OpenSim’s land area hit a new high this month and more than 9,000 new users registered on the grids, but active user numbers slipped by 672 as we enter the summer months. OpenSim grids gained 1,733 new regions, for a new total of 62,995. The gains were almost all on the hypergrid. ClosedRead More →

Update: Linden Lab has posted an official notice confirming the news. Linden Lab is shutting down third-party currency exchanges, CrossWorlds exchange owner Tony Bastianelli told Hypergrid Business today. According to Bastianelli, he received an email today telling him that his reseller account will be shut down on August 1, and he will noRead More →

The Kitely Market gained almost 700 new listings this month, its biggest growth month since the market first launched two years ago. More than two-thirds of these listings were for exportable items, available for purchase on almost any hypergrid-enabled grid and some closed grids. The market now has 9,392 differentRead More →

According to a new KZero report covering virtual reality hardware, mobile device-based headsets have beaten integrated headsets to the market. Consumer versions of the Google Cardboard, Durovis Dive, Seebright, Altergaze, Vrizzmo and Samsung headsets are already available on the market, the report shows, while not a single of the integrated devices has hit the consumer market yet.Read More →

After a dispute between the partners of Digital Worlds Group, a US-based company offering content creation, development, and OpenSim hosting services, the group’s DigiWorldz grid has been split off as its own company, now based in the Netherlands. Two of the former Digital Worlds Group partners, Mark Wiseman and Terry Ford, areRead More →

Scientists at China’s University of Science and Technology of China and the Microsoft Research in Beijing have built a deep learning machine that outperforms an average human on the verbal analogies portion of the IQ test — normally the hardest part of the test for computers. In particular, they’ve solved the problem of oneRead More →

  Industrial Light & Magic, the special effects company founded by George Lucas 40 years ago to work on Star Wars, is launching a lab specifically for virtual reality projects — and will begin with Star Wars. “As this new dimension in storytelling unfolds, ILMxLAB will develop virtual reality, augmented reality, real-time cinema,Read More →

This week, Oculus VR demonstrated the new consumer version of the Oculus Rift headset, due to hit the market in the first quarter of 2016, as well as a couple of controllers — a standard XBox controller and a spacial motion controller. The biggest design difference from the most recentRead More →

A little while ago, I noticed a familiar headline in a Google alert on a topic I follow — it was my own article, reprinted without permission on some other site! I quickly sent off this email: The following article on the website somewebsite.com, hosted by SomeHostingCompany, was reprinted without permission. Infringing article: TheRead More →

PRAGUE — Sphericam 2, the first 360 degree video camera made specifically for virtual reality film production, will launch a Kickstarter campaign on June 15th with a $150,000 funding goal. As huge companies like Oculus Rift and Samsung work furiously to create the best virtual reality viewing platform, Sphericam has been createdRead More →

Miami-based NeuroDigital Technologies launched a Kickstarter last week for a new virtual reality input device, Gloveone, which allows users to touch a virtual object. “With Gloveone, you will be able to feel its shape or weight, sense all of its physical features, and even smash it,” said Luis Castillo, founder and CEO of NeuroDigital Technology.Read More →

ABC Family launched a virtual app for smartphones yesterday, “Stitchers: Hack The Case,” available for both Android and iOS devices to promote their new series”Stitchers.” The app can work either with or without a virtual reality headset. However, for the virtual reality option to work, it requires either a Google Cardboard V2Read More →

Craft World‘s Museo del Metaverso will be hosting a fashion exhibit this fall, Virtual Christine announced recently, and is looking for fashion designers from throughout the metaverse who are interested in participating. There will be no catwalk, instead it will be an exhibit for everyone to see. The whole purpose ofRead More →

Craft-World is hosting a photography competition, with the judging scheduled for June 25, and the deadline for submissions on June 16. The theme is “Postcards from Craft” which requires participants to take photos of themselves around the regions on Craft-World in postcard style. The best photographer will win a 10,000Read More →

For iPhone owners who have the Google Cardboard or an equivalent headset, we had the 29 fun VR apps for the iPhone article. Now it’s Android’s turn. You can find out where to get the older version of the Google Cardboard headset here, and the new version, released last last month, here.Read More →

Seven years ago when I began Paris METRO Couture, in Second Life, there were very few insider tips on how to start a fashion business. I am a business person who has designed apparel in the real life as well, and so I wondered, do the same principles apply toRead More →

On Saturday, June 6, Avination will be hosting a charity benefit in support of the Sophie Lancaster Foundation, an organization set up in memory of Sophie Lancaster and to promote a more tolerant, less violent society. Who is Sophie Lancaster? Sophie Lancaster was a 21 year old goth girl who was murdered whileRead More →

The Adult Metaverse and OpenSim Virtual are still gaining members on Google Plus, but at about half the rate as last month. Adult Metaverse gained 54 new users, the biggest growth of any OpenSim-specific community, for a new total of 745 members. OpenSim Virtual gained 52 new members and retained itsRead More →

Press release: Edie Falco Voices Mother Orca in Virtual Reality View of SeaWorld’s Cruelty San Diego – PETA has officially kicked off the cross-country tour of its new state-of-the-art (and beyond!) “I, Orca” empathy project, which uses wireless Google virtual reality goggles to immerse potential SeaWorld visitors in a world whereRead More →

Kitely has cut prices by 60 percent for its two top plans by more than half today and officially eliminated metered pricing for new customers. Previously, the most expensive plan was around $100 a month, for an island that could be configured as a megaregion as large as 16 standard regions,Read More →

Last night, on In World Review, a major topic of discussion was how horrendously difficult Blender is to use. You can’t just install it and start playing around. I tried, and it almost killed me. No obvious mouse gestures work. The menus don’t make sense. In fact, there are threeRead More →

Lenovo debuted a new virtual reality headset, the Lenovo VR Goggles, at Lenovo Tech World in Beijing this week. The headset will work with Android phones, but there’s no word yet about pricing or availability. Read more about it at Tom’s Hardware.Read More →

Seattle development firm Luma has partnered with Studio216 and DEI Creative to create virtual reality experiences for potential condo buyers. The experience requires Oculus Rift headsets, but Studio216 also has virtual reality apps that can be accessed via smartphone headsets like the Google Cardboard. Read more about it here.Read More →

Virtual reality will be “the next mega tech theme” and worth more than $60 billion in a decade, according to Piper Jaffray analyst Gene Munster. “The diverse applications of VR in combination with accelerating technological improvements will lead to mainstream adoption over the next 10 years,” Munster wrote in a reportRead More →

Virtual reality poster child Oculus VR has just acquired Surreal Vision, a computer vision firm that works on real-time 3D scene reconstruction. “By achieving the ability to continuously reconstruct and track the world around us, we’ll be able to build an understanding of the world at a semantic level,” said SurrealRead More →

Updated Jan. 2, 2016: This page is so out of date! Please go see our Virtual Headsets Buying Guide, which lists over 70 Google Cardboard-compatible headsets categorized by price, and our handy Mobile virtual reality headset comparison chart, which has all the key specs, prices, and buying links for all the headsetsRead More →

Google’s new Jump platform combines blueprints for a 360-degree camera rig, software that automatically assembles the videos into 3D footage, and a mobile app that can play the videos. Like with Google Cardboard, any manufacturer can create Jump-compatible cameras. Filmmakers can also make their own using off-the shelf cameras suchRead More →

MUNCIE, Indiana — For the season finale of its popular program “The Universe,” the History Channel highlighted the work of virtual artists from Ball State University. The episode aired May 23 and explored how Roman emperors built structures to align with movements of the sun. To confirm experts’ theories aboutRead More →

BOSTON –  The Immersive Education Initiative today announced the first in a series of international “builder” tournaments during which students and schools compete against one another to build immersive experiences, content, apps and applications. The inaugural Minecraft “Builder Bowl” tournament begins in June, with the championship rounds and awards ceremony toRead More →

It all started with broken toys. Fangwei Lee, a father of two, became frustrated with buying countless bubble guns for his son to play with. The quality of the guns led to them either breaking easily or not working at all. The frustration grew into making a virtual bubble gunRead More →

Customers have been able to shop on the Kitely Market and get the products delivered to other grids for over a year, But adding a new grid to the delivery list meant that the customer had to know the grid’s loginURI and add it through the grid manager. With hundredsRead More →

Wheeling, WV– The Exo-Life Virtual World released the first two in a new series of OAR files for some grids operating the OpenSim platform today. An OAR is a region backup file. It includes the landscape and all buildings, scripts, and other items available on a region. All independent hosting companies andRead More →

In order to write about how to create stuff for sale on the Kitely Market, I’ve been playing around with baked-on clothing textures. In the process, I’ve learned a few more things about using layers to create textures with GIMP. Say, for example, you want to create a piece ofRead More →

Hawaii-based Total Recall Technologies is accusing Oculus VR founder Palmer Luckey of violating a confidentiality agreement that he signed as a former employee of the company. According to the lawsuit, he was hired specifically to develop a head-mounted display but used proprietary information for his Oculus Rift Kickstarter campaign. Read more about the case at Reuters.Read More →

Commercial virtual world Tangle Grid has been down for two weeks due to a series of technical problems — including an actual lightning strike. The grid is still have problems repairing the database, grid owner Leslie Kling told Hypergrid Business. “But we think we are getting lose. We feel we willRead More →

So you want to operate a business in a virtual world, with a shop that people can visit and look around. Last week, I offered some tips for creating demand for your products. This week, here’s some advice on how to do a competitive analysis. 1. Gauging quality How doRead More →

Press release: Second Annual Silicon Valley Virtual Reality Conference & Expo Draws Record Attendance SAN JOSE, Calif. — Earlier this week, the second annual Silicon Valley Virtual Reality Conference & Expo, known as SVVR 2015, gathered over 1,400 professionals on May 18th and 19th at the San Jose Convention Center.Read More →

The Great Canadian Grid is experiencing a population explosion and a housing crunch. According to the Corran Journal, the Freelands regions have turned into “upscale refugee camps” as friends share parcels until housing becomes available. The Great Canadian Grid has gained nearly 500 registered users over the past month. Read moreRead More →

Oculus Connect 2, the second annual developer conference, will bring together engineers, designers, and creatives from around the world to learn about the future of the Oculus platform and push virtual reality forward. This year’s Connect will feature keynotes from Brendan Iribe, Michael Abrash, and John Carmack, plus everything developersRead More →

Press release: Next Galaxy To Provide Berkshire Hathaway Subsidiary Richline With ECommerce Virtual Reality Content Miami Beach, FL –  Next Galaxy Corp., a leading developer of innovative content solutions and fully immersive consumer virtual reality technology, announced that it will be providing Richline Group Inc. with a virtual reality experience toRead More →

Second Life’s content creators redeemed over $60 million last year, Linden Lab CEO Ebbe Altberg said Monday at the Silicon Valley Virtual Reality Conference in San Jose. Of that $60 million, “a lot of that is from the fashion industry,” he added. “Just like in the real world, people wantRead More →

AltspaceVR’s social virtual reality platform is now open to all, the company announced at the Silicon Valley Virtual Reality Conference today. The company offers a proprietary cloud-based platform for holding virtual meetings in which users can meet, talk, wave their hands, and share videos and other Web-based content. There’s aRead More →

The second annual Silicon Valley Virtual Reality Conference and Expo started this morning, and the first video footage is up. The presentations start at the 42 minute mark with opening remarks by “Cymatic” Bruce Wooden of AltSpaceVR and conference organizer Karl Krantz, who is also the founder of the escVR virtual realityRead More →

There’s a well used adage, “sex sells.” It’s a bit of a cliche but true. There are many other sales triggers of course, including fear — used a lot by insurance companies, hope — used by lotteries, and vanity — used by beauty and cosmetics firms. The list is endless. However, theyRead More →

OpenSim’s land area and active users hit new record highs this month. Land area passed 4,000 square kilometers for the first time, and 60,000 regions, while active users crossed the 32,000 mark. At 4,015 square kilometers, OpenSim’s public grids added together are now bigger than the state of Rhode Island.Read More →