Press Release: ON24 Special Edition Features Real-World Examples and Best Practices SAN FRANCISCO, CA –  Demand for virtual events is growing so rapidly that everyone needs to know what virtual solution would be right for their company. That is the premise underlying the new “Virtual Events For Dummies,” ON24 SpecialRead More →

Press Release: Teleplace Enterprise Fall ’10 Adds SharePoint Support, Enterprise-Class Enhancements Commercial, Government Customers Benefit From Enhanced Collaboration, Security, Scalability, Manageability REDWOOD CITY, Calif. – Teleplace, Inc., the leading provider of enterprise-class immersive learning and collaboration solutions, today announced the immediate availability of Teleplace Enterprise Fall 2010. Teleplace Enterprise isRead More →

Press Release: UBM Studios Expands its Virtual Recruitment Fairs with the Acquisition of Astound LLC Adds Fortune 500 Clients to UBM Studios’ Customer Roster Chicago – Building on its track record of producing successful virtual recruitment fairs, UBM Studios today announced it has acquired Astound LLC, the creator of MilicruitRead More →

A couple of weeks ago, the ever-insightful Seth Godin pointed out that every new activity has a learning curve — and also a joy curve. Unfortunately, it sometimes takes a bit of time before we learn enough about how to do an activity to derive any joy from it. ThisRead More →

Update: I still recommend the OMC currency, which has grown substantially since this article was first written and now used on 30 OpenSim grids. The two other currencies I mentioned — V$ and G$ — have not been getting much traction in OpenSim, and have pretty much faded away. SomeRead More →

Utherverse, a proprietary virtual world platform known for its adult content, has launched a virtual casino targeting US customers. While the winnings cannot be converted into cash today, that might change if a new gambling bill is able to make its way through Congress. Meanwhile, Utherverse hopes that casino operatorsRead More →

Hosting providers with previous experience in Second Life are bringing some Second Life terminology with them into OpenSim. For example, Coral Estates draws a distinction between “owning” a region and paying “tier” — and “renting” land. “All of the land in this section of the web site is non rentalRead More →

Correction: Coral Estate regions start at $20, not $10. OpenSim hosting prices have fallen to a record-low, with providers like New Voice offering regions for just $10 per month — though the performance of such low-cost regions may be in doubt. New Voice on the map If you’ve glanced atRead More →

(Image courtesy Intel.)

Press Release: Intel and Nokia Create First Joint Laboratory: New University Research Center will Lead to New User Interfaces and Experiences Intel Corporation, Nokia and the University of Oulu have announced the establishment of their first joint research center. One of the first objectives of the new lab is toRead More →

Business users choosing virtual environments usually focus on particular features — does it support mesh imports? Are there in-world editing tools? How good is the voice? Is the a web viewer? However, most of these features are time-dependent — eventually, every virtual world platform is going to have mesh importsRead More →

My company is a small, enterprise user of virtual worlds. Over the past year, we’ve used them for meetings with partners, new hires, internal collaboration, and external business networking. There were plenty of virtual worlds to choose from. But since we wanted to be able to customize our environment ourselvesRead More →

Tonight’s meeting of the Hypergrid Entrepreneurs Group was an eye-opener for me and several other attendees — well, ear-opener. We got a chance to try out the new Whisper directional voice system for OpenSim, and it was amazing. Not amazing as the way in Freeswitch was amazing, in that youRead More →

Update: “As Philip has mentioned, Linden Lab has discontinued the Second Life Enterprise development program,” Adam Nelson, Linden Lab’s Executive Director of Monetization, told Hypergrid Business. “We will continue to honor our beta customer commitments and contracts, but will not be accepting new customers for the beta product. Second LifeRead More →

Running a successful virtual event takes face-to-face contact on the part of the team running the event, said InXpo product marketing director Dennis Shiao, in a recently-released report about virtual event best practices. Shiao, who is also a regular contributor to Hypergrid Business, admits that this sounds ironic. But, “there’sRead More →

Press Release: Teleplace Appoints Anthony Nemelka CEO, Initiates Next Phase With Solutions for Enterprise Learning and Collaboration New Financing Round Will Fuel Enterprise-Class Solution Development, Securing Company Leadership in Immersive Business Applications REDWOOD CITY, Calif. – Teleplace , Inc. today announced that Anthony Nemelka has joined as president and chiefRead More →

Last week, I had a conversation with someone who’s organizing a virtual event. She wanted me to speak on the topic of using telesummits to build your list and I gladly agreed due to the quality of speakers and the refreshed format (I’m on that tip these days). As IRead More →

CyberCoinBank’s G$ is taking an early lead over the OMC multi-grid currency from Virwox. Although G$ is only accepted on 8 grids, compared to 14 grids for OMC, there is over 63 million G$ (US $210,000) in circulation, compared to just 302,037 OMC (US $1,045). There are several reasons forRead More →

The latest versions of OpenSim support Second Life Viewer 2 and, over the next couple of months, grids and hosting providers will be upgrading their OpenSim server software to make Viewer 2 usable everywhere on the hypergrid. I’ve spent the last five weeks heavily using SL Viewer 2 in SecondRead More →

As businesses look to cut costs, one technology that they have begun adopting is the use of 3D virtual immersive environments or virtual worlds to hold meetings, trade shows and even conduct training. This is all done with users who log into these environments as avatars. An avatar in aRead More →

Today, vComm Solutions of Switzerland released Whisper, a high quality voice solution for OpenSim based on the popular Mumble open source VoIP client. The key feature of this solution is that it enables avatar lip sync and speaker indication to work correctly, in addition to providing very stable, high qualityRead More →

Press Release: Computer and Video Game Degree Programs Continue to Grow at Colleges and Universities Across the U.S. A Record 300 Institutions Offer Degrees in Game Design, Development and Programming WASHINGTON, DC –300 American colleges, universities, art and trade schools will offer degrees in video game design, development, programming andRead More →

Press Release: Free Online Seminar in 3D: How to Make Your Online Meetings More Engaging and Productive According to a recent Gallup study, disengaged workers cost US companies over $325 billion each year in lost productivity. Fully engaged workers and learners demonstrate an energy, creativity and level of interaction thatRead More →

The TeenGrid has low traffic compared to Second Life’s mainland, and its primary renters — educators — pay half of what Second Life’s other customers do for land. It makes sense for them to close it down, from the standpoint of basic economics, but bad in another sense. The educationalRead More →

The top 40 public OpenSim grids resumed their breakneck growth pace this month, gaining a total of 1,139 regions and crossing back over the 10,000 mark with a total land area of 10,427 regions. This was a growth of over 12%compared to last month, which translates to an annual growthRead More →

The hypergrid economy continued its steady growth this past month, with a total of 1,091,000 OMC (US $3,775) spent on the 14 OMC-enabled grids since the multi-grid currency launched in March. This total doesn’t include local grid currencies, CyberCoinBank’s G$, or Virtual Wallet’s V$, none of which report their transactionRead More →

Press Release: CyberWatch Launches Virtual World Environment for Learning, Training and Global Meetings Second Life environment will extend services to national members in virtual space. Washington, DC., August 15, 2010 — The CyberWatch organization announces today the launch of a 3D online virtual environment in Second Life. The virtual islandRead More →

Philip Rosedale at Second Life Community Convention 2010.

Philip Rosedale who recently returned to the helm of Linden Lab, gave his first major speech of his second term as CEO on Saturday with a couple of bold announcements — Second Life was definitely rolling out meshes, and the Teen Grid will soon close. Rosedale gave no firm deadlineRead More →

The way we work has changed dramatically over the past few years.  I’m relatively young…turning 27 in a few weeks – yet even I can recall working for previous employers where there was just no way of getting things done without being present in the same location as my teamRead More →

Despite rumors of its demise, the Australian virtual worlds company VastPark is not dead — in fact, it’s recently seen quite an uptick of interest. In April, the company won a prestigious contract from the USDA under which it and partner Assyst will build a virtual world and social networkRead More →

In a post today titled 5 Reasons Why Users Flee from Difficult 3D Virtual Platforms, “Daisy” at VenueGen suggested that new users might like virtual worlds more if they don’t have to do anything else in a virtual world than sit and stare at a screen. If a user logRead More →

Press Release: Unisfair Experiences 60% growth year over year, adding 20 new virtual event customers in first half of 2010 Companies like 3M, EMC, Genentech and Tourism Fiji Turning to Virtual Events for Improved ROI and Customer Engagement Menlo Park, CA, Aug. 10, 2010 – Unisfair, the leading provider ofRead More →

Would be sim-commerce millionaires gathered at the Hypergrid Entrepreneurs Group meeting Thursday night on the Trombly Grid to discuss recent innovations in OpenSim hosting, currency systems, and selling real homes and real furniture in virtual environments. Towards the end of the meeting, the conversation somehow turned to virtual sex (okay,Read More →

Wagner Au and Gwyneth Llewelyn have recently posted thought-provoking pieces about how to make virtual worlds more engaging. Au proposed an achievement system to encourage new users to make friends and visit new locations. “Turning social networking more competitive resulted in people getting more engaged with it,” added Llewelyn, explainingRead More →

A couple of weeks ago, two OpenSim content designers came to Hypergrid Business with a complaint: they were offered a chance to produce content for a new grid, in return for space on that grid. They did the work, then got locked out. What could they do? Unfortunately, not much.Read More →

There is a ton of debate and discussion and information Out There about why virtual worlds are, or aren’t, or might someday be, important for business. Important, that is, to people who are wearing their money-making hats to know about, or to use, or to invest time or effort orRead More →

Update: See end of story for new pricing information. Two of the world’s largest German grids — Grid4Us and GermanGrid — are merging this week, in order to provide a richer — and more populated — world for residents and visitors. The merger is scheduled for August 13 through 15,Read More →

Second Life released Viewer 2 in February and, though many complained that the new interface was confusing and less efficient it did offer a significant new benefit to enterprise and education users: the ability to show websites and other media on any in-world surface. However, the new viewer — commonlyRead More →

Editor’s introduction: Machinima refers to animations filmed inside virtual worlds or video games. Machimina is cheaper and faster than the alternatives — traditional filming using real actors and sets, hand-drawn animation, or computer-generated animation.    Many people see machinima as a documentation of the virtual life — a bridge that allowsRead More →

Linden Lab developer Qarl Linden reported that he was laid off yesterday. The developer — known as Karl Stiefvater outside of Second Life — was responsible for such innovations as scupties and flexi prims, making the in-world environment richer and more realistic. “He is widely recognized as a competent andRead More →

Press Release: Turnkey Portal Ensures Business Communications through Interruptions Chicago, IL — Business continuity planning is an imperative business practice for organizations.  Business interruptions are difficult – whether they are related to volcano eruptions, supply chain issues or key employee announcements – and communications are imperative.  UBM Studios today unveiledRead More →

A mini-grid is a small, standalone OpenSim grid that doesn’t require a separate grid administration server. How small? Small enough so that all its regions can be run on a single computer. For a typical home computer, four regions is plenty. For a high-speed computer or server, you can getRead More →

A couple of days ago, Second Life merchant Darrius Gothly proposed a plan to reinvigorate Second Life’s land market by  zoning regions residential or commercial. Today, Second Life does have some zoning. Content aimed at teenagers is confined to the Teen Grid, for example, and adult content to the ZindraRead More →

ReactionGrid no longer offers $25 regions, offering only entire servers starting at $150 a month, with a $500 setup fee. Each server can handle four regions, and there is a discount for educators — to $75 a region with a $220 setup fee. “The price for a $75 four-sim dedicatedRead More →

Back in February, the Virtual Edge Institute — a virtual events consulting firm — conducted a conference for virtual event organizers. Some 400 attendees went to Santa Clara to attend in person. Another 1,500 attended virtually through a variety of channels — the VirtualU immersive environment, the Unisfair and theRead More →

A recent Wall Street Journal article proclaimed, Fraudsters Like Virtual Goods: Fast-Growing E-Commerce Segment Seems More Vulnerable to Cyber Criminals based on research from CyberSource Corp., which processes credit cards for online merchants. The article makes it sound that virtual goods sales are more prone to fraud than physical products.Read More →

Press Release: VenueGen Announces New Enterprise Collaboration Capability for Its 3D Web Conferencing Platform VenueGen Releases the First Multi-Dimensional Platform for Web Collaboration RESEARCH TRIANGLE PARK, NC– VenueGen today announced a major new release of its 3D virtual meeting and training platform, targeted at the enterprise collaboration market. The newRead More →

Enterprise virtual world vendor added support for the Microsoft Sharepoint service, the company announced today. Teleplace is one of the leading providers of enterprise-grade, behind-the-firewall, fully immersive virtual collaborative environments. It counts “hundreds” of corporations as customers – some of them big names, including Chevron, BP, Lockheed, Intel, and Fidelity.Read More →

Earlier this year, Linden Lab released Second Life Viewer 2 which, though it had a large number of usability problems, also offered one huge advantage for business and education users: the ability to put a live webpage or any other media onto any in-world surface. This means that a groupRead More →

The OpenSim community is currently in the process of upgrading to Hypergrid 1.5, a more secure version of the hypergrid protocol that allows teleportation between different grids. However, Hypergrid 1.5 isn’t compatible with the previous Hypergrid 1.0 standard, according to hypergrid inventor Crista Lopes, professor of informatics at the UniversityRead More →

The top 40 public grids lost 20% of their reported area this past month — from 11,717 to 9,343 regions –  due to summer cleaning at OSGrid. The largest OpenSim-based grid lost more than a third of its land area, falling from 7,530 to 4,962 regions as grid administrators clearedRead More →