Medical education going virtual
A new study predicts “by 2016, half of doctors will be using online and virtual platforms to earn online continuing medical education credits. Such a radical increase — in 2008 numbers put online continuing medical education at 7 to 9 percent – can be easily explained looking at the incredible technological advancements of the recentRead More →
Review of Powis: A step up from plain cardboard
I got my Powis virtual reality headset in the mail this weekend. Although the main body is made out of cardboard, it’s a couple of steps up from a standard Google Cardboard headset. The cardboard itself is sturdier, there’s a comfortable rubber edge where the headset meets your face, and eachRead More →
Kitely, Great Canadian hit size milestones
The on-demand Kitely grid passed 10,000 regions this month for the first time, and the Great Canadian Grid hit the 1,000 region mark. They helped boost OpenSim to a new record high of 71,360 standard region equivalents, an increase of 326 regions since last month. Overall, OSgrid, Kitely, the Great Canadian GridRead More →
Review of Dscvr: Mostly overpriced plastic
I just received the Dscvr virtual reality headset in the mail, from manufacturer I Am Cardboard. At $30, this headset is a reasonable-priced upgrade by I Am Cardboard standards, which sells a plain cardboard headset for $20. But compared to the other headsets on the market, the Dscvr is tooRead More →
Kitely Market clears out some listings
The Kitely Market saw the first downturn in its listing numbers this month, a result of some housekeeping on the part of management. “We were forced to remove the listings of several merchants who repeatedly failed to follow our product listing guidelines despite our detailed instructions on what needs toRead More →
8 weird Sci-Fi tropes
I’ve been reading a lot of military science fiction lately and space operas. They’re two of my all-time favorite genres, and have been ever since I was a teenager. But in the decades since I’ve been in high school I’ve spent a lot of time writing about finance, economics andRead More →
Presence Capital launches $10mil VR fund
Presence Capital Launches With Close Of World’s First Virtual Reality And Augmented Reality Focused VC Fund The team of leading VC, games, VR and tech industry veterans announce their inaugural fund of $10 million SAN FRANCISCOÂ –Â Presence Capital, an early-stage venture capital firm focused on virtual reality and augmented reality startups,Read More →
Flickr releases Gear VR app
Flickr has released a new app for the Gear VR that allows users to browse through the platform’s 360-degree photographs. “Over the years, Flickr users have uploaded tens of thousands of 360-degree photos and today we’re offering a new way to explore and view these images,” the company said inRead More →
HTC delays Vive release until April
The consumer release of HTC’s Vive headset is delayed until April 2016, HTC announced last week. “We will be starting the new year by making an additional 7,000 units available to developers, with pre-orders from the end of February followed by commercial availability in April 2016,” the company said. InRead More →
Google launches VR Cardboard Camera app
Google has released the Cardboard Camera app, free for Android smartphones. With Cardboard Camera, users are able to record 360-degree panoramas for viewing with Cardboard VR headsets. The way it works is that it prompts the user to slowly turn around in a circle — I spun around in my office chair.Read More →
Virtual reality to transform future workplaces
Virtual reality is set to transform future workplaces by becoming the preferred method of communication, training, socialization and collaboration due to its ability to deliver immersive experiences in these areas, London Business School professor Lynda Gratton said in a report released last month. Virtual reality enables “many-to-many communications,” in aRead More →
New hypergrid communities launched
The number of OpenSim-related communities on Google Plus is growing, in part due to simple subscription options, easy calendar updates, and Google allowing pseudonymous accounts. Altogether, there are 20 new communities on our list. The five biggest, that are specifically focused on OpenSim are OpenSim, OpenSim Everything, OpenSim Standalone, Collaborative Hypergrid, andRead More →
Samsung Gear VR launches Web browser
Samsung launched a virtual reality web browser last week, Samsung Internet optimized for Gear VR, allowing users to surf the Internet without taking off their virtual reality headset. The app allows users to check email and social media news feeds and read online articles and also supports 360-degree and 3D video streaming, as wellRead More →
Will v-commerce replace e-commerce?
More than a third of consumers say they would shop for more products online if they were able to try them virtually using headsets, and 63 percent say they expect virtual reality to impact their shopping experiences in the future, says the Reinventing Retail 2015 Report. Virtual reality or augmentedRead More →
Artificial intelligence discussed at SL forum Thursday
The 2015 Terasem Annual Colloquium on the Law of Futuristic Persons, themed “Moral and Legal Imperatives for Sentient AI,†will take place in Second Life, on the Terasem region, on Thursday, December 10, 2015, with a stellar list of speakers. The four-hour event will start at 9 a.m., Pacific Time, noonRead More →
Frame takes over OpenSim, SL streaming firm Bright Canopy
Frame, a company that can run any software in a cloud-based browser window — for a fee — is taking over Texas-based Bright Canopy, which offers browser-based access for Second Life and OpenSim viewers. Bright Canopy founder Bill Glover has told Hypergrid Business that he has accepted a position fromRead More →
Gameface joins Valve’s VR ecosystem
San Francisco-based Gameface Labs, the company behind the all-in-one Gameface virtual reality headset, will be part of the Valve ecosystem, CEO Ed Mason told Hypergrid Business. The headset will also support Google Cardboard applications, he said, and will have a virtual world browser that will be compatible with both SecondRead More →
Kitely switches to varregions
Kitely, OpenSim’s largest commercial grid by land area, announced today that it will switch all multi-region islands to varregion mode. Currently, customers renting these larger islands on the Kitely grid can choose to have them arranged as a simple group of regions, or in Kitely’s version of the megaregion format, which doesRead More →
Report: Virtual reality market will be worth $70bil in 2020
Press release: TrendForce Forecasts VR Market Value to Hit US$70 Billion in 2020 as Innovative Apps Enrich This Industry Consumers’ relentless pursuit for richer audiovisual experience has propelled the popularity of virtual reality devices and drawn in more companies to invest in this market. Furthermore, the competition among the increasingRead More →
New adult gaming grid opens on hypergrid
A new Paris-based grid, Utherworldz, is holding its grand opening today —  the second commercial gaming grid in a row to be hypergrid-enabled. In October, Neon Evolution held its grand opening with a fund raiser for the Susan G. Komen Foundation to fight breast cancer, and a $7 special on region rentals. UnlikeRead More →
Two-day VR Film School this weekend in Irvine, CA
Press release: 360Fly to speak at first-ever 360-degree and virtual reality film school 360fly, the world’s only single-lens camera capturing stitchless 360-degree video with interactive and virtual reality viewing capabilities, will send team members to guest speak at the first-ever 360-degree film school at the University of Irvine in OrangeRead More →
Three days left for OSCC 2015 registration
The 2015 OpenSim Community Conference starts this Saturday, leaving just three days to register. Registration is free here, but you can also choose to make a tax-deductible donation to support OpenSim development and get some extra benefits. For example, the “Exclusive Access” ticket, at $35, includes an invitation to a VIP Q&ARead More →
Verizon giving away free Star Wars-themed VR headsets
Select Verizon wireless retail stores will give away a limited number of Google Cardboard viewers to Verizon customers, the company announced today. The giveaway starts tomorrow, December 2, with four different designs featuring BB-8, R2-D2, Kylo Ren, and the new First Order Stormtrooper. There are also companion apps for iOSRead More →
Apple buys VR firm Faceshift
As the virtual- and augmented- reality wars heat up, Apple is making sure it stays competitive with occasional acquisitions such as AR pioneer Metaio and 3D sensor outfit PrimeSense. Now it’s adding another company to its quiver, Swiss-based Faceshift, whose motion capture tech allows animated avatars to double the facial movements ofRead More →
New release of OpenSim, Diva Distro is out
Crista Lopes has released a new update of the Diva Distro version of OpenSim, used by many individuals and small groups for private OpenSim deployments and hypergrid-enabled mini-grids, to accompany the recent general release of OpenSim 0.8.2.0. Lopes, also known as Diva Canto in-world, is one of the core developersRead More →
CtrlAltStudio viewer development to cease
CtrlAltStudio viewer developer David Rowe said he plants to stop work on the viewer, which is the only OpenSim viewer that currently supports the Oculus Rift. Linden Lab has an experimental viewer for the Oculus Rift, but it does not currently work with OpenSim. “I developed CtrlAltStudio viewer as a stop-gapRead More →
WoofbertVR launches virtual reality app for museums
WoofbertVRÂ launched a Samsung Gear VR app this week that will allow users to take virtual tours to marque museums around the world. Powered by Oculus VR, the app is already available for download and first users will enjoy an offer to visit the Courtauld Gallery, which houses one of London’sRead More →
Kickstarter: new iPhone case doubles as a VR viewer
Quantum Bakery LLC has released an iPhone case that doubles as a virtual reality viewer for iPhone 6 Plus, iPhone 6S and iPhone 6S Plus, but most importantly, one that could turn out as very competitive since it makes it possible to fit a virtual reality viewer into your pocket.Read More →
Realiteer offers unique control options
Realiteer, a virtual reality company with a unique control mechanism, has released its first educational game, Wizard Academy for iOS and Android devices. I’m mentioning it here because it has a couple of game play mechanics I haven’t seen before, that could be useful for other developers. Walk-in place locomotionRead More →
HYPEvents launches hypergrid event directory
At AVATARFest 2015, a virtual festival celebrating life on the hypergrid, HYPEvents.net launched a website that lists events from all over the hypergrid so avatars can find out what is going on right now, and where. The website scrapes the web and parses event info from grid event calendars. The site provides a singleRead More →
OpenSim passes 70,000 regions
OpenSim crossed the 70,000 region milestone this month, with a new land area total of 71,034 standard region equivalents. It also crossed the 34,000 active users mark for the first time. OSgrid, Metropolis and Kitely were the biggest gainers in land area, with 1,272, 305 and 297 regions added, respectively. There are nowRead More →
Kitely Market nears 12,000 listings
There are now 6,097 different products listed on the Kitely Market, in 11,847 product variations — 7,189 of which are exportable. Kitely groups items together, so that, say, a red version of a dress and a blue version of the same dress are listed as variations of the same product.Read More →
8 insights from latest VR survey
Greenlight VR and Touchstone Research released the results of their survey of over 2,000 respondents this past week about attitudes towards virtual reality. Here are some highlights. 1. Gen-Z Rules Despite a perception among some of our readers — or maybe just in my house — kids aren’t all that blase andRead More →
Vuzix gets CES award for VR headset
Press release: Vuzix Awarded Eight CES 2016 Innovation Awards, Including “Best of” in Gaming and Virtual Reality ROCHESTER, N.Y. —Vuzix Corp., a leading supplier of video eyewear and smart glasses products in the consumer, enterprise and entertainment markets, announced that the company has received eight International CES Innovation 2016 awards,Read More →
Google extends Expeditions VR to 15 more cities
More than 100,000 students have participated in virtual reality field trips through Google’s Expeditions, and the program is now expanding to 15 additional cities, Google announced Monday. Benefiting from the new move are Alexandria, Baltimore, Cincinnati, Detroit, Indianapolis, Las Vegas, New Orleans, Orlando, Phoenix, Salt Lake City and Washington DC,Read More →
AvatarFest features live performances, exhibits
This Friday, November 13, until Monday, November 16, AvatarFest celebrates the strength and diversity of the hypergrid community. With more than 10 live performances and over 15 exhibits this festival showcases the wide variety of talents from across the hypergrid. For example, “Immersive Edge†is a hypergrid story and adventure game in OpenSim. It is “mergingRead More →
Alife Virtual
US$20 a month for a two-by-two 40,000 prim region on the commercial A Life Virtual grid.Read More →
Second Life GDP totals $500 million
Second Life’s economy has a GDP of around $500 million, CEO Ebbe Altberg told The Next Web. According to Altberg, users cashed out a total in excess of $60 million last year. One user has sold around 300,000 virtual dresses at roughly $4 each. By comparison, in 2009, Second Life reported aRead More →
Virtual reality takes aging vets to national memorials
Press release: Veterans United Foundation and Jaunt Inc. Release Honor 360 Virtual Reality Experiences Bringing National Memorials to Those Aging and Disabled Military Veterans Who Cannot Make the Trip This Veterans Day, Veterans United and Jaunt Bring Immersive, Virtual Honor Flights to US Military Veterans Everywhere COLUMBIA, Mo. –Â Jaunt Inc.,Read More →
15 new WordPress themes for consultants
With virtual reality exploding, this is a great time for virtual world experts to repackage themselves as virtual reality consultants and start putting their hard-won expertise to work. Whether your focus is training and education, content creation, interaction design, scripting or development, you probably know more than most of theRead More →
Skilled gaming comes to Virtual Life grid
Virtual Life is now home to a couple of new skill-based games that offer visitors a chance to win real money, grid founder and CEO Keith Sparkman told Hypergrid Business. Froggy Leisure, a gaming company known for its presence in Second Life, and also active on the Avination and YrGrid,Read More →
AviWorlds turns off hypergrid for the fifth time
It’s back to the past for AviWorlds this week, as the grid has moved to turn off hypergrid connectivity and start charging for uploads. By our count, this is the fifth time the grid has turned off hypergrid connectivity after turning it on. The previous time was last winter, notRead More →
Showdown: Goggle Tech vs. Baofeng vs. AntVR
Update: In August 2016, I bought a FiiT VR 2S, and that is now my new favorite. Another headset I’m recommending is the BoboVR Z4 headset, which has a 120-degree field of view, built-in headphones, and a built-in control button. As some of you know, I’m a big fan of open-sided headsets, likeRead More →
Storytelling in virtual reality: a starter’s guide
For the first time since the creation of motion pictures, a new medium of storytelling is being built: virtual reality. As with any new medium of art, the rules are being established, language being developed and devices being explored. As it stands currently within the realm of virtual reality, anythingRead More →
Creating a Cardboard QR code
Update: There are now apps you can use that make it easier to create a new Google Cardboard QR Code. One we tried out recently is Sites in VR. Read our review here. I recently ordered Baofeng Small Mojing virtual reality headset from AliExpress. They start at $12, with free shipping, andRead More →
Getting to grips with High Fidelity
Having been reading more and more of the Alpha Tester posts about High Fidelity I thought it was about time to give it a try – and our Daden U day on 30th October provided the ideal opportunity. High Fidelity is the new virtual world development from Second Life founder Philip Rosedale,Read More →
YouTube updates app for VR
YouTube has updated its Android app, the company announced yesterday, with better support for virtual reality. The app first added an option to watch videos in immersive 3D with the Google Cardboard-compatible headset back in June. The platform already had thousands of 360-degree videos, where people could use a mouse orRead More →
Immersive Edge is more than a love story
They met as text on a digital page. An ocean between them assurance that they could be who they wished they were in their lover’s eyes. Love’s illusions fashioned in ones and zeroes texted across the transatlantic cable. No warning that the god-helmets they experimented with would fuse their consciousnessRead More →
Landmark to open virtual theme park
LandMark Entertainment Group is bringing theme park experiences to living rooms — via virtual reality. The company, best known for traditional rides and other theme park experiences based on movies such as Jurassic Park and Terminator, is planning to release the Pavilion of Me virtual entertainment portal,  in the fall of 2016Read More →
Daden awarded £230,000 for virtual field trips
Press release: Virtual reality specialist Daden awarded £230,000 by Innovate UK Daden Limited – a virtual reality specialist based at the Innovation Birmingham Campus – has been awarded nearly £230,000 by Innovate UK for its Virtual Field Trips as a Service initiative. The funding has been awarded in phase two of InnovateRead More →