Two years into the COVID-19 pandemic we’d expect hybrid teams to regularly meet, work and learn in virtual reality (VR), wouldn’t we? After all, over 10 million high-quality, reality-bending virtual reality (VR) headsets have been sold heavily. But here we are in our video meeting, staring at a webcamRead More →

The coronavirus pandemic is accelerating the use of virtual reality and augmented reality, experts say, especially in retail, education and health. “The trajectory is clear that this technology is set to become the next ubiquitous computing platform, much like we saw with mobile devices and personal computers,” Taylor Freeman, founderRead More →

Some lucky cows are apparently finding virtual reality to be quite moo-ving. A farm in Russia gave its cows custom made virtual reality headsets in an attempt to reduce their anxiety and improve the quality and quantity of their milk production. The experiments took place northwest of Moscow at theRead More →

There is now a virtual reality enabled version of the Firestorm viewer, developed by Peter Kappler. Austin Tate, director of the Artificial Intelligence Applications Institute at the University of Edinburgh, has posted an article about how to install and run it here. Also known as “Ai Austin” in-world, Tate runsRead More →

If climbing Mount Everest in real life is too expensive or dangerous, but you still want to find out what it’s like, virtual reality may have the answer. EverestVR is an immersive experience for the Vive and Oculus Rift headsets, available on the Vive Infinity platform. Set amongst the world’s tallestRead More →

As a person of color and a woman, I’ve become aware with the lack of representation expressed outside of the entertainment or sports world. That is even more prevalent within the Virtual Reality community. Even though African Americans are strong consuming anything tech related us making up less than 20Read More →

Virtual reality is a hot topic in the field of science and technology. It is assumed that the cost of hardware and the complexity of production are the obstructions for the massive adoption of virtual reality. However, experts from the VR industry have different opinions. Virtual reality is an underestimated field thatRead More →

Low-cost virtual reality viewers — some made out of cardboard — are a minimal investment from consumer standpoint or from a company who would like to distribute their virtual reality experiences themselves. A user already has the hardware in the pocket, because the only other thing you need to doRead More →

Disney will air a Christmas special, the Disney Parks’ Magical Christmas Celebration on Sunday, December 25, on the ABC television network — and there will be a companion 360-degree video posted on Disney’s YouTube channel and on ABC’s virtual reality channel. Two holiday-themed Disney videos have already been posted. Watch the first video here:Read More →

Press release: myVR Launches Social Virtual Reality Platform for iOS myVR – Virtually Everything Brings Together Content Discovery, Social Interactions, Video, Chat and More in a Totally Immersive Experience San Francisco, CA – After a successful launch on Android on October, myVR, a new virtual reality social platform, today launchedRead More →

Headsets Don’t Make or Break a VR Experience (or Why Content is Still King) In 1992 Indie filmmaker Robert Rodriguez made a movie with a budget of just $7,000. In Hollywood terms that’s the equivalent of a cappuccino. El Mariachi went on to gross $2 million at the box office. WhatRead More →

The social virtual reality platform AltspaceVR is doubling down on the social aspect, with interface changes designed to make it easier for people to get together. Previously, AltspaceVR — like many virtual environments — was organized around the idea of virtual locations. That doesn’t work well because when people showRead More →

CoSpaces, a platform that allows users to create, explore and share virtual reality spaces, is now being used by educators, teachers and students to create virtual learning environments and enhance learning. The platform now includes a creation tool that can be used by teachers to customize learning environments, allows teachers toRead More →

For the first time in history, virtual reality technology was used in the Olympic games to allow users to view events in virtual reality. We’re not quite at the point yet where sports fan can put on a headset and enter the Olympics stadiums and virtually attend all events. Instead, what we gotRead More →

Blockchain is a hot enterprise technology topic right now. It’s the tech that makes Bitcoin possible, and allows companies or industry groups to set up distributed transaction records that can’t be repudiated, taking out the middlemen that normally keep these transaction databases. Now July’s D10e conference in San Francisco willRead More →

The New York Times has released an 8-minute virtual reality documentary based on footage from NASA’s New Horizons fly-by of Pluto. The video includes views from space as well as views from the surface of the planet and was produced in collaboration with the Lunar and Planetary Institute and the Universities Space Research Association.Read More →

Today, Google Cardboard users who want to switch between virtual reality apps or videos need to take their smartphones out of the viewer and use the touchscreen to navigate the apps. A future version of the Android operating system may offer a more complete virtual reality experience, Ars Technica reports inRead More →

Press release: Discover How to Build the Smarter — Engaged — High Performance Organization MARICOPA, AZ– Elearning! Media Group, producers of the Enterprise Learning! Conference 2016 (ELC16), the leader in learning and workplace technology media, is pleased to announce its groundbreaking Keynote Speaker for the conference. Anders Gronstedt, Ph.D., President, The GronstedtRead More →

If you go to the official Google Cardboard site, you might think that there are only a dozen or so compatible headsets — and that half of them are made of cardboard. In fact, that page only shows a very tiny subset of the Cardboard-compatible headsets on the market. WorstRead More →

Press release Immersv Introduces a Mobile Virtual Reality Ad Platform Dedicated to Helping Consumers Discover Great VR Apps and Content Former Tapjoy and RockYou execs launch innovative platform for the distribution and monetization of mobile VR content LOS ANGELES – Today, Immersv  announced the public launch of its mobile virtual reality advertisingRead More →

Right now, and probably for the next few years, there are two major dimensions that can be used to define different virtual reality solutions and experiences, and which tell you a lot about the costs, scope and feasibility of what is being described. The dimensions are: The kind of display that is used inRead More →

The large number of smartphone users in Asia will spur sales of mobile-based virtual reality devices in the region this year, according to SuperData Research in a report released this month. Globally, three out of four early adopters will use smartphones to try virtual reality, according to the report. A totalRead More →

Name FOV, Weight Adjustment, Screen Size Controller Straps Our Grade AntVR, China: $38 100 degrees, 5.6 ounces None Screen touch Yes A Archgon VRock, UK: $20 None, 4.2-5.2 in. Screen touch Yes N/A Baofeng Mojing 3, China: $60 98 degrees, 15 ounces IPD, FD External (included) Yes A+ Baofeng Mojing Small, China: $12 90 degrees, 1.4 ouncesRead More →

Having tried more than a dozen virtual reality headsets over the past few months, there are a few features that I now consider to be must-haves — but which seem to be rare to find. If any manufacturers are paying attention, please considering including more of the following in yourRead More →

Virtual reality is set to transform future workplaces by becoming the preferred method of communication, training, socialization and collaboration due to its ability to deliver immersive experiences in these areas, London Business School professor Lynda Gratton said in a report released last month. Virtual reality enables “many-to-many communications,” in aRead More →

Press release: TrendForce Forecasts VR Market Value to Hit US$70 Billion in 2020 as Innovative Apps Enrich This Industry Consumers’ relentless pursuit for richer audiovisual experience has propelled the popularity of virtual reality devices and drawn in more companies to invest in this market. Furthermore, the competition among the increasingRead More →

WoofbertVR launched a Samsung Gear VR app this week that will allow users to take virtual tours to marque museums around the world. Powered by Oculus VR, the app is already available for download and first users will enjoy an offer to visit the Courtauld Gallery, which houses one of London’sRead More →

Press release: Veterans United Foundation and Jaunt Inc. Release Honor 360 Virtual Reality Experiences Bringing National Memorials to Those Aging and Disabled Military Veterans Who Cannot Make the Trip This Veterans Day, Veterans United and Jaunt Bring Immersive, Virtual Honor Flights to US Military Veterans Everywhere COLUMBIA, Mo. – Jaunt Inc.,Read More →

For the first time since the creation of motion pictures, a new medium of storytelling is being built: virtual reality. As with any new medium of art, the rules are being established, language being developed and devices being explored. As it stands currently within the realm of virtual reality, anythingRead More →

Epic Games has released a new video, Sense of Presence, that tries to explain why virtual reality is so compelling and inevitable. The video, which is the first episode of a series that will seek to explore the power of virtual reality, features renowned experts Palmer Luckey, the founder Oculus Rift; KimRead More →

CNN has teamed up with virtual reality video company NextVR to stream October 13’s US Democratic presidential primary debate in virtual reality, the world’s first live stream of a news event in this new medium. CNN has always tried to bring the audience as close to the action as possible,Read More →

Trying to find new virtual reality apps? Check out WearVR, which catalogs nearly 1,000 virtual reality applications for all major platforms. Apps can be sorted by newest, highest rated and most popular, and can also be filtered by device, platform, and genre. The site also has a section of virtualRead More →

Virtual reality technology is on fire and definitely a stimulating field to be in these days, with areas such as computer animation, software engineering and virtual reality design in demand and thriving. A career in one of these fields could be highly rewarding, but is not for everyone. Take it forRead More →

Beloola, a browser-based social virtual world, plans to leverage new developments in Chrome and Firefox to support virtual reality headsets. It is a room-based world, where every user gets a free room to start with. Travel between rooms is via menu-based or portal-based teleports. This is different from Second LifeRead More →

Virtual reality is a fast-changing field, and is about to explode. Stay on top of the news by subscribing to the top blogs on the subject. The page authority numbers are from Open Site Explorer and are estimates of how the site does in search results — the higher the number,Read More →

  When Zumba burst on to the scene in the early 2000s, it dramatically changed fitness in America. The company cemented its place as a juggernaut within its industry through innovative practices, and its founders haven’t lost that sense of innovation. Today, the company is exploring how to keep theRead More →

Last updated: June 18, 2016 Disclosure: Where buying information is included, affiliate links are used where available. Quick Links: 10 best VR headsets under $100  • Google Cardboard QR Codes Jump to:  Headsets made out of actual cardboard • Open-sided headsets • Cardboard-compatible headsets • All-in-one headsets • PC and console headsets Headsets made outRead More →

Press release: Unity Technologies Unveils Vision Virtual and Augmented Reality Summit SAN FRANCISCO, CA — Unity Technologies announced Vision Virtual and Augmented Reality Summit, a new conference focusing on the development of Virtual and Augmented Reality products across industries with the mission of bringing together artists, engineers, programmers, designers, musicians, directorsRead More →

The Transport Systems Catapult, one of seven technology innovation centers established by the UK’s innovation agency, Innovate UK, has opened a “Visualisation Laboratory” in the town of Milton Keynes where virtual reality technology will be used to help generate innovation and overcome problems in the UK’s transport network. The laboratory is builtRead More →

Combined revenue for head mounted displays, and virtual reality accessories and content will increase from $108.8 million in 2014 to $21.8 billion worldwide by 2020, with a compound annual growth rate of 142 percent, according to a new report from Tractica. “Getting users to experience virtual reality technology firsthand, and therefore trulyRead More →

CHICAGO–SIGGRAPH 2015, the annual interdisciplinary education experience and conference on the latest computer graphics and interactive techniques, will debut a new program this August. The 2015 VR Village will feature real-time immersion in the latest virtual and augmented realities, including Nomadic Virtual Reality (VR), Tabletop Augmented Reality (AR), Full-Dome Cinema,Read More →

My cardboard-based Google Cardboard is getting a little worn from use — and is just barely large enough to hold my new Samsung Galaxy S6 Android phone. So today I upgraded to the $40 Sunnypeak headset, which I ordered on Amazon. I ordered it on July 7 and it cameRead More →

When Stanford kicker Derek Belch started work on his master’s thesis in virtual reality football, he had limited aspirations. “Goal number one was to do a good enough job to get an ‘A’ on the project,” Belch told USA Today. “Number two, help Stanford football. Floating in the back of our mindsRead More →

Travel agencies and tour operators are now using virtual reality technology to differentiate themselves from their competitors. Agents are showing potential guests immersive virtual experiences that help the viewers better understand where they could travel and stay, and what they can do at different destinations. For hotels to take advantageRead More →