrounding German village region on the Grid4us OpenSim grid. How to get in: If you already have an OpenSim account, see below. If you are new to OpenSim: Step One:
[Update: You can browse all hypergrid-enabled public OpenSim grids with Hyperica, the directory of hypergrid destinations. Directory indexes more than 100 shopping and freebie store locations. Updated hypergrid travel directions here.] Today I stepped through a StarGate — several times — to travel between different grids in the OpenSim universe.
The three top businesses in Second Life are land sales, item sales, and (presumably — no hard data available) sex. For businesses looking to explore Second Life, however, these are the worst businesses to get into right now. First, land. It might seem a no-brainer on the surface: rent land
OpenSim has many of the same things you can get in SecondLife – land, buildings, furniture, clothes and avatar shapes.