Since it first launched in early 2011, Kitely has been the only major grid not to publish its stats, instead providing them by email to Hypergrid Business on request. That changed today, as the grid began publishing its land area and total registered users on its login page. This isRead More →

China-based smartphone manufacturer OnePlus gave away 30,000 free OnePlus Loop VR headsets today, manufactured in partnership with AntVR. The Cardboard-compatible headset is reminiscent of the Gear VR in its design, and is a significant upgrade from last year’s giveway, which was a Cardboard-compatible headset made of actual cardboard. Like lastRead More →

Delightex, a Munich based firm that builds virtual reality platforms, released the CoSpaces app this week, which allows users to explore and share virtual reality spaces with other users on iOS and Android devices and Google Cardboard-compatible headsets. This is in addition to the company’s web-based application that allows users to create virtualRead More →

Pornhub’s March launch of a channel dedicated to virtual reality content put a big stamp of approval on the technology, since it’s the most popular site for adult content on the Web. But there only had a handful of content providers to start with. That’s changing quickly. Last month, PornqueenVR launched withRead More →

Google Expeditions, the virtual reality version of the 1990’s TV series The Magic Schoolbus, has reached over one million students, Google announced today. Google Expeditions was launched last spring, and is now in eleven countries. There are more than 200 virtual trips available to such destinations as Buckingham Palace and the Great Barrier Reef. TheRead More →

EBay has launched the world’s first virtual reality store, in partnership with Australian retailer Myer. It works with all Google Cardboard devices, and the company is also giving away Shopticals, a branded headset made out of Cardboard. You can download the app for iPhones and for Android devices — but onlyRead More →

A startup that allows a smartphone’s own camera to be used to track hand gestures has received a $20 million investment. Chinese technology conglomerate Kuang-Chi will invest in Israel-based provider of software-based machine vision and gesture recognition technology eyeSight Technologies, the company said in a statement. Currently, gesture controllers are only available for high-end,Read More →

Google announced a new operating system for virtual reality that will run on new, compatible Android phones, the company announced at its annual developers conference today. The platform is called Daydream and seems to include some of the features of the Samsung Gear VR platform, including a virtual environment thatRead More →

The Virtual Life Grid has turned on hypergrid connectivity, the grid announced in a press release today and on Twitter. The grid’s hypergrid address is now virtuallifegrid.com:8002. For those interested in learning more, the grid will be holding a general meeting for residents on May 28 at 2 p.m. Pacific at the Virtual LifeRead More →

If there was any doubt, two new reports out this week confirm that we have the first killer app for virtual reality, and it’s watching videos. That might come as a surprise to people who expected immersive, first-person games to be more attractive, or virtual meetings and socializing. However, watching videosRead More →

Virtual reality trailblazer Oculus VR has launched its VR for Good program, offering support to students, filmmakers, and nonprofit organizations looking to create immersive films. The first part, aimed at high school students in the San Francisco area, is a six-week program designed to help students explore careers in the sciencesRead More →

The total number of standard region equivalents dropped this month on OpenSim’s public grids due to a large cleanup of orphan regions on Metropolis. The grid removed around 1,600 unused region reservation slots from its grid map. The total number of standard region equivalents on the public grids is now 56,535,Read More →

Samsung’s Gear VR had 1 million users last month, reported its content partner, Facebook’s Oculus VR. Oculus also reported that Gear VR now has 250 apps, including the recently-added Minecraft. The average user spends 25 minutes a day using the headset, which was released six months ago. Media the killer appRead More →

The Kitely Market reported a new high in the number of product listings, and the share of those listings that are exportable to other grids was also higher than ever. The Market currently offers 13,703 different variations on 7,201 products. Of those variations, 8,909 are exportable to other grids. ExportablesRead More →

Home interior design firm Decorilla recently launched an Android and iOS application that allows users to do virtual walthroughs of interior designs using Google Cardboard-compatible virtual reality headsets. The company is also planning to extend coverage to Oculus and Samsung Gear VR headsets. The company started with Google Cardboard because Cardboard-compatible headsets areRead More →

Daden Limited, a U.K Based firm that creates immersive learning and visualization systems, is planning to add a dozen new virtual locations to its recently released Fieldscapes VR, an educational virtual tour app for Android devices. Fieldscapes VR also allows users to create their own virtual learning environments, no coding required. In addition,Read More →

Despite acceptability and huge interest among investors to adopt virtual reality, the technology is still in its learning phases and lack of technological standards across the industry and bandwidth issues will certainly derail its tipping point, according to a research report released by Greenlight VR last week. At the same time,Read More →

Press release: New platform enables user-created social VR experiences SAN FRANCISCO – Linden Lab, the creators of Second Life, today announced that applications have opened for an upcoming “Creator Preview” for Project Sansar, the new platform for user-created social virtual reality experiences. Interested 3D content creators can now apply at ProjectSansar.com and acceptedRead More →

The Dutch VR development studio Verum Visum LP has launched a Kickstarter for an interactive documentary, Chornobyl360, that will allow users to experience the Chernobyl nuclear power plant disaster in an immersive way and interact with living witnesses from 1986. The Kickstarter was launched on April 26 on the 30th anniversary ofRead More →

Women account for only seven percent of all the active and participating investing partners in the top hundred venture firms globally, according to a report released this week. And only 38 percent of the top hundred venture firms have any female investment partners at all —  28 percent of the firms haveRead More →

Merchants who sell virtual goods on the Kitely Market can now automatically share the revenues they receive with third parties, both for individual listings and for individual variations of those listings, the company announced this week. “Merchants have been asking us to add support for automatically splitting marketplace store revenue betweenRead More →

Dan Banner was appointed president of OSgrid at the end of March, following a previous term as treasurer. Former president James Stallings, who is also known as Hiro Protagonist in-world, has stepped down from that position, but will remain a board member. “I have gone back to working full timeRead More →

Alkonost Development, a London-based independent research and development start-up mostly focused on virtual reality and augmented reality, has launched the beta version of Extended Workspace, a virtual reality interface that allows users to use hand-tracking systems to interact with virtual environments with the entire hand — including fingers and fingertips — suchRead More →

Nvidia, which recently announced its Iray VR and Iray VR Lite to enable  photorealistic panoramas and light-rich visuals, walkthroughs and scenes in 3D virtual spaces on personal computers and mobile devices, will start to support Iray VR Lite as a standard feature set on its Maya, Cinema4D, Rhino, and 3DsRead More →

Voxelus, a Los Angeles-based virtual reality firm, has launched its “app store for virtual reality content,” the Voxelus Marketplace, that allows users to sell virtual reality content for the platform’s Voxels in-game crypto-currency. All content is free of charge until April 20 when the platform leaves beta, CEO and founder Martin Repetto told HypergridRead More →

Developers love the Oculus, Vive, and PlayStation VR because they offer the most cutting edge technology and the highest degree of immersion. But developers are ACTUALLY working on content for the Google Cardboard ecosystem. Don’t confuse the platform for the little cardboard give-away sets, please! There are some VERY niceRead More →

Press release: Mayo Clinic and vMocion Introduce Technology Which Creates the Sensation of Motion, Transforming Virtual Reality Featuring Mayo Clinic’s Patented Galvanic Vestibular Stimulation (GVS) Technology, vMocion’s 3v(TM) Platform Now Available for Licensing LOS ANGELES, CA and SCOTTSDALE, AZ —  Mayo Clinic and vMocion, LLC, an entertainment technology company, today announced itRead More →

Press release: Digital Media Wire Announces Agenda, Speakers and Virtual Reality Innovation & Networking Lounge for LA Games Conference April 19th Annual Industry Confab Brings Together Top Leaders from EA, Sony PlayStation, Twitch, Google, CAA, SGN, Nexon, Tencent, Gamevil, Seriously, Kabam, Ubisoft, Glu, Endemol, Lionsgate, Perfect World, OGA and manyRead More →

The second multi-grid OpenSim Treasure Hunt begins in two weeks, and there is still time for grids and region owners to participate. Promote your destination by picking up a stand from Hyperica at hg.hyperica.com:8022, Tangle Grid at tanglegrid.net:8002:HG Station 1, or WestWorld grid at westworldgrid.com:8102, or download an IAR fileRead More →

Press release: Discover How to Build the Smarter — Engaged — High Performance Organization MARICOPA, AZ— Elearning! Media Group, producers of the Enterprise Learning! Conference 2016 (ELC16), the leader in learning and workplace technology media, is pleased to announce its groundbreaking Keynote Speaker for the conference. Anders Gronstedt, Ph.D., President, The GronstedtRead More →

Hypergrid inventor and OpenSim core developer Crista Lopes, also known as “Diva Canto” in-world, just won the $10,000 prize for software in the public interest from the Tides Foundation, a social justice and sustainability-focused organization. Lopes, who is the first woman to win this award, is also a professor of informatics at the DonaldRead More →

Press Release: Seanchai Library Announces new EXPLORE in Kitely EXPLORE, Kitely – Seanchai Library pleased to announce the next phase of its EXPLORE program in the OpenSim metaverse, and its real world-virtual world partnership with Tacoma Little Theatre. After the great success of last year’sEXPLORE The Great Gatsby, the partnersRead More →

Hulu had originally planned to have its virtual reality app for the Samsung Gear VR last fall, but finally released it yesterday. It is a free download on the Gear VR’s Oculus store, and supports both virtual reality films and Hulu’s entire library of traditional 2D videos. There was noRead More →

Pornhub has launched a dedicated virtual reality porn channel and gave away 10,000 free virtual reality headsets to get people to try it. Totally not safe for work link: http://www.pornhub.com/vr Pornhub says it has over three million videos and attracts over 60 million visitors per day, and, at four million members, theRead More →

Trick 3D has released Floorplan Revolution, software which converts traditional floorplans to virtual reality environment. The tool, first announced in September, supports both mobile virtual reality headsets, including Google Cardboard and Gear VR, and traditional views such as personal computers, tablets, and smartphones. The Atlanta-based company is also planning to create a virtual homeRead More →

The total land area of the public OpenSim grids increased this month, as did the number of registered users and active users. OpenSim now has the equivalent of 56,933 standard regions, 521,735 total registered users and 33,707 active users on 313 different grids. Kitely was the biggest gainer this month, withRead More →

The Kitely Market is now offering more than 12,500 different items, 64 percent of which are exportable to other grids, with exports growth continuing to outpace Kitely-only content. “We’re very happy with Kitely Market’s current growth,” Kitely CEO Ilan Tochner told Hypergrid Business. “Last month we reached a record highRead More →

In mid-December, we were tracking 117 active Google Plus communities related to OpenSim and the hypergrid. As of today, that number has hit 166, of which 53 are new to our list. The largest new communities, with more than 100 members each, are Blender for OpenSim, Opensim Technical, ARiELSIG, Immersive World LearningRead More →

Press release: Virtual Reality in a refugee camp: The hopelessness is visible and tangible Next week, the war in Syria will enter it’s sixth year. The conditions in which most refugees find themselves are inhumane and degrading. VR Gorilla and Stichting Vluchteling, a Dutch refugee foundation, show this with four portraits, in virtualRead More →

Press release Immersv Introduces a Mobile Virtual Reality Ad Platform Dedicated to Helping Consumers Discover Great VR Apps and Content Former Tapjoy and RockYou execs launch innovative platform for the distribution and monetization of mobile VR content LOS ANGELES — Today, Immersv  announced the public launch of its mobile virtual reality advertisingRead More →

Last month, I wrote a review of the Baofeng Mojing 3, which immediately became my favorite Google Cardboard-compatible headset. Last week, GearBest sent me a new version of the same headset, the Baofeng Mojing 4, so that I could do a review. Disclosure: I got the $44 headset for free,Read More →

Press release: AP launches virtual reality and 360 video channel in collaboration with AMD The Associated Press will launch a virtual reality and 360 video channel in collaboration with AMD (NASDAQ:AMD) to feature the news organization’s latest advances in immersive journalism. Virtual reality and 360 video transport users into the middleRead More →

Kitely released a new starting template for customers renting land, the Kitely Evergreen Island, optimized for virtual reality viewers. “Virtual reality requires a high frame rate to maintain the feeling of presence without causing the user to start feeling VR sickness,” Kitely CEO Ilan Tochner told Hypergrid Business. VR sickness, similarRead More →

Uphold, a Charleston, South Carolina-based virtual currency and cloud payments company, is “seriously studying” the possibility of extending support to OpenSim, Uphold founder Halsey Minor told Hypergrid Business.  The company considers OpenSim to be a significant potential virtual currency market, Minor said. “I’m studying OpenSim closely and consider it very important,Read More →

Voxelus is planning to expand its virtual reality creation platform with a deal to bring 7,000 3D assets to its marketplace during the second quarter of this year, and 16,000 more during the second half of the year, company co-founder and CEO Martin Repetto told Hypergrid Business. “This is huge news forRead More →

The total land area of the public OpenSim grids fell by 16,771 region equivalents after Virtual Worlds Grid took down its variable-sized regions, but the total number of active users rose by 1,374 to 33,574 this month. Without the Virtual Worlds Grid statistics, OpenSim would have gained a net of 1,589Read More →

Wevr has raised $25 million from investors such HTC Corp, Samsung Ventures and Evolution Media Partners to fund the launch of its Wevr Transport, a YouTube-like virtual reality platform that will help virtual reality creators to publish their work and find an audience. The platform will support Google Cardboard, Samsung GearRead More →

Second Life adult toy merchant Crystal Delights has opened its first retail outlet, in Port Townsend, Washington, and plans to expand into non-adult product lines and use Second Life to help market the non-adult products, company co-founder Andrew Schwartz told Hypergrid Business. “We do not use Second Life currently for market testing, but we still have plans to renewRead More →

UK teens are ready to buy virtual reality technology, according to a new research report from Greenlight VR, with 71 percent saying that they’ll either buy it on their own or ask their parents to buy it for them. “Surprisingly, 25 percent will spend their own money,” the researchers said.Read More →

Island Oasis, a three-year-old closed commercial grid, is turning on hypergrid connectivity today. The transition will be discussed at a Town Hall Meeting today. As part of the transition, the grid will also be hiring a part-time events coordinator. Island Oasis’ transition brings the total number of active OpenSim gridsRead More →

Oculus was the most popular platform with video game developers, according to the latest GDC State of the Industry report. More than more than 2,000 attendees of the upcoming March Game Developers Conference were surveyed, and 19 percent said they were currently working on a game for the Oculus Rift, followedRead More →

Starbreeze will create a virtual reality arcade in Los Angeles later on this year to give the public access to premium  virtual reality experiences with their recently launched StarVR headset, the company announced in a press release. Called Project StarCade, it will feature OverKill‘s Walking Dead virtual reality experience, although the company isRead More →

Avi-Labs, the OpenSim hosting company affiliated with Alexandro Pomposelli’s AviWorlds grid, has been slowly but steadily expanding its suite of services. Customers now include 4addiktion Grid, Baller Nation Grid, Sinful Grid, and Loff Virtual Worlds. “We are growing and I think it is time you consider placing us on your list,” said Pomposelli,Read More →

Samsung, the maker of the Gear VR virtual-reality headset, is opening a New York studio to produce new immersive experiences, CNET reported. Samsung announced the news at the Sundance film festival in Park City, Utah, where virtual reality is emerging as a prominent theme. “One of the biggest trends and themes forRead More →

Virtual reality equipment maker Virtuix hosted the first ever multiplayer virtual reality game tournament at CES in Las Vegas. Four gamers played on Omni multi-directional treadmills that formed the Omni Arena, with HTC Vive headsets strapped on and with each player armed with a replica gun. “We feel that active virtual reality is theRead More →

The total land area of the public OpenSim grids rose slightly this month, and there were nearly 10,000 new registered users, but active user numbers dropped slightly over the holidays. OpenSim now has a record-high of 71,557 standard region equivalents, a record high of 503,152 registered users, and 32,200 activeRead More →

Google Inc, has appointed Clay Bavor as the new boss of its virtual reality team, according to the company’s spokesman Joshua Cruz, in a move seen as the company’s further dive into virtual reality after huge successes with the Google Cardboard. “We can confirm Clay’s new role on the VRRead More →

The large number of smartphone users in Asia will spur sales of mobile-based virtual reality devices in the region this year, according to SuperData Research in a report released this month. Globally, three out of four early adopters will use smartphones to try virtual reality, according to the report. A totalRead More →

WakingApp‘s ENTiTi VR is a cloud-based design tool that allows even those without any coding skills to create 360-degree immersive content using a variety of content types. There is also a correspondent viewer for experiencing the content online either on a personal computers or on headsets.  The ENTiTi Creator application isRead More →

The United States Copyright Office will, from next month, begin taking opinions from the tech industry and members of the public regarding Section 512 of the Digital Millennium Copyright Act that allows OpenSim grids and other content-sharing sites to take down infringing material and penalize repeat offenders.   The application of the infringementRead More →

Oculus VR is now taking pre-orders for the Oculus Rift headset, but at $600 it’s about twice as expensive as many expected. The purchase page says the headset will start shipping in May to 20 different countries. By comparison, the developer kit cost about $350. The company says that the headsetRead More →

Improving virtual reality immersion by increasing the field of view and having more accurate positional tracking will be the battlefield this year, according to a recent report by Digi-Capital. At the moment, the best-in-class of view for virtual reality device screen resolution is 136 degrees diagonally per eye, which is promising given that usersRead More →

When it comes to investing in early-stage companies, you’re either “friends and family,” an angel investor accredited with the Securities and Exchange Commission, or a venture capitalist. In the past, average people have been shut out of the process because such investments, while potentially extremely lucrative, are also extremely risky.Read More →

The Adult Metaverse community was the fastest-growing this year, reaching 1,255 members by the end of 2015, followed by OpenSim Virtual, which reached 1,649 members and retained its spot as the top OpenSim-focused community on Google Plus. Four grids made the top-fifteen list growth list: Kitely, OSgrid, DigiWorldz, and the GreatRead More →

Roundme virtual tour application allows photographers and brands to create, upload and share 360 degrees immersive paranomic photos and multimedia content of real spaces, which users can then visit virtually using Google Cardboard on the web browser or on Android and iOS devices. The application, which already hosts a numberRead More →

OpenSim gained a record-high 10,013 active users in 2015 — more than double the increase of any previous previous year. By comparison, last year, OpenSim’s public grids gained 2,189 active users last year, 3,652 in 2013, 2,652 in 2012, and 2,671 in 2011. OpenSim also gained 80,702 registered users thisRead More →

Just in time for the holidays, Exo-Life Virtual World has released a set of IAR inventory export files, to accompany its collection of ten free OAR region export files. The IAR files include three fully-functional in-world calendars featuring Exo–Life‘s staff and residents. There is also an IAR file of women’s dresses, andRead More →

The on-demand Kitely grid passed 10,000 regions this month for the first time, and the Great Canadian Grid hit the 1,000 region mark. They helped boost OpenSim to a new record high of 71,360 standard region equivalents, an increase of 326 regions since last month. Overall, OSgrid, Kitely, the Great Canadian GridRead More →

The Kitely Market saw the first downturn in its listing numbers this month, a result of some housekeeping on the part of management. “We were forced to remove the listings of several merchants who repeatedly failed to follow our product listing guidelines despite our detailed instructions on what needs toRead More →

Presence Capital Launches With Close Of World’s First Virtual Reality And Augmented Reality Focused VC Fund The team of leading VC, games, VR and tech industry veterans announce their inaugural fund of $10 million SAN FRANCISCO — Presence Capital, an early-stage venture capital firm focused on virtual reality and augmented reality startups,Read More →

The consumer release of HTC’s Vive headset is delayed until April 2016, HTC announced last week. “We will be starting the new year by making an additional 7,000 units available to developers, with pre-orders from the end of February followed by commercial availability in April 2016,” the company said. InRead More →

The number of OpenSim-related communities on Google Plus is growing, in part due to simple subscription options, easy calendar updates, and Google allowing pseudonymous accounts. Altogether, there are 20 new communities on our list. The five biggest, that are specifically focused on OpenSim are OpenSim, OpenSim Everything, OpenSim Standalone, Collaborative Hypergrid, andRead More →

Samsung launched a virtual reality web browser last week, Samsung Internet optimized for Gear VR, allowing users to surf the Internet without taking off their virtual reality headset. The app allows users to check email and social media news feeds and read online articles and also supports 360-degree and 3D video streaming, as wellRead More →

San Francisco-based Gameface Labs, the company behind the all-in-one Gameface virtual reality headset, will be part of the Valve ecosystem, CEO Ed Mason told Hypergrid Business. The headset will also support Google Cardboard applications, he said, and will have a virtual world browser that will be compatible with both SecondRead More →

Kitely, OpenSim’s largest commercial grid by land area, announced today that it will switch all multi-region islands to varregion mode. Currently, customers renting these larger islands on the Kitely grid can choose to have them arranged as a simple group of regions, or in Kitely’s version of the megaregion format, which doesRead More →

Press release: TrendForce Forecasts VR Market Value to Hit US$70 Billion in 2020 as Innovative Apps Enrich This Industry Consumers’ relentless pursuit for richer audiovisual experience has propelled the popularity of virtual reality devices and drawn in more companies to invest in this market. Furthermore, the competition among the increasingRead More →

A new Paris-based grid, Utherworldz, is holding its grand opening today —  the second commercial gaming grid in a row to be hypergrid-enabled. In October, Neon Evolution held its grand opening with a fund raiser for the Susan G. Komen Foundation to fight breast cancer, and a $7 special on region rentals. UnlikeRead More →