The coronavirus pandemic is accelerating the use of virtual reality and augmented reality, experts say, especially in retail, education and health. “The trajectory is clear that this technology is set to become the next ubiquitous computing platform, much like we saw with mobile devices and personal computers,” Taylor Freeman, founderRead More →

Some lucky cows are apparently finding virtual reality to be quite moo-ving. A farm in Russia gave its cows custom made virtual reality headsets in an attempt to reduce their anxiety and improve the quality and quantity of their milk production. The experiments took place northwest of Moscow at theRead More →

There is now a virtual reality enabled version of the Firestorm viewer, developed by Peter Kappler. Austin Tate, director of the Artificial Intelligence Applications Institute at the University of Edinburgh, has posted an article about how to install and run it here. Also known as “Ai Austin” in-world, Tate runsRead More →

If climbing Mount Everest in real life is too expensive or dangerous, but you still want to find out what it’s like, virtual reality may have the answer. EverestVR is an immersive experience for the Vive and Oculus Rift headsets, available on the Vive Infinity platform. Set amongst the world’s tallestRead More →

As a person of color and a woman, I’ve become aware with the lack of representation expressed outside of the entertainment or sports world. That is even more prevalent within the Virtual Reality community. Even though African Americans are strong consuming anything tech related us making up less than 20Read More →

Virtual reality is a hot topic in the field of science and technology. It is assumed that the cost of hardware and the complexity of production are the obstructions for the massive adoption of virtual reality. However, experts from the VR industry have different opinions. Virtual reality is an underestimated field thatRead More →

Low-cost virtual reality viewers — some made out of cardboard — are a minimal investment from consumer standpoint or from a company who would like to distribute their virtual reality experiences themselves. A user already has the hardware in the pocket, because the only other thing you need to doRead More →