While most of the attention within our industry has been on the 2D and 3D platforms for virtual events, I envisioned that a simpler, website-like interface may begin emerging for digital events. My post last December postulated that this website interface would be widgetized, allowing users to add or removeRead More →

Press Release: Virtual Edge Institute Launches Extensive Survey about Work-Related Uses of Virtual Technologies Giving away two free iPads to participants Pleasanton, CA – The Virtual Edge Institute (VEI) announced today that it is launching a comprehensive survey to understand the work-related uses of virtual technologies and digital environments. The ProfessionalRead More →

Press Release: SAIC Showcases On-Line Interactive Virtual Environment Software Platform at ITEC 2011 Company to demonstrate virtual world technology for collaboration, simulation and training Cologne, Germany — Science Applications International Corporation (SAIC) [NYSE: SAI] will demonstrate how its On-Line Interactive Virtual Environment (OLIVE) three-dimensional (3-D) software platform can be usedRead More →

A reader asked me today about the OpenSim business case — are there enough users on any of the grids to make it worthwhile for a business to set up a presence there instead of in Second Life? The short answer is: no. Second Life’s average concurrency is around 50,000.Read More →

OpenSim’s new 0.7.1 release supports meshes, media-on-a-prim, and adds additional security features for grid owners and content creators. The upgrade also promises increased stability and less lag. However, hypergrid teleports are not backwards compatible to previous versions of OpenSim. Many large public grids have already upgraded to the new version,Read More →

Blue Mars has an iPhone client that allows users to change their clothes. There’s an app for Second Life and OpenSim that allows users to chat with other users. VenueGen is working on an iPad-enabled version of their virtual world client, which runs fully in the browser. But it’s aRead More →

A researcher at the University of California in San Diego is seeking participants for a large-scale study of avatar movement in Second Life and OpenSim. The study involves both online questionnaires and in-world movement tracking. The researcher, Jean-François Lucas, is a graduate student at the Department of Anthropology and SociologyRead More →

Immersive virtual environments are helping to transform storytelling. The new technique – immersive, collaborative storytelling – can be used to expose people to the reality of living life a different way, for education and for community story telling. One company doing just that is Toronto-based Startled Cat. “Startled Cat isRead More →

Earlier this week, Teleplace announced that it was releasing the current version of proprietary virtual world software to the open source community as OpenQwaq. The next generation of its software won’t be commercially available for three to six months. The Teleplace software normally runs for $50 per user per monthRead More →

One thing that might keep Teleplace customers from scampering away to its newly open-sourced, free OpenQwaq alternative is the promise of Teleplace Connect — a new version of the Teleplace software with better Sharepoint integration, better in-world application sharing, and a fully-featured Web-based viewer. The new goodies will be availableRead More →

Press release: ProtonMedia and Sify Sign Technology and Services Agreement Partnership to deliver next-gen virtual learning and training solutions to global life sciences companies LANSDALE, Pa.-ProtonMedia and Sify Software Limited today announced a new technology and services agreement that will bring collaborative learning and training solutions to global life sciencesRead More →

In the early days of virtual events (i.e. a few years ago), we used to say that users could attend a virtual event “from anywhere.” Of course, that wasn’t entirely true, as “anywhere” usually meant at a location with “fixed” (vs. roaming) Internet connectivity and “chained” to a desktop orRead More →

Press Release: Teleplace Announces the OpenQwaq Open Source Project for Virtual Workspaces REDWOOD CITY, Calif.– Teleplace, the leading provider of virtual workspaces, today announced a new open source project called OpenQwaq. The OpenQwaq project will enable organizations — large and small, profit and not-for-profit — to implement virtual workspaces for theirRead More →

There are several different components to consider in designing and developing interactive 3D software that will ensure that your training simulation will get the results you want. These components aren’t random in design and structure. They are developed within each serious game to allow management and training coordinators to haveRead More →

Press Release: Annual Unisfair Survey Shows Virtual and Hybrid Events are the New Normal in Marketing, Training and Collaboration 550 Marketers Weigh in on Why and How They Use Virtual Environments Key findings: 60% will increase spending on virtual events and environments in 2011, while 42% will decrease spending onRead More →

Press Release: Lockbox and VastPark Announce Strategic Alliance SAN JOSE, CA – Lockbox and VastPark today announced the formation of a strategic partnership that would use each company’s complementary strengths and expertise to create the defining platform in the emerging private, 3D virtual world arena. Using healthcare as an example: TheRead More →

Press Release: Utherverse Hosts and Provides a Once-in-a-Lifetime Chance to Virtually Participate in and Attend the Royal Wedding Over its 50,000 Site Virtual World Web (VWW) Network Open Event Provides PC and Mac Users the Opportunity to Become Royal Family Members or Attend Nuptials, Wedding Reception and After Party asRead More →

The world of computer or web-based training has evolved rapidly over the last several years. In particular, a large amount of interest has surrounded the world of interactive 3D simulation training and the several advantages it brings to hands-on training. The question: Are people really learning here? The answer: quiteRead More →

I know the iPad is supposed to be magical. But, to me, it doesn’t come close to the magic I feel inside Second Life and OpenSim worlds. When I’m on a grid, I can wave my virtual arms and have things appear out of thin (virtual) air. I can changeRead More →

Second Life is a tipping point, and has been precariously balanced there for months. Average daily concurrency has been slipping since the start of 2010, according to data from Metaverse Business. In fact, according to Tateru Nino, concurrency in Second Life is at its lowest level in two years. TheRead More →

Magne Metaverse Research LLC, the parent company behind the Meta7 grid, announced on Thursday that it will be shutting down by the end of the month as a result of trandmark-related legal issues. Today, the grid reports 7144 registered users and 300 total regions. Current users will be able toRead More →

Ten Kitely users lost 13 regions this week because of a bug in the company’s software. The bug has been fixed, users compensated for their losses, and a new automated backup system is in the works. Kitely is a new company with software that they’re still testing — and aRead More →

Press Release: IU shares $297,929 NSF grant to study use of 3D virtual worlds by business and education enterprises BLOOMINGTON, Ind. — The National Science Foundation has awarded $297,929 to a multi-disciplinary team from Indiana University and Arizona State University. The award supports on-going research concerned with the use ofRead More →

A new U.K.-based grid, Tescos, is marketing itself as a gambling destination, with an added bonus of low-cost regions. It’s not the first grid to have gambling in-world — Avination has a number of sims dedicated to gambling — but it is the first to promote itself in this way.Read More →

The developers behind the realXtend branch of the OpenSimulator virtual world platform announced the formation of the realXtend Association today. “The purpose of the association is to be a place for realXtend users and developers to give feedback and steer together the platform development,” said association chairman Jani Pirkola. “TheRead More →

Press Release: UtherAcademy Now Recruiting Instructors & Students for 3D Web Classes Revolutionary Virtual Learning Center Lets World Be Your Classroom Vancouver, BC –  Imagine being in your kitchen with your laptop, learning how to cook tonight’s dinner from an acclaimed chef via live video feed. Your instructor is inRead More →

Enterprises rolling out new OpenSim grids are often concerned about security issues of running OpenSim, and justifiably so. OpenSim is alpha software and still poses some security challenges. However, the security level of a particular OpenSim deployment depends quite a bit on how it is configured. Here are the mostRead More →

Press Release: Henk Rogers named CEO of Avatar Reality, Inc. Entrepreneur and Interactive Entertainment Visionary Expands Role at 3D Virtual World Company HONOLULU, HI — Avatar Reality, developers of the Blue Mars 3D virtual world and iOS app, today announced the appointment of company Co-Founder Henk Rogers as CEO, effective immediately. Rogers isRead More →

With the recent growth of OpenSim grids, both public and private, and growing demand for both low-end starter items and high-end content, content creators have recently launched several Websites to distribute both free and commercial products for OpenSim. Total Avatar Shop Total Avatar Shop is a commercial destination for OpenSimRead More →

(Last updated April 26, 2013) There are plenty of reasons to run OpenSim on your own computers. If you’re a content creator, you can have as many regions as you want, for free, and load them up when you need to work on them. There’s no lag due to connectivityRead More →

The top 40 public OpenSim grids gained more than a 1,000 new regions since this time last month, propelled partly by low-cost cloud-based regions from a new hosting provider, Kitely. There are now a total of 14,566 regions on these grids alone, an increase of 8 percent since this timeRead More →

Press Release: HP and Avaya Address Banks’ Need to Place Customers at the Center of Service Innovation Virtual Branch and Contact Centers Increase Effectiveness with Enhanced Channel and New Assisted Self-Service Technology NEW YORK — Building on HP’s Unified Communications and Collaboration Services portfolio for the enterprise, HP and AvayaRead More →

Press Release: Digitell Releases New Hybrid Meeting Tool Kit Jamestown, NY — Virtual conference vendor Digitell has just released a free hybrid meeting tool kit to assist those organizations in deciding whether to turn their live event into a hybrid event or not and capitalize on the growing success of thisRead More →

Press Release: The University of Central Florida Deploys Virtual Training for Accountancy Tools Birmingham, UK – The University of Central Florida (UCF), commissioned Daden Limited (Daden) to develop several accountancy orientation exercises in Second Life on UCF’s campus “ReallyEngagingAccounting.” Dr Hornik, an early adopter of virtual worlds for education has been using SecondRead More →

Latest update: April 8, 2013 This is a primer for folks considering moving into OpenSim who have never used OpenSim before and who don’t have much of a technical background. First look at OpenSim If you want to get into OpenSim in the quickest, easiest way possible, just follow thisRead More →

UBM Studios Offers Mobile Support on iOS and Android-Based Tablets for Virtual Events Chicago, IL – Today, UBM Studios announced it now offers support on iOS and Android-based tablet devices including: Video delivery through Ustream, Silverlight, YouTube, MP4 videos and InXpo’s proprietary on-demand media player; and Text chat supported throughRead More →

Machinima, once banished to the realm of the basement dwelling geek, is now being let out of the closet and into the company of professional society. No longer relegated to fanboys, the cinematic art is finding a new life as a highly effective method of marketing. A few factors haveRead More →

Technology improvements have allowed us to meet, connect and engage online. The 2008 financial crisis further drove the adoption of virtual events for organizations. But even to this day, there is no standard definition of what a virtual event is today and where it should be tomorrow. My partner atRead More →

The evolution of the Linden Dollar from a strictly virtual currency and economy to a currency that intertwines with recognized currencies and economies has created many issues that need to be addressed in order for Second Life to continue to flourish as a developing world and be a viable blueprintRead More →

Update: There are now two marketplaces, Cariama and HGExchange, that deliver items to multiple OpenSim grids. Read more here: Where to get content for OpenSim. As a business owner — and someone who is very concerned about inadvertently violating copyright, having recently done so to my great chagrin — I’ve beenRead More →

Press Release: Designing Digitally, Inc. Partners with the United States Air Force Academy to Develop a Browser Based 3D Virtual Campus Tour Based on Unity Virtual world developer Designing Digitally, Inc. used the Unity development platform to design a browser based interactive 3D virtual campus tour for prospective cadets toRead More →

Today, we are seeing an explosion in virtual world platforms. We’ve got various — and incompatible — open source projects, including OpenSim, Open Wonderland, Open Cobalt, Sirikata, and Vastpark. We’ve got stand-alone proprietary software that runs behind corporate firewalls, and requires dedicated viewer software, including ProtoSphere, Teleplace, and SAIC’s Olive.Read More →

Press release: VX Platform Combines Industry Leading Scalability, Reliability and Security with new User Interface, Making Virtual Event Production Easier than Ever CHICAGO — INXPO announces the General Availability of INXPO VX Platform. The most scalable, reliable, secure and flexible virtual business platform is now the easiest to use. AfterRead More →

Press Release: ProtonMedia and PPD to Introduce New Virtual Clinical Trial Training Solution LANSDALE, Pa., and WILMINGTON, N.C.—ProtonMedia and PPD, Inc. today announced they have entered into an agreement to jointly develop a new virtual clinical trial training solution that will improve the cost effectiveness, speed and quality of clinicalRead More →

Kitely offers OpenSim hosting in the cloud — ridiculously easy to use and ridiculously cheap for low-traffic regions. Now, anyone can have their own sim up and running in less than two minutes, at a cost of $0.10 per region per month — yup, ten cents — with an extraRead More →

Kitely may be turning the OpenSim hosting model upside down with its metered pricing, but other OpenSim hosting providers have already embraced the cloud. “We already utilise cloud based resources to allow for dynamic commission and decommission of region servers, both in our private cloud and [Amazon] EC2,” PioneerX ownerRead More →

Update: AvWorlds abandons high-price strategy At a time when most OpenSim hosting providers are attempting to attract users with low prices, or, at least, moderate prices, one  OpenSim grid — AvWorlds — plans to buck the trend by pricing its regions at $145 per month. “I am looking to give ourRead More →