Voxelus, a Los Angeles-based virtual reality firm, has launched its “app store for virtual reality content,” the Voxelus Marketplace, that allows users to sell virtual reality content for the platform’s Voxels in-game crypto-currency. All content is free of charge until April 20 when the platform leaves beta, CEO and founder Martin Repetto told HypergridRead More →

ZanGrid and other OpenSim grids are hosting a number of events this Easter weekend, featuring live music performances, games, and DJ parties. Aachen’s Easter Party 2016 on ZanGrid ZanGrid is hosting Aachen’s Easter Party 2016 and Egg Hunt with prizes on March 27. Check out the ZanGrid event listing and aRead More →

At a time when immersive virtual reality seems to be the main focus for startups, one company, Edorble, has built a traditional, screen-based virtual world for educators. The company also plans to support mobile platforms, and a directory where users will search for and link to other educators willing to collaborateRead More →

ScanSpace, in collaboration with Paracosm, launched a Kickstarter campaign for an online service that lets users scan and upload real-world environments, turn them into game levels, and share with other players. The company is hoping to raise $125,000, and will add virtual reality support as an $800,000 “stretch goal.” Multiplayer supportRead More →

Trick 3D has released Floorplan Revolution, software which converts traditional floorplans to virtual reality environment. The tool, first announced in September, supports both mobile virtual reality headsets, including Google Cardboard and Gear VR, and traditional views such as personal computers, tablets, and smartphones. The Atlanta-based company is also planning to create a virtual homeRead More →

The ninth annual ROBstock festival will feature 20 hours of music, poetry and storytelling from the hypergrid’s top performers next month on 3rd Rock Grid. The ROBstock Festival of Music and Literature is organized by The 3RD Rock Foundation and Community to raise money in support of the grid charity for Médecins Sans Frontières (Doctors Without Borders), andRead More →

Cornflakes Week, a whole week dedicated to the work of OSgrid builder Cornflakes Woodcock, began on February 21 but you haven’t missed it all yet. It is that time to be silly and funny in your own way through building competitions, music concerts, dance parties, sims decorations and music concerts.Read More →

Uphold, a Charleston, South Carolina-based virtual currency and cloud payments company, is “seriously studying” the possibility of extending support to OpenSim, Uphold founder Halsey Minor told Hypergrid Business.  The company considers OpenSim to be a significant potential virtual currency market, Minor said. “I’m studying OpenSim closely and consider it very important,Read More →

Voxelus is planning to expand its virtual reality creation platform with a deal to bring 7,000 3D assets to its marketplace during the second quarter of this year, and 16,000 more during the second half of the year, company co-founder and CEO Martin Repetto told Hypergrid Business. “This is huge news forRead More →

Wevr has raised $25 million from investors such HTC Corp, Samsung Ventures and Evolution Media Partners to fund the launch of its Wevr Transport, a YouTube-like virtual reality platform that will help virtual reality creators to publish their work and find an audience. The platform will support Google Cardboard, Samsung GearRead More →

Second Life adult toy merchant Crystal Delights has opened its first retail outlet, in Port Townsend, Washington, and plans to expand into non-adult product lines and use Second Life to help market the non-adult products, company co-founder Andrew Schwartz told Hypergrid Business. “We do not use Second Life currently for market testing, but we still have plans to renewRead More →

Starbreeze will create a virtual reality arcade in Los Angeles later on this year to give the public access to premium  virtual reality experiences with their recently launched StarVR headset, the company announced in a press release. Called Project StarCade, it will feature OverKill‘s Walking Dead virtual reality experience, although the company isRead More →

Planner 5D, an application that allows home owners, builders, architects and real estate renovators to design homes in 3D, now has virtual reality support for Google Cardboard headsets. The app can be downloaded for free for iOS devices and Android smartphones, but some features require in-app purchases. The application already hasRead More →

Virtual reality equipment maker Virtuix hosted the first ever multiplayer virtual reality game tournament at CES in Las Vegas. Four gamers played on Omni multi-directional treadmills that formed the Omni Arena, with HTC Vive headsets strapped on and with each player armed with a replica gun. “We feel that active virtual reality is theRead More →

CNET founder Halsey Minor will launch a virtual reality network that will stream live 360-degree video to Samsung Gear VR and Oculus headsets within the next few months. Minor told Hypergrid Business that the new company, Reality Lab, was an opportunity for him to get back into the content industry and toRead More →

Google Inc, has appointed Clay Bavor as the new boss of its virtual reality team, according to the company’s spokesman Joshua Cruz, in a move seen as the company’s further dive into virtual reality after huge successes with the Google Cardboard. “We can confirm Clay’s new role on the VRRead More →

The large number of smartphone users in Asia will spur sales of mobile-based virtual reality devices in the region this year, according to SuperData Research in a report released this month. Globally, three out of four early adopters will use smartphones to try virtual reality, according to the report. A totalRead More →

WakingApp‘s ENTiTi VR is a cloud-based design tool that allows even those without any coding skills to create 360-degree immersive content using a variety of content types. There is also a correspondent viewer for experiencing the content online either on a personal computers or on headsets.  The ENTiTi Creator application isRead More →

The United States Copyright Office will, from next month, begin taking opinions from the tech industry and members of the public regarding Section 512 of the Digital Millennium Copyright Act that allows OpenSim grids and other content-sharing sites to take down infringing material and penalize repeat offenders.   The application of the infringementRead More →

Improving virtual reality immersion by increasing the field of view and having more accurate positional tracking will be the battlefield this year, according to a recent report by Digi-Capital. At the moment, the best-in-class of view for virtual reality device screen resolution is 136 degrees diagonally per eye, which is promising given that usersRead More →

Roundme virtual tour application allows photographers and brands to create, upload and share 360 degrees immersive paranomic photos and multimedia content of real spaces, which users can then visit virtually using Google Cardboard on the web browser or on Android and iOS devices. The application, which already hosts a numberRead More →

Virtual reality is set to transform future workplaces by becoming the preferred method of communication, training, socialization and collaboration due to its ability to deliver immersive experiences in these areas, London Business School professor Lynda Gratton said in a report released last month. Virtual reality enables “many-to-many communications,” in aRead More →

Samsung launched a virtual reality web browser last week, Samsung Internet optimized for Gear VR, allowing users to surf the Internet without taking off their virtual reality headset. The app allows users to check email and social media news feeds and read online articles and also supports 360-degree and 3D video streaming, as wellRead More →

More than a third of consumers say they would shop for more products online if they were able to try them virtually using headsets, and 63 percent say they expect virtual reality to impact their shopping experiences in the future, says the Reinventing Retail 2015 Report. Virtual reality or augmentedRead More →

WoofbertVR launched a Samsung Gear VR app this week that will allow users to take virtual tours to marque museums around the world. Powered by Oculus VR, the app is already available for download and first users will enjoy an offer to visit the Courtauld Gallery, which houses one of London’sRead More →

Quantum Bakery LLC has released an iPhone case that doubles as a virtual reality viewer for iPhone 6 Plus, iPhone 6S and iPhone 6S Plus, but most importantly, one that could turn out as very competitive since it  makes it possible to fit a virtual reality viewer into your pocket.Read More →

More than 100,000 students have participated in virtual reality field trips through Google’s Expeditions, and the program is now expanding to 15 additional cities, Google announced Monday. Benefiting from the new move are Alexandria, Baltimore, Cincinnati, Detroit, Indianapolis, Las Vegas, New Orleans, Orlando, Phoenix, Salt Lake City and Washington DC,Read More →

LandMark Entertainment Group is bringing theme park experiences to living rooms — via virtual reality. The company, best known for traditional rides and other theme park experiences based on movies such as Jurassic Park and Terminator, is planning to release the Pavilion of Me virtual entertainment portal,  in the fall of 2016Read More →

Games, immersive videos, and branded marketing experiences will drive adoption in virtual reality next year, according to a panel of experts hosted by We are Wearables last week in Toronto. Gaming markets will lead other markets in adopting commercial virtual reality, according to Milan Baic, founder of Pinch VR, a smartphone-based virtual reality headset maker.Read More →

New Zealand-based virtual reality startup 8i has received $20 million from Samsung and other investors to enable virtual reality users to immersively engage with realistic 3D video captures, or holograms, of people. “Wellington is the perfect place to scale this company,” 8i CEO and co-founder Linc Gasking said in a statement. “There are so many world leadersRead More →

Argentina-based Voxelus has announced that it is working on a virtual reality game creation tool, viewer, virtual world currency, and virtual content marketplace. Voxelus co-founder and CEO Martin Repetto told Hypergrid Business that the new platform will be released in the first quarter of 2016 will work on as many virtual reality devices inRead More →

Epic Games has released a new video, Sense of Presence, that tries to explain why virtual reality is so compelling and inevitable. The video, which is the first episode of a series that will seek to explore the power of virtual reality, features renowned experts Palmer Luckey, the founder Oculus Rift; KimRead More →

Immersive experiences are transforming the way in which media companies present their content — movies, TV broadcasts, and films. These experiences can help the content producers reach new audiences and increase engagement with existing viewers. The following are six new examples of the media using virtual reality. 1. Netflix releases Gear VR app; Hulu and TwitchRead More →

CNN has teamed up with virtual reality video company NextVR to stream October 13’s US Democratic presidential primary debate in virtual reality, the world’s first live stream of a news event in this new medium. CNN has always tried to bring the audience as close to the action as possible,Read More →

Picture by Floorplan Revolution VR

This past week, Atlanta-based Trick 3D announced an application that will allow architects, home builders, real estate marketers and developers to generate 3D virtual environments using just 2D floor plans. The Floorplan Revolution app will also allow their clients to experience photo-realistic walkthroughs of those environments using Samsung Gear VR and Google Cardboard headsets. The softwareRead More →

Beloola, a browser-based social virtual world, plans to leverage new developments in Chrome and Firefox to support virtual reality headsets. It is a room-based world, where every user gets a free room to start with. Travel between rooms is via menu-based or portal-based teleports. This is different from Second LifeRead More →