OpenSim customers that use Diva Distro version of OpenSim or its Diva Wifi website interface screen, as in the image above, should install the latest security patch to the software to seal a vulnerability that could render their grids susceptible to crashing. The Diva Distro software is almost as oldRead More →

The 2018 OpenSim Community Conference. started off with a bang this morning with an announcement of a new virtual reality viewer for OpenSim. OpenSimulator core developer Melanie Thielker — also known as Melanie Milland in-world — announced that she is releasing her virtual reality OpenSim viewer to the open sourceRead More →

Nearly 800 responses came in for this year’s Seventh Annual OpenSim Grid Survey, and after 31 were deleted as invalid, DigiWorldz came out with the most responses, while AllCity received the highest scores, followed by FrancoGrid, Virtual Highway, DigiWorldz and Lost Paradise. People rated 51 different grids, of which 19 made it pastRead More →

OpenSim developers are getting ready to release OpenSim 0.9.0, and some grids are already experimenting with the new features by downloading the experimental version of the new release — and they are running into some problems. The problem is specific to grids using the new ubOde physics engine, which is includedRead More →

Adapting OpenSim to work on virtual reality headsets will require a substantial amount of work on both server and viewer code. Is this something that OpenSim users want to see happen? According to a survey conducted on this site this week, 79 percent of OpenSim users think that VR isRead More →

I got into writing about OpenSim back in 2009 because it seemed to be, at the time, the best path to an open-source, peer-to-peer metaverse. I want to see a future where anyone could put up a virtual environment, and have people teleport in and out from other people’s environments. ARead More →

More than 100 people responded to our survey of how people use OpenSim, and the results are in — the majority of people use OpenSim for work and for creative self-expression. The first question of the survey asked people who they were. The single biggest group of respondents, or aboutRead More →

Today, many virtual reality applications and experiences are distributed as stand-alone downloads, which makes sense for many types of content and particularly for mobile-based virtual reality headsets with slow connections. But as broadband speeds improve, cloud delivery offers a number of benefits to virtual reality projects, including scalability, monetization, reducedRead More →

It’s been another record-breaking month for OpenSim, with new heights reached in land area, registered users, and active users. OSgrid, Kitely and DigiWorldz were the biggest gainers in land area, with 678, 340 and 255 regions added, respectively. There are now the equivalent of 68,941 standard regions on OpenSim’s 302Read More →

Dahlia Trimble, an OpenSim core developer who’s been with the project since the summer of 2008, announced today that she is leaving. “I am sad to announce that I will be leaving OpenSimulator Core,” she told fellow developers. “I’ve been finding lately that I no longer have a use forRead More →

For many years, former IBMer Justin Clark-Casey has been the eternally-youthful face of OpenSimulator development and the president of the Overte Foundation which oversees OpenSim licensing issues. Then, on Sunday, the Justin Era ended with a post on his blog, Everything that has a beginning has an end, in which he saidRead More →

Someday soon, we will have a virtual reality metaverse. A fantastical place, limited only by our imaginations, where time and space mean nothing and experiences are shared as easily as bit and bytes are today. What technology will form the basis of this metaverse? Will it be created by Facebook?Read More →

Second Life is a killer app for Oculus Rift. Here are ten reasons why — and why OpenSim will get there first. 1. Quality, content and creativity Now, before you skip ahead to post a comment about how Second Life has been overrun by furries and 14-year-olds, take a moment toRead More →

First impressions of Oculus Rift: Architectural Visualization, Second Life, and beyond I wish I had more time to write out a more extensive review of the Rift, but here are my first impressions: You absolutely feel as if you are transported to another place, to the point where it’s almostRead More →

I’ve written about Bitcoin before, warning that I was worried about volatility and botnets. Bitcoin has been on my mind again, lately, due to a big bubble spurred in part by the Cyprus financial crisis, worries that Linden Dollars might see increased regulation, and a Kaspersky Labs report about botnets beingRead More →

Vivox continues to expand OpenSim support, after offering their voice service for free in December of 2011., when grid owners were asked to personally contact Kamal Jain, Vivox’s director of network operations. Last summer, Vivox set up a dedicated team and email address for OpenSim queries. Now, Vivox has an onlineRead More →

Last month, Entropia Universe “discovered” a new moon. Today, the company announced that the moon “sold” for $150,000 to a player-led group of investors. This isn’t the first time the company has “sold” virtual property — a virtual setting called “Treasure Island” went for $26,500 in 2004. In 2005, “ClubRead More →

I beta-tested the latest version of the New World Studio today. It took me exactly five clicks to have a new OpenSim-based world up and running on my computer. And the whole process took five minutes. Though probably half of it was spent taking pictures of my computer screen, resizingRead More →

Metaverse security took a big step forward today as Avination donated OpenSim code implementing an “export” permission setting. The company also worked together with Singularity viewer developers to add support for this new permission to the viewer. Today, OpenSim has three permissions — copy, transfer, and modify — that determine whatRead More →

Only 65 out of more than 110 participants were able to log into an OpenSim scalability test conducted last Friday by the U.S. Army Simulation & Training Technology Center. “Real-time inspection of the logins indicated messages were queuing — getting backed up — by the firewall,” said Douglas Maxwell, the center’s science and technology managerRead More →

OpenSim hosting company MyOpenGrid has released the preview version of its free, open source front end for OpenSim grids, called Mwi. It is designed to more easier to install than most other web front ends available today, but with more functionality than the Diva Distro WiFi interface. Mwi is a content management system,Read More →

Avination, a commercial grid running on the OpenSim software, donated its multi-attachment code today to the OpenSimulator project. Avination rolled out the multiple attachment feature on its grid earlier this month. “Avination’s developers worked hard to clean up and test this code for integration with OpenSim and so it’s possible to makeRead More →

Starting a new company doesn’t have to take a lot of money, and you don’t have to make the big splash on your first day of operations. Instead, you can apply these tips from the world of lean business to start small and grow fast. 1: Identify a market needRead More →

Sick and tired of the inaccurate statistics in Hypergrid Business every month? You know who you are. You’re sure you can do better. Well, I’m going to help you out. We’re running far behind on updating the Hyperica directory and I was thinking of automating some of the tasks, suchRead More →

The top 40 OpenSim grids gained 1,458 regions this month, for a new total of 24,040 regions on these grids, the second highest total since we began tracking these numbers in the summer of 2009. These grids also reported a total of 18,061 active users.  A total of 224 gridsRead More →

With PixieViewer, we’re closer to the dream of a Web-based viewer for OpenSim than we’ve ever been before. This particular viewer, which is built using HTML 5 technology, solves the biggest usability problem that OpenSim has. It requires no download — no plugins, no Java, no configuration, nothing. You goRead More →

PixieTec, a virtual worlds development company based in Germany, released the preview version of its browser-based PixieViewer today, which allows users to visit OpenSim grids without installing any software or plugins. PixieViewer is based on HTML 5 technology, and runs in Chrome, Firefox, Safari, and other modern browsers. It loadsRead More →

Today, we counted exactly 200 public grids running on some version of the OpenSim software that were active this month, totaling 23,190 regions, 269,783 registered users, and 18,217 active monthly users.  This does not include regions and users on about a quarter of these grids that didn’t publish any statistics, nor on the unknownRead More →

As John Rogate pointed out today, the 4096 bug — which limits hypergrid teleports to no more than 4,096 regions in any direction — is a significant impediment to hypergrid travel and to the growth of the metaverse as a whole. But, as several people commented, there is another impedimentRead More →

Hypergrid is probably one of the greatest and unifying features for OpenSim, and virtual worlds in general. Basically, virtual worlds cannot be what they should be without the hypergrid. It is the same unifying feature and innovation as the hyperlink was – and still is – for the unification ofRead More →

Second Life builders and designers coming over to OpenSim might think that it’s the same thing, except for the lack of support for some high-end vehicle physics scripting commands — and bigger prims. In fact, OpenSim actually offers some unique benefits that designers should be ready to take advantage of.Read More →

Image by jscreationzs at FreeDigitalPhotos.net

I attended UMass in the early eighties when access to DARPAnet first became available to students. In the beginning, all we had was terminal-based FTP access to download TeX markup documents that we could send to the batch printers. It wasn’t until almost ten years later that Mosaic based graphicalRead More →

SpotON3D will address the patent issue in a discussion on the first day of its Content Creators Expo in Second Life. Philippe Pascal, SpotON3D’s developer program manager, invited Hypergrid Business readers to attend the Expo, including those concerned about reports that SpotON3D has filed for five patents on OpenSim-related technology. ThoseRead More →

I have been using OpenSim since October, 2008. The software is still in an alpha stage of development, but it has come a long way, and its usage has exploded, and will continue to do so. Linden Labs has basically stopped focusing on education — which has also included droppingRead More →

Thanks to a “small bounty” from Birmingham, U.K.-based Daden Limited, OpenSim has new NPC functionality — otherwise known as non-player characters or bots. “Having this functionality broken was becoming a real pain for us, as having NPCs and autonomous avatars in virtual worlds is a lot of what we are about,” DavidRead More →

The top 40 OpenSim grids now have a total of 18,498 regions — up by 1,539 regions from a month ago. Meanwhile, total registered users grew by almost 12,000 to 206,098. Avination, InWorldz lose ground Both of the top commercial grids — Avination and InWorldz — lost regions over the past month.Read More →

SpotON3D attempted to address the controversy over its plans to patent technology for putting an OpenSim viewer on a webpage in an outreach event this morning, but some of the company’s toughest critics failed to show up, the company failed to answer key questions about its technology, and the meetingRead More →

Image: maple / FreeDigitalPhotos.net

In recent months, the amount of innovation coming out of the OpenSim community has been staggering. Hypergrid travel is not only more secure, but now supports cross-grid friendships, messages, and landmarks. OpenSim providers are hosting their regions on-demand and in public (and private) clouds, offering full regions for under $10Read More →

AvWorlds has announced that the company will be releasing a Facebook plugin this week, allowing users to quickly create avatars based on their existing Facebook identities. Those without Facebook accounts — or who don’t want to expose their identities — will also be able to use Yahoo and Google logins,Read More →

A lot of folks sit around complaining about not having a decent Web-based viewer for OpenSim and Second Life. (Okay, maybe just me.) The existing stand-alone viewers require that users download and install the software. There’s nothing wrong with installing software, but as more applications migrate to the Web, folksRead More →

There have been several attempts over the past year to create a viewer for Second Life and OpenSim based virtual environments that would run in a browser. I’ve tried to write about them all, from Linden Lab partnering with GaiKai to provide a server-side rendered and streamed experience of SecondLife to TipodeanRead More →

Aurora-Sim is a hot, fresh, new distribution of OpenSim that promises some nice features for grid managers (see story here) but, until this weekend, its users were cut off from the rest of the metaverse. That compatibility problem has been solved, and residents of OSGrid, FrancoGrid, and most other gridsRead More →

Update: Please people, stop linking to this post! Unless you are actually an OpenSim user this is not relevant to you at all! This article is about a very, very, narrow niche use of Unity that’s only relevant to a small handful of people. I understand that Unity is not aRead More →

It’s been a record-breaking months for OpenSim, with the top 40 grids passing 16,000 regions and 200,000 users for the first time in history. The total number of regions on these 40 largest public grids was 16,959, an increase of 1,669 regions since mid June — the biggest single-month increaseRead More →

If you’re launching a new grid, your number one problem is lack of content. Whether your grid is a corporate office complex for your employees, a campus for your students, or a large social and roleplaying world for your residents, they all need clothes, skins, hair, shoes, furniture, productivity tools,Read More →

Japan’s 3Di Inc., the first vendor to release a business-friendly Web-based viewer for OpenSim, has cut back its development work on the platform in favor of Flash-based virtual environments. “Apart from our existing deployments, we’ve scaled back new development on OpenSim,” 3Di technical group manager Norman Lin told Hypergrid Business.Read More →