One year ago (nearly to this day), Cisco Systems announced the cancellation of their annual “Global Sales Meeting” – in a statement, Cisco CEO John Chambers was quoted: In almost all instances for business critical activities, we will be utilizing Web 2.0 collaboration technologies, such as TelePresence and WebEx, toRead More →

Back in August, I jumped the gun a bit and wrote a “year in review” posting about virtual events.  Now that we’re in December,  I think it’s high time to peer into the Magic 8 Ball and speculate on what’s in store for the virtual events industry in 2010.  AwayRead More →

I love Google Analytics and use it to track visitors to my Websites — and where they come from and how they leave. It would be great to have this same information for my grid. This could be a gadget that I place on each region I need crawled, possiblyRead More →

The largest social OpenSim-based grids have gained over 1,000 regions since our last count in early September, bringing the total regions on these grids to over 6,500. These are grids that allow anyone to register for free. In addition, social interaction is a significant aspect of the grid’s activity.  InRead More →

This article is now out of date. Lots of new material is now available! Read more here: Where to get content in OpenSim. One of the great advantages of using OpenSim as a virtual world platform is the availability of free or low-cost ready-made worlds. OpenSim allows world owners toRead More →

Jeff Lowe, consultant and immersive tool architect with Immersive Life, demonstrated the second version of his BrainBoard three dimensional collaboration tool today on ReactionGrid. The tool allows users to create visual representations of flowcharts, diagrams, and brainstorming sessions and integrate it with a Web-based hosted database or a private server-basedRead More →

On Thursday, I experienced a wonderful example of effective training in Second Life.  During the weekly Train For Success meetup, Mark Jankowski of Virtual Training Partners conducted a portion of his negotiations training course and gave a tour of his training grounds.  It was impressive not due to fascinatingly complexRead More →

Press Release: ExpatFinder.com & 3D Mirror World Twinity create First Expat Virtual Relocation Service ExpatFinder.com and Twinity.com offer the first virtual relocation service with pre-arrival tours of virtual Berlin and expatriate meetings to help relocating individuals, expatriates and their families. Singapore/Berlin, November 2009 – ExpatFinder.com, the Singapore-headquartered worldwide website todayRead More →

The U.S. virtual goods market doubled in size from 2008, to  reach $1 billion this year, according to a new report from Inside Network. “While virtual goods have been driving revenues in Asia and Europe for years, 2009 will be remembered as the year virtual goods-based businesses began to scaleRead More →

Press Release: Duke Center to Participate in White House Science-Education Effort DURHAM, N.C. — Duke University is playing a major role in the new White House campaign to encourage students — especially in middle and high school — to pursue science, technology, engineering and math (STEM). The third-annual Digital MediaRead More →

[Update: You can browse all hypergrid-enabled public OpenSim grids with Hyperica, the directory of hypergrid destinations. Directory indexes more than 100 shopping and freebie store locations. Updated hypergrid travel directions here.] Folks looking to enjoy the interoperability of OpenSim-based virtual worlds by hypergrid teleporting between different grids have been repeatedlyRead More →

Press Release: President Obama Launches “Educate to Innovate” Campaign for Excellence in Science, Technology, Engineering & Math (Stem) Education Nationwide effort includes over $260 million in public-private investments to move American students to the top of the pack in science and math achievement over the next decade President Obama todayRead More →

One of the joys of exploring virtual worlds grids is finding new fantastic new regions and builds. Then comes the pain of virtual worlds — you bring your friends back to visit, and the builds are no longer there. Maybe it cost too much to keep the region up andRead More →

Over 300 grids run on the OpenSim open source virtual world platform today, a dramatic increase over the last few weeks, mostly due to the release of Crista Lopes’ Diva Distribution of OpenSim, and to the efforts of a growing number of OpenSim vendors. However, this number does not includeRead More →

OpenSim worlds will soon be able to have 1,000 avatar visitors to a single location, according to ReactionGrid CEO Kyle Gomboy. Gomboy, who was speaking Thursday in front of a live Second Life audience on the Train for Success program hosted by the Gronsted Group , said that Intel hasRead More →

Press Release: Beta Business Park Hosts Green Business Expo Business Park will give entrepreneurs a chance to show their environmentally friendly wares in Second Life when it hosts the green business portion of the Copenhagen Expo, which runs in conjunction with the United Nations Conference on Climate Change in Copenhagen,Read More →

Getting free OpenSim land is a great way to test out the OpenSim platform, or to have a home base for exploring the social aspects of OpenSim-based virtual worlds. Free land can also be used as a location on which to design objects for distribution or sale elsewhere. Freeland typicallyRead More →

Intel CTO Justin Rattner introduced OpenSim superstars Shenlei Winkler and Crista Lopes to the world yesterday at the at the SC09 supercomputing conference in Portland, Ore. According to Rattner, super computers can make three dimensional worlds richer and more immersive, creating a potential new driver for supercomputing sales in theRead More →

Social networking tools dominate communication over the web and this is not limited to sending simple messages between friends but can also include interaction and collaboration within virtual world environments such as Linden’s Second Life application. The targeted use of Web 2.0 social networking applications provides opportunities for communities ofRead More →

Press Release Dragonfish signs major e-Payments processing agreement with Linden Lab®, the creator of the virtual world Second Life®, diversifying its business beyond the gaming industry Dragonfish, 888’s independent B2B division, announces an agreement with the world’s leading virtual world technology company, Linden Lab to provide e-Payments, fraud and customer supportRead More →

As the number of virtual worlds proliferates, Second Life is beset on all sides — niche worlds, big social worlds, high-end worlds, inexpensive worlds, browser-based worlds, kid worlds, business worlds and many more. Today, Second Life has the clear first-mover advantage when it comes to mixed-use social worlds, but consumerRead More →

Amsterdam-based architecture firm Dedato has moved into its new headquarters — a building originally prototyped in Second Life. Rakeem Buaku, who coordinated the virtual construction, called the project a success, and told The Arch Network that he would definitely consider using virtual worlds again for future projects. The architecture firmRead More →

As my staff and I begin building out our third — third! — company grid it’s becoming apparent how much manual labor is required in creating office space and landscapes. The first time we set up offices, it was fun. Playing with landscaping, designing buildings, arranging furniture in offices —Read More →

Normally, creating an OpenSim grid requires not just downloading and running the grid software but also setting up a MySQL database, configuring firewall ports, editing an initialization file, and editing region files. And upgrading the OpenSim software is a hassle almost as major as installing it in the first place.Read More →

Press Release: Study of 2,000 women regarding social media gaming and “app’ing”: loyal, thirsty for virtual currency and engaged with brands Social Media Behavior Points to Brands As Welcomed, Appreciated Partner A new study from Q Interactive and Social Media World Forum of more than 2,000 women finds them activelyRead More →

Press Release Gartner Identifies Six Ways to Make Best Use of Avatars in the Business Environment Avatars are creeping into business environments and will have far reaching implications for enterprises, from policy to dress code, behavior and computing platform requirements, according to Gartner, Inc. Gartner predicts that by year-end 2013,Read More →

Offered Under Developer-Oriented BSD License and Aimed at Driving Industry Adoption of 3D Internet TOKYO — 3Di, Inc., which develops and offers 3D Internet solutions, has today launched an open source project, named 3Di Viewer “Rei”, for viewing and interacting with OpenSim-based(*1) 3D virtual worlds in web browsers. With thisRead More →

Press Release: 1 Billion Hours, 1 Billion Dollars Served: Second Life Celebrates Major Milestones for Virtual Worlds Linden Lab Shares Statistics Revealing Tremendous User Engagement and the Largest User-Generated Virtual Goods Economy in the World SAN FRANCISCO — May 27, 2009 — Linden Lab®, creator of the virtual world SecondRead More →

Press Release: NEOVIA Financial Selected by VirWoX for Second Life Currency Exchange NEOVIA Financial, the independent global online payments business, has been selected to securely process online payments for VirWoX, the Austrian based Virtual World Exchange. VirWoX is using NEOVIA’s NETELLER e-wallet to enable users of the Second Life virtualRead More →

Australia’s DeepThink Pty Ltd. has launched an OpenSim hosting company, founder Adam Frisby announced today. Adam Frisby is DeepThink’s co-director and the company’s head of research and technology, and he is also a core developer of the open source OpenSim virtual world server software The new hosting company — SimHostRead More →

Japan’s 3Di, Inc. announced a cloud-based offering for enterprises looking to deploy OpenSim virtual worlds. 3Di currently offers a server-based software solution, as well as a Web-based browser for its enterprise customers. “Cloud computing services would allow enterprises to deploy 3D virtual worlds without needing to invest In their ownRead More →

Immersive collaborative environments may be the perfect solution to a company’s training or collaboration needs — but may be a hard sell if the senior management still thinks of 3D environments as video games. According to a new report from analyst firm ThinkBalm, proponents of virtual worlds technology need toRead More →

SecondLife currently has around 23,000 user-owned regions, with another 5,000 regions owned by Linden Lab. However, OpenSim-based grids seem to be catching up in total land area, with over 5,600 regions on the public social grids alone, up from around 5,000 from our last count earlier this summer. This numberRead More →

Manchester-based virtual world development firm Second Places helped two U.K. universities with an immersive art installation which ran through this past weekend. The installation, produced by the University and Salford and Liverpool’s John Moore University, was part of the ISEA2009, and international electronic art symposium in the U.K. and Ireland.Read More →

According to a new report by analyst firm ThinkBalm, immersiveness is not an all-or-nothing proposition but a continuum. On the low-immersion extreme are virtual worlds with cartoony graphics, static camera angles, no spacial voice, and limited gestures. High-immersive worlds, by comparison, have realistic graphics, customizable avatars, spacial audio and aRead More →

[Update: You can browse all hypergrid-enabled public OpenSim grids with Hyperica, the directory of hypergrid destinations. Directory indexes more than 100 shopping and freebie store locations. Updated hypergrid travel directions here.] According to a recent Piper Jaffray report, US virtual good sales will total $621 million in 2009 — upRead More →

Press Release: UC Irvine establishes Center for Computer Games & Virtual Worlds Will join forces with Institute for Software Research and Game Culture & Technology Laboratory UC Irvine’s Donald Bren School of Information & Computer Sciences has established the Center for Computer Games & Virtual Worlds, led by ICS AssociateRead More →

Have you seen the episode of The Office where Dwight Shrute gets a Second Life? It’s exactly the same as his first life – except that he can fly! And did you catch that episode of CSI: New York where Mac Taylor has to go inside Second Life to catchRead More →

3Di Inc. releases “3Di Immersive Banner”, the latest and the world’s first technology for Internet advertising that realizes virtual experiences by banner ads on websites 3Di Inc., which develops and offers 3D Internet solutions, has developed 3Di Immersive Banner, the latest and the world’ first Internet advertising technology that canRead More →

Japan’s Sanwa Supply Co., launched a site today where visitors can shop for computer supplies and peripherals using the immersive 3Di OpenViewer from 3Di that came in the form of a browser plug-in, instead of a standalone application like the Second Life, Hippo, or Meerkat browsers. The breakthrough is thatRead More →

Press Release: Starting Today: 3Di, Inc. Enables 3D Virtual Internet Shopping Experiences by Deploying 3Di OpenSim Enterprise to SANWA 3D INTERNET LAB TOKYO — 3Di, Inc., which develops and offers 3D Internet solutions, is proud to announce that 3Di OpenSim Enterprise, 3Di’s server software for construction of 3D virtual worldsRead More →

Philosopher and essayist George Santayana was quoted as saying: “Those who cannot remember the past are condemned to repeat it.”  With virtual events, the “past” is fairly recent.  However, the spirit of Santayana’s quote holds true – we need to learn from our prior virtual event in order to makeRead More →

From the very start of my educational consultancy over seven years ago, I have always trusted my gut instinct in business. I have always worked in the innovation field, often years before others, trialling and testing ‘proof of concept’ ideas, no matter how outlandish, to probe those boundaries. Over theRead More →

A Web-based viewer for OpenSim and Second Life is a Holy Grail for business users: it would make it easier for employees, customers and business partners to access virtual platforms. That would make for easier meetings, easier conferences, easier product demonstrations, easier training seminars, virtual tours, showrooms — all theRead More →

In Virtual Events Year In Review: 2009, I summarized key trends that I witnessed in the virtual events industry this year. The trends for 2009 included global adoption, emergence of new industries (as virtual event show hosts), emergence of hybrid (virtual/physical) events, the shift to ongoing communities and the shiftRead More →

Manpower Inc., a world leader in the employment services industry, will host a provocative hourlong discussion, “The Evolution of the Virtual Workforce” on Tuesday, September 1 at 11am ET in the virtual world of Second Life.Read More →

Ever more frequently, companies looking to save money are moving meetings and training into virtual environments such as Second Life, OpenSim, Forterra, and Qwac. In some cases, the company fully controls the environment, creating avatars and user names for their employees. In other environments, it’s all up to the employees. Read More →

In recent years, companies have begun using virtual worlds such as Second Life, OpenSim, Forterra and Qwaq to hold virtual meetings — and employees have begun using avatars, or cartoonish animated online characters, to represent themselves in these meetings. Some companies and employees pick avatars that reflect their real identitiesRead More →

Coming into this year, I considered 2009 a taking-off point for the virtual events industry.  Sure, virtual events and virtual tradeshows have been around for some time, but I felt 2009 would see enormous growth (in both event volume and in the breadth of industries entering the mix), as virtualRead More →